From ddddb86e77939214d818a54efc7a0eda5587588d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ond=C5=99ej=20Samohel?= Date: Mon, 25 Apr 2022 18:56:20 +0200 Subject: [PATCH 01/69] wip on ue5 support --- openpype/hosts/unreal/lib.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/openpype/hosts/unreal/lib.py b/openpype/hosts/unreal/lib.py index d4a776e892..c0b4c7061c 100644 --- a/openpype/hosts/unreal/lib.py +++ b/openpype/hosts/unreal/lib.py @@ -74,7 +74,7 @@ def get_editor_executable_path(engine_path: Path) -> Path: """Get UE4 Editor executable path.""" ue4_path = engine_path / "Engine/Binaries" if platform.system().lower() == "windows": - ue4_path /= "Win64/UE4Editor.exe" + ue4_path /= "Win64/UnrealEditor.exe" elif platform.system().lower() == "linux": ue4_path /= "Linux/UE4Editor" @@ -420,7 +420,7 @@ class {1}_API A{0}GameModeBase : public AGameModeBase f.write(game_mode_h) u_build_tool = Path( - engine_path / "Engine/Binaries/DotNET/UnrealBuildTool.exe") + engine_path / "Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe") u_header_tool = None arch = "Win64" From 25fd05df9ea82f4698cc03d113b3b149d9bf2536 Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Tue, 3 May 2022 16:29:45 +0100 Subject: [PATCH 02/69] Updated plugin for UE5 --- .../Source/OpenPype/OpenPype.Build.cs | 2 + .../Source/OpenPype/Private/OpenPype.cpp | 110 ++++++++---------- .../OpenPype/Private/OpenPypeCommands.cpp | 13 +++ .../Source/OpenPype/Private/OpenPypeStyle.cpp | 53 ++++----- .../Source/OpenPype/Public/OpenPype.h | 8 +- .../Source/OpenPype/Public/OpenPypeCommands.h | 24 ++++ .../Source/OpenPype/Public/OpenPypeStyle.h | 12 +- 7 files changed, 116 insertions(+), 106 deletions(-) create mode 100644 openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeCommands.cpp create mode 100644 openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeCommands.h diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/OpenPype.Build.cs b/openpype/hosts/unreal/integration/Source/OpenPype/OpenPype.Build.cs index c30835b63d..fcfd268234 100644 --- a/openpype/hosts/unreal/integration/Source/OpenPype/OpenPype.Build.cs +++ b/openpype/hosts/unreal/integration/Source/OpenPype/OpenPype.Build.cs @@ -36,7 +36,9 @@ public class OpenPype : ModuleRules { "Projects", "InputCore", + "EditorFramework", "UnrealEd", + "ToolMenus", "LevelEditor", "CoreUObject", "Engine", diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPype.cpp b/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPype.cpp index 15c46b3862..b3bd9a81b3 100644 --- a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPype.cpp +++ b/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPype.cpp @@ -1,7 +1,10 @@ #include "OpenPype.h" -#include "LevelEditor.h" -#include "OpenPypePythonBridge.h" #include "OpenPypeStyle.h" +#include "OpenPypeCommands.h" +#include "OpenPypePythonBridge.h" +#include "LevelEditor.h" +#include "Misc/MessageDialog.h" +#include "ToolMenus.h" static const FName OpenPypeTabName("OpenPype"); @@ -11,82 +14,61 @@ static const FName OpenPypeTabName("OpenPype"); // This function is triggered when the plugin is staring up void FOpenPypeModule::StartupModule() { - FOpenPypeStyle::Initialize(); - FOpenPypeStyle::SetIcon("Logo", "openpype40"); + FOpenPypeStyle::ReloadTextures(); + FOpenPypeCommands::Register(); - // Create the Extender that will add content to the menu - FLevelEditorModule& LevelEditorModule = FModuleManager::LoadModuleChecked("LevelEditor"); - - TSharedPtr MenuExtender = MakeShareable(new FExtender()); - TSharedPtr ToolbarExtender = MakeShareable(new FExtender()); + PluginCommands = MakeShareable(new FUICommandList); - MenuExtender->AddMenuExtension( - "LevelEditor", - EExtensionHook::After, - NULL, - FMenuExtensionDelegate::CreateRaw(this, &FOpenPypeModule::AddMenuEntry) - ); - ToolbarExtender->AddToolBarExtension( - "Settings", - EExtensionHook::After, - NULL, - FToolBarExtensionDelegate::CreateRaw(this, &FOpenPypeModule::AddToobarEntry)); - - - LevelEditorModule.GetMenuExtensibilityManager()->AddExtender(MenuExtender); - LevelEditorModule.GetToolBarExtensibilityManager()->AddExtender(ToolbarExtender); + PluginCommands->MapAction( + FOpenPypeCommands::Get().OpenPypeTools, + FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuPopup), + FCanExecuteAction()); + PluginCommands->MapAction( + FOpenPypeCommands::Get().OpenPypeToolsDialog, + FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuDialog), + FCanExecuteAction()); + UToolMenus::RegisterStartupCallback(FSimpleMulticastDelegate::FDelegate::CreateRaw(this, &FOpenPypeModule::RegisterMenus)); } void FOpenPypeModule::ShutdownModule() { + UToolMenus::UnRegisterStartupCallback(this); + + UToolMenus::UnregisterOwner(this); + FOpenPypeStyle::Shutdown(); + + FOpenPypeCommands::Unregister(); } - -void FOpenPypeModule::AddMenuEntry(FMenuBuilder& MenuBuilder) +void FOpenPypeModule::RegisterMenus() { - // Create Section - MenuBuilder.BeginSection("OpenPype", TAttribute(FText::FromString("OpenPype"))); + // Owner will be used for cleanup in call to UToolMenus::UnregisterOwner + FToolMenuOwnerScoped OwnerScoped(this); + { - // Create a Submenu inside of the Section - MenuBuilder.AddMenuEntry( - FText::FromString("Tools..."), - FText::FromString("Pipeline tools"), - FSlateIcon(FOpenPypeStyle::GetStyleSetName(), "OpenPype.Logo"), - FUIAction(FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuPopup)) - ); - - MenuBuilder.AddMenuEntry( - FText::FromString("Tools dialog..."), - FText::FromString("Pipeline tools dialog"), - FSlateIcon(FOpenPypeStyle::GetStyleSetName(), "OpenPype.Logo"), - FUIAction(FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuDialog)) - ); - + UToolMenu* Menu = UToolMenus::Get()->ExtendMenu("LevelEditor.MainMenu.Tools"); + { + // FToolMenuSection& Section = Menu->FindOrAddSection("OpenPype"); + FToolMenuSection& Section = Menu->AddSection( + "OpenPype", + TAttribute(FText::FromString("OpenPype")), + FToolMenuInsert("Programming", EToolMenuInsertType::Before) + ); + Section.AddMenuEntryWithCommandList(FOpenPypeCommands::Get().OpenPypeTools, PluginCommands); + Section.AddMenuEntryWithCommandList(FOpenPypeCommands::Get().OpenPypeToolsDialog, PluginCommands); + } + UToolMenu* ToolbarMenu = UToolMenus::Get()->ExtendMenu("LevelEditor.LevelEditorToolBar.PlayToolBar"); + { + FToolMenuSection& Section = ToolbarMenu->FindOrAddSection("PluginTools"); + { + FToolMenuEntry& Entry = Section.AddEntry(FToolMenuEntry::InitToolBarButton(FOpenPypeCommands::Get().OpenPypeTools)); + Entry.SetCommandList(PluginCommands); + } + } } - MenuBuilder.EndSection(); -} - -void FOpenPypeModule::AddToobarEntry(FToolBarBuilder& ToolbarBuilder) -{ - ToolbarBuilder.BeginSection(TEXT("OpenPype")); - { - ToolbarBuilder.AddToolBarButton( - FUIAction( - FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuPopup), - NULL, - FIsActionChecked() - - ), - NAME_None, - LOCTEXT("OpenPype_label", "OpenPype"), - LOCTEXT("OpenPype_tooltip", "OpenPype Tools"), - FSlateIcon(FOpenPypeStyle::GetStyleSetName(), "OpenPype.Logo") - ); - } - ToolbarBuilder.EndSection(); } diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeCommands.cpp b/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeCommands.cpp new file mode 100644 index 0000000000..6187bd7c7e --- /dev/null +++ b/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeCommands.cpp @@ -0,0 +1,13 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include "OpenPypeCommands.h" + +#define LOCTEXT_NAMESPACE "FOpenPypeModule" + +void FOpenPypeCommands::RegisterCommands() +{ + UI_COMMAND(OpenPypeTools, "OpenPype Tools", "Pipeline tools", EUserInterfaceActionType::Button, FInputChord()); + UI_COMMAND(OpenPypeToolsDialog, "OpenPype Tools Dialog", "Pipeline tools dialog", EUserInterfaceActionType::Button, FInputChord()); +} + +#undef LOCTEXT_NAMESPACE diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeStyle.cpp b/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeStyle.cpp index a51c2d6aa5..4a53af26b5 100644 --- a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeStyle.cpp +++ b/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeStyle.cpp @@ -1,10 +1,14 @@ +#include "OpenPype.h" #include "OpenPypeStyle.h" #include "Framework/Application/SlateApplication.h" -#include "Styling/SlateStyle.h" #include "Styling/SlateStyleRegistry.h" +#include "Slate/SlateGameResources.h" +#include "Interfaces/IPluginManager.h" +#include "Styling/SlateStyleMacros.h" +#define RootToContentDir Style->RootToContentDir -TUniquePtr< FSlateStyleSet > FOpenPypeStyle::OpenPypeStyleInstance = nullptr; +TSharedPtr FOpenPypeStyle::OpenPypeStyleInstance = nullptr; void FOpenPypeStyle::Initialize() { @@ -17,11 +21,9 @@ void FOpenPypeStyle::Initialize() void FOpenPypeStyle::Shutdown() { - if (OpenPypeStyleInstance.IsValid()) - { - FSlateStyleRegistry::UnRegisterSlateStyle(*OpenPypeStyleInstance); - OpenPypeStyleInstance.Reset(); - } + FSlateStyleRegistry::UnRegisterSlateStyle(*OpenPypeStyleInstance); + ensure(OpenPypeStyleInstance.IsUnique()); + OpenPypeStyleInstance.Reset(); } FName FOpenPypeStyle::GetStyleSetName() @@ -30,41 +32,30 @@ FName FOpenPypeStyle::GetStyleSetName() return StyleSetName; } -FName FOpenPypeStyle::GetContextName() -{ - static FName ContextName(TEXT("OpenPype")); - return ContextName; -} - -#define IMAGE_BRUSH(RelativePath, ...) FSlateImageBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) - +const FVector2D Icon16x16(16.0f, 16.0f); +const FVector2D Icon20x20(20.0f, 20.0f); const FVector2D Icon40x40(40.0f, 40.0f); -TUniquePtr< FSlateStyleSet > FOpenPypeStyle::Create() +TSharedRef< FSlateStyleSet > FOpenPypeStyle::Create() { - TUniquePtr< FSlateStyleSet > Style = MakeUnique(GetStyleSetName()); - Style->SetContentRoot(FPaths::ProjectPluginsDir() / TEXT("OpenPype/Resources")); + TSharedRef< FSlateStyleSet > Style = MakeShareable(new FSlateStyleSet("OpenPypeStyle")); + Style->SetContentRoot(IPluginManager::Get().FindPlugin("OpenPype")->GetBaseDir() / TEXT("Resources")); + + Style->Set("OpenPype.OpenPypeTools", new IMAGE_BRUSH(TEXT("openpype40"), Icon40x40)); + Style->Set("OpenPype.OpenPypeToolsDialog", new IMAGE_BRUSH(TEXT("openpype40"), Icon40x40)); return Style; } -void FOpenPypeStyle::SetIcon(const FString& StyleName, const FString& ResourcePath) +void FOpenPypeStyle::ReloadTextures() { - FSlateStyleSet* Style = OpenPypeStyleInstance.Get(); - - FString Name(GetContextName().ToString()); - Name = Name + "." + StyleName; - Style->Set(*Name, new FSlateImageBrush(Style->RootToContentDir(ResourcePath, TEXT(".png")), Icon40x40)); - - - FSlateApplication::Get().GetRenderer()->ReloadTextureResources(); + if (FSlateApplication::IsInitialized()) + { + FSlateApplication::Get().GetRenderer()->ReloadTextureResources(); + } } -#undef IMAGE_BRUSH - const ISlateStyle& FOpenPypeStyle::Get() { - check(OpenPypeStyleInstance); - return *OpenPypeStyleInstance; return *OpenPypeStyleInstance; } diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPype.h b/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPype.h index db3f299354..3ee5eaa65f 100644 --- a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPype.h +++ b/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPype.h @@ -2,7 +2,8 @@ #pragma once -#include "Engine.h" +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" class FOpenPypeModule : public IModuleInterface @@ -12,10 +13,11 @@ public: virtual void ShutdownModule() override; private: + void RegisterMenus(); - void AddMenuEntry(FMenuBuilder& MenuBuilder); - void AddToobarEntry(FToolBarBuilder& ToolbarBuilder); void MenuPopup(); void MenuDialog(); +private: + TSharedPtr PluginCommands; }; diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeCommands.h b/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeCommands.h new file mode 100644 index 0000000000..62ffb8de33 --- /dev/null +++ b/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeCommands.h @@ -0,0 +1,24 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Framework/Commands/Commands.h" +#include "OpenPypeStyle.h" + +class FOpenPypeCommands : public TCommands +{ +public: + + FOpenPypeCommands() + : TCommands(TEXT("OpenPype"), NSLOCTEXT("Contexts", "OpenPype", "OpenPype Tools"), NAME_None, FOpenPypeStyle::GetStyleSetName()) + { + } + + // TCommands<> interface + virtual void RegisterCommands() override; + +public: + TSharedPtr< FUICommandInfo > OpenPypeTools; + TSharedPtr< FUICommandInfo > OpenPypeToolsDialog; +}; diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeStyle.h b/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeStyle.h index fbc8bcdd5b..ae704251e1 100644 --- a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeStyle.h +++ b/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeStyle.h @@ -1,22 +1,18 @@ #pragma once #include "CoreMinimal.h" - -class FSlateStyleSet; -class ISlateStyle; - +#include "Styling/SlateStyle.h" class FOpenPypeStyle { public: static void Initialize(); static void Shutdown(); + static void ReloadTextures(); static const ISlateStyle& Get(); static FName GetStyleSetName(); - static FName GetContextName(); - static void SetIcon(const FString& StyleName, const FString& ResourcePath); private: - static TUniquePtr< FSlateStyleSet > Create(); - static TUniquePtr< FSlateStyleSet > OpenPypeStyleInstance; + static TSharedRef< class FSlateStyleSet > Create(); + static TSharedPtr< class FSlateStyleSet > OpenPypeStyleInstance; }; \ No newline at end of file From ea54b0dc2512eeb428b1f3ea702a10a55ac6ccf3 Mon Sep 17 00:00:00 2001 From: "clement.hector" Date: Mon, 9 May 2022 10:28:09 +0200 Subject: [PATCH 03/69] refactor --- openpype/hosts/nuke/startup/menu.py | 31 +++++++++++++++++++ .../defaults/project_settings/nuke.json | 4 +++ .../projects_schema/schema_project_maya.json | 2 +- .../projects_schema/schema_project_nuke.json | 4 +++ ...riptsmenu.json => schema_scriptsmenu.json} | 0 5 files changed, 40 insertions(+), 1 deletion(-) rename openpype/settings/entities/schemas/projects_schema/schemas/{schema_maya_scriptsmenu.json => schema_scriptsmenu.json} (100%) diff --git a/openpype/hosts/nuke/startup/menu.py b/openpype/hosts/nuke/startup/menu.py index 9ed43b2110..dee1d9d868 100644 --- a/openpype/hosts/nuke/startup/menu.py +++ b/openpype/hosts/nuke/startup/menu.py @@ -1,5 +1,7 @@ import nuke +import os +import avalon.api from openpype.api import Logger from openpype.pipeline import install_host from openpype.hosts.nuke import api @@ -9,6 +11,7 @@ from openpype.hosts.nuke.api.lib import ( WorkfileSettings, dirmap_file_name_filter ) +from openpype.settings import get_project_settings log = Logger.get_logger(__name__) @@ -28,3 +31,31 @@ nuke.addOnScriptLoad(WorkfileSettings().set_context_settings) nuke.addFilenameFilter(dirmap_file_name_filter) log.info('Automatic syncing of write file knob to script version') + + +def add_scripts_menu(): + try: + from scriptsmenu import launchfornuke + except ImportError: + log.warning( + "Skipping studio.menu install, because " + "'scriptsmenu' module seems unavailable." + ) + return + + # load configuration of custom menu + project_settings = get_project_settings(os.getenv("AVALON_PROJECT")) + config = project_settings["nuke"]["scriptsmenu"]["definition"] + _menu = project_settings["nuke"]["scriptsmenu"]["name"] + + if not config: + log.warning("Skipping studio menu, no definition found.") + return + + # run the launcher for Maya menu + studio_menu = launchfornuke.main(title=_menu.title()) + + # apply configuration + studio_menu.build_from_configuration(studio_menu, config) + +add_scripts_menu() diff --git a/openpype/settings/defaults/project_settings/nuke.json b/openpype/settings/defaults/project_settings/nuke.json index 128d440732..a9d284873c 100644 --- a/openpype/settings/defaults/project_settings/nuke.json +++ b/openpype/settings/defaults/project_settings/nuke.json @@ -15,6 +15,10 @@ "destination-path": [] } }, + "scriptsmenu": { + "name": "OpenPype Tools", + "definition": [] + }, "create": { "CreateWriteRender": { "fpath_template": "{work}/renders/nuke/{subset}/{subset}.{frame}.{ext}", diff --git a/openpype/settings/entities/schemas/projects_schema/schema_project_maya.json b/openpype/settings/entities/schemas/projects_schema/schema_project_maya.json index cc70516c72..0c7943447b 100644 --- a/openpype/settings/entities/schemas/projects_schema/schema_project_maya.json +++ b/openpype/settings/entities/schemas/projects_schema/schema_project_maya.json @@ -49,7 +49,7 @@ }, { "type": "schema", - "name": "schema_maya_scriptsmenu" + "name": "schema_scriptsmenu" }, { "type": "schema", diff --git a/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json b/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json index bc572cbdc8..1ae4efd8ea 100644 --- a/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json +++ b/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json @@ -79,6 +79,10 @@ } ] }, + { + "type": "schema", + "name": "schema_scriptsmenu" + }, { "type": "dict", "collapsible": true, diff --git a/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_scriptsmenu.json b/openpype/settings/entities/schemas/projects_schema/schemas/schema_scriptsmenu.json similarity index 100% rename from openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_scriptsmenu.json rename to openpype/settings/entities/schemas/projects_schema/schemas/schema_scriptsmenu.json From f7d4cbecfe36826865cb3aba3e33da10fd0aeb71 Mon Sep 17 00:00:00 2001 From: Thomas Fricard Date: Mon, 2 May 2022 17:17:29 +0200 Subject: [PATCH 04/69] add the scriptsmenu schema to nuke --- .../projects_schema/schema_project_nuke.json | 4 ++++ .../schemas/schema_nuke_scriptsmenu.json | 22 +++++++++++++++++++ 2 files changed, 26 insertions(+) create mode 100644 openpype/settings/entities/schemas/projects_schema/schemas/schema_nuke_scriptsmenu.json diff --git a/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json b/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json index 1ae4efd8ea..1fc925557b 100644 --- a/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json +++ b/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json @@ -290,6 +290,10 @@ } ] }, + { + "type": "schema", + "name": "schema_nuke_scriptsmenu" + }, { "type": "schema", "name": "schema_nuke_publish", diff --git a/openpype/settings/entities/schemas/projects_schema/schemas/schema_nuke_scriptsmenu.json b/openpype/settings/entities/schemas/projects_schema/schemas/schema_nuke_scriptsmenu.json new file mode 100644 index 0000000000..e841d6ba77 --- /dev/null +++ b/openpype/settings/entities/schemas/projects_schema/schemas/schema_nuke_scriptsmenu.json @@ -0,0 +1,22 @@ +{ + "type": "dict", + "collapsible": true, + "key": "scriptsmenu", + "label": "Scripts Menu Definition", + "children": [ + { + "type": "text", + "key": "name", + "label": "Menu Name" + }, + { + "type": "splitter" + }, + { + "type": "raw-json", + "key": "definition", + "label": "Menu definition", + "is_list": true + } + ] +} \ No newline at end of file From c90a949076a1c8d2237fcc6ec118549344a50343 Mon Sep 17 00:00:00 2001 From: Thomas Fricard Date: Tue, 3 May 2022 12:41:37 +0200 Subject: [PATCH 05/69] call the launchfornuke module from the nuke menu.py to generate custom menu --- openpype/hosts/nuke/startup/menu.py | 1 + 1 file changed, 1 insertion(+) diff --git a/openpype/hosts/nuke/startup/menu.py b/openpype/hosts/nuke/startup/menu.py index dee1d9d868..3a0bfdb28f 100644 --- a/openpype/hosts/nuke/startup/menu.py +++ b/openpype/hosts/nuke/startup/menu.py @@ -58,4 +58,5 @@ def add_scripts_menu(): # apply configuration studio_menu.build_from_configuration(studio_menu, config) + add_scripts_menu() From a18c4d3d16e5454f86cd1b4f539c6e3031bd7c9c Mon Sep 17 00:00:00 2001 From: Thomas Fricard Date: Tue, 3 May 2022 17:27:32 +0200 Subject: [PATCH 06/69] add a function in the nuke menu.py module to also add gizmos --- openpype/hosts/nuke/startup/menu.py | 58 +++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) diff --git a/openpype/hosts/nuke/startup/menu.py b/openpype/hosts/nuke/startup/menu.py index 3a0bfdb28f..bb81ee7fac 100644 --- a/openpype/hosts/nuke/startup/menu.py +++ b/openpype/hosts/nuke/startup/menu.py @@ -1,5 +1,6 @@ import nuke import os +import json import avalon.api from openpype.api import Logger @@ -59,4 +60,61 @@ def add_scripts_menu(): studio_menu.build_from_configuration(studio_menu, config) +def add_gizmos(): + """ Build a custom gizmo menu from a yaml description file. + """ + quad_plugin_path = os.environ.get("QUAD_PLUGIN_PATH") + gizmos_folder = os.path.join(quad_plugin_path, 'nuke/gizmos') + icons_folder = os.path.join(quad_plugin_path, 'nuke/icons') + json_file = os.path.join(quad_plugin_path, 'nuke/toolbar.json') + + if os.path.isdir(gizmos_folder): + for p in os.listdir(gizmos_folder): + if os.path.isdir(os.path.join(gizmos_folder, p)): + nuke.pluginAddPath(os.path.join(gizmos_folder, p)) + nuke.pluginAddPath(gizmos_folder) + + with open(json_file, 'rb') as fd: + try: + data = json.loads(fd.read()) + except Exception as e: + print(f"Problem occurs when reading toolbar file: {e}") + return + + if data is None or not isinstance(data, list): + # return early if the json file is empty or not well structured + return + + bar = nuke.menu("Nodes") + menu = bar.addMenu( + "FixStudio", + icon=os.path.join(icons_folder, 'fixstudio.png') + ) + + # populate the menu + for entry in data: + # make fail if the name or command key doesn't exists + name = entry['name'] + + command = entry.get('command', "") + + if command.find('{pipe_path}') > -1: + command = command.format(pipe_path=os.environ['QUAD_PLUGIN_PATH']) + + hotkey = entry.get('hotkey', "") + icon = entry.get('icon', "") + + parent_name = os.path.dirname(name) + + if 'separator' in name: + current = menu.findItem(parent_name) + if current: + current.addSeparator() + else: + menu.addCommand( + name, command=command, shortcut=hotkey, icon=icon, + ) + + +add_gizmos() add_scripts_menu() From f479dd8635b95c1463bab44d79c85d19fc72095e Mon Sep 17 00:00:00 2001 From: Thomas Fricard Date: Tue, 3 May 2022 17:54:30 +0200 Subject: [PATCH 07/69] Revert "add a function in the nuke menu.py module to also add gizmos" This reverts commit 2f3bafb2fb8cbf247c354a8904acbc78ae081731. --- openpype/hosts/nuke/startup/menu.py | 58 ----------------------------- 1 file changed, 58 deletions(-) diff --git a/openpype/hosts/nuke/startup/menu.py b/openpype/hosts/nuke/startup/menu.py index bb81ee7fac..3a0bfdb28f 100644 --- a/openpype/hosts/nuke/startup/menu.py +++ b/openpype/hosts/nuke/startup/menu.py @@ -1,6 +1,5 @@ import nuke import os -import json import avalon.api from openpype.api import Logger @@ -60,61 +59,4 @@ def add_scripts_menu(): studio_menu.build_from_configuration(studio_menu, config) -def add_gizmos(): - """ Build a custom gizmo menu from a yaml description file. - """ - quad_plugin_path = os.environ.get("QUAD_PLUGIN_PATH") - gizmos_folder = os.path.join(quad_plugin_path, 'nuke/gizmos') - icons_folder = os.path.join(quad_plugin_path, 'nuke/icons') - json_file = os.path.join(quad_plugin_path, 'nuke/toolbar.json') - - if os.path.isdir(gizmos_folder): - for p in os.listdir(gizmos_folder): - if os.path.isdir(os.path.join(gizmos_folder, p)): - nuke.pluginAddPath(os.path.join(gizmos_folder, p)) - nuke.pluginAddPath(gizmos_folder) - - with open(json_file, 'rb') as fd: - try: - data = json.loads(fd.read()) - except Exception as e: - print(f"Problem occurs when reading toolbar file: {e}") - return - - if data is None or not isinstance(data, list): - # return early if the json file is empty or not well structured - return - - bar = nuke.menu("Nodes") - menu = bar.addMenu( - "FixStudio", - icon=os.path.join(icons_folder, 'fixstudio.png') - ) - - # populate the menu - for entry in data: - # make fail if the name or command key doesn't exists - name = entry['name'] - - command = entry.get('command', "") - - if command.find('{pipe_path}') > -1: - command = command.format(pipe_path=os.environ['QUAD_PLUGIN_PATH']) - - hotkey = entry.get('hotkey', "") - icon = entry.get('icon', "") - - parent_name = os.path.dirname(name) - - if 'separator' in name: - current = menu.findItem(parent_name) - if current: - current.addSeparator() - else: - menu.addCommand( - name, command=command, shortcut=hotkey, icon=icon, - ) - - -add_gizmos() add_scripts_menu() From 4e694a3f36f740fe9b5488cf75ba421e4b520d97 Mon Sep 17 00:00:00 2001 From: Thomas Fricard Date: Mon, 9 May 2022 11:27:51 +0200 Subject: [PATCH 08/69] changes from comments --- .../entities/schemas/projects_schema/schema_project_nuke.json | 4 ---- 1 file changed, 4 deletions(-) diff --git a/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json b/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json index 1fc925557b..1ae4efd8ea 100644 --- a/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json +++ b/openpype/settings/entities/schemas/projects_schema/schema_project_nuke.json @@ -290,10 +290,6 @@ } ] }, - { - "type": "schema", - "name": "schema_nuke_scriptsmenu" - }, { "type": "schema", "name": "schema_nuke_publish", From 2eea2522be0ecce65c8fc5876a628b15169f3189 Mon Sep 17 00:00:00 2001 From: Thomas Fricard Date: Mon, 9 May 2022 11:31:05 +0200 Subject: [PATCH 09/69] delete schema_nuke_scriptsmenu.json since we use a schema_scriptsmenu.json for both maya and nuke --- .../schemas/schema_nuke_scriptsmenu.json | 22 ------------------- 1 file changed, 22 deletions(-) delete mode 100644 openpype/settings/entities/schemas/projects_schema/schemas/schema_nuke_scriptsmenu.json diff --git a/openpype/settings/entities/schemas/projects_schema/schemas/schema_nuke_scriptsmenu.json b/openpype/settings/entities/schemas/projects_schema/schemas/schema_nuke_scriptsmenu.json deleted file mode 100644 index e841d6ba77..0000000000 --- a/openpype/settings/entities/schemas/projects_schema/schemas/schema_nuke_scriptsmenu.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "type": "dict", - "collapsible": true, - "key": "scriptsmenu", - "label": "Scripts Menu Definition", - "children": [ - { - "type": "text", - "key": "name", - "label": "Menu Name" - }, - { - "type": "splitter" - }, - { - "type": "raw-json", - "key": "definition", - "label": "Menu definition", - "is_list": true - } - ] -} \ No newline at end of file From f081fe3521158cba9425f86a866fd50fc8106f6f Mon Sep 17 00:00:00 2001 From: Thomas Fricard Date: Mon, 9 May 2022 11:58:28 +0200 Subject: [PATCH 10/69] add nuke doc for custom menu --- website/docs/admin_hosts_nuke.md | 14 ++++++++++++++ website/docs/assets/nuke-admin_scriptsmenu.png | Bin 0 -> 21712 bytes website/sidebars.js | 1 + 3 files changed, 15 insertions(+) create mode 100644 website/docs/admin_hosts_nuke.md create mode 100644 website/docs/assets/nuke-admin_scriptsmenu.png diff --git a/website/docs/admin_hosts_nuke.md b/website/docs/admin_hosts_nuke.md new file mode 100644 index 0000000000..46f596a2dc --- /dev/null +++ b/website/docs/admin_hosts_nuke.md @@ -0,0 +1,14 @@ +--- +id: admin_hosts_nuke +title: Nuke +sidebar_label: Nuke +--- + +## Custom Menu +You can add your custom tools menu into Nuke by extending definitions in **Nuke -> Scripts Menu Definition**. +![Custom menu definition](assets/nuke-admin_scriptsmenu.png) + +:::note Work in progress +This is still work in progress. 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zR`4FwzR~Pd^hpcSDaS`gh5`iW4M?4;+LE0SDZ8?c2-2Z?!?>O5g6K})?6=iK%hpVr@Iu7Y*!f$$7+12yJxG?Gt{bM#Pb4F!0Ok{9{8piS5Q|MYVKQ9Q34vx@P_^q zcEJ?{^l|MmD9(}9xgNyWT>tqi8a0E$OpYh!b>#A-Ct literal 0 HcmV?d00001 diff --git a/website/sidebars.js b/website/sidebars.js index 105afc30eb..0e33bed949 100644 --- a/website/sidebars.js +++ b/website/sidebars.js @@ -88,6 +88,7 @@ module.exports = { items: [ "admin_hosts_blender", "admin_hosts_maya", + "admin_hosts_nuke", "admin_hosts_resolve", "admin_hosts_harmony", "admin_hosts_aftereffects", From 8f24a764fd3f5061573931757e0eb6817949e77f Mon Sep 17 00:00:00 2001 From: Thomas Fricard Date: Wed, 11 May 2022 18:02:22 +0200 Subject: [PATCH 11/69] remove avalon.api import --- openpype/hosts/nuke/startup/menu.py | 1 - 1 file changed, 1 deletion(-) diff --git a/openpype/hosts/nuke/startup/menu.py b/openpype/hosts/nuke/startup/menu.py index 3a0bfdb28f..49edb22a89 100644 --- a/openpype/hosts/nuke/startup/menu.py +++ b/openpype/hosts/nuke/startup/menu.py @@ -1,7 +1,6 @@ import nuke import os -import avalon.api from openpype.api import Logger from openpype.pipeline import install_host from openpype.hosts.nuke import api From 2a94ac1248446d8735bf34ebda62356af5658358 Mon Sep 17 00:00:00 2001 From: "clement.hector" Date: Thu, 12 May 2022 10:10:57 +0200 Subject: [PATCH 12/69] Add doc to default value --- openpype/settings/defaults/project_settings/nuke.json | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/openpype/settings/defaults/project_settings/nuke.json b/openpype/settings/defaults/project_settings/nuke.json index a9d284873c..7f916424ed 100644 --- a/openpype/settings/defaults/project_settings/nuke.json +++ b/openpype/settings/defaults/project_settings/nuke.json @@ -17,7 +17,15 @@ }, "scriptsmenu": { "name": "OpenPype Tools", - "definition": [] + "definition": [ + { + "type": "action", + "sourcetype": "python", + "title": "OpenPype Docs", + "command": "import webbrowser;webbrowser.open(url='https://openpype.io/docs/artist_hosts_nuke_tut')", + "tooltip": "Open the OpenPype Nuke user doc page" + } + ] }, "create": { "CreateWriteRender": { From d7454044c92f54392b3c8108a466bb6a5758b830 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?G=C3=A1bor=20Marinov?= Date: Fri, 13 May 2022 21:02:44 +0200 Subject: [PATCH 13/69] Nuke: add pointcache and animation to loader --- openpype/hosts/nuke/plugins/load/load_model.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/openpype/hosts/nuke/plugins/load/load_model.py b/openpype/hosts/nuke/plugins/load/load_model.py index 9788bb25d2..89b58585ef 100644 --- a/openpype/hosts/nuke/plugins/load/load_model.py +++ b/openpype/hosts/nuke/plugins/load/load_model.py @@ -15,13 +15,13 @@ from openpype.hosts.nuke.api import ( class AlembicModelLoader(load.LoaderPlugin): """ - This will load alembic model into script. + This will load alembic model or anim into script. """ - families = ["model"] + families = ["model","pointcache","animation"] representations = ["abc"] - label = "Load Alembic Model" + label = "Load Alembic Model or Anim" icon = "cube" color = "orange" node_color = "0x4ecd91ff" From dfb3e53743b3bc4229b1c82beb1ff0ecbffc7323 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?G=C3=A1bor=20Marinov?= Date: Fri, 13 May 2022 21:07:45 +0200 Subject: [PATCH 14/69] fix missing whitespaces --- openpype/hosts/nuke/plugins/load/load_model.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/nuke/plugins/load/load_model.py b/openpype/hosts/nuke/plugins/load/load_model.py index 89b58585ef..8aaa7221eb 100644 --- a/openpype/hosts/nuke/plugins/load/load_model.py +++ b/openpype/hosts/nuke/plugins/load/load_model.py @@ -18,7 +18,7 @@ class AlembicModelLoader(load.LoaderPlugin): This will load alembic model or anim into script. """ - families = ["model","pointcache","animation"] + families = ["model", "pointcache", "animation"] representations = ["abc"] label = "Load Alembic Model or Anim" From 5e68cfad86cb3781f3acdc66f681651a11b84945 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?G=C3=A1bor=20Marinov?= Date: Mon, 16 May 2022 11:43:44 +0200 Subject: [PATCH 15/69] More straightforward label --- openpype/hosts/nuke/plugins/load/load_model.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/nuke/plugins/load/load_model.py b/openpype/hosts/nuke/plugins/load/load_model.py index 8aaa7221eb..2f54595cb0 100644 --- a/openpype/hosts/nuke/plugins/load/load_model.py +++ b/openpype/hosts/nuke/plugins/load/load_model.py @@ -21,7 +21,7 @@ class AlembicModelLoader(load.LoaderPlugin): families = ["model", "pointcache", "animation"] representations = ["abc"] - label = "Load Alembic Model or Anim" + label = "Load Alembic" icon = "cube" color = "orange" node_color = "0x4ecd91ff" From 3484d57a7633af9eea4f380b270f361e19eb075d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ond=C5=99ej=20Samohel?= Date: Mon, 16 May 2022 12:29:34 +0200 Subject: [PATCH 16/69] add support for PxrTexture --- .../maya/plugins/publish/collect_look.py | 27 ++++++++++++------- .../maya/plugins/publish/extract_look.py | 6 +++-- 2 files changed, 21 insertions(+), 12 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_look.py b/openpype/hosts/maya/plugins/publish/collect_look.py index b6a76f1e21..70265a160f 100644 --- a/openpype/hosts/maya/plugins/publish/collect_look.py +++ b/openpype/hosts/maya/plugins/publish/collect_look.py @@ -77,9 +77,14 @@ def node_uses_image_sequence(node): node_path = get_file_node_path(node).lower() # The following tokens imply a sequence - patterns = ["", "", "", "u_v", "", "", "", + "u_v", ""] + try: + extension = cmds.getAttr('%s.useFrameExtension' % node) + except ValueError: + extension = None - return (cmds.getAttr('%s.useFrameExtension' % node) or + return (extension or any(pattern in node_path for pattern in patterns)) @@ -165,7 +170,7 @@ def get_file_node_path(node): if any(pattern in lower for pattern in patterns): return texture_pattern - if cmds.nodeType(node) == 'aiImage': + if cmds.nodeType(node) in ['aiImage', 'PxrTexture']: return cmds.getAttr('{0}.filename'.format(node)) if cmds.nodeType(node) == 'RedshiftNormalMap': return cmds.getAttr('{}.tex0'.format(node)) @@ -326,7 +331,10 @@ class CollectLook(pyblish.api.InstancePlugin): "volumeShader", "displacementShader", "aiSurfaceShader", - "aiVolumeShader"] + "aiVolumeShader", + "rman__surface", + "rman__displacement" + ] if look_sets: materials = [] @@ -376,6 +384,7 @@ class CollectLook(pyblish.api.InstancePlugin): files = cmds.ls(history, type="file", long=True) files.extend(cmds.ls(history, type="aiImage", long=True)) + files.extend(cmds.ls(history, type="PxrTexture", long=True)) files.extend(cmds.ls(history, type="RedshiftNormalMap", long=True)) self.log.info("Collected file nodes:\n{}".format(files)) @@ -510,23 +519,21 @@ class CollectLook(pyblish.api.InstancePlugin): Returns: dict """ - self.log.debug("processing: {}".format(node)) - if cmds.nodeType(node) not in ["file", "aiImage", "RedshiftNormalMap"]: + if cmds.nodeType(node) not in [ + "file", "aiImage", "RedshiftNormalMap", "PxrTexture"]: self.log.error( "Unsupported file node: {}".format(cmds.nodeType(node))) raise AssertionError("Unsupported file node") + self.log.debug(" - got {}".format(cmds.nodeType(node))) if cmds.nodeType(node) == 'file': - self.log.debug(" - file node") attribute = "{}.fileTextureName".format(node) computed_attribute = "{}.computedFileTextureNamePattern".format(node) - elif cmds.nodeType(node) == 'aiImage': - self.log.debug("aiImage node") + elif cmds.nodeType(node) in ['aiImage', 'PxrTexture']: attribute = "{}.filename".format(node) computed_attribute = attribute elif cmds.nodeType(node) == 'RedshiftNormalMap': - self.log.debug("RedshiftNormalMap node") attribute = "{}.tex0".format(node) computed_attribute = attribute diff --git a/openpype/hosts/maya/plugins/publish/extract_look.py b/openpype/hosts/maya/plugins/publish/extract_look.py index 881705b92c..81d7c31ae7 100644 --- a/openpype/hosts/maya/plugins/publish/extract_look.py +++ b/openpype/hosts/maya/plugins/publish/extract_look.py @@ -372,10 +372,12 @@ class ExtractLook(openpype.api.Extractor): if mode == COPY: transfers.append((source, destination)) - self.log.info('copying') + self.log.info('file will be copied {} -> {}'.format( + source, destination)) elif mode == HARDLINK: hardlinks.append((source, destination)) - self.log.info('hardlinking') + self.log.info('file will be hardlinked {} -> {}'.format( + source, destination)) # Store the hashes from hash to destination to include in the # database From 694c3654764034e1a3f84b4e082b58c0899c8c56 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ond=C5=99ej=20Samohel?= Date: Mon, 16 May 2022 18:26:45 +0200 Subject: [PATCH 17/69] list to sets and var name change --- openpype/hosts/maya/plugins/publish/collect_look.py | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_look.py b/openpype/hosts/maya/plugins/publish/collect_look.py index 70265a160f..9697d0884f 100644 --- a/openpype/hosts/maya/plugins/publish/collect_look.py +++ b/openpype/hosts/maya/plugins/publish/collect_look.py @@ -60,6 +60,7 @@ def get_look_attrs(node): def node_uses_image_sequence(node): + # type: (str) -> bool """Return whether file node uses an image sequence or single image. Determine if a node uses an image sequence or just a single image, @@ -80,11 +81,11 @@ def node_uses_image_sequence(node): patterns = ["", "", "", "u_v", ""] try: - extension = cmds.getAttr('%s.useFrameExtension' % node) + use_frame_extension = cmds.getAttr('%s.useFrameExtension' % node) except ValueError: - extension = None + use_frame_extension = False - return (extension or + return (use_frame_extension or any(pattern in node_path for pattern in patterns)) @@ -170,7 +171,7 @@ def get_file_node_path(node): if any(pattern in lower for pattern in patterns): return texture_pattern - if cmds.nodeType(node) in ['aiImage', 'PxrTexture']: + if cmds.nodeType(node) in {'aiImage', 'PxrTexture'}: return cmds.getAttr('{0}.filename'.format(node)) if cmds.nodeType(node) == 'RedshiftNormalMap': return cmds.getAttr('{}.tex0'.format(node)) @@ -520,8 +521,8 @@ class CollectLook(pyblish.api.InstancePlugin): dict """ self.log.debug("processing: {}".format(node)) - if cmds.nodeType(node) not in [ - "file", "aiImage", "RedshiftNormalMap", "PxrTexture"]: + if cmds.nodeType(node) not in { + "file", "aiImage", "RedshiftNormalMap", "PxrTexture"}: self.log.error( "Unsupported file node: {}".format(cmds.nodeType(node))) raise AssertionError("Unsupported file node") From ea00dc0c6a41c21d7744b996c40a4eca84e1dcb8 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Tue, 17 May 2022 17:07:33 +0200 Subject: [PATCH 18/69] fix support for plugin location --- openpype/hosts/unreal/__init__.py | 3 ++- openpype/hosts/unreal/hooks/pre_workfile_preparation.py | 8 +++++++- openpype/hosts/unreal/lib.py | 6 +++--- 3 files changed, 12 insertions(+), 5 deletions(-) diff --git a/openpype/hosts/unreal/__init__.py b/openpype/hosts/unreal/__init__.py index 533f315df3..bedf5a29f7 100644 --- a/openpype/hosts/unreal/__init__.py +++ b/openpype/hosts/unreal/__init__.py @@ -9,7 +9,8 @@ def add_implementation_envs(env, _app): os.path.dirname(os.path.abspath(openpype.hosts.__file__)), "unreal", "integration" ) - env["OPENPYPE_UNREAL_PLUGIN"] = unreal_plugin_path + if not env.get("OPENPYPE_UNREAL_PLUGIN"): + env["OPENPYPE_UNREAL_PLUGIN"] = unreal_plugin_path # Set default environments if are not set via settings defaults = { diff --git a/openpype/hosts/unreal/hooks/pre_workfile_preparation.py b/openpype/hosts/unreal/hooks/pre_workfile_preparation.py index f07e96551c..fa0562a3a0 100644 --- a/openpype/hosts/unreal/hooks/pre_workfile_preparation.py +++ b/openpype/hosts/unreal/hooks/pre_workfile_preparation.py @@ -25,7 +25,7 @@ class UnrealPrelaunchHook(PreLaunchHook): def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) - self.signature = "( {} )".format(self.__class__.__name__) + self.signature = f"( {self.__class__.__name__} )" def _get_work_filename(self): # Use last workfile if was found @@ -99,6 +99,7 @@ class UnrealPrelaunchHook(PreLaunchHook): f"character ({unreal_project_name}). Appending 'P'" )) unreal_project_name = f"P{unreal_project_name}" + unreal_project_filename = f'{unreal_project_name}.uproject' project_path = Path(os.path.join(workdir, unreal_project_name)) @@ -138,6 +139,11 @@ class UnrealPrelaunchHook(PreLaunchHook): )) # Set "OPENPYPE_UNREAL_PLUGIN" to current process environment for # execution of `create_unreal_project` + if self.launch_context.env.get("OPENPYPE_UNREAL_PLUGIN"): + self.log.info(( + f"{self.signature} using OpenPype plugin from " + f"{self.launch_context.env.get('OPENPYPE_UNREAL_PLUGIN')}" + )) env_key = "OPENPYPE_UNREAL_PLUGIN" if self.launch_context.env.get(env_key): os.environ[env_key] = self.launch_context.env[env_key] diff --git a/openpype/hosts/unreal/lib.py b/openpype/hosts/unreal/lib.py index 906002b38f..fdf3acb37b 100644 --- a/openpype/hosts/unreal/lib.py +++ b/openpype/hosts/unreal/lib.py @@ -280,7 +280,7 @@ def create_unreal_project(project_name: str, python_path = None if platform.system().lower() == "windows": python_path = engine_path / ("Engine/Binaries/ThirdParty/" - "Python3/Win64/pythonw.exe") + "Python3/Win64/python.exe") if platform.system().lower() == "linux": python_path = engine_path / ("Engine/Binaries/ThirdParty/" @@ -294,8 +294,8 @@ def create_unreal_project(project_name: str, raise NotImplementedError("Unsupported platform") if not python_path.exists(): raise RuntimeError(f"Unreal Python not found at {python_path}") - subprocess.run( - [python_path.as_posix(), "-m", "pip", "install", "pyside2"]) + out = subprocess.check_call( + [python_path.as_posix(), "-m", "pip", "install", "--user", "pyside2"]) if dev_mode or preset["dev_mode"]: _prepare_cpp_project(project_file, engine_path) From 43f7ad57ce3b3d9c289002f311855b031f1f7f05 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ond=C5=99ej=20Samohel?= Date: Wed, 18 May 2022 15:08:09 +0200 Subject: [PATCH 19/69] support for other renderman nodes --- .../maya/plugins/publish/collect_look.py | 39 ++++++++++++++++--- 1 file changed, 34 insertions(+), 5 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_look.py b/openpype/hosts/maya/plugins/publish/collect_look.py index 9697d0884f..692ecdcde1 100644 --- a/openpype/hosts/maya/plugins/publish/collect_look.py +++ b/openpype/hosts/maya/plugins/publish/collect_look.py @@ -25,6 +25,32 @@ RENDERER_NODE_TYPES = [ SHAPE_ATTRS = set(SHAPE_ATTRS) +DEFAULT_FILE_NODES = frozenset( + ["file"] +) + +ARNOLD_FILE_NODES = frozenset( + ["aiImage"] +) + +REDSHIFT_FILE_NODES = frozenset( + ["RedshiftNormalMap"] +) + +RENDERMAN_FILE_NODES = frozenset( + [ + "PxrBump", + "PxrNormalMap", + # PxrMultiTexture (need to handle multiple filename0 attrs) + "PxrPtexture", + "PxrTexture", + ] +) + +NODES_WITH_FILENAME = frozenset().union( + DEFAULT_FILE_NODES, ARNOLD_FILE_NODES, RENDERMAN_FILE_NODES +) + def get_look_attrs(node): """Returns attributes of a node that are important for the look. @@ -171,7 +197,7 @@ def get_file_node_path(node): if any(pattern in lower for pattern in patterns): return texture_pattern - if cmds.nodeType(node) in {'aiImage', 'PxrTexture'}: + if cmds.nodeType(node) in NODES_WITH_FILENAME: return cmds.getAttr('{0}.filename'.format(node)) if cmds.nodeType(node) == 'RedshiftNormalMap': return cmds.getAttr('{}.tex0'.format(node)) @@ -383,10 +409,13 @@ class CollectLook(pyblish.api.InstancePlugin): or [] ) - files = cmds.ls(history, type="file", long=True) - files.extend(cmds.ls(history, type="aiImage", long=True)) - files.extend(cmds.ls(history, type="PxrTexture", long=True)) - files.extend(cmds.ls(history, type="RedshiftNormalMap", long=True)) + all_supported_nodes = set().union( + DEFAULT_FILE_NODES, ARNOLD_FILE_NODES, REDSHIFT_FILE_NODES, + RENDERMAN_FILE_NODES + ) + files = [] + for node_type in all_supported_nodes: + files.extend(cmds.ls(history, type=node_type, long=True)) self.log.info("Collected file nodes:\n{}".format(files)) # Collect textures if any file nodes are found From 5ceba8cad4ee59c662fbf172041821d6f4d5fa62 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ond=C5=99ej=20Samohel?= Date: Wed, 18 May 2022 17:52:59 +0200 Subject: [PATCH 20/69] fix supported nodes --- .../maya/plugins/publish/collect_look.py | 27 ++++++++++--------- 1 file changed, 15 insertions(+), 12 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_look.py b/openpype/hosts/maya/plugins/publish/collect_look.py index 692ecdcde1..123e2637cb 100644 --- a/openpype/hosts/maya/plugins/publish/collect_look.py +++ b/openpype/hosts/maya/plugins/publish/collect_look.py @@ -22,21 +22,16 @@ RENDERER_NODE_TYPES = [ # redshift "RedshiftMeshParameters" ] - SHAPE_ATTRS = set(SHAPE_ATTRS) - DEFAULT_FILE_NODES = frozenset( ["file"] ) - ARNOLD_FILE_NODES = frozenset( ["aiImage"] ) - REDSHIFT_FILE_NODES = frozenset( ["RedshiftNormalMap"] ) - RENDERMAN_FILE_NODES = frozenset( [ "PxrBump", @@ -46,9 +41,14 @@ RENDERMAN_FILE_NODES = frozenset( "PxrTexture", ] ) - +NODES_WITH_FILE = frozenset().union( + DEFAULT_FILE_NODES +) NODES_WITH_FILENAME = frozenset().union( - DEFAULT_FILE_NODES, ARNOLD_FILE_NODES, RENDERMAN_FILE_NODES + ARNOLD_FILE_NODES, RENDERMAN_FILE_NODES +) +NODES_WITH_TEX = frozenset().union( + REDSHIFT_FILE_NODES ) @@ -550,20 +550,23 @@ class CollectLook(pyblish.api.InstancePlugin): dict """ self.log.debug("processing: {}".format(node)) - if cmds.nodeType(node) not in { - "file", "aiImage", "RedshiftNormalMap", "PxrTexture"}: + all_supported_nodes = set().union( + DEFAULT_FILE_NODES, ARNOLD_FILE_NODES, REDSHIFT_FILE_NODES, + RENDERMAN_FILE_NODES + ) + if cmds.nodeType(node) not in all_supported_nodes: self.log.error( "Unsupported file node: {}".format(cmds.nodeType(node))) raise AssertionError("Unsupported file node") self.log.debug(" - got {}".format(cmds.nodeType(node))) - if cmds.nodeType(node) == 'file': + if cmds.nodeType(node) in NODES_WITH_FILE: attribute = "{}.fileTextureName".format(node) computed_attribute = "{}.computedFileTextureNamePattern".format(node) - elif cmds.nodeType(node) in ['aiImage', 'PxrTexture']: + elif cmds.nodeType(node) in NODES_WITH_FILENAME: attribute = "{}.filename".format(node) computed_attribute = attribute - elif cmds.nodeType(node) == 'RedshiftNormalMap': + elif cmds.nodeType(node) in NODES_WITH_TEX: attribute = "{}.tex0".format(node) computed_attribute = attribute From 6b9983fdede5e7e086e62798abddabdec3afcb85 Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Thu, 19 May 2022 14:19:30 +0100 Subject: [PATCH 21/69] Added support for both UE4 and 5 Plugin won't compile in UE4 yet. UE5 needs different modules, not available in UE4. --- .../unreal/hooks/pre_workfile_preparation.py | 12 ++--- openpype/hosts/unreal/lib.py | 48 ++++++++++++------- 2 files changed, 36 insertions(+), 24 deletions(-) diff --git a/openpype/hosts/unreal/hooks/pre_workfile_preparation.py b/openpype/hosts/unreal/hooks/pre_workfile_preparation.py index fa0562a3a0..5be04fc841 100644 --- a/openpype/hosts/unreal/hooks/pre_workfile_preparation.py +++ b/openpype/hosts/unreal/hooks/pre_workfile_preparation.py @@ -71,7 +71,7 @@ class UnrealPrelaunchHook(PreLaunchHook): if int(engine_version.split(".")[0]) < 4 and \ int(engine_version.split(".")[1]) < 26: raise ApplicationLaunchFailed(( - f"{self.signature} Old unsupported version of UE4 " + f"{self.signature} Old unsupported version of UE " f"detected - {engine_version}")) except ValueError: # there can be string in minor version and in that case @@ -104,14 +104,14 @@ class UnrealPrelaunchHook(PreLaunchHook): project_path = Path(os.path.join(workdir, unreal_project_name)) self.log.info(( - f"{self.signature} requested UE4 version: " + f"{self.signature} requested UE version: " f"[ {engine_version} ]" )) detected = unreal_lib.get_engine_versions(self.launch_context.env) detected_str = ', '.join(detected.keys()) or 'none' self.log.info(( - f"{self.signature} detected UE4 versions: " + f"{self.signature} detected UE versions: " f"[ {detected_str} ]" )) if not detected: @@ -124,10 +124,10 @@ class UnrealPrelaunchHook(PreLaunchHook): f"detected [ {engine_version} ]" )) - ue4_path = unreal_lib.get_editor_executable_path( - Path(detected[engine_version])) + ue_path = unreal_lib.get_editor_executable_path( + Path(detected[engine_version]), engine_version) - self.launch_context.launch_args = [ue4_path.as_posix()] + self.launch_context.launch_args = [ue_path.as_posix()] project_path.mkdir(parents=True, exist_ok=True) project_file = project_path / unreal_project_filename diff --git a/openpype/hosts/unreal/lib.py b/openpype/hosts/unreal/lib.py index fdf3acb37b..f220d8dedf 100644 --- a/openpype/hosts/unreal/lib.py +++ b/openpype/hosts/unreal/lib.py @@ -70,19 +70,22 @@ def get_engine_versions(env=None): return OrderedDict() -def get_editor_executable_path(engine_path: Path) -> Path: - """Get UE4 Editor executable path.""" - ue4_path = engine_path / "Engine/Binaries" +def get_editor_executable_path(engine_path: Path, engine_version: str) -> Path: + """Get UE Editor executable path.""" + ue_path = engine_path / "Engine/Binaries" if platform.system().lower() == "windows": - ue4_path /= "Win64/UnrealEditor.exe" + if engine_version.split(".")[0] == "4": + ue_path /= "Win64/UE4Editor.exe" + elif engine_version.split(".")[0] == "5": + ue_path /= "Win64/UnrealEditor.exe" elif platform.system().lower() == "linux": - ue4_path /= "Linux/UE4Editor" + ue_path /= "Linux/UE4Editor" elif platform.system().lower() == "darwin": - ue4_path /= "Mac/UE4Editor" + ue_path /= "Mac/UE4Editor" - return ue4_path + return ue_path def _win_get_engine_versions(): @@ -208,22 +211,26 @@ def create_unreal_project(project_name: str, # created in different UE4 version. When user convert such project # to his UE4 version, Engine ID is replaced in uproject file. If some # other user tries to open it, it will present him with similar error. - ue4_modules = Path() + ue_modules = Path() if platform.system().lower() == "windows": - ue4_modules = Path(os.path.join(engine_path, "Engine", "Binaries", - "Win64", "UE4Editor.modules")) + ue_modules_path = engine_path / "Engine/Binaries/Win64" + if ue_version.split(".")[0] == "4": + ue_modules_path /= "UE4Editor.modules" + elif ue_version.split(".")[0] == "5": + ue_modules_path /= "UnrealEditor.modules" + ue_modules = Path(ue_modules_path) if platform.system().lower() == "linux": - ue4_modules = Path(os.path.join(engine_path, "Engine", "Binaries", + ue_modules = Path(os.path.join(engine_path, "Engine", "Binaries", "Linux", "UE4Editor.modules")) if platform.system().lower() == "darwin": - ue4_modules = Path(os.path.join(engine_path, "Engine", "Binaries", + ue_modules = Path(os.path.join(engine_path, "Engine", "Binaries", "Mac", "UE4Editor.modules")) - if ue4_modules.exists(): + if ue_modules.exists(): print("--- Loading Engine ID from modules file ...") - with open(ue4_modules, "r") as mp: + with open(ue_modules, "r") as mp: loaded_modules = json.load(mp) if loaded_modules.get("BuildId"): @@ -298,10 +305,11 @@ def create_unreal_project(project_name: str, [python_path.as_posix(), "-m", "pip", "install", "--user", "pyside2"]) if dev_mode or preset["dev_mode"]: - _prepare_cpp_project(project_file, engine_path) + _prepare_cpp_project(project_file, engine_path, ue_version) -def _prepare_cpp_project(project_file: Path, engine_path: Path) -> None: +def _prepare_cpp_project( + project_file: Path, engine_path: Path, ue_version: str) -> None: """Prepare CPP Unreal Project. This function will add source files needed for project to be @@ -420,8 +428,12 @@ class {1}_API A{0}GameModeBase : public AGameModeBase with open(sources_dir / f"{project_name}GameModeBase.h", mode="w") as f: f.write(game_mode_h) - u_build_tool = Path( - engine_path / "Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe") + u_build_tool_path = engine_path / "Engine/Binaries/DotNET" + if ue_version.split(".")[0] == "4": + u_build_tool_path /= "UnrealBuildTool.exe" + elif ue_version.split(".")[0] == "5": + u_build_tool_path /= "UnrealBuildTool/UnrealBuildTool.exe" + u_build_tool = Path(u_build_tool_path) u_header_tool = None arch = "Win64" From afc1fa9a1390f6864f4d39031d8248aafa4a053e Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Fri, 20 May 2022 10:19:12 +0200 Subject: [PATCH 22/69] fix persistent editors on project change --- .../project_manager/project_manager/view.py | 28 +++++++++++++++++++ .../project_manager/project_manager/window.py | 8 +++--- 2 files changed, 32 insertions(+), 4 deletions(-) diff --git a/openpype/tools/project_manager/project_manager/view.py b/openpype/tools/project_manager/project_manager/view.py index 25174232bc..2c2a17d712 100644 --- a/openpype/tools/project_manager/project_manager/view.py +++ b/openpype/tools/project_manager/project_manager/view.py @@ -213,6 +213,34 @@ class HierarchyView(QtWidgets.QTreeView): index = self._source_model.index_for_item(project_item) self.expand(index) + self._open_persistent_editors_on_project_refresh() + + def _open_persistent_editors_on_project_refresh(self): + model = self._source_model + parent_index = QtCore.QModelIndex() + persistent_queue = collections.deque() + persistent_queue.append((parent_index, model.rowCount())) + while persistent_queue: + item = persistent_queue.popleft() + parent_index, rows = item + if not rows: + continue + + for row in range(rows): + row_index = model.index(row, 0, parent_index) + persistent_queue.append( + (row_index, model.rowCount(row_index)) + ) + for key, column in self._column_key_to_index.items(): + if key not in self.persistent_columns: + continue + col_index = model.index(row, column, parent_index) + if bool( + model.flags(col_index) + & QtCore.Qt.ItemIsEditable + ): + self.openPersistentEditor(col_index) + def _on_rows_moved(self, index): parent_index = index.parent() if not self.isExpanded(parent_index): diff --git a/openpype/tools/project_manager/project_manager/window.py b/openpype/tools/project_manager/project_manager/window.py index 8cc3939713..6a2bc29fd1 100644 --- a/openpype/tools/project_manager/project_manager/window.py +++ b/openpype/tools/project_manager/project_manager/window.py @@ -184,14 +184,14 @@ class ProjectManagerWindow(QtWidgets.QWidget): self.resize(1200, 600) self.setStyleSheet(load_stylesheet()) - def _set_project(self, project_name=None): + def _set_project(self, project_name=None, force=False): self._create_folders_btn.setEnabled(project_name is not None) self._remove_projects_btn.setEnabled(project_name is not None) self._add_asset_btn.setEnabled(project_name is not None) self._add_task_btn.setEnabled(project_name is not None) self._save_btn.setEnabled(project_name is not None) self._project_proxy_model.set_filter_default(project_name is not None) - self.hierarchy_view.set_project(project_name, True) + self.hierarchy_view.set_project(project_name, force) def _current_project(self): row = self._project_combobox.currentIndex() @@ -229,11 +229,11 @@ class ProjectManagerWindow(QtWidgets.QWidget): self._project_combobox.setCurrentIndex(row) selected_project = self._current_project() - self._set_project(selected_project) + self._set_project(selected_project, True) def _on_project_change(self): selected_project = self._current_project() - self._set_project(selected_project) + self._set_project(selected_project, False) def _on_project_refresh(self): self.refresh_projects() From b9278efdfd0233208e33b0e02036188ead29fd64 Mon Sep 17 00:00:00 2001 From: Petr Kalis Date: Fri, 20 May 2022 12:30:00 +0200 Subject: [PATCH 23/69] Added jpg extension to filter for Maya Image plane loader --- openpype/hosts/maya/plugins/load/load_image_plane.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/maya/plugins/load/load_image_plane.py b/openpype/hosts/maya/plugins/load/load_image_plane.py index b67c2cb209..5e44917f28 100644 --- a/openpype/hosts/maya/plugins/load/load_image_plane.py +++ b/openpype/hosts/maya/plugins/load/load_image_plane.py @@ -83,7 +83,7 @@ class ImagePlaneLoader(load.LoaderPlugin): families = ["image", "plate", "render"] label = "Load imagePlane" - representations = ["mov", "exr", "preview", "png"] + representations = ["mov", "exr", "preview", "png", "jpg"] icon = "image" color = "orange" From f02f11750ca394adb60ace7e9ab9164d778bd7e9 Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Fri, 20 May 2022 12:33:30 +0200 Subject: [PATCH 24/69] reversed block signals --- .../project_manager/project_manager/model.py | 4 --- .../project_manager/project_manager/view.py | 28 ------------------- 2 files changed, 32 deletions(-) diff --git a/openpype/tools/project_manager/project_manager/model.py b/openpype/tools/project_manager/project_manager/model.py index b7cb0ec9ed..871704e13c 100644 --- a/openpype/tools/project_manager/project_manager/model.py +++ b/openpype/tools/project_manager/project_manager/model.py @@ -264,8 +264,6 @@ class HierarchyModel(QtCore.QAbstractItemModel): if not project_doc: return - self.blockSignals(True) - # Create project item project_item = ProjectItem(project_doc) self.add_item(project_item) @@ -379,8 +377,6 @@ class HierarchyModel(QtCore.QAbstractItemModel): self.add_items(task_items, asset_item) - self.blockSignals(False) - # Emit that project was successfully changed self.project_changed.emit() diff --git a/openpype/tools/project_manager/project_manager/view.py b/openpype/tools/project_manager/project_manager/view.py index 2c2a17d712..25174232bc 100644 --- a/openpype/tools/project_manager/project_manager/view.py +++ b/openpype/tools/project_manager/project_manager/view.py @@ -213,34 +213,6 @@ class HierarchyView(QtWidgets.QTreeView): index = self._source_model.index_for_item(project_item) self.expand(index) - self._open_persistent_editors_on_project_refresh() - - def _open_persistent_editors_on_project_refresh(self): - model = self._source_model - parent_index = QtCore.QModelIndex() - persistent_queue = collections.deque() - persistent_queue.append((parent_index, model.rowCount())) - while persistent_queue: - item = persistent_queue.popleft() - parent_index, rows = item - if not rows: - continue - - for row in range(rows): - row_index = model.index(row, 0, parent_index) - persistent_queue.append( - (row_index, model.rowCount(row_index)) - ) - for key, column in self._column_key_to_index.items(): - if key not in self.persistent_columns: - continue - col_index = model.index(row, column, parent_index) - if bool( - model.flags(col_index) - & QtCore.Qt.ItemIsEditable - ): - self.openPersistentEditor(col_index) - def _on_rows_moved(self, index): parent_index = index.parent() if not self.isExpanded(parent_index): From 61be6857603c8061283bcbed938f07c5bd525eee Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Fri, 20 May 2022 12:35:46 +0200 Subject: [PATCH 25/69] replaced persistent editors with added ability of any edit trigger --- .../tools/project_manager/project_manager/view.py | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/openpype/tools/project_manager/project_manager/view.py b/openpype/tools/project_manager/project_manager/view.py index 25174232bc..6f5b9dc3f7 100644 --- a/openpype/tools/project_manager/project_manager/view.py +++ b/openpype/tools/project_manager/project_manager/view.py @@ -139,6 +139,7 @@ class HierarchyView(QtWidgets.QTreeView): self.setAlternatingRowColors(True) self.setSelectionMode(HierarchyView.ExtendedSelection) self.setContextMenuPolicy(QtCore.Qt.CustomContextMenu) + self.setEditTriggers(HierarchyView.AllEditTriggers) column_delegates = {} column_key_to_index = {} @@ -301,16 +302,6 @@ class HierarchyView(QtWidgets.QTreeView): def rowsInserted(self, parent_index, start, end): super(HierarchyView, self).rowsInserted(parent_index, start, end) - for row in range(start, end + 1): - for key, column in self._column_key_to_index.items(): - if key not in self.persistent_columns: - continue - col_index = self._source_model.index(row, column, parent_index) - if bool( - self._source_model.flags(col_index) - & QtCore.Qt.ItemIsEditable - ): - self.openPersistentEditor(col_index) # Expand parent on insert if not self.isExpanded(parent_index): From 4c4c824d8084247c2b0ed550579849fe9b503247 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Fri, 20 May 2022 15:22:23 +0200 Subject: [PATCH 26/69] :recycle: refactored work with attributes --- .../maya/plugins/publish/collect_look.py | 153 +++++++++--------- 1 file changed, 81 insertions(+), 72 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_look.py b/openpype/hosts/maya/plugins/publish/collect_look.py index 123e2637cb..fb2ce04cad 100644 --- a/openpype/hosts/maya/plugins/publish/collect_look.py +++ b/openpype/hosts/maya/plugins/publish/collect_look.py @@ -23,33 +23,43 @@ RENDERER_NODE_TYPES = [ "RedshiftMeshParameters" ] SHAPE_ATTRS = set(SHAPE_ATTRS) -DEFAULT_FILE_NODES = frozenset( - ["file"] -) -ARNOLD_FILE_NODES = frozenset( - ["aiImage"] -) -REDSHIFT_FILE_NODES = frozenset( - ["RedshiftNormalMap"] -) -RENDERMAN_FILE_NODES = frozenset( - [ - "PxrBump", - "PxrNormalMap", - # PxrMultiTexture (need to handle multiple filename0 attrs) - "PxrPtexture", - "PxrTexture", - ] -) -NODES_WITH_FILE = frozenset().union( - DEFAULT_FILE_NODES -) -NODES_WITH_FILENAME = frozenset().union( - ARNOLD_FILE_NODES, RENDERMAN_FILE_NODES -) -NODES_WITH_TEX = frozenset().union( - REDSHIFT_FILE_NODES -) + + +def get_pxr_multitexture_file_attrs(node): + attrs = [] + for i in range(9): + if cmds.attributeQuery("filename{}".format(i), node): + file = cmds.getAttr("{}.filename{}".format(node, i)) + if file: + attrs.append("filename{}".format(i)) + return attrs + + +FILE_NODES = { + "file": "fileTextureName", + + "aiImage": "filename", + + "RedshiftNormalMap": "text0", + + "PxrBump": "filename", + "PxrNormalMap": "filename", + "PxrMultiTexture": get_pxr_multitexture_file_attrs, + "PxrPtexture": "filename", + "PxrTexture": "filename" +} + + +def get_attributes(dictionary, attr): + # type: (dict, str) -> list + if callable(dictionary[attr]): + val = dictionary[attr]() + else: + val = dictionary.get(attr, []) + + if not isinstance(val, list): + return [val] + return val def get_look_attrs(node): @@ -77,15 +87,13 @@ def get_look_attrs(node): if cmds.objectType(node, isAType="shape"): attrs = cmds.listAttr(node, changedSinceFileOpen=True) or [] for attr in attrs: - if attr in SHAPE_ATTRS: + if attr in SHAPE_ATTRS or \ + attr not in SHAPE_ATTRS and attr.startswith('ai'): result.append(attr) - elif attr.startswith('ai'): - result.append(attr) - return result -def node_uses_image_sequence(node): +def node_uses_image_sequence(node, node_path): # type: (str) -> bool """Return whether file node uses an image sequence or single image. @@ -101,8 +109,6 @@ def node_uses_image_sequence(node): """ # useFrameExtension indicates an explicit image sequence - node_path = get_file_node_path(node).lower() - # The following tokens imply a sequence patterns = ["", "", "", "u_v", ""] @@ -169,14 +175,15 @@ def seq_to_glob(path): return path -def get_file_node_path(node): +def get_file_node_paths(node): + # type: (str) -> list """Get the file path used by a Maya file node. Args: node (str): Name of the Maya file node Returns: - str: the file path in use + list: the file paths in use """ # if the path appears to be sequence, use computedFileTextureNamePattern, @@ -195,15 +202,19 @@ def get_file_node_path(node): ""] lower = texture_pattern.lower() if any(pattern in lower for pattern in patterns): - return texture_pattern + return [texture_pattern] - if cmds.nodeType(node) in NODES_WITH_FILENAME: - return cmds.getAttr('{0}.filename'.format(node)) - if cmds.nodeType(node) == 'RedshiftNormalMap': - return cmds.getAttr('{}.tex0'.format(node)) + try: + file_attributes = get_attributes(FILE_NODES, cmds.nodeType(node)) + except AttributeError: + file_attributes = "fileTextureName" - # otherwise use fileTextureName - return cmds.getAttr('{0}.fileTextureName'.format(node)) + files = [] + for file_attr in file_attributes: + if cmds.attributeQuery(file_attr, node=node, exists=True): + files.append(cmds.getAttr("{}.{}".format(node, file_attr))) + + return files def get_file_node_files(node): @@ -217,16 +228,21 @@ def get_file_node_files(node): list: List of full file paths. """ + paths = get_file_node_paths(node) + sequences = [] + replaces = [] + for index, path in enumerate(paths): + if node_uses_image_sequence(node, path): + glob_pattern = seq_to_glob(path) + sequences.extend(glob.glob(glob_pattern)) + replaces.append(index) - path = get_file_node_path(node) - path = cmds.workspace(expandName=path) - if node_uses_image_sequence(node): - glob_pattern = seq_to_glob(path) - return glob.glob(glob_pattern) - elif os.path.exists(path): - return [path] - else: - return [] + for index in replaces: + paths.pop(index) + + paths.extend(sequences) + + return [p for p in paths if os.path.exists(p)] class CollectLook(pyblish.api.InstancePlugin): @@ -270,13 +286,13 @@ class CollectLook(pyblish.api.InstancePlugin): "for %s" % instance.data['name']) # Discover related object sets - self.log.info("Gathering sets..") + self.log.info("Gathering sets ...") sets = self.collect_sets(instance) # Lookup set (optimization) instance_lookup = set(cmds.ls(instance, long=True)) - self.log.info("Gathering set relations..") + self.log.info("Gathering set relations ...") # Ensure iteration happen in a list so we can remove keys from the # dict within the loop @@ -409,10 +425,7 @@ class CollectLook(pyblish.api.InstancePlugin): or [] ) - all_supported_nodes = set().union( - DEFAULT_FILE_NODES, ARNOLD_FILE_NODES, REDSHIFT_FILE_NODES, - RENDERMAN_FILE_NODES - ) + all_supported_nodes = FILE_NODES.keys() files = [] for node_type in all_supported_nodes: files.extend(cmds.ls(history, type=node_type, long=True)) @@ -550,27 +563,23 @@ class CollectLook(pyblish.api.InstancePlugin): dict """ self.log.debug("processing: {}".format(node)) - all_supported_nodes = set().union( - DEFAULT_FILE_NODES, ARNOLD_FILE_NODES, REDSHIFT_FILE_NODES, - RENDERMAN_FILE_NODES - ) + all_supported_nodes = FILE_NODES.keys() if cmds.nodeType(node) not in all_supported_nodes: self.log.error( "Unsupported file node: {}".format(cmds.nodeType(node))) raise AssertionError("Unsupported file node") self.log.debug(" - got {}".format(cmds.nodeType(node))) - if cmds.nodeType(node) in NODES_WITH_FILE: - attribute = "{}.fileTextureName".format(node) - computed_attribute = "{}.computedFileTextureNamePattern".format(node) - elif cmds.nodeType(node) in NODES_WITH_FILENAME: - attribute = "{}.filename".format(node) - computed_attribute = attribute - elif cmds.nodeType(node) in NODES_WITH_TEX: - attribute = "{}.tex0".format(node) - computed_attribute = attribute - source = cmds.getAttr(attribute) + attribute = FILE_NODES.get(cmds.nodeType(node)) + source = cmds.getAttr("{}.{}".format( + node, + attribute + )) + computed_attribute = "{}.{}".format(node, attribute) + if attribute == "fileTextureName": + computed_attribute = node + ".computedFileTextureNamePattern" + self.log.info(" - file source: {}".format(source)) color_space_attr = "{}.colorSpace".format(node) try: From 939f2187291ccc6c69767ffa74472d054c3dde2f Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Fri, 20 May 2022 20:44:57 +0200 Subject: [PATCH 27/69] Allow to paste Tasks into multiple assets at the same time --- .../project_manager/project_manager/model.py | 26 ++++++++++++++----- .../project_manager/project_manager/view.py | 4 +-- 2 files changed, 22 insertions(+), 8 deletions(-) diff --git a/openpype/tools/project_manager/project_manager/model.py b/openpype/tools/project_manager/project_manager/model.py index b7cb0ec9ed..2721297578 100644 --- a/openpype/tools/project_manager/project_manager/model.py +++ b/openpype/tools/project_manager/project_manager/model.py @@ -1476,12 +1476,7 @@ class HierarchyModel(QtCore.QAbstractItemModel): mimedata.setData("application/copy_task", encoded_data) return mimedata - def paste_mime_data(self, index, mime_data): - if not index.isValid(): - return - - item_id = index.data(IDENTIFIER_ROLE) - item = self._items_by_id[item_id] + def paste_mime_data(self, item, mime_data): if not isinstance(item, (AssetItem, TaskItem)): return @@ -1515,6 +1510,25 @@ class HierarchyModel(QtCore.QAbstractItemModel): task_item = TaskItem(task_data, True) self.add_item(task_item, parent) + def paste(self, indices, mime_data): + + # Get the selected Assets uniquely + items = set() + for index in indices: + if not index.isValid(): + return + item_id = index.data(IDENTIFIER_ROLE) + item = self._items_by_id[item_id] + + # Do not copy into the Task Item so get parent Asset instead + if isinstance(item, TaskItem): + item = item.parent() + + items.add(item) + + for item in items: + self.paste_mime_data(item, mime_data) + class BaseItem: """Base item for HierarchyModel. diff --git a/openpype/tools/project_manager/project_manager/view.py b/openpype/tools/project_manager/project_manager/view.py index 25174232bc..4279cb7468 100644 --- a/openpype/tools/project_manager/project_manager/view.py +++ b/openpype/tools/project_manager/project_manager/view.py @@ -376,9 +376,9 @@ class HierarchyView(QtWidgets.QTreeView): self._show_message(str(exc)) def _paste_items(self): - index = self.currentIndex() mime_data = QtWidgets.QApplication.clipboard().mimeData() - self._source_model.paste_mime_data(index, mime_data) + rows = self.selectionModel().selectedRows() + self._source_model.paste(rows, mime_data) def _delete_items(self, indexes=None): if indexes is None: From 413917672a0486643f424bddf77cdcee881c1746 Mon Sep 17 00:00:00 2001 From: OpenPype Date: Sat, 21 May 2022 03:41:16 +0000 Subject: [PATCH 28/69] [Automated] Bump version --- CHANGELOG.md | 13 ++++++++----- openpype/version.py | 2 +- pyproject.toml | 2 +- 3 files changed, 10 insertions(+), 7 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 6546ab6139..b8cec29df7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,6 @@ # Changelog -## [3.10.0-nightly.3](https://github.com/pypeclub/OpenPype/tree/HEAD) +## [3.10.0-nightly.4](https://github.com/pypeclub/OpenPype/tree/HEAD) [Full Changelog](https://github.com/pypeclub/OpenPype/compare/3.9.8...HEAD) @@ -14,13 +14,12 @@ **🚀 Enhancements** +- Project manager: Sped up project load [\#3216](https://github.com/pypeclub/OpenPype/pull/3216) - Maya: added clean\_import option to Import loader [\#3181](https://github.com/pypeclub/OpenPype/pull/3181) - Maya: add maya 2023 to default applications [\#3167](https://github.com/pypeclub/OpenPype/pull/3167) -- Compressed bgeo publishing in SAP and Houdini loader [\#3153](https://github.com/pypeclub/OpenPype/pull/3153) - General: Add 'dataclasses' to required python modules [\#3149](https://github.com/pypeclub/OpenPype/pull/3149) - Hooks: Tweak logging grammar [\#3147](https://github.com/pypeclub/OpenPype/pull/3147) - Nuke: settings for reformat node in CreateWriteRender node [\#3143](https://github.com/pypeclub/OpenPype/pull/3143) -- Houdini: Add loader for alembic through Alembic Archive node [\#3140](https://github.com/pypeclub/OpenPype/pull/3140) - Publisher: UI Modifications and fixes [\#3139](https://github.com/pypeclub/OpenPype/pull/3139) - General: Simplified OP modules/addons import [\#3137](https://github.com/pypeclub/OpenPype/pull/3137) - Terminal: Tweak coloring of TrayModuleManager logging enabled states [\#3133](https://github.com/pypeclub/OpenPype/pull/3133) @@ -34,6 +33,8 @@ **🐛 Bug fixes** +- Deadline: instance data overwrite fix [\#3214](https://github.com/pypeclub/OpenPype/pull/3214) +- Ftrack: Push hierarchical attributes action works [\#3210](https://github.com/pypeclub/OpenPype/pull/3210) - Standalone Publisher: Always create new representation for thumbnail [\#3203](https://github.com/pypeclub/OpenPype/pull/3203) - Photoshop: skip collector when automatic testing [\#3202](https://github.com/pypeclub/OpenPype/pull/3202) - Nuke: render/workfile version sync doesn't work on farm [\#3185](https://github.com/pypeclub/OpenPype/pull/3185) @@ -47,6 +48,7 @@ - Ftrack: Action delete old versions formatting works [\#3152](https://github.com/pypeclub/OpenPype/pull/3152) - Deadline: fix the output directory [\#3144](https://github.com/pypeclub/OpenPype/pull/3144) - General: New Session schema [\#3141](https://github.com/pypeclub/OpenPype/pull/3141) +- General: Missing version on headless mode crash properly [\#3136](https://github.com/pypeclub/OpenPype/pull/3136) - TVPaint: Composite layers in reversed order [\#3135](https://github.com/pypeclub/OpenPype/pull/3135) - Nuke: fixing default settings for workfile builder loaders [\#3120](https://github.com/pypeclub/OpenPype/pull/3120) - Nuke: fix anatomy imageio regex default [\#3119](https://github.com/pypeclub/OpenPype/pull/3119) @@ -59,6 +61,7 @@ **Merged pull requests:** +- Maya: added jpg to filter for Image Plane Loader [\#3223](https://github.com/pypeclub/OpenPype/pull/3223) - Webpublisher: replace space by underscore in subset names [\#3160](https://github.com/pypeclub/OpenPype/pull/3160) - StandalonePublisher: removed Extract Background plugins [\#3093](https://github.com/pypeclub/OpenPype/pull/3093) @@ -95,7 +98,9 @@ **🚀 Enhancements** - Deadline output dir issue to 3.9x [\#3155](https://github.com/pypeclub/OpenPype/pull/3155) +- Compressed bgeo publishing in SAP and Houdini loader [\#3153](https://github.com/pypeclub/OpenPype/pull/3153) - nuke: removing redundant code from startup [\#3142](https://github.com/pypeclub/OpenPype/pull/3142) +- Houdini: Add loader for alembic through Alembic Archive node [\#3140](https://github.com/pypeclub/OpenPype/pull/3140) **🐛 Bug fixes** @@ -120,7 +125,6 @@ **🐛 Bug fixes** -- General: Missing version on headless mode crash properly [\#3136](https://github.com/pypeclub/OpenPype/pull/3136) - TVPaint: Composite layers in reversed order [\#3134](https://github.com/pypeclub/OpenPype/pull/3134) - General: Python 3 compatibility in queries [\#3111](https://github.com/pypeclub/OpenPype/pull/3111) @@ -137,7 +141,6 @@ - Ftrack: Update Create Folders action [\#3092](https://github.com/pypeclub/OpenPype/pull/3092) - General: Extract review sequence is not converted with same names [\#3075](https://github.com/pypeclub/OpenPype/pull/3075) -- Webpublisher: Use variant value [\#3072](https://github.com/pypeclub/OpenPype/pull/3072) ## [3.9.4](https://github.com/pypeclub/OpenPype/tree/3.9.4) (2022-04-15) diff --git a/openpype/version.py b/openpype/version.py index 1db666efec..1cc854cfd1 100644 --- a/openpype/version.py +++ b/openpype/version.py @@ -1,3 +1,3 @@ # -*- coding: utf-8 -*- """Package declaring Pype version.""" -__version__ = "3.10.0-nightly.3" +__version__ = "3.10.0-nightly.4" diff --git a/pyproject.toml b/pyproject.toml index 4b7972c227..a2614b24b5 100644 --- a/pyproject.toml +++ b/pyproject.toml @@ -1,6 +1,6 @@ [tool.poetry] name = "OpenPype" -version = "3.10.0-nightly.3" # OpenPype +version = "3.10.0-nightly.4" # OpenPype description = "Open VFX and Animation pipeline with support." authors = ["OpenPype Team "] license = "MIT License" From 8177a44b5d0261f7bdd683a190796ccbd52d57f0 Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Mon, 23 May 2022 10:57:56 +0200 Subject: [PATCH 29/69] set empty mime data on failed copy --- openpype/tools/project_manager/project_manager/view.py | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/openpype/tools/project_manager/project_manager/view.py b/openpype/tools/project_manager/project_manager/view.py index 4279cb7468..7d9f1a7323 100644 --- a/openpype/tools/project_manager/project_manager/view.py +++ b/openpype/tools/project_manager/project_manager/view.py @@ -365,14 +365,18 @@ class HierarchyView(QtWidgets.QTreeView): event.accept() def _copy_items(self, indexes=None): + clipboard = QtWidgets.QApplication.clipboard() try: if indexes is None: indexes = self.selectedIndexes() mime_data = self._source_model.copy_mime_data(indexes) - QtWidgets.QApplication.clipboard().setMimeData(mime_data) + clipboard.setMimeData(mime_data) self._show_message("Tasks copied") except ValueError as exc: + # Change clipboard to contain empty data + empty_mime_data = QtCore.QMimeData() + clipboard.setMimeData(empty_mime_data) self._show_message(str(exc)) def _paste_items(self): From 264f3bb9278436a3a07f3d0460667d48ba72342f Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Mon, 23 May 2022 11:49:09 +0200 Subject: [PATCH 30/69] loop over 100 groups instead of only 12 --- openpype/hosts/tvpaint/api/lib.py | 17 +++++++++++------ 1 file changed, 11 insertions(+), 6 deletions(-) diff --git a/openpype/hosts/tvpaint/api/lib.py b/openpype/hosts/tvpaint/api/lib.py index 0c63dbe5be..b81685dbd7 100644 --- a/openpype/hosts/tvpaint/api/lib.py +++ b/openpype/hosts/tvpaint/api/lib.py @@ -165,12 +165,12 @@ def parse_group_data(data): if not group_raw: continue - parts = group_raw.split(" ") + parts = group_raw.split("|") # Check for length and concatenate 2 last items until length match # - this happens if name contain spaces while len(parts) > 6: last_item = parts.pop(-1) - parts[-1] = " ".join([parts[-1], last_item]) + parts[-1] = "|".join([parts[-1], last_item]) clip_id, group_id, red, green, blue, name = parts group = { @@ -201,11 +201,16 @@ def get_groups_data(communicator=None): george_script_lines = ( # Variable containing full path to output file "output_path = \"{}\"".format(output_filepath), - "loop = 1", - "FOR idx = 1 TO 12", + "empty = 0", + # Loop over 100 groups + "FOR idx = 1 TO 100", + # Receive information about groups "tv_layercolor \"getcolor\" 0 idx", - "tv_writetextfile \"strict\" \"append\" '\"'output_path'\"' result", - "END" + "PARSE result clip_id group_index c_red c_green c_blue group_name", + # Create and add line to output file + "line = group_index'|'c_red'|'c_green'|'c_blue'|'group_name", + "tv_writetextfile \"strict\" \"append\" '\"'output_path'\"' line", + "END", ) george_script = "\n".join(george_script_lines) execute_george_through_file(george_script, communicator) From 8079654f38dfa3644357dbcc6ea44554eef48ade Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Mon, 23 May 2022 12:33:40 +0200 Subject: [PATCH 31/69] Code cosmetics from code review Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com> --- openpype/tools/project_manager/project_manager/model.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/openpype/tools/project_manager/project_manager/model.py b/openpype/tools/project_manager/project_manager/model.py index 2721297578..a69ef4a232 100644 --- a/openpype/tools/project_manager/project_manager/model.py +++ b/openpype/tools/project_manager/project_manager/model.py @@ -1476,7 +1476,7 @@ class HierarchyModel(QtCore.QAbstractItemModel): mimedata.setData("application/copy_task", encoded_data) return mimedata - def paste_mime_data(self, item, mime_data): + def _paste_mime_data(self, item, mime_data): if not isinstance(item, (AssetItem, TaskItem)): return @@ -1510,11 +1510,11 @@ class HierarchyModel(QtCore.QAbstractItemModel): task_item = TaskItem(task_data, True) self.add_item(task_item, parent) - def paste(self, indices, mime_data): + def paste(self, indexes, mime_data): # Get the selected Assets uniquely items = set() - for index in indices: + for index in indexes: if not index.isValid(): return item_id = index.data(IDENTIFIER_ROLE) @@ -1527,7 +1527,7 @@ class HierarchyModel(QtCore.QAbstractItemModel): items.add(item) for item in items: - self.paste_mime_data(item, mime_data) + self._paste_mime_data(item, mime_data) class BaseItem: From de2ea81928d15a2536aca8ba8ab12c50248f40ee Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Mon, 23 May 2022 13:34:24 +0200 Subject: [PATCH 32/69] fix missing clip id --- openpype/hosts/tvpaint/api/lib.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/tvpaint/api/lib.py b/openpype/hosts/tvpaint/api/lib.py index b81685dbd7..a341f48859 100644 --- a/openpype/hosts/tvpaint/api/lib.py +++ b/openpype/hosts/tvpaint/api/lib.py @@ -208,7 +208,7 @@ def get_groups_data(communicator=None): "tv_layercolor \"getcolor\" 0 idx", "PARSE result clip_id group_index c_red c_green c_blue group_name", # Create and add line to output file - "line = group_index'|'c_red'|'c_green'|'c_blue'|'group_name", + "line = clip_id'|'group_index'|'c_red'|'c_green'|'c_blue'|'group_name", "tv_writetextfile \"strict\" \"append\" '\"'output_path'\"' line", "END", ) From 790a7468d7a4ece5d767b2b016cf71183ebbd567 Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Mon, 23 May 2022 16:48:03 +0200 Subject: [PATCH 33/69] remove usage of unused attribute _items_with_color_by_id --- openpype/tools/utils/assets_widget.py | 2 -- 1 file changed, 2 deletions(-) diff --git a/openpype/tools/utils/assets_widget.py b/openpype/tools/utils/assets_widget.py index d1df1193d2..82bdcd63a2 100644 --- a/openpype/tools/utils/assets_widget.py +++ b/openpype/tools/utils/assets_widget.py @@ -494,8 +494,6 @@ class AssetModel(QtGui.QStandardItemModel): # Remove cache of removed items for asset_id in removed_asset_ids: self._items_by_asset_id.pop(asset_id) - if asset_id in self._items_with_color_by_id: - self._items_with_color_by_id.pop(asset_id) # Refresh data # - all items refresh all data except id From 712d226e922f31fea0ebf5559f8625be8d140d26 Mon Sep 17 00:00:00 2001 From: Petr Kalis Date: Mon, 23 May 2022 17:33:10 +0200 Subject: [PATCH 34/69] Fix - use clean layer name to create subset name Clean name is without publishing highlights denoting that layer has created OP instance, eg. should be published. --- .../photoshop/plugins/publish/collect_color_coded_instances.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/photoshop/plugins/publish/collect_color_coded_instances.py b/openpype/hosts/photoshop/plugins/publish/collect_color_coded_instances.py index ae025fc61d..71bd2cd854 100644 --- a/openpype/hosts/photoshop/plugins/publish/collect_color_coded_instances.py +++ b/openpype/hosts/photoshop/plugins/publish/collect_color_coded_instances.py @@ -84,7 +84,7 @@ class CollectColorCodedInstances(pyblish.api.ContextPlugin): "variant": variant, "family": resolved_family, "task": task_name, - "layer": layer.name + "layer": layer.clean_name } subset = resolved_subset_template.format( From 5d6ce5592dfcb02444e9d7f86e9feab6eaebf53d Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Mon, 23 May 2022 17:47:54 +0200 Subject: [PATCH 35/69] Hiero: rolled back py3 compatible code make it py27 working --- openpype/hosts/hiero/api/lib.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/openpype/hosts/hiero/api/lib.py b/openpype/hosts/hiero/api/lib.py index 5b2f6c814d..ae0aef9e9b 100644 --- a/openpype/hosts/hiero/api/lib.py +++ b/openpype/hosts/hiero/api/lib.py @@ -171,7 +171,7 @@ def get_track_items( # get selected track items or all in active sequence if selection: - with contextlib.suppress(AttributeError): + try: for track_item in selection: log.info("___ track_item: {}".format(track_item)) # make sure only trackitems are selected @@ -188,6 +188,8 @@ def get_track_items( ): log.info("___ valid trackitem: {}".format(track_item)) return_list.append(track_item) + except AttributeError: + pass # collect all available active sequence track items if not return_list: From 2e5acf6221e5063517870c93046979e79b243e49 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Mon, 23 May 2022 17:50:09 +0200 Subject: [PATCH 36/69] hound --- openpype/hosts/hiero/api/lib.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/openpype/hosts/hiero/api/lib.py b/openpype/hosts/hiero/api/lib.py index ae0aef9e9b..d19cefd2da 100644 --- a/openpype/hosts/hiero/api/lib.py +++ b/openpype/hosts/hiero/api/lib.py @@ -2,7 +2,6 @@ Host specific functions where host api is connected """ -import contextlib from copy import deepcopy import os import re @@ -986,7 +985,8 @@ def get_sequence_pattern_and_padding(file): return None, None found = sorted(list(set(foundall[0])))[-1] - padding = int(re.findall(r"\d+", found)[-1]) if "%" in found else len(found) + padding = int( + re.findall(r"\d+", found)[-1]) if "%" in found else len(found) return found, padding From d4b6d6552caf6ebaef179a1f1519731746dad28e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ond=C5=99ej=20Samohel?= Date: Mon, 23 May 2022 18:34:03 +0200 Subject: [PATCH 37/69] :bug: get resolution from overrides --- .../hosts/maya/plugins/publish/collect_render.py | 12 +++++++++--- .../hosts/maya/plugins/publish/collect_vrayscene.py | 12 +++++++++--- 2 files changed, 18 insertions(+), 6 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_render.py b/openpype/hosts/maya/plugins/publish/collect_render.py index e66983780e..b19572ab37 100644 --- a/openpype/hosts/maya/plugins/publish/collect_render.py +++ b/openpype/hosts/maya/plugins/publish/collect_render.py @@ -339,9 +339,15 @@ class CollectMayaRender(pyblish.api.ContextPlugin): "source": filepath, "expectedFiles": full_exp_files, "publishRenderMetadataFolder": common_publish_meta_path, - "resolutionWidth": cmds.getAttr("defaultResolution.width"), - "resolutionHeight": cmds.getAttr("defaultResolution.height"), - "pixelAspect": cmds.getAttr("defaultResolution.pixelAspect"), + "resolutionWidth": lib.get_attr_in_layer( + "defaultResolution.height", layer=layer + ), + "resolutionHeight": lib.get_attr_in_layer( + "defaultResolution.width", layer=layer + ), + "pixelAspect": lib.get_attr_in_layer( + "defaultResolution.pixelAspect", layer=layer + ), "tileRendering": render_instance.data.get("tileRendering") or False, # noqa: E501 "tilesX": render_instance.data.get("tilesX") or 2, "tilesY": render_instance.data.get("tilesY") or 2, diff --git a/openpype/hosts/maya/plugins/publish/collect_vrayscene.py b/openpype/hosts/maya/plugins/publish/collect_vrayscene.py index afdb570cbc..6a0c2332fe 100644 --- a/openpype/hosts/maya/plugins/publish/collect_vrayscene.py +++ b/openpype/hosts/maya/plugins/publish/collect_vrayscene.py @@ -124,9 +124,15 @@ class CollectVrayScene(pyblish.api.InstancePlugin): # Add source to allow tracing back to the scene from # which was submitted originally "source": context.data["currentFile"].replace("\\", "/"), - "resolutionWidth": cmds.getAttr("defaultResolution.width"), - "resolutionHeight": cmds.getAttr("defaultResolution.height"), - "pixelAspect": cmds.getAttr("defaultResolution.pixelAspect"), + "resolutionWidth": lib.get_attr_in_layer( + "defaultResolution.height", layer=layer + ), + "resolutionHeight": lib.get_attr_in_layer( + "defaultResolution.width", layer=layer + ), + "pixelAspect": lib.get_attr_in_layer( + "defaultResolution.pixelAspect", layer=layer + ), "priority": instance.data.get("priority"), "useMultipleSceneFiles": instance.data.get( "vraySceneMultipleFiles") From d02af55c0589a3f50f1855a01b02b531a671e2dc Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Mon, 23 May 2022 19:04:34 +0200 Subject: [PATCH 38/69] validate that the user exists on ftrack when ftrack credentials are checked --- openpype/modules/ftrack/lib/credentials.py | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/openpype/modules/ftrack/lib/credentials.py b/openpype/modules/ftrack/lib/credentials.py index 4e29e66382..2eb64254d1 100644 --- a/openpype/modules/ftrack/lib/credentials.py +++ b/openpype/modules/ftrack/lib/credentials.py @@ -92,14 +92,18 @@ def check_credentials(username, api_key, ftrack_server=None): if not ftrack_server or not username or not api_key: return False + user_exists = False try: session = ftrack_api.Session( server_url=ftrack_server, api_key=api_key, api_user=username ) + # Validated that the username actually exists + user = session.query("User where username is \"{}\"".format(username)) + user_exists = user is not None session.close() except Exception: - return False - return True + pass + return user_exists From 0e0bbd56992a8ee8e7c32d90e56606623bb3781c Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Tue, 24 May 2022 15:31:01 +0100 Subject: [PATCH 39/69] Fix camera in UE5 --- .../hosts/unreal/plugins/load/load_camera.py | 31 +++++++++++++++++-- 1 file changed, 29 insertions(+), 2 deletions(-) diff --git a/openpype/hosts/unreal/plugins/load/load_camera.py b/openpype/hosts/unreal/plugins/load/load_camera.py index b33e45b6e9..0072dd9e73 100644 --- a/openpype/hosts/unreal/plugins/load/load_camera.py +++ b/openpype/hosts/unreal/plugins/load/load_camera.py @@ -57,6 +57,33 @@ class CameraLoader(plugin.Loader): min_frame_j, max_frame_j + 1) + def _import_camera( + self, world, sequence, bindings, import_fbx_settings, import_filename + ): + ue_version = unreal.SystemLibrary.get_engine_version().split('.') + ue_major = int(ue_version[0]) + ue_minor = int(ue_version[1]) + + if ue_major == 4 and ue_minor <= 26: + unreal.SequencerTools.import_fbx( + world, + sequence, + bindings, + import_fbx_settings, + import_filename + ) + elif (ue_major == 4 and ue_minor >= 27) or ue_major == 5: + unreal.SequencerTools.import_level_sequence_fbx( + world, + sequence, + bindings, + import_fbx_settings, + import_filename + ) + else: + raise NotImplementedError( + f"Unreal version {ue_major} not supported") + def load(self, context, name, namespace, data): """ Load and containerise representation into Content Browser. @@ -228,7 +255,7 @@ class CameraLoader(plugin.Loader): settings.set_editor_property('reduce_keys', False) if cam_seq: - unreal.SequencerTools.import_fbx( + self._import_camera( EditorLevelLibrary.get_editor_world(), cam_seq, cam_seq.get_bindings(), @@ -388,7 +415,7 @@ class CameraLoader(plugin.Loader): sub_scene.set_sequence(new_sequence) - unreal.SequencerTools.import_fbx( + self._import_camera( EditorLevelLibrary.get_editor_world(), new_sequence, new_sequence.get_bindings(), From 9c72873a9a8ac462abf463cc86c1c04dcfecaf8b Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Tue, 24 May 2022 15:32:29 +0100 Subject: [PATCH 40/69] Fix animations in UE5 --- openpype/hosts/unreal/plugins/load/load_animation.py | 12 ++++++++---- openpype/hosts/unreal/plugins/load/load_layout.py | 6 ++++-- 2 files changed, 12 insertions(+), 6 deletions(-) diff --git a/openpype/hosts/unreal/plugins/load/load_animation.py b/openpype/hosts/unreal/plugins/load/load_animation.py index 60c1526d3d..54b43c500c 100644 --- a/openpype/hosts/unreal/plugins/load/load_animation.py +++ b/openpype/hosts/unreal/plugins/load/load_animation.py @@ -77,13 +77,15 @@ class AnimationFBXLoader(plugin.Loader): task.options.anim_sequence_import_data.set_editor_property( 'import_meshes_in_bone_hierarchy', False) task.options.anim_sequence_import_data.set_editor_property( - 'use_default_sample_rate', True) + 'use_default_sample_rate', False) + task.options.anim_sequence_import_data.set_editor_property( + 'custom_sample_rate', 25.0) # TODO: get from database task.options.anim_sequence_import_data.set_editor_property( 'import_custom_attribute', True) task.options.anim_sequence_import_data.set_editor_property( 'import_bone_tracks', True) task.options.anim_sequence_import_data.set_editor_property( - 'remove_redundant_keys', True) + 'remove_redundant_keys', False) task.options.anim_sequence_import_data.set_editor_property( 'convert_scene', True) @@ -279,13 +281,15 @@ class AnimationFBXLoader(plugin.Loader): task.options.anim_sequence_import_data.set_editor_property( 'import_meshes_in_bone_hierarchy', False) task.options.anim_sequence_import_data.set_editor_property( - 'use_default_sample_rate', True) + 'use_default_sample_rate', False) + task.options.anim_sequence_import_data.set_editor_property( + 'custom_sample_rate', 25.0) # TODO: get from database task.options.anim_sequence_import_data.set_editor_property( 'import_custom_attribute', True) task.options.anim_sequence_import_data.set_editor_property( 'import_bone_tracks', True) task.options.anim_sequence_import_data.set_editor_property( - 'remove_redundant_keys', True) + 'remove_redundant_keys', False) task.options.anim_sequence_import_data.set_editor_property( 'convert_scene', True) diff --git a/openpype/hosts/unreal/plugins/load/load_layout.py b/openpype/hosts/unreal/plugins/load/load_layout.py index 412f77e3a9..49611c6c05 100644 --- a/openpype/hosts/unreal/plugins/load/load_layout.py +++ b/openpype/hosts/unreal/plugins/load/load_layout.py @@ -262,13 +262,15 @@ class LayoutLoader(plugin.Loader): task.options.anim_sequence_import_data.set_editor_property( 'import_meshes_in_bone_hierarchy', False) task.options.anim_sequence_import_data.set_editor_property( - 'use_default_sample_rate', True) + 'use_default_sample_rate', False) + task.options.anim_sequence_import_data.set_editor_property( + 'custom_sample_rate', 25.0) # TODO: get from database task.options.anim_sequence_import_data.set_editor_property( 'import_custom_attribute', True) task.options.anim_sequence_import_data.set_editor_property( 'import_bone_tracks', True) task.options.anim_sequence_import_data.set_editor_property( - 'remove_redundant_keys', True) + 'remove_redundant_keys', False) task.options.anim_sequence_import_data.set_editor_property( 'convert_scene', True) From 1b76f86d6691b0106ce2ae9022666979103cf57d Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Tue, 24 May 2022 15:35:47 +0100 Subject: [PATCH 41/69] Fix render create in UE5 --- openpype/hosts/unreal/plugins/create/create_render.py | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/openpype/hosts/unreal/plugins/create/create_render.py b/openpype/hosts/unreal/plugins/create/create_render.py index 3b6c7a9f1e..a3e125a94e 100644 --- a/openpype/hosts/unreal/plugins/create/create_render.py +++ b/openpype/hosts/unreal/plugins/create/create_render.py @@ -22,17 +22,24 @@ class CreateRender(Creator): ar = unreal.AssetRegistryHelpers.get_asset_registry() + # The asset name is the the third element of the path which contains + # the map. + # The index of the split path is 3 because the first element is an + # empty string, as the path begins with "/Content". + a = unreal.EditorUtilityLibrary.get_selected_assets()[0] + asset_name = a.get_path_name().split("/")[3] + # Get the master sequence and the master level. # There should be only one sequence and one level in the directory. filter = unreal.ARFilter( class_names=["LevelSequence"], - package_paths=[f"/Game/OpenPype/{self.data['asset']}"], + package_paths=[f"/Game/OpenPype/{asset_name}"], recursive_paths=False) sequences = ar.get_assets(filter) ms = sequences[0].get_editor_property('object_path') filter = unreal.ARFilter( class_names=["World"], - package_paths=[f"/Game/OpenPype/{self.data['asset']}"], + package_paths=[f"/Game/OpenPype/{asset_name}"], recursive_paths=False) levels = ar.get_assets(filter) ml = levels[0].get_editor_property('object_path') From f57c22e4203b9d6441a05edabeda19742e4eda91 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Tue, 24 May 2022 22:20:00 +0200 Subject: [PATCH 42/69] :bug: fix layer names --- openpype/hosts/maya/plugins/publish/collect_render.py | 6 +++--- openpype/hosts/maya/plugins/publish/collect_vrayscene.py | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_render.py b/openpype/hosts/maya/plugins/publish/collect_render.py index b19572ab37..fbd2e81279 100644 --- a/openpype/hosts/maya/plugins/publish/collect_render.py +++ b/openpype/hosts/maya/plugins/publish/collect_render.py @@ -340,13 +340,13 @@ class CollectMayaRender(pyblish.api.ContextPlugin): "expectedFiles": full_exp_files, "publishRenderMetadataFolder": common_publish_meta_path, "resolutionWidth": lib.get_attr_in_layer( - "defaultResolution.height", layer=layer + "defaultResolution.height", layer=layer_name ), "resolutionHeight": lib.get_attr_in_layer( - "defaultResolution.width", layer=layer + "defaultResolution.width", layer=layer_name ), "pixelAspect": lib.get_attr_in_layer( - "defaultResolution.pixelAspect", layer=layer + "defaultResolution.pixelAspect", layer=layer_name ), "tileRendering": render_instance.data.get("tileRendering") or False, # noqa: E501 "tilesX": render_instance.data.get("tilesX") or 2, diff --git a/openpype/hosts/maya/plugins/publish/collect_vrayscene.py b/openpype/hosts/maya/plugins/publish/collect_vrayscene.py index 6a0c2332fe..0bae9656f3 100644 --- a/openpype/hosts/maya/plugins/publish/collect_vrayscene.py +++ b/openpype/hosts/maya/plugins/publish/collect_vrayscene.py @@ -125,13 +125,13 @@ class CollectVrayScene(pyblish.api.InstancePlugin): # which was submitted originally "source": context.data["currentFile"].replace("\\", "/"), "resolutionWidth": lib.get_attr_in_layer( - "defaultResolution.height", layer=layer + "defaultResolution.height", layer=layer_name ), "resolutionHeight": lib.get_attr_in_layer( - "defaultResolution.width", layer=layer + "defaultResolution.width", layer=layer_name ), "pixelAspect": lib.get_attr_in_layer( - "defaultResolution.pixelAspect", layer=layer + "defaultResolution.pixelAspect", layer=layer_name ), "priority": instance.data.get("priority"), "useMultipleSceneFiles": instance.data.get( From ac79f31a279fcbd50d04a571b2b3eb8270b761d7 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Tue, 24 May 2022 22:39:50 +0200 Subject: [PATCH 43/69] :bug: filter out display types without file output don't process renderman display type that are not producing any file output (like `d_it`) --- openpype/hosts/maya/api/lib_renderproducts.py | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/openpype/hosts/maya/api/lib_renderproducts.py b/openpype/hosts/maya/api/lib_renderproducts.py index ff04fa7aa2..2d3bda5245 100644 --- a/openpype/hosts/maya/api/lib_renderproducts.py +++ b/openpype/hosts/maya/api/lib_renderproducts.py @@ -1093,6 +1093,11 @@ class RenderProductsRenderman(ARenderProducts): if not enabled: continue + # Skip display types not producing any file output. + # Is there a better way to do it? + if not display_types.get(display["driverNode"]["type"]): + continue + aov_name = name if aov_name == "rmanDefaultDisplay": aov_name = "beauty" From d019e5d7c22ace4d64bdbd8f73d09592b912e315 Mon Sep 17 00:00:00 2001 From: OpenPype Date: Wed, 25 May 2022 03:48:50 +0000 Subject: [PATCH 44/69] [Automated] Bump version --- CHANGELOG.md | 23 +++++++++++------------ openpype/version.py | 2 +- pyproject.toml | 2 +- 3 files changed, 13 insertions(+), 14 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index b8cec29df7..3dd410391a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,6 @@ # Changelog -## [3.10.0-nightly.4](https://github.com/pypeclub/OpenPype/tree/HEAD) +## [3.10.0-nightly.5](https://github.com/pypeclub/OpenPype/tree/HEAD) [Full Changelog](https://github.com/pypeclub/OpenPype/compare/3.9.8...HEAD) @@ -14,12 +14,16 @@ **🚀 Enhancements** +- Project Manager: Allow to paste Tasks into multiple assets at the same time [\#3226](https://github.com/pypeclub/OpenPype/pull/3226) - Project manager: Sped up project load [\#3216](https://github.com/pypeclub/OpenPype/pull/3216) +- Loader UI: Speed issues of loader with sync server [\#3199](https://github.com/pypeclub/OpenPype/pull/3199) - Maya: added clean\_import option to Import loader [\#3181](https://github.com/pypeclub/OpenPype/pull/3181) - Maya: add maya 2023 to default applications [\#3167](https://github.com/pypeclub/OpenPype/pull/3167) +- Compressed bgeo publishing in SAP and Houdini loader [\#3153](https://github.com/pypeclub/OpenPype/pull/3153) - General: Add 'dataclasses' to required python modules [\#3149](https://github.com/pypeclub/OpenPype/pull/3149) - Hooks: Tweak logging grammar [\#3147](https://github.com/pypeclub/OpenPype/pull/3147) - Nuke: settings for reformat node in CreateWriteRender node [\#3143](https://github.com/pypeclub/OpenPype/pull/3143) +- Houdini: Add loader for alembic through Alembic Archive node [\#3140](https://github.com/pypeclub/OpenPype/pull/3140) - Publisher: UI Modifications and fixes [\#3139](https://github.com/pypeclub/OpenPype/pull/3139) - General: Simplified OP modules/addons import [\#3137](https://github.com/pypeclub/OpenPype/pull/3137) - Terminal: Tweak coloring of TrayModuleManager logging enabled states [\#3133](https://github.com/pypeclub/OpenPype/pull/3133) @@ -28,18 +32,19 @@ - Unreal: Layout and Camera update and remove functions reimplemented and improvements [\#3116](https://github.com/pypeclub/OpenPype/pull/3116) - Settings: Remove environment groups from settings [\#3115](https://github.com/pypeclub/OpenPype/pull/3115) - TVPaint: Match renderlayer key with other hosts [\#3110](https://github.com/pypeclub/OpenPype/pull/3110) -- Ftrack: AssetVersion status on publish [\#3108](https://github.com/pypeclub/OpenPype/pull/3108) - Tray publisher: Simple families from settings [\#3105](https://github.com/pypeclub/OpenPype/pull/3105) **🐛 Bug fixes** +- Ftrack: Validate that the user exists on ftrack [\#3237](https://github.com/pypeclub/OpenPype/pull/3237) +- TVPaint: Look for more groups than 12 [\#3228](https://github.com/pypeclub/OpenPype/pull/3228) +- Project Manager: Fix persistent editors on project change [\#3218](https://github.com/pypeclub/OpenPype/pull/3218) - Deadline: instance data overwrite fix [\#3214](https://github.com/pypeclub/OpenPype/pull/3214) - Ftrack: Push hierarchical attributes action works [\#3210](https://github.com/pypeclub/OpenPype/pull/3210) - Standalone Publisher: Always create new representation for thumbnail [\#3203](https://github.com/pypeclub/OpenPype/pull/3203) - Photoshop: skip collector when automatic testing [\#3202](https://github.com/pypeclub/OpenPype/pull/3202) - Nuke: render/workfile version sync doesn't work on farm [\#3185](https://github.com/pypeclub/OpenPype/pull/3185) - Ftrack: Review image only if there are no mp4 reviews [\#3183](https://github.com/pypeclub/OpenPype/pull/3183) -- Ftrack: Locations deepcopy issue [\#3177](https://github.com/pypeclub/OpenPype/pull/3177) - General: Avoid creating multiple thumbnails [\#3176](https://github.com/pypeclub/OpenPype/pull/3176) - General/Hiero: better clip duration calculation [\#3169](https://github.com/pypeclub/OpenPype/pull/3169) - General: Oiio conversion for ffmpeg checks for invalid characters [\#3166](https://github.com/pypeclub/OpenPype/pull/3166) @@ -52,11 +57,10 @@ - TVPaint: Composite layers in reversed order [\#3135](https://github.com/pypeclub/OpenPype/pull/3135) - Nuke: fixing default settings for workfile builder loaders [\#3120](https://github.com/pypeclub/OpenPype/pull/3120) - Nuke: fix anatomy imageio regex default [\#3119](https://github.com/pypeclub/OpenPype/pull/3119) -- General: Python 3 compatibility in queries [\#3112](https://github.com/pypeclub/OpenPype/pull/3112) -- General: Collect loaded versions skips not existing representations [\#3095](https://github.com/pypeclub/OpenPype/pull/3095) **🔀 Refactored code** +- Avalon repo removed from Jobs workflow [\#3193](https://github.com/pypeclub/OpenPype/pull/3193) - General: Remove remaining imports from avalon [\#3130](https://github.com/pypeclub/OpenPype/pull/3130) **Merged pull requests:** @@ -72,6 +76,7 @@ **🚀 Enhancements** - nuke: generate publishing nodes inside render group node [\#3206](https://github.com/pypeclub/OpenPype/pull/3206) +- Loader UI: Speed issues of loader with sync server [\#3200](https://github.com/pypeclub/OpenPype/pull/3200) - Backport of fix for attaching renders to subsets [\#3195](https://github.com/pypeclub/OpenPype/pull/3195) **🐛 Bug fixes** @@ -79,6 +84,7 @@ - Standalone Publisher: Always create new representation for thumbnail [\#3204](https://github.com/pypeclub/OpenPype/pull/3204) - Nuke: render/workfile version sync doesn't work on farm [\#3184](https://github.com/pypeclub/OpenPype/pull/3184) - Ftrack: Review image only if there are no mp4 reviews [\#3182](https://github.com/pypeclub/OpenPype/pull/3182) +- Ftrack: Locations deepcopy issue [\#3177](https://github.com/pypeclub/OpenPype/pull/3177) - Ftrack: Locations deepcopy issue [\#3175](https://github.com/pypeclub/OpenPype/pull/3175) - General: Avoid creating multiple thumbnails [\#3174](https://github.com/pypeclub/OpenPype/pull/3174) - General: TemplateResult can be copied [\#3170](https://github.com/pypeclub/OpenPype/pull/3170) @@ -98,9 +104,7 @@ **🚀 Enhancements** - Deadline output dir issue to 3.9x [\#3155](https://github.com/pypeclub/OpenPype/pull/3155) -- Compressed bgeo publishing in SAP and Houdini loader [\#3153](https://github.com/pypeclub/OpenPype/pull/3153) - nuke: removing redundant code from startup [\#3142](https://github.com/pypeclub/OpenPype/pull/3142) -- Houdini: Add loader for alembic through Alembic Archive node [\#3140](https://github.com/pypeclub/OpenPype/pull/3140) **🐛 Bug fixes** @@ -137,11 +141,6 @@ [Full Changelog](https://github.com/pypeclub/OpenPype/compare/CI/3.10.0-nightly.2...3.9.5) -**🐛 Bug fixes** - -- Ftrack: Update Create Folders action [\#3092](https://github.com/pypeclub/OpenPype/pull/3092) -- General: Extract review sequence is not converted with same names [\#3075](https://github.com/pypeclub/OpenPype/pull/3075) - ## [3.9.4](https://github.com/pypeclub/OpenPype/tree/3.9.4) (2022-04-15) [Full Changelog](https://github.com/pypeclub/OpenPype/compare/CI/3.9.4-nightly.2...3.9.4) diff --git a/openpype/version.py b/openpype/version.py index 1cc854cfd1..eee776fd2c 100644 --- a/openpype/version.py +++ b/openpype/version.py @@ -1,3 +1,3 @@ # -*- coding: utf-8 -*- """Package declaring Pype version.""" -__version__ = "3.10.0-nightly.4" +__version__ = "3.10.0-nightly.5" diff --git a/pyproject.toml b/pyproject.toml index a2614b24b5..50cdefe1bb 100644 --- a/pyproject.toml +++ b/pyproject.toml @@ -1,6 +1,6 @@ [tool.poetry] name = "OpenPype" -version = "3.10.0-nightly.4" # OpenPype +version = "3.10.0-nightly.5" # OpenPype description = "Open VFX and Animation pipeline with support." authors = ["OpenPype Team "] license = "MIT License" From c9b0bb0e54cbd3390f06ee8ea3135ffd5e9413e5 Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Wed, 25 May 2022 13:32:45 +0200 Subject: [PATCH 45/69] make sure chunk size is at least 1 --- openpype/modules/ftrack/lib/avalon_sync.py | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/openpype/modules/ftrack/lib/avalon_sync.py b/openpype/modules/ftrack/lib/avalon_sync.py index 124787e467..e4ba651bfd 100644 --- a/openpype/modules/ftrack/lib/avalon_sync.py +++ b/openpype/modules/ftrack/lib/avalon_sync.py @@ -143,14 +143,17 @@ def create_chunks(iterable, chunk_size=None): list: Chunked items. """ chunks = [] - if not iterable: - return chunks tupled_iterable = tuple(iterable) + if not tupled_iterable: + return chunks iterable_size = len(tupled_iterable) if chunk_size is None: chunk_size = 200 + if chunk_size < 1: + chunk_size = 1 + for idx in range(0, iterable_size, chunk_size): chunks.append(tupled_iterable[idx:idx + chunk_size]) return chunks From 93c4e3403aa0a26717ab47815940cb269e279c76 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ond=C5=99ej=20Samohel?= Date: Wed, 25 May 2022 14:06:25 +0200 Subject: [PATCH 46/69] :bug: fix node attribute name --- .../hosts/maya/plugins/publish/collect_look.py | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_look.py b/openpype/hosts/maya/plugins/publish/collect_look.py index fb2ce04cad..d295492f9a 100644 --- a/openpype/hosts/maya/plugins/publish/collect_look.py +++ b/openpype/hosts/maya/plugins/publish/collect_look.py @@ -616,11 +616,15 @@ class CollectLook(pyblish.api.InstancePlugin): self.log.info(" - color space: {}".format(color_space)) # Define the resource - return {"node": node, - "attribute": attribute, - "source": source, # required for resources - "files": files, - "color_space": color_space} # required for resources + return { + "node": node, + # here we are passing not only attribute, but with node again + # this should be simplified and changed extractor. + "attribute": "{}.{}".format(node, attribute), + "source": source, # required for resources + "files": files, + "color_space": color_space + } # required for resources class CollectModelRenderSets(CollectLook): From ce882641e7baec3c7edca957e2024331943ab9af Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 25 May 2022 17:27:40 +0200 Subject: [PATCH 47/69] Vendor: updating scriptmenu to 1.5.2 --- openpype/vendor/python/common/scriptsmenu/action.py | 3 ++- openpype/vendor/python/common/scriptsmenu/launchfornuke.py | 7 ++----- openpype/vendor/python/common/scriptsmenu/scriptsmenu.py | 3 +-- openpype/vendor/python/common/scriptsmenu/version.py | 2 +- 4 files changed, 6 insertions(+), 9 deletions(-) diff --git a/openpype/vendor/python/common/scriptsmenu/action.py b/openpype/vendor/python/common/scriptsmenu/action.py index dc4d775f6a..5e68628406 100644 --- a/openpype/vendor/python/common/scriptsmenu/action.py +++ b/openpype/vendor/python/common/scriptsmenu/action.py @@ -119,7 +119,8 @@ module.{module_name}()""" """ # get the current application and its linked keyboard modifiers - modifiers = QtWidgets.QApplication.keyboardModifiers() + app = QtWidgets.QApplication.instance() + modifiers = app.keyboardModifiers() # If the menu has a callback registered for the current modifier # we run the callback instead of the action itself. diff --git a/openpype/vendor/python/common/scriptsmenu/launchfornuke.py b/openpype/vendor/python/common/scriptsmenu/launchfornuke.py index 23e4ed1b4d..72302a79a6 100644 --- a/openpype/vendor/python/common/scriptsmenu/launchfornuke.py +++ b/openpype/vendor/python/common/scriptsmenu/launchfornuke.py @@ -8,7 +8,7 @@ def _nuke_main_window(): if (obj.inherits('QMainWindow') and obj.metaObject().className() == 'Foundry::UI::DockMainWindow'): return obj - raise RuntimeError('Could not find Nuke MainWindow instance') + raise RuntimeError('Could not find Nuke MainWindow instance') def _nuke_main_menubar(): @@ -22,9 +22,6 @@ def _nuke_main_menubar(): def main(title="Scripts"): - # Register control + shift callback to add to shelf (Nuke behavior) - # modifiers = QtCore.Qt.ControlModifier | QtCore.Qt.ShiftModifier - # menu.register_callback(modifiers, to_shelf) nuke_main_bar = _nuke_main_menubar() for nuke_bar in nuke_main_bar.children(): if isinstance(nuke_bar, scriptsmenu.ScriptsMenu): @@ -33,4 +30,4 @@ def main(title="Scripts"): return menu menu = scriptsmenu.ScriptsMenu(title=title, parent=nuke_main_bar) - return menu \ No newline at end of file + return menu diff --git a/openpype/vendor/python/common/scriptsmenu/scriptsmenu.py b/openpype/vendor/python/common/scriptsmenu/scriptsmenu.py index e2b7ff96c7..9e7c094902 100644 --- a/openpype/vendor/python/common/scriptsmenu/scriptsmenu.py +++ b/openpype/vendor/python/common/scriptsmenu/scriptsmenu.py @@ -264,8 +264,7 @@ class ScriptsMenu(QtWidgets.QMenu): action.setVisible(True) else: for action in self._script_actions: - if not action.has_tag(search.lower()): - action.setVisible(False) + action.setVisible(action.has_tag(search.lower())) # Set visibility for all submenus for action in self.actions(): diff --git a/openpype/vendor/python/common/scriptsmenu/version.py b/openpype/vendor/python/common/scriptsmenu/version.py index 73f9426c2d..52ec49c845 100644 --- a/openpype/vendor/python/common/scriptsmenu/version.py +++ b/openpype/vendor/python/common/scriptsmenu/version.py @@ -1,6 +1,6 @@ VERSION_MAJOR = 1 VERSION_MINOR = 5 -VERSION_PATCH = 1 +VERSION_PATCH = 2 version = '{}.{}.{}'.format(VERSION_MAJOR, VERSION_MINOR, VERSION_PATCH) From d9a9981fefacc42a9e9466f6af6769f1605d4396 Mon Sep 17 00:00:00 2001 From: Petr Kalis Date: Wed, 25 May 2022 19:37:14 +0200 Subject: [PATCH 48/69] Fix - Harmony 21.1 messed up Javascript Qt API QDataStream is missing, different way to get codec used. QApplication.activeWindow() also returned null, replaced by topLevelWidgets --- openpype/hosts/harmony/api/TB_sceneOpened.js | 31 +++++++++++--------- 1 file changed, 17 insertions(+), 14 deletions(-) diff --git a/openpype/hosts/harmony/api/TB_sceneOpened.js b/openpype/hosts/harmony/api/TB_sceneOpened.js index 6a403fa65e..29473bcc93 100644 --- a/openpype/hosts/harmony/api/TB_sceneOpened.js +++ b/openpype/hosts/harmony/api/TB_sceneOpened.js @@ -279,19 +279,13 @@ function Client() { }; self._send = function(message) { - var data = new QByteArray(); - var outstr = new QDataStream(data, QIODevice.WriteOnly); - outstr.writeInt(0); - data.append('UTF-8'); - outstr.device().seek(0); - outstr.writeInt(data.size() - 4); - var codec = QTextCodec.codecForUtfText(data); - var msg = codec.fromUnicode(message); - var l = msg.size(); - var coded = new QByteArray('AH').append(self.pack(l)); - coded = coded.append(msg); - self.socket.write(new QByteArray(coded)); - self.logDebug('Sent.'); + var codec_name = new QByteArray().append("ISO-8859-1"); + var codec = QTextCodec.codecForName(codec_name); + var msg = codec.fromUnicode(message); + var l = msg.size(); + var coded = new QByteArray().append('AH').append(self.pack(l)).append(msg); + self.socket.write(new QByteArray(coded)); + self.logDebug('Sent.'); }; self.waitForLock = function() { @@ -343,6 +337,7 @@ function start() { var host = '127.0.0.1'; /** port of the server */ var port = parseInt(System.getenv('AVALON_HARMONY_PORT')); + MessageLog.trace("port " + port.toString()); // Attach the client to the QApplication to preserve. var app = QCoreApplication.instance(); @@ -351,7 +346,15 @@ function start() { app.avalonClient = new Client(); app.avalonClient.socket.connectToHost(host, port); } - var menuBar = QApplication.activeWindow().menuBar(); + var mainWindow = null; + var widgets = QApplication.topLevelWidgets(); + for (var i = 0 ; i < widgets.length; i++) { + if (widgets[i] instanceof QMainWindow){ + MessageLog.trace('(DEBUG): START Main window '); + mainWindow = widgets[i]; + } + } + var menuBar = mainWindow.menuBar(); var actions = menuBar.actions(); app.avalonMenu = null; From f213a33f130d336ca8345ab64bbc6d1105c3a379 Mon Sep 17 00:00:00 2001 From: Petr Kalis Date: Wed, 25 May 2022 19:40:40 +0200 Subject: [PATCH 49/69] Fix - Harmony 21.1 messed up Javascript Qt API Removed missed logging --- openpype/hosts/harmony/api/TB_sceneOpened.js | 2 -- 1 file changed, 2 deletions(-) diff --git a/openpype/hosts/harmony/api/TB_sceneOpened.js b/openpype/hosts/harmony/api/TB_sceneOpened.js index 29473bcc93..610b0a73bb 100644 --- a/openpype/hosts/harmony/api/TB_sceneOpened.js +++ b/openpype/hosts/harmony/api/TB_sceneOpened.js @@ -337,7 +337,6 @@ function start() { var host = '127.0.0.1'; /** port of the server */ var port = parseInt(System.getenv('AVALON_HARMONY_PORT')); - MessageLog.trace("port " + port.toString()); // Attach the client to the QApplication to preserve. var app = QCoreApplication.instance(); @@ -350,7 +349,6 @@ function start() { var widgets = QApplication.topLevelWidgets(); for (var i = 0 ; i < widgets.length; i++) { if (widgets[i] instanceof QMainWindow){ - MessageLog.trace('(DEBUG): START Main window '); mainWindow = widgets[i]; } } From 78ddd548287c00eb99aaeb99624d380314172052 Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Thu, 26 May 2022 10:42:31 +0200 Subject: [PATCH 50/69] init file for tvpaint worker also has set path to not existing file in guidelines --- openpype/hosts/tvpaint/worker/init_file.tvpp | Bin 59333 -> 59973 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/openpype/hosts/tvpaint/worker/init_file.tvpp b/openpype/hosts/tvpaint/worker/init_file.tvpp index 572d278fdb49c619d3cf040f59238377d1062d6a..22170b45bc728d3d46193a35fa5216e5c739e8cf 100644 GIT binary patch delta 627 zcmZ`!&r94u6n-1o7WW`Zp|ppVoa$-UWMbA$V4$EB5B?|x5xnSZcA6b`HWPLdQ4j>h zOHVDi6%=}`g_aV$mEuM4=0(uIz|#H|eTnu`^ufFz-+SNt=AE7oon8#RfBgJU-PvFA zf4m&KJluxSm2XF1ptOhE7+!pzoHw4j-~)jsm|%g2xl?)qUjETIFe*;gsvbWYhFK7x zApr#g*n&FP*<97TgFJ;RY#`ZTb@2`sxrbE<>gYp z2h-361`&jaR)FL)4}MD{{hCeaH6xwNKj_^`O`pA5d@~QAPx5E!yS6drWS=k3t1J~A zmF-(*}bzUpvFib`vt6KY`^C@ER2Ikj&JHK3Mhla`6R;vxE0inyHZ ziKs)T5Rt6SC0$U7$v1J4h(c5JS;!mfaagof(A(jilGA5{5SKR*R_%2jpz5vFi};`W z*Td43?b!*s;r^1=F%9nU9TO){MXT^5Br`*cmR*T2%g@OG;2 delta 199 zcmX?lh56`t<_ThQ&(|8ahFa}$5WGIGhCv`|{i@XrV8A8p>0If=z3$r*`x>8X Date: Thu, 26 May 2022 14:07:30 +0200 Subject: [PATCH 51/69] :truck: split versions of integration plugin --- openpype/hosts/unreal/__init__.py | 10 +- .../integration/{ => UE_4.7}/.gitignore | 0 .../Content/Python/init_unreal.py | 0 .../integration/{ => UE_4.7}/OpenPype.uplugin | 0 .../unreal/integration/{ => UE_4.7}/README.md | 2 +- .../{ => UE_4.7}/Resources/openpype128.png | Bin .../{ => UE_4.7}/Resources/openpype40.png | Bin .../{ => UE_4.7}/Resources/openpype512.png | Bin .../UE_4.7/Source/OpenPype/OpenPype.Build.cs | 57 +++++++++ .../OpenPype/Private/AssetContainer.cpp | 0 .../Private/AssetContainerFactory.cpp | 0 .../Source/OpenPype/Private/OpenPype.cpp | 103 ++++++++++++++++ .../Source/OpenPype/Private/OpenPypeLib.cpp | 0 .../Private/OpenPypePublishInstance.cpp | 0 .../OpenPypePublishInstanceFactory.cpp | 0 .../OpenPype/Private/OpenPypePythonBridge.cpp | 0 .../Source/OpenPype/Private/OpenPypeStyle.cpp | 70 +++++++++++ .../Source/OpenPype/Public/AssetContainer.h | 0 .../OpenPype/Public/AssetContainerFactory.h | 0 .../UE_4.7/Source/OpenPype/Public/OpenPype.h | 21 ++++ .../Source/OpenPype/Public/OpenPypeLib.h | 0 .../OpenPype/Public/OpenPypePublishInstance.h | 0 .../Public/OpenPypePublishInstanceFactory.h | 0 .../OpenPype/Public/OpenPypePythonBridge.h | 0 .../Source/OpenPype/Public/OpenPypeStyle.h | 22 ++++ .../unreal/integration/UE_5.0/.gitignore | 35 ++++++ .../UE_5.0/Content/Python/__init__.py | 0 .../UE_5.0/Content/Python/init_unreal.py | 28 +++++ .../integration/UE_5.0/Content/__init__.py | 0 .../integration/UE_5.0/OpenPype.uplugin | 24 ++++ .../hosts/unreal/integration/UE_5.0/README.md | 11 ++ .../UE_5.0/Resources/openpype128.png | Bin 0 -> 14594 bytes .../UE_5.0/Resources/openpype40.png | Bin 0 -> 4884 bytes .../UE_5.0/Resources/openpype512.png | Bin 0 -> 85856 bytes .../Source/OpenPype/OpenPype.Build.cs | 0 .../OpenPype/Private/AssetContainer.cpp | 115 ++++++++++++++++++ .../Private/AssetContainerFactory.cpp | 20 +++ .../Source/OpenPype/Private/OpenPype.cpp | 0 .../OpenPype/Private/OpenPypeCommands.cpp | 0 .../Source/OpenPype/Private/OpenPypeLib.cpp | 48 ++++++++ .../Private/OpenPypePublishInstance.cpp | 108 ++++++++++++++++ .../OpenPypePublishInstanceFactory.cpp | 20 +++ .../OpenPype/Private/OpenPypePythonBridge.cpp | 13 ++ .../Source/OpenPype/Private/OpenPypeStyle.cpp | 0 .../Source/OpenPype/Public/AssetContainer.h | 39 ++++++ .../OpenPype/Public/AssetContainerFactory.h | 21 ++++ .../Source/OpenPype/Public/OpenPype.h | 0 .../Source/OpenPype/Public/OpenPypeCommands.h | 0 .../Source/OpenPype/Public/OpenPypeLib.h | 19 +++ .../OpenPype/Public/OpenPypePublishInstance.h | 21 ++++ .../Public/OpenPypePublishInstanceFactory.h | 19 +++ .../OpenPype/Public/OpenPypePythonBridge.h | 20 +++ .../Source/OpenPype/Public/OpenPypeStyle.h | 0 .../system_settings/applications.json | 12 +- repos/avalon-core | 1 - 55 files changed, 854 insertions(+), 5 deletions(-) rename openpype/hosts/unreal/integration/{ => UE_4.7}/.gitignore (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Content/Python/init_unreal.py (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/OpenPype.uplugin (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/README.md (91%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Resources/openpype128.png (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Resources/openpype40.png (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Resources/openpype512.png (100%) create mode 100644 openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/OpenPype.Build.cs rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Private/AssetContainer.cpp (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Private/AssetContainerFactory.cpp (100%) create mode 100644 openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPype.cpp rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Private/OpenPypeLib.cpp (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Private/OpenPypePublishInstance.cpp (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Private/OpenPypePythonBridge.cpp (100%) create mode 100644 openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypeStyle.cpp rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Public/AssetContainer.h (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Public/AssetContainerFactory.h (100%) create mode 100644 openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPype.h rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Public/OpenPypeLib.h (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Public/OpenPypePublishInstance.h (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h (100%) rename openpype/hosts/unreal/integration/{ => UE_4.7}/Source/OpenPype/Public/OpenPypePythonBridge.h (100%) create mode 100644 openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypeStyle.h create mode 100644 openpype/hosts/unreal/integration/UE_5.0/.gitignore create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Content/Python/__init__.py create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Content/Python/init_unreal.py create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Content/__init__.py create mode 100644 openpype/hosts/unreal/integration/UE_5.0/OpenPype.uplugin create mode 100644 openpype/hosts/unreal/integration/UE_5.0/README.md create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Resources/openpype128.png create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Resources/openpype40.png create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Resources/openpype512.png rename openpype/hosts/unreal/integration/{ => UE_5.0}/Source/OpenPype/OpenPype.Build.cs (100%) create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/AssetContainer.cpp create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/AssetContainerFactory.cpp rename openpype/hosts/unreal/integration/{ => UE_5.0}/Source/OpenPype/Private/OpenPype.cpp (100%) rename openpype/hosts/unreal/integration/{ => UE_5.0}/Source/OpenPype/Private/OpenPypeCommands.cpp (100%) create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypeLib.cpp create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstance.cpp create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePythonBridge.cpp rename openpype/hosts/unreal/integration/{ => UE_5.0}/Source/OpenPype/Private/OpenPypeStyle.cpp (100%) create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/AssetContainer.h create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/AssetContainerFactory.h rename openpype/hosts/unreal/integration/{ => UE_5.0}/Source/OpenPype/Public/OpenPype.h (100%) rename openpype/hosts/unreal/integration/{ => UE_5.0}/Source/OpenPype/Public/OpenPypeCommands.h (100%) create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypeLib.h create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstance.h create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h create mode 100644 openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePythonBridge.h rename openpype/hosts/unreal/integration/{ => UE_5.0}/Source/OpenPype/Public/OpenPypeStyle.h (100%) delete mode 160000 repos/avalon-core diff --git a/openpype/hosts/unreal/__init__.py b/openpype/hosts/unreal/__init__.py index bedf5a29f7..ae9b113acd 100644 --- a/openpype/hosts/unreal/__init__.py +++ b/openpype/hosts/unreal/__init__.py @@ -1,13 +1,19 @@ import os import openpype.hosts +from openpype.lib.applications import Application -def add_implementation_envs(env, _app): +def add_implementation_envs(env: dict, _app: Application) -> None: """Modify environments to contain all required for implementation.""" # Set OPENPYPE_UNREAL_PLUGIN required for Unreal implementation + + engine_version = _app.name.split("/")[-1].replace("-", ".") + major_version = int(engine_version.split(".")[0]) + + ue_plugin = "UE_4.7" if major_version == 4 else "UE_5.0" unreal_plugin_path = os.path.join( os.path.dirname(os.path.abspath(openpype.hosts.__file__)), - "unreal", "integration" + "unreal", "integration", ue_plugin ) if not env.get("OPENPYPE_UNREAL_PLUGIN"): env["OPENPYPE_UNREAL_PLUGIN"] = unreal_plugin_path diff --git a/openpype/hosts/unreal/integration/.gitignore b/openpype/hosts/unreal/integration/UE_4.7/.gitignore similarity index 100% rename from openpype/hosts/unreal/integration/.gitignore rename to openpype/hosts/unreal/integration/UE_4.7/.gitignore diff --git a/openpype/hosts/unreal/integration/Content/Python/init_unreal.py b/openpype/hosts/unreal/integration/UE_4.7/Content/Python/init_unreal.py similarity index 100% rename from openpype/hosts/unreal/integration/Content/Python/init_unreal.py rename to openpype/hosts/unreal/integration/UE_4.7/Content/Python/init_unreal.py diff --git a/openpype/hosts/unreal/integration/OpenPype.uplugin b/openpype/hosts/unreal/integration/UE_4.7/OpenPype.uplugin similarity index 100% rename from openpype/hosts/unreal/integration/OpenPype.uplugin rename to openpype/hosts/unreal/integration/UE_4.7/OpenPype.uplugin diff --git a/openpype/hosts/unreal/integration/README.md b/openpype/hosts/unreal/integration/UE_4.7/README.md similarity index 91% rename from openpype/hosts/unreal/integration/README.md rename to openpype/hosts/unreal/integration/UE_4.7/README.md index a32d89aab8..a08c1ada39 100644 --- a/openpype/hosts/unreal/integration/README.md +++ b/openpype/hosts/unreal/integration/UE_4.7/README.md @@ -1,4 +1,4 @@ -# OpenPype Unreal Integration plugin +# OpenPype Unreal Integration plugin - UE 4.x This is plugin for Unreal Editor, creating menu for [OpenPype](https://github.com/getavalon) tools to run. diff --git a/openpype/hosts/unreal/integration/Resources/openpype128.png b/openpype/hosts/unreal/integration/UE_4.7/Resources/openpype128.png similarity index 100% rename from openpype/hosts/unreal/integration/Resources/openpype128.png rename to openpype/hosts/unreal/integration/UE_4.7/Resources/openpype128.png diff --git a/openpype/hosts/unreal/integration/Resources/openpype40.png b/openpype/hosts/unreal/integration/UE_4.7/Resources/openpype40.png similarity index 100% rename from openpype/hosts/unreal/integration/Resources/openpype40.png rename to openpype/hosts/unreal/integration/UE_4.7/Resources/openpype40.png diff --git a/openpype/hosts/unreal/integration/Resources/openpype512.png b/openpype/hosts/unreal/integration/UE_4.7/Resources/openpype512.png similarity index 100% rename from openpype/hosts/unreal/integration/Resources/openpype512.png rename to openpype/hosts/unreal/integration/UE_4.7/Resources/openpype512.png diff --git a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/OpenPype.Build.cs b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/OpenPype.Build.cs new file mode 100644 index 0000000000..c30835b63d --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/OpenPype.Build.cs @@ -0,0 +1,57 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; + +public class OpenPype : ModuleRules +{ + public OpenPype(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; + + PublicIncludePaths.AddRange( + new string[] { + // ... add public include paths required here ... + } + ); + + + PrivateIncludePaths.AddRange( + new string[] { + // ... add other private include paths required here ... + } + ); + + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + // ... add other public dependencies that you statically link with here ... + } + ); + + + PrivateDependencyModuleNames.AddRange( + new string[] + { + "Projects", + "InputCore", + "UnrealEd", + "LevelEditor", + "CoreUObject", + "Engine", + "Slate", + "SlateCore", + // ... add private dependencies that you statically link with here ... + } + ); + + + DynamicallyLoadedModuleNames.AddRange( + new string[] + { + // ... add any modules that your module loads dynamically here ... + } + ); + } +} diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/AssetContainer.cpp b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/AssetContainer.cpp similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Private/AssetContainer.cpp rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/AssetContainer.cpp diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/AssetContainerFactory.cpp b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/AssetContainerFactory.cpp similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Private/AssetContainerFactory.cpp rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/AssetContainerFactory.cpp diff --git a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPype.cpp b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPype.cpp new file mode 100644 index 0000000000..15c46b3862 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPype.cpp @@ -0,0 +1,103 @@ +#include "OpenPype.h" +#include "LevelEditor.h" +#include "OpenPypePythonBridge.h" +#include "OpenPypeStyle.h" + + +static const FName OpenPypeTabName("OpenPype"); + +#define LOCTEXT_NAMESPACE "FOpenPypeModule" + +// This function is triggered when the plugin is staring up +void FOpenPypeModule::StartupModule() +{ + + FOpenPypeStyle::Initialize(); + FOpenPypeStyle::SetIcon("Logo", "openpype40"); + + // Create the Extender that will add content to the menu + FLevelEditorModule& LevelEditorModule = FModuleManager::LoadModuleChecked("LevelEditor"); + + TSharedPtr MenuExtender = MakeShareable(new FExtender()); + TSharedPtr ToolbarExtender = MakeShareable(new FExtender()); + + MenuExtender->AddMenuExtension( + "LevelEditor", + EExtensionHook::After, + NULL, + FMenuExtensionDelegate::CreateRaw(this, &FOpenPypeModule::AddMenuEntry) + ); + ToolbarExtender->AddToolBarExtension( + "Settings", + EExtensionHook::After, + NULL, + FToolBarExtensionDelegate::CreateRaw(this, &FOpenPypeModule::AddToobarEntry)); + + + LevelEditorModule.GetMenuExtensibilityManager()->AddExtender(MenuExtender); + LevelEditorModule.GetToolBarExtensibilityManager()->AddExtender(ToolbarExtender); + +} + +void FOpenPypeModule::ShutdownModule() +{ + FOpenPypeStyle::Shutdown(); +} + + +void FOpenPypeModule::AddMenuEntry(FMenuBuilder& MenuBuilder) +{ + // Create Section + MenuBuilder.BeginSection("OpenPype", TAttribute(FText::FromString("OpenPype"))); + { + // Create a Submenu inside of the Section + MenuBuilder.AddMenuEntry( + FText::FromString("Tools..."), + FText::FromString("Pipeline tools"), + FSlateIcon(FOpenPypeStyle::GetStyleSetName(), "OpenPype.Logo"), + FUIAction(FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuPopup)) + ); + + MenuBuilder.AddMenuEntry( + FText::FromString("Tools dialog..."), + FText::FromString("Pipeline tools dialog"), + FSlateIcon(FOpenPypeStyle::GetStyleSetName(), "OpenPype.Logo"), + FUIAction(FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuDialog)) + ); + + } + MenuBuilder.EndSection(); +} + +void FOpenPypeModule::AddToobarEntry(FToolBarBuilder& ToolbarBuilder) +{ + ToolbarBuilder.BeginSection(TEXT("OpenPype")); + { + ToolbarBuilder.AddToolBarButton( + FUIAction( + FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuPopup), + NULL, + FIsActionChecked() + + ), + NAME_None, + LOCTEXT("OpenPype_label", "OpenPype"), + LOCTEXT("OpenPype_tooltip", "OpenPype Tools"), + FSlateIcon(FOpenPypeStyle::GetStyleSetName(), "OpenPype.Logo") + ); + } + ToolbarBuilder.EndSection(); +} + + +void FOpenPypeModule::MenuPopup() { + UOpenPypePythonBridge* bridge = UOpenPypePythonBridge::Get(); + bridge->RunInPython_Popup(); +} + +void FOpenPypeModule::MenuDialog() { + UOpenPypePythonBridge* bridge = UOpenPypePythonBridge::Get(); + bridge->RunInPython_Dialog(); +} + +IMPLEMENT_MODULE(FOpenPypeModule, OpenPype) diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeLib.cpp b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypeLib.cpp similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeLib.cpp rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypeLib.cpp diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypePublishInstance.cpp b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstance.cpp similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypePublishInstance.cpp rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstance.cpp diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypePythonBridge.cpp b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePythonBridge.cpp similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypePythonBridge.cpp rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePythonBridge.cpp diff --git a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypeStyle.cpp b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypeStyle.cpp new file mode 100644 index 0000000000..a51c2d6aa5 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypeStyle.cpp @@ -0,0 +1,70 @@ +#include "OpenPypeStyle.h" +#include "Framework/Application/SlateApplication.h" +#include "Styling/SlateStyle.h" +#include "Styling/SlateStyleRegistry.h" + + +TUniquePtr< FSlateStyleSet > FOpenPypeStyle::OpenPypeStyleInstance = nullptr; + +void FOpenPypeStyle::Initialize() +{ + if (!OpenPypeStyleInstance.IsValid()) + { + OpenPypeStyleInstance = Create(); + FSlateStyleRegistry::RegisterSlateStyle(*OpenPypeStyleInstance); + } +} + +void FOpenPypeStyle::Shutdown() +{ + if (OpenPypeStyleInstance.IsValid()) + { + FSlateStyleRegistry::UnRegisterSlateStyle(*OpenPypeStyleInstance); + OpenPypeStyleInstance.Reset(); + } +} + +FName FOpenPypeStyle::GetStyleSetName() +{ + static FName StyleSetName(TEXT("OpenPypeStyle")); + return StyleSetName; +} + +FName FOpenPypeStyle::GetContextName() +{ + static FName ContextName(TEXT("OpenPype")); + return ContextName; +} + +#define IMAGE_BRUSH(RelativePath, ...) FSlateImageBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) + +const FVector2D Icon40x40(40.0f, 40.0f); + +TUniquePtr< FSlateStyleSet > FOpenPypeStyle::Create() +{ + TUniquePtr< FSlateStyleSet > Style = MakeUnique(GetStyleSetName()); + Style->SetContentRoot(FPaths::ProjectPluginsDir() / TEXT("OpenPype/Resources")); + + return Style; +} + +void FOpenPypeStyle::SetIcon(const FString& StyleName, const FString& ResourcePath) +{ + FSlateStyleSet* Style = OpenPypeStyleInstance.Get(); + + FString Name(GetContextName().ToString()); + Name = Name + "." + StyleName; + Style->Set(*Name, new FSlateImageBrush(Style->RootToContentDir(ResourcePath, TEXT(".png")), Icon40x40)); + + + FSlateApplication::Get().GetRenderer()->ReloadTextureResources(); +} + +#undef IMAGE_BRUSH + +const ISlateStyle& FOpenPypeStyle::Get() +{ + check(OpenPypeStyleInstance); + return *OpenPypeStyleInstance; + return *OpenPypeStyleInstance; +} diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/AssetContainer.h b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/AssetContainer.h similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Public/AssetContainer.h rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/AssetContainer.h diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/AssetContainerFactory.h b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/AssetContainerFactory.h similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Public/AssetContainerFactory.h rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/AssetContainerFactory.h diff --git a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPype.h b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPype.h new file mode 100644 index 0000000000..db3f299354 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPype.h @@ -0,0 +1,21 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Engine.h" + + +class FOpenPypeModule : public IModuleInterface +{ +public: + virtual void StartupModule() override; + virtual void ShutdownModule() override; + +private: + + void AddMenuEntry(FMenuBuilder& MenuBuilder); + void AddToobarEntry(FToolBarBuilder& ToolbarBuilder); + void MenuPopup(); + void MenuDialog(); + +}; diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeLib.h b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypeLib.h similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeLib.h rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypeLib.h diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypePublishInstance.h b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstance.h similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypePublishInstance.h rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstance.h diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypePythonBridge.h b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePythonBridge.h similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypePythonBridge.h rename to openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePythonBridge.h diff --git a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypeStyle.h b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypeStyle.h new file mode 100644 index 0000000000..fbc8bcdd5b --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypeStyle.h @@ -0,0 +1,22 @@ +#pragma once +#include "CoreMinimal.h" + +class FSlateStyleSet; +class ISlateStyle; + + +class FOpenPypeStyle +{ +public: + static void Initialize(); + static void Shutdown(); + static const ISlateStyle& Get(); + static FName GetStyleSetName(); + static FName GetContextName(); + + static void SetIcon(const FString& StyleName, const FString& ResourcePath); + +private: + static TUniquePtr< FSlateStyleSet > Create(); + static TUniquePtr< FSlateStyleSet > OpenPypeStyleInstance; +}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/.gitignore b/openpype/hosts/unreal/integration/UE_5.0/.gitignore new file mode 100644 index 0000000000..b32a6f55e5 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/.gitignore @@ -0,0 +1,35 @@ +# Prerequisites +*.d + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod +*.smod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app + +/Binaries +/Intermediate diff --git a/openpype/hosts/unreal/integration/UE_5.0/Content/Python/__init__.py b/openpype/hosts/unreal/integration/UE_5.0/Content/Python/__init__.py new file mode 100644 index 0000000000..e69de29bb2 diff --git a/openpype/hosts/unreal/integration/UE_5.0/Content/Python/init_unreal.py b/openpype/hosts/unreal/integration/UE_5.0/Content/Python/init_unreal.py new file mode 100644 index 0000000000..4bb03b07ed --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Content/Python/init_unreal.py @@ -0,0 +1,28 @@ +import unreal + +openpype_detected = True +try: + from openpype.pipeline import install_host + from openpype.hosts.unreal import api as openpype_host +except ImportError as exc: + openpype_host = None + openpype_detected = False + unreal.log_error("OpenPype: cannot load OpenPype [ {} ]".format(exc)) + +if openpype_detected: + install_host(openpype_host) + + +@unreal.uclass() +class OpenPypeIntegration(unreal.OpenPypePythonBridge): + @unreal.ufunction(override=True) + def RunInPython_Popup(self): + unreal.log_warning("OpenPype: showing tools popup") + if openpype_detected: + openpype_host.show_tools_popup() + + @unreal.ufunction(override=True) + def RunInPython_Dialog(self): + unreal.log_warning("OpenPype: showing tools dialog") + if openpype_detected: + openpype_host.show_tools_dialog() diff --git a/openpype/hosts/unreal/integration/UE_5.0/Content/__init__.py b/openpype/hosts/unreal/integration/UE_5.0/Content/__init__.py new file mode 100644 index 0000000000..e69de29bb2 diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype.uplugin b/openpype/hosts/unreal/integration/UE_5.0/OpenPype.uplugin new file mode 100644 index 0000000000..4c7a74403c --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/OpenPype.uplugin @@ -0,0 +1,24 @@ +{ + "FileVersion": 3, + "Version": 1, + "VersionName": "1.0", + "FriendlyName": "OpenPype", + "Description": "OpenPype Integration", + "Category": "OpenPype.Integration", + "CreatedBy": "Ondrej Samohel", + "CreatedByURL": "https://openpype.io", + "DocsURL": "https://openpype.io/docs/artist_hosts_unreal", + "MarketplaceURL": "", + "SupportURL": "https://pype.club/", + "CanContainContent": true, + "IsBetaVersion": true, + "IsExperimentalVersion": false, + "Installed": false, + "Modules": [ + { + "Name": "OpenPype", + "Type": "Editor", + "LoadingPhase": "Default" + } + ] +} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/README.md b/openpype/hosts/unreal/integration/UE_5.0/README.md new file mode 100644 index 0000000000..cf0aa622c2 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/README.md @@ -0,0 +1,11 @@ +# OpenPype Unreal Integration plugin - UE 5.x + +This is plugin for Unreal Editor, creating menu for [OpenPype](https://github.com/getavalon) tools to run. + +## How does this work + +Plugin is creating basic menu items in **Window/OpenPype** section of Unreal Editor main menu and a button +on the main toolbar with associated menu. Clicking on those menu items is calling callbacks that are +declared in C++ but needs to be implemented during Unreal Editor +startup in `Plugins/OpenPype/Content/Python/init_unreal.py` - this should be executed by Unreal Editor +automatically. diff --git a/openpype/hosts/unreal/integration/UE_5.0/Resources/openpype128.png b/openpype/hosts/unreal/integration/UE_5.0/Resources/openpype128.png new file mode 100644 index 0000000000000000000000000000000000000000..abe8a807ef40f00b75d7446d020a2437732c7583 GIT binary patch literal 14594 zcmbWe1y~$i7A@MiTY%sJnh>C&k;dKKU4y&3ySo!KXmAhi9xTD#B?Nc(%Rlqayt(hq zmGAY}RbA)QI%}`9_ddJp>#B}WkP}BkCPW4R0BDjDB1&(c{(o(V@NfG*K7&yJ0LsTg zSXjYHNnD6bQdF3YiIa^D454QN0H_mOCc3PYp>PJy$E88Im1>MZ5@BH~c-j`Uu%C&Q z>XB#3W8y_puUPq!?+3hSlyu`D&PpNz?zBTfyc>1-q)HvIG*sP zj*=@|ihngW4wZAm#KS{2Xi-8F?;=canoy*&Qk?2)cg{0be|{kIcbh&gNjmDh)jQTJ zrNZjb&5C+B_ul}%w?ln^32Yk@tz1IxagrI>kxJR%bsQCb3Dt2L@{5m>9`JyKVY0cM zU7*KmIfVU0{ltCTV1AebFuFdOr6leP7MTnToS@wOHJa(7rn^?pS^V?6v@bk%)gF?l 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100% rename from openpype/hosts/unreal/integration/Source/OpenPype/OpenPype.Build.cs rename to openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/OpenPype.Build.cs diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/AssetContainer.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/AssetContainer.cpp new file mode 100644 index 0000000000..c766f87a8e --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/AssetContainer.cpp @@ -0,0 +1,115 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#include "AssetContainer.h" +#include "AssetRegistryModule.h" +#include "Misc/PackageName.h" +#include "Engine.h" +#include "Containers/UnrealString.h" + +UAssetContainer::UAssetContainer(const FObjectInitializer& ObjectInitializer) +: UAssetUserData(ObjectInitializer) +{ + FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked("AssetRegistry"); + FString path = UAssetContainer::GetPathName(); + UE_LOG(LogTemp, Warning, TEXT("UAssetContainer %s"), *path); + FARFilter Filter; + Filter.PackagePaths.Add(FName(*path)); + + AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UAssetContainer::OnAssetAdded); + AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UAssetContainer::OnAssetRemoved); + AssetRegistryModule.Get().OnAssetRenamed().AddUObject(this, &UAssetContainer::OnAssetRenamed); +} + +void UAssetContainer::OnAssetAdded(const FAssetData& AssetData) +{ + TArray split; + + // get directory of current container + FString selfFullPath = UAssetContainer::GetPathName(); + FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); + + // get asset path and class + FString assetPath = AssetData.GetFullName(); + FString assetFName = AssetData.AssetClass.ToString(); + + // split path + assetPath.ParseIntoArray(split, TEXT(" "), true); + + FString assetDir = FPackageName::GetLongPackagePath(*split[1]); + + // take interest only in paths starting with path of current container + if (assetDir.StartsWith(*selfDir)) + { + // exclude self + if (assetFName != "AssetContainer") + { + assets.Add(assetPath); + assetsData.Add(AssetData); + UE_LOG(LogTemp, Log, TEXT("%s: asset added to %s"), *selfFullPath, *selfDir); + } + } +} + +void UAssetContainer::OnAssetRemoved(const FAssetData& AssetData) +{ + TArray split; + + // get directory of current container + FString selfFullPath = UAssetContainer::GetPathName(); + FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); + + // get asset path and class + FString assetPath = AssetData.GetFullName(); + FString assetFName = AssetData.AssetClass.ToString(); + + // split path + assetPath.ParseIntoArray(split, TEXT(" "), true); + + FString assetDir = FPackageName::GetLongPackagePath(*split[1]); + + // take interest only in paths starting with path of current container + FString path = UAssetContainer::GetPathName(); + FString lpp = FPackageName::GetLongPackagePath(*path); + + if (assetDir.StartsWith(*selfDir)) + { + // exclude self + if (assetFName != "AssetContainer") + { + // UE_LOG(LogTemp, Warning, TEXT("%s: asset removed"), *lpp); + assets.Remove(assetPath); + assetsData.Remove(AssetData); + } + } +} + +void UAssetContainer::OnAssetRenamed(const FAssetData& AssetData, const FString& str) +{ + TArray split; + + // get directory of current container + FString selfFullPath = UAssetContainer::GetPathName(); + FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); + + // get asset path and class + FString assetPath = AssetData.GetFullName(); + FString assetFName = AssetData.AssetClass.ToString(); + + // split path + assetPath.ParseIntoArray(split, TEXT(" "), true); + + FString assetDir = FPackageName::GetLongPackagePath(*split[1]); + if (assetDir.StartsWith(*selfDir)) + { + // exclude self + if (assetFName != "AssetContainer") + { + + assets.Remove(str); + assets.Add(assetPath); + assetsData.Remove(AssetData); + // UE_LOG(LogTemp, Warning, TEXT("%s: asset renamed %s"), *lpp, *str); + } + } +} + diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/AssetContainerFactory.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/AssetContainerFactory.cpp new file mode 100644 index 0000000000..b943150bdd --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/AssetContainerFactory.cpp @@ -0,0 +1,20 @@ +#include "AssetContainerFactory.h" +#include "AssetContainer.h" + +UAssetContainerFactory::UAssetContainerFactory(const FObjectInitializer& ObjectInitializer) + : UFactory(ObjectInitializer) +{ + SupportedClass = UAssetContainer::StaticClass(); + bCreateNew = false; + bEditorImport = true; +} + +UObject* UAssetContainerFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +{ + UAssetContainer* AssetContainer = NewObject(InParent, Class, Name, Flags); + return AssetContainer; +} + +bool UAssetContainerFactory::ShouldShowInNewMenu() const { + return false; +} diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPype.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPype.cpp similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPype.cpp rename to openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPype.cpp diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeCommands.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypeCommands.cpp similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeCommands.cpp rename to openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypeCommands.cpp diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypeLib.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypeLib.cpp new file mode 100644 index 0000000000..5facab7b8b --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypeLib.cpp @@ -0,0 +1,48 @@ +#include "OpenPypeLib.h" +#include "Misc/Paths.h" +#include "Misc/ConfigCacheIni.h" +#include "UObject/UnrealType.h" + +/** + * Sets color on folder icon on given path + * @param InPath - path to folder + * @param InFolderColor - color of the folder + * @warning This color will appear only after Editor restart. Is there a better way? + */ + +void UOpenPypeLib::CSetFolderColor(FString FolderPath, FLinearColor FolderColor, bool bForceAdd) +{ + auto SaveColorInternal = [](FString InPath, FLinearColor InFolderColor) + { + // Saves the color of the folder to the config + if (FPaths::FileExists(GEditorPerProjectIni)) + { + GConfig->SetString(TEXT("PathColor"), *InPath, *InFolderColor.ToString(), GEditorPerProjectIni); + } + + }; + + SaveColorInternal(FolderPath, FolderColor); + +} +/** + * Returns all poperties on given object + * @param cls - class + * @return TArray of properties + */ +TArray UOpenPypeLib::GetAllProperties(UClass* cls) +{ + TArray Ret; + if (cls != nullptr) + { + for (TFieldIterator It(cls); It; ++It) + { + FProperty* Property = *It; + if (Property->HasAnyPropertyFlags(EPropertyFlags::CPF_Edit)) + { + Ret.Add(Property->GetName()); + } + } + } + return Ret; +} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstance.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstance.cpp new file mode 100644 index 0000000000..4f1e846c0b --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstance.cpp @@ -0,0 +1,108 @@ +#pragma once + +#include "OpenPypePublishInstance.h" +#include "AssetRegistryModule.h" + + +UOpenPypePublishInstance::UOpenPypePublishInstance(const FObjectInitializer& ObjectInitializer) + : UObject(ObjectInitializer) +{ + FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked("AssetRegistry"); + FString path = UOpenPypePublishInstance::GetPathName(); + FARFilter Filter; + Filter.PackagePaths.Add(FName(*path)); + + AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UOpenPypePublishInstance::OnAssetAdded); + AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UOpenPypePublishInstance::OnAssetRemoved); + AssetRegistryModule.Get().OnAssetRenamed().AddUObject(this, &UOpenPypePublishInstance::OnAssetRenamed); +} + +void UOpenPypePublishInstance::OnAssetAdded(const FAssetData& AssetData) +{ + TArray split; + + // get directory of current container + FString selfFullPath = UOpenPypePublishInstance::GetPathName(); + FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); + + // get asset path and class + FString assetPath = AssetData.GetFullName(); + FString assetFName = AssetData.AssetClass.ToString(); + + // split path + assetPath.ParseIntoArray(split, TEXT(" "), true); + + FString assetDir = FPackageName::GetLongPackagePath(*split[1]); + + // take interest only in paths starting with path of current container + if (assetDir.StartsWith(*selfDir)) + { + // exclude self + if (assetFName != "OpenPypePublishInstance") + { + assets.Add(assetPath); + UE_LOG(LogTemp, Log, TEXT("%s: asset added to %s"), *selfFullPath, *selfDir); + } + } +} + +void UOpenPypePublishInstance::OnAssetRemoved(const FAssetData& AssetData) +{ + TArray split; + + // get directory of current container + FString selfFullPath = UOpenPypePublishInstance::GetPathName(); + FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); + + // get asset path and class + FString assetPath = AssetData.GetFullName(); + FString assetFName = AssetData.AssetClass.ToString(); + + // split path + assetPath.ParseIntoArray(split, TEXT(" "), true); + + FString assetDir = FPackageName::GetLongPackagePath(*split[1]); + + // take interest only in paths starting with path of current container + FString path = UOpenPypePublishInstance::GetPathName(); + FString lpp = FPackageName::GetLongPackagePath(*path); + + if (assetDir.StartsWith(*selfDir)) + { + // exclude self + if (assetFName != "OpenPypePublishInstance") + { + // UE_LOG(LogTemp, Warning, TEXT("%s: asset removed"), *lpp); + assets.Remove(assetPath); + } + } +} + +void UOpenPypePublishInstance::OnAssetRenamed(const FAssetData& AssetData, const FString& str) +{ + TArray split; + + // get directory of current container + FString selfFullPath = UOpenPypePublishInstance::GetPathName(); + FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); + + // get asset path and class + FString assetPath = AssetData.GetFullName(); + FString assetFName = AssetData.AssetClass.ToString(); + + // split path + assetPath.ParseIntoArray(split, TEXT(" "), true); + + FString assetDir = FPackageName::GetLongPackagePath(*split[1]); + if (assetDir.StartsWith(*selfDir)) + { + // exclude self + if (assetFName != "AssetContainer") + { + + assets.Remove(str); + assets.Add(assetPath); + // UE_LOG(LogTemp, Warning, TEXT("%s: asset renamed %s"), *lpp, *str); + } + } +} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp new file mode 100644 index 0000000000..e61964c689 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp @@ -0,0 +1,20 @@ +#include "OpenPypePublishInstanceFactory.h" +#include "OpenPypePublishInstance.h" + +UOpenPypePublishInstanceFactory::UOpenPypePublishInstanceFactory(const FObjectInitializer& ObjectInitializer) + : UFactory(ObjectInitializer) +{ + SupportedClass = UOpenPypePublishInstance::StaticClass(); + bCreateNew = false; + bEditorImport = true; +} + +UObject* UOpenPypePublishInstanceFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +{ + UOpenPypePublishInstance* OpenPypePublishInstance = NewObject(InParent, Class, Name, Flags); + return OpenPypePublishInstance; +} + +bool UOpenPypePublishInstanceFactory::ShouldShowInNewMenu() const { + return false; +} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePythonBridge.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePythonBridge.cpp new file mode 100644 index 0000000000..8113231503 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePythonBridge.cpp @@ -0,0 +1,13 @@ +#include "OpenPypePythonBridge.h" + +UOpenPypePythonBridge* UOpenPypePythonBridge::Get() +{ + TArray OpenPypePythonBridgeClasses; + GetDerivedClasses(UOpenPypePythonBridge::StaticClass(), OpenPypePythonBridgeClasses); + int32 NumClasses = OpenPypePythonBridgeClasses.Num(); + if (NumClasses > 0) + { + return Cast(OpenPypePythonBridgeClasses[NumClasses - 1]->GetDefaultObject()); + } + return nullptr; +}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeStyle.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypeStyle.cpp similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Private/OpenPypeStyle.cpp rename to openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypeStyle.cpp diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/AssetContainer.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/AssetContainer.h new file mode 100644 index 0000000000..3c2a360c78 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/AssetContainer.h @@ -0,0 +1,39 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" +#include "UObject/NoExportTypes.h" +#include "Engine/AssetUserData.h" +#include "AssetData.h" +#include "AssetContainer.generated.h" + +/** + * + */ +UCLASS(Blueprintable) +class OPENPYPE_API UAssetContainer : public UAssetUserData +{ + GENERATED_BODY() + +public: + + UAssetContainer(const FObjectInitializer& ObjectInitalizer); + // ~UAssetContainer(); + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + TArray assets; + + // There seems to be no reflection option to expose array of FAssetData + /* + UPROPERTY(Transient, BlueprintReadOnly, Category = "Python", meta=(DisplayName="Assets Data")) + TArray assetsData; + */ +private: + TArray assetsData; + void OnAssetAdded(const FAssetData& AssetData); + void OnAssetRemoved(const FAssetData& AssetData); + void OnAssetRenamed(const FAssetData& AssetData, const FString& str); +}; + + diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/AssetContainerFactory.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/AssetContainerFactory.h new file mode 100644 index 0000000000..331ce6bb50 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/AssetContainerFactory.h @@ -0,0 +1,21 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" +#include "Factories/Factory.h" +#include "AssetContainerFactory.generated.h" + +/** + * + */ +UCLASS() +class OPENPYPE_API UAssetContainerFactory : public UFactory +{ + GENERATED_BODY() + +public: + UAssetContainerFactory(const FObjectInitializer& ObjectInitializer); + virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; + virtual bool ShouldShowInNewMenu() const override; +}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPype.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPype.h similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPype.h rename to openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPype.h diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeCommands.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypeCommands.h similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeCommands.h rename to openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypeCommands.h diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypeLib.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypeLib.h new file mode 100644 index 0000000000..59e9c8bd76 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypeLib.h @@ -0,0 +1,19 @@ +#pragma once + +#include "Engine.h" +#include "OpenPypeLib.generated.h" + + +UCLASS(Blueprintable) +class OPENPYPE_API UOpenPypeLib : public UObject +{ + + GENERATED_BODY() + +public: + UFUNCTION(BlueprintCallable, Category = Python) + static void CSetFolderColor(FString FolderPath, FLinearColor FolderColor, bool bForceAdd); + + UFUNCTION(BlueprintCallable, Category = Python) + static TArray GetAllProperties(UClass* cls); +}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstance.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstance.h new file mode 100644 index 0000000000..0a27a078d7 --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstance.h @@ -0,0 +1,21 @@ +#pragma once + +#include "Engine.h" +#include "OpenPypePublishInstance.generated.h" + + +UCLASS(Blueprintable) +class OPENPYPE_API UOpenPypePublishInstance : public UObject +{ + GENERATED_BODY() + +public: + UOpenPypePublishInstance(const FObjectInitializer& ObjectInitalizer); + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + TArray assets; +private: + void OnAssetAdded(const FAssetData& AssetData); + void OnAssetRemoved(const FAssetData& AssetData); + void OnAssetRenamed(const FAssetData& AssetData, const FString& str); +}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h new file mode 100644 index 0000000000..a2b3abe13e --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h @@ -0,0 +1,19 @@ +#pragma once + +#include "CoreMinimal.h" +#include "Factories/Factory.h" +#include "OpenPypePublishInstanceFactory.generated.h" + +/** + * + */ +UCLASS() +class OPENPYPE_API UOpenPypePublishInstanceFactory : public UFactory +{ + GENERATED_BODY() + +public: + UOpenPypePublishInstanceFactory(const FObjectInitializer& ObjectInitializer); + virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; + virtual bool ShouldShowInNewMenu() const override; +}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePythonBridge.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePythonBridge.h new file mode 100644 index 0000000000..692aab2e5e --- /dev/null +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePythonBridge.h @@ -0,0 +1,20 @@ +#pragma once +#include "Engine.h" +#include "OpenPypePythonBridge.generated.h" + +UCLASS(Blueprintable) +class UOpenPypePythonBridge : public UObject +{ + GENERATED_BODY() + +public: + UFUNCTION(BlueprintCallable, Category = Python) + static UOpenPypePythonBridge* Get(); + + UFUNCTION(BlueprintImplementableEvent, Category = Python) + void RunInPython_Popup() const; + + UFUNCTION(BlueprintImplementableEvent, Category = Python) + void RunInPython_Dialog() const; + +}; diff --git a/openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeStyle.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypeStyle.h similarity index 100% rename from openpype/hosts/unreal/integration/Source/OpenPype/Public/OpenPypeStyle.h rename to openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypeStyle.h diff --git a/openpype/settings/defaults/system_settings/applications.json b/openpype/settings/defaults/system_settings/applications.json index 2b0de44fa9..d17674ea2c 100644 --- a/openpype/settings/defaults/system_settings/applications.json +++ b/openpype/settings/defaults/system_settings/applications.json @@ -1243,9 +1243,19 @@ "host_name": "unreal", "environment": {}, "variants": { - "4-26": { + "4-27": { "use_python_2": false, "environment": {} + }, + "5-0": { + "use_python_2": false, + "environment": { + "UE_PYTHONPATH": "{PYTHONPATH}" + } + }, + "__dynamic_keys_labels__": { + "4-27": "4.27", + "5-0": "5.0" } } }, diff --git a/repos/avalon-core b/repos/avalon-core deleted file mode 160000 index 2fa14cea6f..0000000000 --- a/repos/avalon-core +++ /dev/null @@ -1 +0,0 @@ -Subproject commit 2fa14cea6f6a9d86eec70bbb96860cbe4c75c8eb From 2b1079be32264ae78d4cb70a10e9c10960db7d6e Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Thu, 26 May 2022 14:10:46 +0200 Subject: [PATCH 52/69] :recycle: simplify version determination --- openpype/hosts/unreal/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/unreal/__init__.py b/openpype/hosts/unreal/__init__.py index ae9b113acd..9c0768b78e 100644 --- a/openpype/hosts/unreal/__init__.py +++ b/openpype/hosts/unreal/__init__.py @@ -10,7 +10,7 @@ def add_implementation_envs(env: dict, _app: Application) -> None: engine_version = _app.name.split("/")[-1].replace("-", ".") major_version = int(engine_version.split(".")[0]) - ue_plugin = "UE_4.7" if major_version == 4 else "UE_5.0" + ue_plugin = "UE_5.0" if _app.name[:1] == "5" else "UE_4.7" unreal_plugin_path = os.path.join( os.path.dirname(os.path.abspath(openpype.hosts.__file__)), "unreal", "integration", ue_plugin From 067058f5d344a9ab940cd33ff0f3ab4436e74dbb Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Thu, 26 May 2022 14:13:25 +0200 Subject: [PATCH 53/69] :recycle: hound fixes --- openpype/hosts/unreal/__init__.py | 1 - openpype/hosts/unreal/lib.py | 4 ++-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/openpype/hosts/unreal/__init__.py b/openpype/hosts/unreal/__init__.py index 9c0768b78e..e0e1f0bc3d 100644 --- a/openpype/hosts/unreal/__init__.py +++ b/openpype/hosts/unreal/__init__.py @@ -8,7 +8,6 @@ def add_implementation_envs(env: dict, _app: Application) -> None: # Set OPENPYPE_UNREAL_PLUGIN required for Unreal implementation engine_version = _app.name.split("/")[-1].replace("-", ".") - major_version = int(engine_version.split(".")[0]) ue_plugin = "UE_5.0" if _app.name[:1] == "5" else "UE_4.7" unreal_plugin_path = os.path.join( diff --git a/openpype/hosts/unreal/lib.py b/openpype/hosts/unreal/lib.py index f220d8dedf..8c453b38b9 100644 --- a/openpype/hosts/unreal/lib.py +++ b/openpype/hosts/unreal/lib.py @@ -301,8 +301,8 @@ def create_unreal_project(project_name: str, raise NotImplementedError("Unsupported platform") if not python_path.exists(): raise RuntimeError(f"Unreal Python not found at {python_path}") - out = subprocess.check_call( - [python_path.as_posix(), "-m", "pip", "install", "--user", "pyside2"]) + subprocess.check_call( + [python_path.as_posix(), "-m", "pip", "install", "pyside2"]) if dev_mode or preset["dev_mode"]: _prepare_cpp_project(project_file, engine_path, ue_version) From 9a5dce42af1d1d9befc021ca1326f2e2a3a2fdc7 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Thu, 26 May 2022 14:17:41 +0200 Subject: [PATCH 54/69] :recycle: hound fixes #2 :dog: --- openpype/hosts/unreal/__init__.py | 2 -- 1 file changed, 2 deletions(-) diff --git a/openpype/hosts/unreal/__init__.py b/openpype/hosts/unreal/__init__.py index e0e1f0bc3d..10e9c5100e 100644 --- a/openpype/hosts/unreal/__init__.py +++ b/openpype/hosts/unreal/__init__.py @@ -7,8 +7,6 @@ def add_implementation_envs(env: dict, _app: Application) -> None: """Modify environments to contain all required for implementation.""" # Set OPENPYPE_UNREAL_PLUGIN required for Unreal implementation - engine_version = _app.name.split("/")[-1].replace("-", ".") - ue_plugin = "UE_5.0" if _app.name[:1] == "5" else "UE_4.7" unreal_plugin_path = os.path.join( os.path.dirname(os.path.abspath(openpype.hosts.__file__)), From 4fbdefdb6c95b461cbe43e70a0e3de6c6ec7992e Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Thu, 26 May 2022 14:43:48 +0200 Subject: [PATCH 55/69] :recycle: fps from asset, few style changes --- .../unreal/plugins/load/load_animation.py | 25 +++++------- .../hosts/unreal/plugins/load/load_layout.py | 39 +++++++++---------- 2 files changed, 29 insertions(+), 35 deletions(-) diff --git a/openpype/hosts/unreal/plugins/load/load_animation.py b/openpype/hosts/unreal/plugins/load/load_animation.py index 54b43c500c..da2830bc52 100644 --- a/openpype/hosts/unreal/plugins/load/load_animation.py +++ b/openpype/hosts/unreal/plugins/load/load_animation.py @@ -14,6 +14,7 @@ from openpype.pipeline import ( ) from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api import pipeline as unreal_pipeline +from openpype.api import get_asset class AnimationFBXLoader(plugin.Loader): @@ -79,7 +80,7 @@ class AnimationFBXLoader(plugin.Loader): task.options.anim_sequence_import_data.set_editor_property( 'use_default_sample_rate', False) task.options.anim_sequence_import_data.set_editor_property( - 'custom_sample_rate', 25.0) # TODO: get from database + 'custom_sample_rate', get_asset()["data"].get("fps")) task.options.anim_sequence_import_data.set_editor_property( 'import_custom_attribute', True) task.options.anim_sequence_import_data.set_editor_property( @@ -141,22 +142,18 @@ class AnimationFBXLoader(plugin.Loader): root = "/Game/OpenPype" asset = context.get('asset').get('name') suffix = "_CON" - if asset: - asset_name = "{}_{}".format(asset, name) - else: - asset_name = "{}".format(name) - + asset_name = f"{asset}_{name}" if asset else f"{name}" tools = unreal.AssetToolsHelpers().get_asset_tools() asset_dir, container_name = tools.create_unique_asset_name( f"{root}/Animations/{asset}/{name}", suffix="") ar = unreal.AssetRegistryHelpers.get_asset_registry() - filter = unreal.ARFilter( + _filter = unreal.ARFilter( class_names=["World"], package_paths=[f"{root}/{hierarchy[0]}"], recursive_paths=False) - levels = ar.get_assets(filter) + levels = ar.get_assets(_filter) master_level = levels[0].get_editor_property('object_path') hierarchy_dir = root @@ -164,11 +161,11 @@ class AnimationFBXLoader(plugin.Loader): hierarchy_dir = f"{hierarchy_dir}/{h}" hierarchy_dir = f"{hierarchy_dir}/{asset}" - filter = unreal.ARFilter( + _filter = unreal.ARFilter( class_names=["World"], package_paths=[f"{hierarchy_dir}/"], recursive_paths=True) - levels = ar.get_assets(filter) + levels = ar.get_assets(_filter) level = levels[0].get_editor_property('object_path') unreal.EditorLevelLibrary.save_all_dirty_levels() @@ -235,8 +232,7 @@ class AnimationFBXLoader(plugin.Loader): "parent": context["representation"]["parent"], "family": context["representation"]["context"]["family"] } - unreal_pipeline.imprint( - "{}/{}".format(asset_dir, container_name), data) + unreal_pipeline.imprint(f"{asset_dir}/{container_name}", data) imported_content = EditorAssetLibrary.list_assets( asset_dir, recursive=True, include_folder=False) @@ -283,7 +279,7 @@ class AnimationFBXLoader(plugin.Loader): task.options.anim_sequence_import_data.set_editor_property( 'use_default_sample_rate', False) task.options.anim_sequence_import_data.set_editor_property( - 'custom_sample_rate', 25.0) # TODO: get from database + 'custom_sample_rate', get_asset()["data"].get("fps")) task.options.anim_sequence_import_data.set_editor_property( 'import_custom_attribute', True) task.options.anim_sequence_import_data.set_editor_property( @@ -300,8 +296,7 @@ class AnimationFBXLoader(plugin.Loader): # do import fbx and replace existing data unreal.AssetToolsHelpers.get_asset_tools().import_asset_tasks([task]) - container_path = "{}/{}".format(container["namespace"], - container["objectName"]) + container_path = f'{container["namespace"]}/{container["objectName"]}' # update metadata unreal_pipeline.imprint( container_path, diff --git a/openpype/hosts/unreal/plugins/load/load_layout.py b/openpype/hosts/unreal/plugins/load/load_layout.py index 49611c6c05..0632c3c0b5 100644 --- a/openpype/hosts/unreal/plugins/load/load_layout.py +++ b/openpype/hosts/unreal/plugins/load/load_layout.py @@ -20,6 +20,7 @@ from openpype.pipeline import ( AVALON_CONTAINER_ID, legacy_io, ) +from openpype.api import get_asset from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api import pipeline as unreal_pipeline @@ -87,7 +88,8 @@ class LayoutLoader(plugin.Loader): return None - def _get_data(self, asset_name): + @staticmethod + def _get_data(asset_name): asset_doc = legacy_io.find_one({ "type": "asset", "name": asset_name @@ -95,8 +97,9 @@ class LayoutLoader(plugin.Loader): return asset_doc.get("data") + @staticmethod def _set_sequence_hierarchy( - self, seq_i, seq_j, max_frame_i, min_frame_j, max_frame_j, map_paths + seq_i, seq_j, max_frame_i, min_frame_j, max_frame_j, map_paths ): # Get existing sequencer tracks or create them if they don't exist tracks = seq_i.get_master_tracks() @@ -165,8 +168,9 @@ class LayoutLoader(plugin.Loader): hid_section.set_row_index(index) hid_section.set_level_names(maps) + @staticmethod def _process_family( - self, assets, class_name, transform, sequence, inst_name=None + assets, class_name, transform, sequence, inst_name=None ): ar = unreal.AssetRegistryHelpers.get_asset_registry() @@ -264,7 +268,7 @@ class LayoutLoader(plugin.Loader): task.options.anim_sequence_import_data.set_editor_property( 'use_default_sample_rate', False) task.options.anim_sequence_import_data.set_editor_property( - 'custom_sample_rate', 25.0) # TODO: get from database + 'custom_sample_rate', get_asset()["data"].get("fps")) task.options.anim_sequence_import_data.set_editor_property( 'import_custom_attribute', True) task.options.anim_sequence_import_data.set_editor_property( @@ -313,11 +317,8 @@ class LayoutLoader(plugin.Loader): for binding in bindings: tracks = binding.get_tracks() track = None - if not tracks: - track = binding.add_track( - unreal.MovieSceneSkeletalAnimationTrack) - else: - track = tracks[0] + track = tracks[0] if tracks else binding.add_track( + unreal.MovieSceneSkeletalAnimationTrack) sections = track.get_sections() section = None @@ -337,11 +338,11 @@ class LayoutLoader(plugin.Loader): curr_anim.get_path_name()).parent ).replace('\\', '/') - filter = unreal.ARFilter( + _filter = unreal.ARFilter( class_names=["AssetContainer"], package_paths=[anim_path], recursive_paths=False) - containers = ar.get_assets(filter) + containers = ar.get_assets(_filter) if len(containers) > 0: return @@ -352,6 +353,7 @@ class LayoutLoader(plugin.Loader): sec_params = section.get_editor_property('params') sec_params.set_editor_property('animation', animation) + @staticmethod def _generate_sequence(self, h, h_dir): tools = unreal.AssetToolsHelpers().get_asset_tools() @@ -585,10 +587,7 @@ class LayoutLoader(plugin.Loader): hierarchy_dir_list.append(hierarchy_dir) asset = context.get('asset').get('name') suffix = "_CON" - if asset: - asset_name = "{}_{}".format(asset, name) - else: - asset_name = "{}".format(name) + asset_name = f"{asset}_{name}" if asset else asset_name = name tools = unreal.AssetToolsHelpers().get_asset_tools() asset_dir, container_name = tools.create_unique_asset_name( @@ -802,7 +801,7 @@ class LayoutLoader(plugin.Loader): lc for lc in layout_containers if asset in lc.get('loaded_assets')] - if len(layouts) == 0: + if not layouts: EditorAssetLibrary.delete_directory(str(Path(asset).parent)) # Remove the Level Sequence from the parent. @@ -812,17 +811,17 @@ class LayoutLoader(plugin.Loader): namespace = container.get('namespace').replace(f"{root}/", "") ms_asset = namespace.split('/')[0] ar = unreal.AssetRegistryHelpers.get_asset_registry() - filter = unreal.ARFilter( + _filter = unreal.ARFilter( class_names=["LevelSequence"], package_paths=[f"{root}/{ms_asset}"], recursive_paths=False) - sequences = ar.get_assets(filter) + sequences = ar.get_assets(_filter) master_sequence = sequences[0].get_asset() - filter = unreal.ARFilter( + _filter = unreal.ARFilter( class_names=["World"], package_paths=[f"{root}/{ms_asset}"], recursive_paths=False) - levels = ar.get_assets(filter) + levels = ar.get_assets(_filter) master_level = levels[0].get_editor_property('object_path') sequences = [master_sequence] From 0c2d0bdd75961d8a685c810c6cbbf6d36591669d Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Thu, 26 May 2022 14:45:17 +0200 Subject: [PATCH 56/69] :bug: fix wrong assignment --- openpype/hosts/unreal/plugins/load/load_layout.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/unreal/plugins/load/load_layout.py b/openpype/hosts/unreal/plugins/load/load_layout.py index 0632c3c0b5..c65cd25ac8 100644 --- a/openpype/hosts/unreal/plugins/load/load_layout.py +++ b/openpype/hosts/unreal/plugins/load/load_layout.py @@ -587,7 +587,7 @@ class LayoutLoader(plugin.Loader): hierarchy_dir_list.append(hierarchy_dir) asset = context.get('asset').get('name') suffix = "_CON" - asset_name = f"{asset}_{name}" if asset else asset_name = name + asset_name = f"{asset}_{name}" if asset else name tools = unreal.AssetToolsHelpers().get_asset_tools() asset_dir, container_name = tools.create_unique_asset_name( From d3179847d266be44a96ab08e9b9b7fdffe5b3173 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Thu, 26 May 2022 14:59:08 +0200 Subject: [PATCH 57/69] General: editorial otio_range in collection was one frame longer --- openpype/lib/editorial.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/lib/editorial.py b/openpype/lib/editorial.py index 2c877b9d0d..7b2d22f738 100644 --- a/openpype/lib/editorial.py +++ b/openpype/lib/editorial.py @@ -168,7 +168,7 @@ def make_sequence_collection(path, otio_range, metadata): first, last = otio_range_to_frame_range(otio_range) collection = clique.Collection( head=head, tail=tail, padding=metadata["padding"]) - collection.indexes.update([i for i in range(first, (last + 1))]) + collection.indexes.update([i for i in range(first, last)]) return dir_path, collection From a2289429a850061484300e81eaed99413a87ef38 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Thu, 26 May 2022 15:57:52 +0200 Subject: [PATCH 58/69] :sparkles: added collector for FBX camera export --- .../plugins/publish/collect_fbx_camera.py | 20 +++++++++++++++++++ .../defaults/project_settings/maya.json | 3 +++ .../schemas/schema_maya_publish.json | 14 +++++++++++++ 3 files changed, 37 insertions(+) create mode 100644 openpype/hosts/maya/plugins/publish/collect_fbx_camera.py diff --git a/openpype/hosts/maya/plugins/publish/collect_fbx_camera.py b/openpype/hosts/maya/plugins/publish/collect_fbx_camera.py new file mode 100644 index 0000000000..bfa5bccbb9 --- /dev/null +++ b/openpype/hosts/maya/plugins/publish/collect_fbx_camera.py @@ -0,0 +1,20 @@ +# -*- coding: utf-8 -*- +from maya import cmds # noqa +import pyblish.api + + +class CollectFbxCamera(pyblish.api.InstancePlugin): + """Collect Camera for FBX export.""" + + order = pyblish.api.CollectorOrder + 0.2 + label = "Collect Camera for FBX export" + families = ["camera"] + + def process(self, instance): + if not instance.data.get("families"): + instance.data["families"] = [] + + if "fbx" not in instance.data["families"]: + instance.data["families"].append("fbx") + + instance.data["cameras"] = True diff --git a/openpype/settings/defaults/project_settings/maya.json b/openpype/settings/defaults/project_settings/maya.json index 4cdfe1ca5d..e03bdcecc3 100644 --- a/openpype/settings/defaults/project_settings/maya.json +++ b/openpype/settings/defaults/project_settings/maya.json @@ -165,6 +165,9 @@ "CollectMayaRender": { "sync_workfile_version": false }, + "CollectFbxCamera": { + "enabled": false + }, "ValidateInstanceInContext": { "enabled": true, "optional": true, diff --git a/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json b/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json index 2e5bc64e1c..9877b5ff0d 100644 --- a/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json +++ b/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json @@ -21,6 +21,20 @@ } ] }, + { + "type": "dict", + "collapsible": true, + "key": "CollectFbxCamera", + "label": "Collect Camera for FBX export", + "checkbox_key": "enabled", + "children": [ + { + "type": "boolean", + "key": "enabled", + "label": "Enabled" + } + ] + }, { "type": "splitter" }, From 24c289a0d5088c708d9e6754dd8ebbc033e0e491 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Thu, 26 May 2022 17:18:00 +0200 Subject: [PATCH 59/69] nuke: use framerange used as list but it is bool --- openpype/hosts/nuke/api/lib.py | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/openpype/hosts/nuke/api/lib.py b/openpype/hosts/nuke/api/lib.py index ba8aa7a8db..f40425eefc 100644 --- a/openpype/hosts/nuke/api/lib.py +++ b/openpype/hosts/nuke/api/lib.py @@ -373,7 +373,7 @@ def add_write_node_legacy(name, **kwarg): Returns: node (obj): nuke write node """ - frame_range = kwarg.get("use_range_limit", None) + use_range_limit = kwarg.get("use_range_limit", None) w = nuke.createNode( "Write", @@ -391,10 +391,10 @@ def add_write_node_legacy(name, **kwarg): log.debug(e) continue - if frame_range: + if use_range_limit: w["use_limit"].setValue(True) - w["first"].setValue(frame_range[0]) - w["last"].setValue(frame_range[1]) + w["first"].setValue(kwarg["frame_range"][0]) + w["last"].setValue(kwarg["frame_range"][1]) return w @@ -409,7 +409,7 @@ def add_write_node(name, file_path, knobs, **kwarg): Returns: node (obj): nuke write node """ - frame_range = kwarg.get("use_range_limit", None) + use_range_limit = kwarg.get("use_range_limit", None) w = nuke.createNode( "Write", @@ -420,10 +420,10 @@ def add_write_node(name, file_path, knobs, **kwarg): # finally add knob overrides set_node_knobs_from_settings(w, knobs, **kwarg) - if frame_range: + if use_range_limit: w["use_limit"].setValue(True) - w["first"].setValue(frame_range[0]) - w["last"].setValue(frame_range[1]) + w["first"].setValue(kwarg["frame_range"][0]) + w["last"].setValue(kwarg["frame_range"][1]) return w From 693efa272fefee7c09aaa93eb78ffa07b3c198f2 Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Thu, 26 May 2022 16:23:50 +0100 Subject: [PATCH 60/69] Camera creates master level if layout is missing --- .../hosts/unreal/plugins/load/load_camera.py | 44 ++++++++++++------- 1 file changed, 29 insertions(+), 15 deletions(-) diff --git a/openpype/hosts/unreal/plugins/load/load_camera.py b/openpype/hosts/unreal/plugins/load/load_camera.py index b33e45b6e9..c6061bc5c1 100644 --- a/openpype/hosts/unreal/plugins/load/load_camera.py +++ b/openpype/hosts/unreal/plugins/load/load_camera.py @@ -5,6 +5,7 @@ from pathlib import Path import unreal from unreal import EditorAssetLibrary from unreal import EditorLevelLibrary +from unreal import EditorLevelUtils from openpype.pipeline import ( AVALON_CONTAINER_ID, @@ -84,10 +85,10 @@ class CameraLoader(plugin.Loader): hierarchy = context.get('asset').get('data').get('parents') root = "/Game/OpenPype" hierarchy_dir = root - hierarchy_list = [] + hierarchy_dir_list = [] for h in hierarchy: hierarchy_dir = f"{hierarchy_dir}/{h}" - hierarchy_list.append(hierarchy_dir) + hierarchy_dir_list.append(hierarchy_dir) asset = context.get('asset').get('name') suffix = "_CON" if asset: @@ -121,27 +122,40 @@ class CameraLoader(plugin.Loader): asset_dir, container_name = tools.create_unique_asset_name( f"{hierarchy_dir}/{asset}/{name}_{unique_number:02d}", suffix="") + asset_path = Path(asset_dir) + asset_path_parent = str(asset_path.parent.as_posix()) + container_name += suffix - current_level = EditorLevelLibrary.get_editor_world().get_full_name() + EditorAssetLibrary.make_directory(asset_dir) + + # Create map for the shot, and create hierarchy of map. If the maps + # already exist, we will use them. + h_dir = hierarchy_dir_list[0] + h_asset = hierarchy[0] + master_level = f"{h_dir}/{h_asset}_map.{h_asset}_map" + if not EditorAssetLibrary.does_asset_exist(master_level): + EditorLevelLibrary.new_level(f"{h_dir}/{h_asset}_map") + + level = f"{asset_path_parent}/{asset}_map.{asset}_map" + if not EditorAssetLibrary.does_asset_exist(level): + EditorLevelLibrary.new_level(f"{asset_path_parent}/{asset}_map") + + EditorLevelLibrary.load_level(master_level) + EditorLevelUtils.add_level_to_world( + EditorLevelLibrary.get_editor_world(), + level, + unreal.LevelStreamingDynamic + ) EditorLevelLibrary.save_all_dirty_levels() - - ar = unreal.AssetRegistryHelpers.get_asset_registry() - filter = unreal.ARFilter( - class_names=["World"], - package_paths=[f"{hierarchy_dir}/{asset}/"], - recursive_paths=True) - maps = ar.get_assets(filter) - - # There should be only one map in the list - EditorLevelLibrary.load_level(maps[0].get_full_name()) + EditorLevelLibrary.load_level(level) # Get all the sequences in the hierarchy. It will create them, if # they don't exist. sequences = [] frame_ranges = [] i = 0 - for h in hierarchy_list: + for h in hierarchy_dir_list: root_content = EditorAssetLibrary.list_assets( h, recursive=False, include_folder=False) @@ -256,7 +270,7 @@ class CameraLoader(plugin.Loader): "{}/{}".format(asset_dir, container_name), data) EditorLevelLibrary.save_all_dirty_levels() - EditorLevelLibrary.load_level(current_level) + EditorLevelLibrary.load_level(master_level) asset_content = EditorAssetLibrary.list_assets( asset_dir, recursive=True, include_folder=True From a4c32639d7bcd1aae3735f763fadd7a334968df9 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Thu, 26 May 2022 17:51:25 +0200 Subject: [PATCH 61/69] nuke: adding frame range to plugin --- openpype/hosts/nuke/plugins/create/create_write_prerender.py | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/openpype/hosts/nuke/plugins/create/create_write_prerender.py b/openpype/hosts/nuke/plugins/create/create_write_prerender.py index 32ee1fd86f..fec97167fb 100644 --- a/openpype/hosts/nuke/plugins/create/create_write_prerender.py +++ b/openpype/hosts/nuke/plugins/create/create_write_prerender.py @@ -27,6 +27,10 @@ class CreateWritePrerender(plugin.AbstractWriteRender): # add fpath_template write_data["fpath_template"] = self.fpath_template write_data["use_range_limit"] = self.use_range_limit + write_data["frame_range"] = ( + nuke.root()["first_frame"].value(), + nuke.root()["last_frame"].value() + ) if not self.is_legacy(): return create_write_node( From b8cade1009bf4863b12c467fa0cbdef7b8d864e4 Mon Sep 17 00:00:00 2001 From: Petr Kalis Date: Thu, 26 May 2022 18:43:00 +0200 Subject: [PATCH 62/69] Fix - Harmony message length Harmony 21.1 doesn't have QDataStream anymore. This means we aren't able to write bytes into QByteArray so we had modify how content lenght is sent do the server. Content lenght is sent as string of 8 char convertible into integer (instead of 0x00000001[4 bytes] > "000000001"[8 bytes]) --- openpype/hosts/harmony/api/TB_sceneOpened.js | 21 ++++++++++++++++---- openpype/hosts/harmony/api/server.py | 12 +++++++---- 2 files changed, 25 insertions(+), 8 deletions(-) diff --git a/openpype/hosts/harmony/api/TB_sceneOpened.js b/openpype/hosts/harmony/api/TB_sceneOpened.js index 610b0a73bb..e7cd555332 100644 --- a/openpype/hosts/harmony/api/TB_sceneOpened.js +++ b/openpype/hosts/harmony/api/TB_sceneOpened.js @@ -35,7 +35,11 @@ function Client() { self.pack = function(num) { var ascii=''; for (var i = 3; i >= 0; i--) { - ascii += String.fromCharCode((num >> (8 * i)) & 255); + var hex = ((num >> (8 * i)) & 255).toString(16); + if (hex.length < 2){ + ascii += "0"; + } + ascii += hex; } return ascii; }; @@ -279,12 +283,21 @@ function Client() { }; self._send = function(message) { - var codec_name = new QByteArray().append("ISO-8859-1"); + /** Harmony 21.1 doesn't have QDataStream anymore. + + This means we aren't able to write bytes into QByteArray so we had + modify how content lenght is sent do the server. + Content lenght is sent as string of 8 char convertible into integer + (instead of 0x00000001[4 bytes] > "000000001"[8 bytes]) */ + var codec_name = new QByteArray().append("UTF-8"); + var codec = QTextCodec.codecForName(codec_name); var msg = codec.fromUnicode(message); var l = msg.size(); - var coded = new QByteArray().append('AH').append(self.pack(l)).append(msg); - self.socket.write(new QByteArray(coded)); + var header = new QByteArray().append('AH').append(self.pack(l)); + var coded = msg.prepend(header); + + self.socket.write(coded); self.logDebug('Sent.'); }; diff --git a/openpype/hosts/harmony/api/server.py b/openpype/hosts/harmony/api/server.py index 88cfe54521..0de359ec61 100644 --- a/openpype/hosts/harmony/api/server.py +++ b/openpype/hosts/harmony/api/server.py @@ -88,21 +88,25 @@ class Server(threading.Thread): """ current_time = time.time() while True: - + self.log.info("wait ttt") # Receive the data in small chunks and retransmit it request = None - header = self.connection.recv(6) + header = self.connection.recv(10) if len(header) == 0: # null data received, socket is closing. self.log.info(f"[{self.timestamp()}] Connection closing.") break + if header[0:2] != b"AH": self.log.error("INVALID HEADER") - length = struct.unpack(">I", header[2:])[0] + content_length_str = header[2:].decode() + + length = int(content_length_str, 16) data = self.connection.recv(length) while (len(data) < length): # we didn't received everything in first try, lets wait for # all data. + self.log.info("loop") time.sleep(0.1) if self.connection is None: self.log.error(f"[{self.timestamp()}] " @@ -113,7 +117,7 @@ class Server(threading.Thread): break data += self.connection.recv(length - len(data)) - + self.log.debug("data:: {} {}".format(data, type(data))) self.received += data.decode("utf-8") pretty = self._pretty(self.received) self.log.debug( From bc3a8bbe2ff52903e0d9ab7f029c51407cd70ec3 Mon Sep 17 00:00:00 2001 From: OpenPype Date: Thu, 26 May 2022 18:37:41 +0000 Subject: [PATCH 63/69] [Automated] Bump version --- CHANGELOG.md | 37 +++++++++++++++++++------------------ openpype/version.py | 2 +- pyproject.toml | 2 +- 3 files changed, 21 insertions(+), 20 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 3dd410391a..8437540a49 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,6 @@ # Changelog -## [3.10.0-nightly.5](https://github.com/pypeclub/OpenPype/tree/HEAD) +## [3.10.0-nightly.6](https://github.com/pypeclub/OpenPype/tree/HEAD) [Full Changelog](https://github.com/pypeclub/OpenPype/compare/3.9.8...HEAD) @@ -10,14 +10,17 @@ - General: Creator plugins from addons can be registered [\#3179](https://github.com/pypeclub/OpenPype/pull/3179) - Ftrack: Single image reviewable [\#3157](https://github.com/pypeclub/OpenPype/pull/3157) - Nuke: Expose write attributes to settings [\#3123](https://github.com/pypeclub/OpenPype/pull/3123) -- Hiero: Initial frame publish support [\#3106](https://github.com/pypeclub/OpenPype/pull/3106) **🚀 Enhancements** +- Maya: FBX camera export [\#3253](https://github.com/pypeclub/OpenPype/pull/3253) +- General: updating common vendor `scriptmenu` to 1.5.2 [\#3246](https://github.com/pypeclub/OpenPype/pull/3246) - Project Manager: Allow to paste Tasks into multiple assets at the same time [\#3226](https://github.com/pypeclub/OpenPype/pull/3226) - Project manager: Sped up project load [\#3216](https://github.com/pypeclub/OpenPype/pull/3216) - Loader UI: Speed issues of loader with sync server [\#3199](https://github.com/pypeclub/OpenPype/pull/3199) +- Looks: add basic support for Renderman [\#3190](https://github.com/pypeclub/OpenPype/pull/3190) - Maya: added clean\_import option to Import loader [\#3181](https://github.com/pypeclub/OpenPype/pull/3181) +- Add the scripts menu definition to nuke [\#3168](https://github.com/pypeclub/OpenPype/pull/3168) - Maya: add maya 2023 to default applications [\#3167](https://github.com/pypeclub/OpenPype/pull/3167) - Compressed bgeo publishing in SAP and Houdini loader [\#3153](https://github.com/pypeclub/OpenPype/pull/3153) - General: Add 'dataclasses' to required python modules [\#3149](https://github.com/pypeclub/OpenPype/pull/3149) @@ -28,24 +31,26 @@ - General: Simplified OP modules/addons import [\#3137](https://github.com/pypeclub/OpenPype/pull/3137) - Terminal: Tweak coloring of TrayModuleManager logging enabled states [\#3133](https://github.com/pypeclub/OpenPype/pull/3133) - General: Cleanup some Loader docstrings [\#3131](https://github.com/pypeclub/OpenPype/pull/3131) -- Nuke: render instance with subset name filtered overrides [\#3117](https://github.com/pypeclub/OpenPype/pull/3117) - Unreal: Layout and Camera update and remove functions reimplemented and improvements [\#3116](https://github.com/pypeclub/OpenPype/pull/3116) -- Settings: Remove environment groups from settings [\#3115](https://github.com/pypeclub/OpenPype/pull/3115) -- TVPaint: Match renderlayer key with other hosts [\#3110](https://github.com/pypeclub/OpenPype/pull/3110) -- Tray publisher: Simple families from settings [\#3105](https://github.com/pypeclub/OpenPype/pull/3105) **🐛 Bug fixes** +- nuke: use framerange issue [\#3254](https://github.com/pypeclub/OpenPype/pull/3254) +- Ftrack: Chunk sizes for queries has minimal condition [\#3244](https://github.com/pypeclub/OpenPype/pull/3244) +- Maya: renderman displays needs to be filtered [\#3242](https://github.com/pypeclub/OpenPype/pull/3242) - Ftrack: Validate that the user exists on ftrack [\#3237](https://github.com/pypeclub/OpenPype/pull/3237) +- Maya: Fix support for multiple resolutions [\#3236](https://github.com/pypeclub/OpenPype/pull/3236) - TVPaint: Look for more groups than 12 [\#3228](https://github.com/pypeclub/OpenPype/pull/3228) -- Project Manager: Fix persistent editors on project change [\#3218](https://github.com/pypeclub/OpenPype/pull/3218) +- Hiero: debugging frame range and other 3.10 [\#3222](https://github.com/pypeclub/OpenPype/pull/3222) - Deadline: instance data overwrite fix [\#3214](https://github.com/pypeclub/OpenPype/pull/3214) - Ftrack: Push hierarchical attributes action works [\#3210](https://github.com/pypeclub/OpenPype/pull/3210) - Standalone Publisher: Always create new representation for thumbnail [\#3203](https://github.com/pypeclub/OpenPype/pull/3203) - Photoshop: skip collector when automatic testing [\#3202](https://github.com/pypeclub/OpenPype/pull/3202) - Nuke: render/workfile version sync doesn't work on farm [\#3185](https://github.com/pypeclub/OpenPype/pull/3185) - Ftrack: Review image only if there are no mp4 reviews [\#3183](https://github.com/pypeclub/OpenPype/pull/3183) +- Ftrack: Locations deepcopy issue [\#3177](https://github.com/pypeclub/OpenPype/pull/3177) - General: Avoid creating multiple thumbnails [\#3176](https://github.com/pypeclub/OpenPype/pull/3176) +- General: Avoid creating multiple thumbnails [\#3174](https://github.com/pypeclub/OpenPype/pull/3174) - General/Hiero: better clip duration calculation [\#3169](https://github.com/pypeclub/OpenPype/pull/3169) - General: Oiio conversion for ffmpeg checks for invalid characters [\#3166](https://github.com/pypeclub/OpenPype/pull/3166) - Fix for attaching render to subset [\#3164](https://github.com/pypeclub/OpenPype/pull/3164) @@ -55,19 +60,19 @@ - General: New Session schema [\#3141](https://github.com/pypeclub/OpenPype/pull/3141) - General: Missing version on headless mode crash properly [\#3136](https://github.com/pypeclub/OpenPype/pull/3136) - TVPaint: Composite layers in reversed order [\#3135](https://github.com/pypeclub/OpenPype/pull/3135) -- Nuke: fixing default settings for workfile builder loaders [\#3120](https://github.com/pypeclub/OpenPype/pull/3120) - Nuke: fix anatomy imageio regex default [\#3119](https://github.com/pypeclub/OpenPype/pull/3119) **🔀 Refactored code** -- Avalon repo removed from Jobs workflow [\#3193](https://github.com/pypeclub/OpenPype/pull/3193) - General: Remove remaining imports from avalon [\#3130](https://github.com/pypeclub/OpenPype/pull/3130) **Merged pull requests:** +- Harmony: message length in 21.1 [\#3257](https://github.com/pypeclub/OpenPype/pull/3257) +- Harmony: 21.1 fix [\#3249](https://github.com/pypeclub/OpenPype/pull/3249) +- Webpublish: remove publish highlight when creating subset name [\#3234](https://github.com/pypeclub/OpenPype/pull/3234) - Maya: added jpg to filter for Image Plane Loader [\#3223](https://github.com/pypeclub/OpenPype/pull/3223) - Webpublisher: replace space by underscore in subset names [\#3160](https://github.com/pypeclub/OpenPype/pull/3160) -- StandalonePublisher: removed Extract Background plugins [\#3093](https://github.com/pypeclub/OpenPype/pull/3093) ## [3.9.8](https://github.com/pypeclub/OpenPype/tree/3.9.8) (2022-05-19) @@ -84,11 +89,13 @@ - Standalone Publisher: Always create new representation for thumbnail [\#3204](https://github.com/pypeclub/OpenPype/pull/3204) - Nuke: render/workfile version sync doesn't work on farm [\#3184](https://github.com/pypeclub/OpenPype/pull/3184) - Ftrack: Review image only if there are no mp4 reviews [\#3182](https://github.com/pypeclub/OpenPype/pull/3182) -- Ftrack: Locations deepcopy issue [\#3177](https://github.com/pypeclub/OpenPype/pull/3177) - Ftrack: Locations deepcopy issue [\#3175](https://github.com/pypeclub/OpenPype/pull/3175) -- General: Avoid creating multiple thumbnails [\#3174](https://github.com/pypeclub/OpenPype/pull/3174) - General: TemplateResult can be copied [\#3170](https://github.com/pypeclub/OpenPype/pull/3170) +**🔀 Refactored code** + +- Avalon repo removed from Jobs workflow [\#3193](https://github.com/pypeclub/OpenPype/pull/3193) + **Merged pull requests:** - hiero: otio p3 compatibility issue - metadata on effect use update [\#3194](https://github.com/pypeclub/OpenPype/pull/3194) @@ -123,19 +130,13 @@ - Nuke: render instance with subset name filtered overrides \(3.9.x\) [\#3125](https://github.com/pypeclub/OpenPype/pull/3125) -**🚀 Enhancements** - -- TVPaint: Match renderlayer key with other hosts [\#3109](https://github.com/pypeclub/OpenPype/pull/3109) - **🐛 Bug fixes** - TVPaint: Composite layers in reversed order [\#3134](https://github.com/pypeclub/OpenPype/pull/3134) -- General: Python 3 compatibility in queries [\#3111](https://github.com/pypeclub/OpenPype/pull/3111) **Merged pull requests:** - Ftrack: AssetVersion status on publish [\#3114](https://github.com/pypeclub/OpenPype/pull/3114) -- renderman support for 3.9.x [\#3107](https://github.com/pypeclub/OpenPype/pull/3107) ## [3.9.5](https://github.com/pypeclub/OpenPype/tree/3.9.5) (2022-04-25) diff --git a/openpype/version.py b/openpype/version.py index eee776fd2c..984e4ba426 100644 --- a/openpype/version.py +++ b/openpype/version.py @@ -1,3 +1,3 @@ # -*- coding: utf-8 -*- """Package declaring Pype version.""" -__version__ = "3.10.0-nightly.5" +__version__ = "3.10.0-nightly.6" diff --git a/pyproject.toml b/pyproject.toml index 50cdefe1bb..1caa2a838a 100644 --- a/pyproject.toml +++ b/pyproject.toml @@ -1,6 +1,6 @@ [tool.poetry] name = "OpenPype" -version = "3.10.0-nightly.5" # OpenPype +version = "3.10.0-nightly.6" # OpenPype description = "Open VFX and Animation pipeline with support." authors = ["OpenPype Team "] license = "MIT License" From 728079233484fdc277a00e4dbffe4cc8d6fe2529 Mon Sep 17 00:00:00 2001 From: OpenPype Date: Thu, 26 May 2022 18:58:41 +0000 Subject: [PATCH 64/69] [Automated] Release --- CHANGELOG.md | 13 +++++-------- openpype/version.py | 2 +- pyproject.toml | 2 +- 3 files changed, 7 insertions(+), 10 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 8437540a49..15659f8aa4 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,8 +1,8 @@ # Changelog -## [3.10.0-nightly.6](https://github.com/pypeclub/OpenPype/tree/HEAD) +## [3.10.0](https://github.com/pypeclub/OpenPype/tree/3.10.0) (2022-05-26) -[Full Changelog](https://github.com/pypeclub/OpenPype/compare/3.9.8...HEAD) +[Full Changelog](https://github.com/pypeclub/OpenPype/compare/3.9.8...3.10.0) **🆕 New features** @@ -42,6 +42,7 @@ - Maya: Fix support for multiple resolutions [\#3236](https://github.com/pypeclub/OpenPype/pull/3236) - TVPaint: Look for more groups than 12 [\#3228](https://github.com/pypeclub/OpenPype/pull/3228) - Hiero: debugging frame range and other 3.10 [\#3222](https://github.com/pypeclub/OpenPype/pull/3222) +- Project Manager: Fix persistent editors on project change [\#3218](https://github.com/pypeclub/OpenPype/pull/3218) - Deadline: instance data overwrite fix [\#3214](https://github.com/pypeclub/OpenPype/pull/3214) - Ftrack: Push hierarchical attributes action works [\#3210](https://github.com/pypeclub/OpenPype/pull/3210) - Standalone Publisher: Always create new representation for thumbnail [\#3203](https://github.com/pypeclub/OpenPype/pull/3203) @@ -50,7 +51,6 @@ - Ftrack: Review image only if there are no mp4 reviews [\#3183](https://github.com/pypeclub/OpenPype/pull/3183) - Ftrack: Locations deepcopy issue [\#3177](https://github.com/pypeclub/OpenPype/pull/3177) - General: Avoid creating multiple thumbnails [\#3176](https://github.com/pypeclub/OpenPype/pull/3176) -- General: Avoid creating multiple thumbnails [\#3174](https://github.com/pypeclub/OpenPype/pull/3174) - General/Hiero: better clip duration calculation [\#3169](https://github.com/pypeclub/OpenPype/pull/3169) - General: Oiio conversion for ffmpeg checks for invalid characters [\#3166](https://github.com/pypeclub/OpenPype/pull/3166) - Fix for attaching render to subset [\#3164](https://github.com/pypeclub/OpenPype/pull/3164) @@ -64,13 +64,13 @@ **🔀 Refactored code** +- Avalon repo removed from Jobs workflow [\#3193](https://github.com/pypeclub/OpenPype/pull/3193) - General: Remove remaining imports from avalon [\#3130](https://github.com/pypeclub/OpenPype/pull/3130) **Merged pull requests:** - Harmony: message length in 21.1 [\#3257](https://github.com/pypeclub/OpenPype/pull/3257) - Harmony: 21.1 fix [\#3249](https://github.com/pypeclub/OpenPype/pull/3249) -- Webpublish: remove publish highlight when creating subset name [\#3234](https://github.com/pypeclub/OpenPype/pull/3234) - Maya: added jpg to filter for Image Plane Loader [\#3223](https://github.com/pypeclub/OpenPype/pull/3223) - Webpublisher: replace space by underscore in subset names [\#3160](https://github.com/pypeclub/OpenPype/pull/3160) @@ -90,12 +90,9 @@ - Nuke: render/workfile version sync doesn't work on farm [\#3184](https://github.com/pypeclub/OpenPype/pull/3184) - Ftrack: Review image only if there are no mp4 reviews [\#3182](https://github.com/pypeclub/OpenPype/pull/3182) - Ftrack: Locations deepcopy issue [\#3175](https://github.com/pypeclub/OpenPype/pull/3175) +- General: Avoid creating multiple thumbnails [\#3174](https://github.com/pypeclub/OpenPype/pull/3174) - General: TemplateResult can be copied [\#3170](https://github.com/pypeclub/OpenPype/pull/3170) -**🔀 Refactored code** - -- Avalon repo removed from Jobs workflow [\#3193](https://github.com/pypeclub/OpenPype/pull/3193) - **Merged pull requests:** - hiero: otio p3 compatibility issue - metadata on effect use update [\#3194](https://github.com/pypeclub/OpenPype/pull/3194) diff --git a/openpype/version.py b/openpype/version.py index 984e4ba426..31be1f2f02 100644 --- a/openpype/version.py +++ b/openpype/version.py @@ -1,3 +1,3 @@ # -*- coding: utf-8 -*- """Package declaring Pype version.""" -__version__ = "3.10.0-nightly.6" +__version__ = "3.10.0" diff --git a/pyproject.toml b/pyproject.toml index 1caa2a838a..444af49273 100644 --- a/pyproject.toml +++ b/pyproject.toml @@ -1,6 +1,6 @@ [tool.poetry] name = "OpenPype" -version = "3.10.0-nightly.6" # OpenPype +version = "3.10.0" # OpenPype description = "Open VFX and Animation pipeline with support." authors = ["OpenPype Team "] license = "MIT License" From c8a8831f8d7b8afb5f78257fcbeae2dc47e33c52 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Fri, 27 May 2022 10:33:46 +0200 Subject: [PATCH 65/69] :bug: fix getting attribute for multilayer pxr --- openpype/hosts/maya/plugins/publish/collect_look.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_look.py b/openpype/hosts/maya/plugins/publish/collect_look.py index d295492f9a..7d258b01fa 100644 --- a/openpype/hosts/maya/plugins/publish/collect_look.py +++ b/openpype/hosts/maya/plugins/publish/collect_look.py @@ -571,7 +571,7 @@ class CollectLook(pyblish.api.InstancePlugin): self.log.debug(" - got {}".format(cmds.nodeType(node))) - attribute = FILE_NODES.get(cmds.nodeType(node)) + attribute = get_attributes(FILE_NODES, cmds.nodeType(node)) source = cmds.getAttr("{}.{}".format( node, attribute From e1deb29da8615c050358da6254c6e9e10d9f0c13 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ond=C5=99ej=20Samohel?= Date: Fri, 27 May 2022 11:06:08 +0200 Subject: [PATCH 66/69] :bug: fix multiple attributes per node --- .../maya/plugins/publish/collect_look.py | 115 +++++++++--------- 1 file changed, 59 insertions(+), 56 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_look.py b/openpype/hosts/maya/plugins/publish/collect_look.py index 7d258b01fa..93c02ce0fb 100644 --- a/openpype/hosts/maya/plugins/publish/collect_look.py +++ b/openpype/hosts/maya/plugins/publish/collect_look.py @@ -28,7 +28,7 @@ SHAPE_ATTRS = set(SHAPE_ATTRS) def get_pxr_multitexture_file_attrs(node): attrs = [] for i in range(9): - if cmds.attributeQuery("filename{}".format(i), node): + if cmds.attributeQuery("filename{}".format(i), node=node, ex=True): file = cmds.getAttr("{}.filename{}".format(node, i)) if file: attrs.append("filename{}".format(i)) @@ -50,10 +50,10 @@ FILE_NODES = { } -def get_attributes(dictionary, attr): - # type: (dict, str) -> list +def get_attributes(dictionary, attr, node=None): + # type: (dict, str, str) -> list if callable(dictionary[attr]): - val = dictionary[attr]() + val = dictionary[attr](node) else: val = dictionary.get(attr, []) @@ -205,7 +205,8 @@ def get_file_node_paths(node): return [texture_pattern] try: - file_attributes = get_attributes(FILE_NODES, cmds.nodeType(node)) + file_attributes = get_attributes( + FILE_NODES, cmds.nodeType(node), node) except AttributeError: file_attributes = "fileTextureName" @@ -434,7 +435,8 @@ class CollectLook(pyblish.api.InstancePlugin): # Collect textures if any file nodes are found instance.data["resources"] = [] for n in files: - instance.data["resources"].append(self.collect_resource(n)) + for res in self.collect_resources(n): + instance.data["resources"].append(res) self.log.info("Collected resources: {}".format(instance.data["resources"])) @@ -554,7 +556,7 @@ class CollectLook(pyblish.api.InstancePlugin): return attributes - def collect_resource(self, node): + def collect_resources(self, node): """Collect the link to the file(s) used (resource) Args: node (str): name of the node @@ -571,60 +573,61 @@ class CollectLook(pyblish.api.InstancePlugin): self.log.debug(" - got {}".format(cmds.nodeType(node))) - attribute = get_attributes(FILE_NODES, cmds.nodeType(node)) - source = cmds.getAttr("{}.{}".format( - node, - attribute - )) - computed_attribute = "{}.{}".format(node, attribute) - if attribute == "fileTextureName": - computed_attribute = node + ".computedFileTextureNamePattern" + attributes = get_attributes(FILE_NODES, cmds.nodeType(node), node) + for attribute in attributes: + source = cmds.getAttr("{}.{}".format( + node, + attribute + )) + computed_attribute = "{}.{}".format(node, attribute) + if attribute == "fileTextureName": + computed_attribute = node + ".computedFileTextureNamePattern" - self.log.info(" - file source: {}".format(source)) - color_space_attr = "{}.colorSpace".format(node) - try: - color_space = cmds.getAttr(color_space_attr) - except ValueError: - # node doesn't have colorspace attribute - color_space = "Raw" - # Compare with the computed file path, e.g. the one with the - # pattern in it, to generate some logging information about this - # difference - # computed_attribute = "{}.computedFileTextureNamePattern".format(node) - computed_source = cmds.getAttr(computed_attribute) - if source != computed_source: - self.log.debug("Detected computed file pattern difference " - "from original pattern: {0} " - "({1} -> {2})".format(node, - source, - computed_source)) + self.log.info(" - file source: {}".format(source)) + color_space_attr = "{}.colorSpace".format(node) + try: + color_space = cmds.getAttr(color_space_attr) + except ValueError: + # node doesn't have colorspace attribute + color_space = "Raw" + # Compare with the computed file path, e.g. the one with the + # pattern in it, to generate some logging information about this + # difference + # computed_attribute = "{}.computedFileTextureNamePattern".format(node) + computed_source = cmds.getAttr(computed_attribute) + if source != computed_source: + self.log.debug("Detected computed file pattern difference " + "from original pattern: {0} " + "({1} -> {2})".format(node, + source, + computed_source)) - # We replace backslashes with forward slashes because V-Ray - # can't handle the UDIM files with the backslashes in the - # paths as the computed patterns - source = source.replace("\\", "/") + # We replace backslashes with forward slashes because V-Ray + # can't handle the UDIM files with the backslashes in the + # paths as the computed patterns + source = source.replace("\\", "/") - files = get_file_node_files(node) - if len(files) == 0: - self.log.error("No valid files found from node `%s`" % node) + files = get_file_node_files(node) + if len(files) == 0: + self.log.error("No valid files found from node `%s`" % node) - self.log.info("collection of resource done:") - self.log.info(" - node: {}".format(node)) - self.log.info(" - attribute: {}".format(attribute)) - self.log.info(" - source: {}".format(source)) - self.log.info(" - file: {}".format(files)) - self.log.info(" - color space: {}".format(color_space)) + self.log.info("collection of resource done:") + self.log.info(" - node: {}".format(node)) + self.log.info(" - attribute: {}".format(attribute)) + self.log.info(" - source: {}".format(source)) + self.log.info(" - file: {}".format(files)) + self.log.info(" - color space: {}".format(color_space)) - # Define the resource - return { - "node": node, - # here we are passing not only attribute, but with node again - # this should be simplified and changed extractor. - "attribute": "{}.{}".format(node, attribute), - "source": source, # required for resources - "files": files, - "color_space": color_space - } # required for resources + # Define the resource + yield { + "node": node, + # here we are passing not only attribute, but with node again + # this should be simplified and changed extractor. + "attribute": "{}.{}".format(node, attribute), + "source": source, # required for resources + "files": files, + "color_space": color_space + } # required for resources class CollectModelRenderSets(CollectLook): From a24896962062e4db576ccb33ce2dbafec77ac789 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Fri, 27 May 2022 16:14:17 +0200 Subject: [PATCH 67/69] Nuke: bake reformat was failing on string type --- openpype/hosts/nuke/api/plugin.py | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) diff --git a/openpype/hosts/nuke/api/plugin.py b/openpype/hosts/nuke/api/plugin.py index 2bad6f2c78..b8b56ef2b8 100644 --- a/openpype/hosts/nuke/api/plugin.py +++ b/openpype/hosts/nuke/api/plugin.py @@ -18,7 +18,8 @@ from .lib import ( maintained_selection, set_avalon_knob_data, add_publish_knob, - get_nuke_imageio_settings + get_nuke_imageio_settings, + set_node_knobs_from_settings ) @@ -497,16 +498,7 @@ class ExporterReviewMov(ExporterReview): add_tags.append("reformated") rf_node = nuke.createNode("Reformat") - for kn_conf in reformat_node_config: - _type = kn_conf["type"] - k_name = str(kn_conf["name"]) - k_value = kn_conf["value"] - - # to remove unicode as nuke doesn't like it - if _type == "string": - k_value = str(kn_conf["value"]) - - rf_node[k_name].setValue(k_value) + set_node_knobs_from_settings(rf_node, reformat_node_config) # connect rf_node.setInput(0, self.previous_node) From c3c9cca5c2d1c3b29d5b4beaddbe2c855a32b3b8 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Fri, 27 May 2022 17:00:04 +0200 Subject: [PATCH 68/69] :recycle: :dog: fix hound --- openpype/hosts/maya/plugins/publish/collect_look.py | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/collect_look.py b/openpype/hosts/maya/plugins/publish/collect_look.py index 93c02ce0fb..323bede761 100644 --- a/openpype/hosts/maya/plugins/publish/collect_look.py +++ b/openpype/hosts/maya/plugins/publish/collect_look.py @@ -590,10 +590,9 @@ class CollectLook(pyblish.api.InstancePlugin): except ValueError: # node doesn't have colorspace attribute color_space = "Raw" - # Compare with the computed file path, e.g. the one with the - # pattern in it, to generate some logging information about this - # difference - # computed_attribute = "{}.computedFileTextureNamePattern".format(node) + # Compare with the computed file path, e.g. the one with + # the pattern in it, to generate some logging information + # about this difference computed_source = cmds.getAttr(computed_attribute) if source != computed_source: self.log.debug("Detected computed file pattern difference " From f27176bed1ac255128fdbe3d4f9c1d6100942508 Mon Sep 17 00:00:00 2001 From: OpenPype Date: Sat, 28 May 2022 03:44:32 +0000 Subject: [PATCH 69/69] [Automated] Bump version --- CHANGELOG.md | 23 +++++++++++++++++------ openpype/version.py | 2 +- pyproject.toml | 2 +- 3 files changed, 19 insertions(+), 8 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 15659f8aa4..4a5e1f1067 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,8 +1,24 @@ # Changelog +## [3.10.1-nightly.1](https://github.com/pypeclub/OpenPype/tree/HEAD) + +[Full Changelog](https://github.com/pypeclub/OpenPype/compare/3.10.0...HEAD) + +**🚀 Enhancements** + +- TVPaint: Init file for TVPaint worker also handle guideline images [\#3250](https://github.com/pypeclub/OpenPype/pull/3250) +- Support for Unreal 5 [\#3122](https://github.com/pypeclub/OpenPype/pull/3122) + +**🐛 Bug fixes** + +- Unreal: Fix Camera Loading if Layout is missing [\#3255](https://github.com/pypeclub/OpenPype/pull/3255) +- Unreal: Fixed Animation loading in UE5 [\#3240](https://github.com/pypeclub/OpenPype/pull/3240) +- Unreal: Fixed Render creation in UE5 [\#3239](https://github.com/pypeclub/OpenPype/pull/3239) +- Unreal: Fixed Camera loading in UE5 [\#3238](https://github.com/pypeclub/OpenPype/pull/3238) + ## [3.10.0](https://github.com/pypeclub/OpenPype/tree/3.10.0) (2022-05-26) -[Full Changelog](https://github.com/pypeclub/OpenPype/compare/3.9.8...3.10.0) +[Full Changelog](https://github.com/pypeclub/OpenPype/compare/CI/3.10.0-nightly.6...3.10.0) **🆕 New features** @@ -31,7 +47,6 @@ - General: Simplified OP modules/addons import [\#3137](https://github.com/pypeclub/OpenPype/pull/3137) - Terminal: Tweak coloring of TrayModuleManager logging enabled states [\#3133](https://github.com/pypeclub/OpenPype/pull/3133) - General: Cleanup some Loader docstrings [\#3131](https://github.com/pypeclub/OpenPype/pull/3131) -- Unreal: Layout and Camera update and remove functions reimplemented and improvements [\#3116](https://github.com/pypeclub/OpenPype/pull/3116) **🐛 Bug fixes** @@ -131,10 +146,6 @@ - TVPaint: Composite layers in reversed order [\#3134](https://github.com/pypeclub/OpenPype/pull/3134) -**Merged pull requests:** - -- Ftrack: AssetVersion status on publish [\#3114](https://github.com/pypeclub/OpenPype/pull/3114) - ## [3.9.5](https://github.com/pypeclub/OpenPype/tree/3.9.5) (2022-04-25) [Full Changelog](https://github.com/pypeclub/OpenPype/compare/CI/3.10.0-nightly.2...3.9.5) diff --git a/openpype/version.py b/openpype/version.py index 31be1f2f02..12f25cdcea 100644 --- a/openpype/version.py +++ b/openpype/version.py @@ -1,3 +1,3 @@ # -*- coding: utf-8 -*- """Package declaring Pype version.""" -__version__ = "3.10.0" +__version__ = "3.10.1-nightly.1" diff --git a/pyproject.toml b/pyproject.toml index 444af49273..47d678b5e8 100644 --- a/pyproject.toml +++ b/pyproject.toml @@ -1,6 +1,6 @@ [tool.poetry] name = "OpenPype" -version = "3.10.0" # OpenPype +version = "3.10.1-nightly.1" # OpenPype description = "Open VFX and Animation pipeline with support." authors = ["OpenPype Team "] license = "MIT License"