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Sanitize nodes_to_parent
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1 changed files with 8 additions and 1 deletions
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@ -10,7 +10,8 @@ from ayon_core.pipeline.workfile.workfile_template_builder import (
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from ayon_core.hosts.maya.api.lib import (
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from ayon_core.hosts.maya.api.lib import (
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read,
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read,
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imprint,
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imprint,
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get_reference_node
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get_reference_node,
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get_highest_in_hierarchy
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)
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)
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from ayon_core.hosts.maya.api.workfile_template_builder import PLACEHOLDER_SET
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from ayon_core.hosts.maya.api.workfile_template_builder import PLACEHOLDER_SET
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@ -243,6 +244,12 @@ class MayaPlaceholderLoadPlugin(PlaceholderPlugin, PlaceholderLoadMixin):
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elif not cmds.sets(root, q=True):
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elif not cmds.sets(root, q=True):
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return
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return
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# Some containers like GPU cache does not contain a reference node and
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# all the nodes created are part of the container set, but the GPU
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# cache cannot be reparented but its parent group can, so we ensure to
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# grab top-most parent.
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nodes_to_parent = get_highest_in_hierarchy(nodes_to_parent)
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# Move loaded nodes to correct index in outliner hierarchy
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# Move loaded nodes to correct index in outliner hierarchy
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placeholder_form = cmds.xform(
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placeholder_form = cmds.xform(
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placeholder.scene_identifier,
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placeholder.scene_identifier,
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