diff --git a/client/ayon_core/hosts/blender/api/render_lib.py b/client/ayon_core/hosts/blender/api/render_lib.py index 35aa1f12c9..91913f7913 100644 --- a/client/ayon_core/hosts/blender/api/render_lib.py +++ b/client/ayon_core/hosts/blender/api/render_lib.py @@ -47,6 +47,22 @@ def get_multilayer(settings): ["multilayer_exr"]) +def get_renderer(settings): + """Get renderer from blender settings.""" + + return (settings["blender"] + ["RenderSettings"] + ["renderer"]) + + +def get_compositing(settings): + """Get compositing from blender settings.""" + + return (settings["blender"] + ["RenderSettings"] + ["compositing"]) + + def get_render_product(output_path, name, aov_sep): """ Generate the path to the render product. Blender interprets the `#` @@ -91,66 +107,120 @@ def set_render_format(ext, multilayer): image_settings.file_format = "TIFF" -def set_render_passes(settings): - aov_list = (settings["blender"] - ["RenderSettings"] - ["aov_list"]) - - custom_passes = (settings["blender"] - ["RenderSettings"] - ["custom_passes"]) +def set_render_passes(settings, renderer): + aov_list = set(settings["blender"]["RenderSettings"]["aov_list"]) + custom_passes = settings["blender"]["RenderSettings"]["custom_passes"] + # Common passes for both renderers vl = bpy.context.view_layer + # Data Passes vl.use_pass_combined = "combined" in aov_list vl.use_pass_z = "z" in aov_list vl.use_pass_mist = "mist" in aov_list vl.use_pass_normal = "normal" in aov_list + + # Light Passes vl.use_pass_diffuse_direct = "diffuse_light" in aov_list vl.use_pass_diffuse_color = "diffuse_color" in aov_list vl.use_pass_glossy_direct = "specular_light" in aov_list vl.use_pass_glossy_color = "specular_color" in aov_list - vl.eevee.use_pass_volume_direct = "volume_light" in aov_list vl.use_pass_emit = "emission" in aov_list vl.use_pass_environment = "environment" in aov_list - vl.use_pass_shadow = "shadow" in aov_list vl.use_pass_ambient_occlusion = "ao" in aov_list - cycles = vl.cycles + # Cryptomatte Passes + vl.use_pass_cryptomatte_object = "cryptomatte_object" in aov_list + vl.use_pass_cryptomatte_material = "cryptomatte_material" in aov_list + vl.use_pass_cryptomatte_asset = "cryptomatte_asset" in aov_list - cycles.denoising_store_passes = "denoising" in aov_list - cycles.use_pass_volume_direct = "volume_direct" in aov_list - cycles.use_pass_volume_indirect = "volume_indirect" in aov_list + if renderer == "BLENDER_EEVEE": + # Eevee exclusive passes + eevee = vl.eevee + + # Light Passes + vl.use_pass_shadow = "shadow" in aov_list + eevee.use_pass_volume_direct = "volume_light" in aov_list + + # Effects Passes + eevee.use_pass_bloom = "bloom" in aov_list + eevee.use_pass_transparent = "transparent" in aov_list + + # Cryptomatte Passes + vl.use_pass_cryptomatte_accurate = "cryptomatte_accurate" in aov_list + elif renderer == "CYCLES": + # Cycles exclusive passes + cycles = vl.cycles + + # Data Passes + vl.use_pass_position = "position" in aov_list + vl.use_pass_vector = "vector" in aov_list + vl.use_pass_uv = "uv" in aov_list + cycles.denoising_store_passes = "denoising" in aov_list + vl.use_pass_object_index = "object_index" in aov_list + vl.use_pass_material_index = "material_index" in aov_list + cycles.pass_debug_sample_count = "sample_count" in aov_list + + # Light Passes + vl.use_pass_diffuse_indirect = "diffuse_indirect" in aov_list + vl.use_pass_glossy_indirect = "specular_indirect" in aov_list + vl.use_pass_transmission_direct = "transmission_direct" in aov_list + vl.use_pass_transmission_indirect = "transmission_indirect" in aov_list + vl.use_pass_transmission_color = "transmission_color" in aov_list + cycles.use_pass_volume_direct = "volume_light" in aov_list + cycles.use_pass_volume_indirect = "volume_indirect" in aov_list + cycles.use_pass_shadow_catcher = "shadow" in aov_list aovs_names = [aov.name for aov in vl.aovs] for cp in custom_passes: - cp_name = cp[0] + cp_name = cp["attribute"] if cp_name not in aovs_names: aov = vl.aovs.add() aov.name = cp_name else: aov = vl.aovs[cp_name] - aov.type = cp[1].get("type", "VALUE") + aov.type = cp["value"] - return aov_list, custom_passes + return list(aov_list), custom_passes -def set_node_tree(output_path, name, aov_sep, ext, multilayer): +def _create_aov_slot(name, aov_sep, slots, rpass_name, multi_exr, output_path): + filename = f"{name}{aov_sep}{rpass_name}.####" + slot = slots.new(rpass_name if multi_exr else filename) + filepath = str(output_path / filename.lstrip("/")) + + return slot, filepath + + +def set_node_tree( + output_path, render_product, name, aov_sep, ext, multilayer, compositing +): # Set the scene to use the compositor node tree to render bpy.context.scene.use_nodes = True tree = bpy.context.scene.node_tree - # Get the Render Layers node - rl_node = None + comp_layer_type = "CompositorNodeRLayers" + output_type = "CompositorNodeOutputFile" + compositor_type = "CompositorNodeComposite" + + # Get the Render Layer, Composite and the previous output nodes + render_layer_node = None + composite_node = None + old_output_node = None for node in tree.nodes: - if node.bl_idname == "CompositorNodeRLayers": - rl_node = node + if node.bl_idname == comp_layer_type: + render_layer_node = node + elif node.bl_idname == compositor_type: + composite_node = node + elif node.bl_idname == output_type and "AYON" in node.name: + old_output_node = node + if render_layer_node and composite_node and old_output_node: break # If there's not a Render Layers node, we create it - if not rl_node: - rl_node = tree.nodes.new("CompositorNodeRLayers") + if not render_layer_node: + render_layer_node = tree.nodes.new(comp_layer_type) # Get the enabled output sockets, that are the active passes for the # render. @@ -158,48 +228,81 @@ def set_node_tree(output_path, name, aov_sep, ext, multilayer): exclude_sockets = ["Image", "Alpha", "Noisy Image"] passes = [ socket - for socket in rl_node.outputs + for socket in render_layer_node.outputs if socket.enabled and socket.name not in exclude_sockets ] - # Remove all output nodes - for node in tree.nodes: - if node.bl_idname == "CompositorNodeOutputFile": - tree.nodes.remove(node) - # Create a new output node - output = tree.nodes.new("CompositorNodeOutputFile") + output = tree.nodes.new(output_type) image_settings = bpy.context.scene.render.image_settings output.format.file_format = image_settings.file_format + slots = None + # In case of a multilayer exr, we don't need to use the output node, # because the blender render already outputs a multilayer exr. - if ext == "exr" and multilayer: - output.layer_slots.clear() - return [] + multi_exr = ext == "exr" and multilayer + slots = output.layer_slots if multi_exr else output.file_slots + output.base_path = render_product if multi_exr else str(output_path) - output.file_slots.clear() - output.base_path = str(output_path) + slots.clear() aov_file_products = [] + old_links = { + link.from_socket.name: link for link in tree.links + if link.to_node == old_output_node} + + # Create a new socket for the beauty output + pass_name = "rgba" if multi_exr else "beauty" + slot, _ = _create_aov_slot( + name, aov_sep, slots, pass_name, multi_exr, output_path) + tree.links.new(render_layer_node.outputs["Image"], slot) + + if compositing: + # Create a new socket for the composite output + pass_name = "composite" + comp_socket, filepath = _create_aov_slot( + name, aov_sep, slots, pass_name, multi_exr, output_path) + aov_file_products.append(("Composite", filepath)) + # For each active render pass, we add a new socket to the output node # and link it - for render_pass in passes: - filepath = f"{name}{aov_sep}{render_pass.name}.####" + for rpass in passes: + slot, filepath = _create_aov_slot( + name, aov_sep, slots, rpass.name, multi_exr, output_path) + aov_file_products.append((rpass.name, filepath)) - output.file_slots.new(filepath) + # If the rpass was not connected with the old output node, we connect + # it with the new one. + if not old_links.get(rpass.name): + tree.links.new(rpass, slot) - filename = str(output_path / filepath.lstrip("/")) + for link in list(old_links.values()): + # Check if the socket is still available in the new output node. + socket = output.inputs.get(link.to_socket.name) + # If it is, we connect it with the new output node. + if socket: + tree.links.new(link.from_socket, socket) + # Then, we remove the old link. + tree.links.remove(link) - aov_file_products.append((render_pass.name, filename)) + # If there's a composite node, we connect its input with the new output + if compositing and composite_node: + for link in tree.links: + if link.to_node == composite_node: + tree.links.new(link.from_socket, comp_socket) + break - node_input = output.inputs[-1] + if old_output_node: + output.location = old_output_node.location + tree.nodes.remove(old_output_node) - tree.links.new(render_pass, node_input) + output.name = "AYON File Output" + output.label = "AYON File Output" - return aov_file_products + return [] if multi_exr else aov_file_products def imprint_render_settings(node, data): @@ -228,17 +331,23 @@ def prepare_rendering(asset_group): aov_sep = get_aov_separator(settings) ext = get_image_format(settings) multilayer = get_multilayer(settings) + renderer = get_renderer(settings) + compositing = get_compositing(settings) set_render_format(ext, multilayer) - aov_list, custom_passes = set_render_passes(settings) + bpy.context.scene.render.engine = renderer + aov_list, custom_passes = set_render_passes(settings, renderer) output_path = Path.joinpath(dirpath, render_folder, file_name) render_product = get_render_product(output_path, name, aov_sep) aov_file_product = set_node_tree( - output_path, name, aov_sep, ext, multilayer) + output_path, render_product, name, aov_sep, + ext, multilayer, compositing) - bpy.context.scene.render.filepath = render_product + # Clear the render filepath, so that the output is handled only by the + # output node in the compositor. + bpy.context.scene.render.filepath = "" render_settings = { "render_folder": render_folder, diff --git a/client/ayon_core/hosts/blender/plugins/create/create_render.py b/client/ayon_core/hosts/blender/plugins/create/create_render.py index 82337a47f2..3f07f37d2f 100644 --- a/client/ayon_core/hosts/blender/plugins/create/create_render.py +++ b/client/ayon_core/hosts/blender/plugins/create/create_render.py @@ -1,8 +1,10 @@ """Create render.""" import bpy +from ayon_core.lib import version_up from ayon_core.hosts.blender.api import plugin from ayon_core.hosts.blender.api.render_lib import prepare_rendering +from ayon_core.hosts.blender.api.workio import save_file class CreateRenderlayer(plugin.BaseCreator): @@ -37,6 +39,7 @@ class CreateRenderlayer(plugin.BaseCreator): # settings. Even the validator to check that the file is saved will # detect the file as saved, even if it isn't. The only solution for # now it is to force the file to be saved. - bpy.ops.wm.save_as_mainfile(filepath=bpy.data.filepath) + filepath = version_up(bpy.data.filepath) + save_file(filepath, copy=False) return collection diff --git a/client/ayon_core/hosts/blender/plugins/publish/validate_deadline_publish.py b/client/ayon_core/hosts/blender/plugins/publish/validate_deadline_publish.py index b9310f9da0..b37db44cd4 100644 --- a/client/ayon_core/hosts/blender/plugins/publish/validate_deadline_publish.py +++ b/client/ayon_core/hosts/blender/plugins/publish/validate_deadline_publish.py @@ -28,15 +28,27 @@ class ValidateDeadlinePublish(pyblish.api.InstancePlugin, def process(self, instance): if not self.is_active(instance.data): return + + tree = bpy.context.scene.node_tree + output_type = "CompositorNodeOutputFile" + output_node = None + # Remove all output nodes that inlcude "AYON" in the name. + # There should be only one. + for node in tree.nodes: + if node.bl_idname == output_type and "AYON" in node.name: + output_node = node + break + if not output_node: + raise PublishValidationError( + "No output node found in the compositor tree." + ) filepath = bpy.data.filepath file = os.path.basename(filepath) filename, ext = os.path.splitext(file) - if filename not in bpy.context.scene.render.filepath: + if filename not in output_node.base_path: raise PublishValidationError( - "Render output folder " - "doesn't match the blender scene name! " - "Use Repair action to " - "fix the folder file path." + "Render output folder doesn't match the blender scene name! " + "Use Repair action to fix the folder file path." ) @classmethod diff --git a/client/ayon_core/modules/royalrender/__init__.py b/client/ayon_core/modules/royalrender/__init__.py index cc92e3b50d..121530beda 100644 --- a/client/ayon_core/modules/royalrender/__init__.py +++ b/client/ayon_core/modules/royalrender/__init__.py @@ -1,6 +1,6 @@ -from .royal_render_module import RoyalRenderModule +from .addon import RoyalRenderAddon __all__ = ( - "RoyalRenderModule", + "RoyalRenderAddon", ) diff --git a/client/ayon_core/modules/royalrender/addon.py b/client/ayon_core/modules/royalrender/addon.py new file mode 100644 index 0000000000..e69cf9feec --- /dev/null +++ b/client/ayon_core/modules/royalrender/addon.py @@ -0,0 +1,36 @@ +# -*- coding: utf-8 -*- +"""Module providing support for Royal Render.""" +import os + +from ayon_core.addon import AYONAddon, IPluginPaths + + +class RoyalRenderAddon(AYONAddon, IPluginPaths): + """Class providing basic Royal Render implementation logic.""" + name = "royalrender" + + # _rr_api = None + # @property + # def rr_api(self): + # if not self._rr_api: + # # import royal render modules + # from .api import Api + # self._rr_api = Api(self.settings) + # return self._rr_api + + def initialize(self, studio_settings): + # type: (dict) -> None + self.enabled = self.name in studio_settings + + @staticmethod + def get_plugin_paths(): + # type: () -> dict + """Royal Render plugin paths. + + Returns: + dict: Dictionary of plugin paths for RR. + """ + current_dir = os.path.dirname(os.path.abspath(__file__)) + return { + "publish": [os.path.join(current_dir, "plugins", "publish")] + } diff --git a/client/ayon_core/modules/royalrender/lib.py b/client/ayon_core/modules/royalrender/lib.py index f782cb9984..60c0427d99 100644 --- a/client/ayon_core/modules/royalrender/lib.py +++ b/client/ayon_core/modules/royalrender/lib.py @@ -108,9 +108,7 @@ class BaseCreateRoyalRenderJob(pyblish.api.InstancePlugin, context = instance.context - self._rr_root = self._resolve_rr_path(context, instance.data.get( - "rrPathName")) # noqa - self.log.debug(self._rr_root) + self._rr_root = instance.data.get("rrPathName") if not self._rr_root: raise KnownPublishError( ("Missing RoyalRender root. " @@ -210,35 +208,6 @@ class BaseCreateRoyalRenderJob(pyblish.api.InstancePlugin, """Host specific mapping for RRJob""" raise NotImplementedError - @staticmethod - def _resolve_rr_path(context, rr_path_name): - # type: (pyblish.api.Context, str) -> str - rr_settings = ( - context.data - ["system_settings"] - ["modules"] - ["royalrender"] - ) - try: - default_servers = rr_settings["rr_paths"] - project_servers = ( - context.data - ["project_settings"] - ["royalrender"] - ["rr_paths"] - ) - rr_servers = { - k: default_servers[k] - for k in project_servers - if k in default_servers - } - - except (AttributeError, KeyError): - # Handle situation were we had only one url for royal render. - return context.data["defaultRRPath"][platform.system().lower()] - - return rr_servers[rr_path_name][platform.system().lower()] - def expected_files(self, instance, path, start_frame, end_frame): """Get expected files. diff --git a/client/ayon_core/modules/royalrender/plugins/publish/collect_rr_path_from_instance.py b/client/ayon_core/modules/royalrender/plugins/publish/collect_rr_path_from_instance.py index e978ce5bed..d860df4684 100644 --- a/client/ayon_core/modules/royalrender/plugins/publish/collect_rr_path_from_instance.py +++ b/client/ayon_core/modules/royalrender/plugins/publish/collect_rr_path_from_instance.py @@ -18,30 +18,24 @@ class CollectRRPathFromInstance(pyblish.api.InstancePlugin): def _collect_rr_path_name(instance): # type: (pyblish.api.Instance) -> str """Get Royal Render pat name from render instance.""" - rr_settings = ( - instance.context.data - ["system_settings"] - ["modules"] - ["royalrender"] - ) - if not instance.data.get("rrPaths"): + + # TODO there are no "rrPaths" on instance, if Publisher should expose + # this (eg. artist could select specific server) it must be added + # to publisher + instance_rr_paths = instance.data.get("rrPaths") + if instance_rr_paths is None: return "default" - try: - default_servers = rr_settings["rr_paths"] - project_servers = ( - instance.context.data - ["project_settings"] - ["royalrender"] - ["rr_paths"] - ) - rr_servers = { - k: default_servers[k] - for k in project_servers - if k in default_servers - } - except (AttributeError, KeyError): - # Handle situation were we had only one url for royal render. - return rr_settings["rr_paths"]["default"] + rr_settings = instance.context.data["project_settings"]["royalrender"] + rr_paths = rr_settings["rr_paths"] + selected_paths = rr_settings["selected_rr_paths"] - return list(rr_servers.keys())[int(instance.data.get("rrPaths"))] + rr_servers = { + path_key + for path_key in selected_paths + if path_key in rr_paths + } + for instance_rr_path in instance_rr_paths: + if instance_rr_path in rr_servers: + return instance_rr_path + return "default" diff --git a/client/ayon_core/modules/royalrender/plugins/publish/create_publish_royalrender_job.py b/client/ayon_core/modules/royalrender/plugins/publish/create_publish_royalrender_job.py index 33f5585cef..256c8b7a83 100644 --- a/client/ayon_core/modules/royalrender/plugins/publish/create_publish_royalrender_job.py +++ b/client/ayon_core/modules/royalrender/plugins/publish/create_publish_royalrender_job.py @@ -216,7 +216,7 @@ class CreatePublishRoyalRenderJob(pyblish.api.InstancePlugin, SeqEnd=1, SeqStep=1, SeqFileOffset=0, - Version=self._sanitize_version(os.environ.get("OPENPYPE_VERSION")), + Version=os.environ["AYON_BUNDLE_NAME"], SceneName=abs_metadata_path, # command line arguments CustomAddCmdFlags=" ".join(args), @@ -243,26 +243,3 @@ class CreatePublishRoyalRenderJob(pyblish.api.InstancePlugin, job.WaitForPreIDs += jobs_pre_ids return job - - def _sanitize_version(self, version): - """Returns version in format MAJOR.MINORPATCH - - 3.15.7-nightly.2 >> 3.157 - """ - VERSION_REGEX = re.compile( - r"(?P0|[1-9]\d*)" - r"\.(?P0|[1-9]\d*)" - r"\.(?P0|[1-9]\d*)" - r"(?:-(?P[a-zA-Z\d\-.]*))?" - r"(?:\+(?P[a-zA-Z\d\-.]*))?" - ) - - valid_parts = VERSION_REGEX.findall(version) - if len(valid_parts) != 1: - # Return invalid version with filled 'origin' attribute - return version - - # Unpack found version - major, minor, patch, pre, post = valid_parts[0] - - return "{}.{}{}".format(major, minor, patch) diff --git a/client/ayon_core/modules/royalrender/plugins/publish/submit_jobs_to_royalrender.py b/client/ayon_core/modules/royalrender/plugins/publish/submit_jobs_to_royalrender.py index a76bdfc26c..dcec2ac810 100644 --- a/client/ayon_core/modules/royalrender/plugins/publish/submit_jobs_to_royalrender.py +++ b/client/ayon_core/modules/royalrender/plugins/publish/submit_jobs_to_royalrender.py @@ -25,16 +25,6 @@ class SubmitJobsToRoyalRender(pyblish.api.ContextPlugin): self._submission_parameters = [] def process(self, context): - rr_settings = ( - context.data - ["system_settings"] - ["modules"] - ["royalrender"] - ) - - if rr_settings["enabled"] is not True: - self.log.warning("RoyalRender modules is disabled.") - return # iterate over all instances and try to find RRJobs jobs = [] @@ -51,7 +41,7 @@ class SubmitJobsToRoyalRender(pyblish.api.ContextPlugin): instance_rr_path = instance.data["rrPathName"] if jobs: - self._rr_root = self._resolve_rr_path(context, instance_rr_path) + self._rr_root = instance_rr_path if not self._rr_root: raise KnownPublishError( ("Missing RoyalRender root. " @@ -100,32 +90,3 @@ class SubmitJobsToRoyalRender(pyblish.api.ContextPlugin): def get_submission_parameters(self): return [SubmitterParameter("RequiredMemory", "0")] - - @staticmethod - def _resolve_rr_path(context, rr_path_name): - # type: (pyblish.api.Context, str) -> str - rr_settings = ( - context.data - ["system_settings"] - ["modules"] - ["royalrender"] - ) - try: - default_servers = rr_settings["rr_paths"] - project_servers = ( - context.data - ["project_settings"] - ["royalrender"] - ["rr_paths"] - ) - rr_servers = { - k: default_servers[k] - for k in project_servers - if k in default_servers - } - - except (AttributeError, KeyError): - # Handle situation were we had only one url for royal render. - return context.data["defaultRRPath"][platform.system().lower()] - - return rr_servers[rr_path_name][platform.system().lower()] diff --git a/client/ayon_core/modules/royalrender/royal_render_module.py b/client/ayon_core/modules/royalrender/royal_render_module.py deleted file mode 100644 index 66b09832d8..0000000000 --- a/client/ayon_core/modules/royalrender/royal_render_module.py +++ /dev/null @@ -1,45 +0,0 @@ -# -*- coding: utf-8 -*- -"""Module providing support for Royal Render.""" -import os -import ayon_core.modules -from ayon_core.modules import OpenPypeModule, IPluginPaths - - -class RoyalRenderModule(OpenPypeModule, IPluginPaths): - """Class providing basic Royal Render implementation logic.""" - name = "royalrender" - - @property - def api(self): - if not self._api: - # import royal render modules - from . import api as rr_api - self._api = rr_api.Api(self.settings) - - return self._api - - def __init__(self, manager, settings): - # type: (ayon_core.addon.AddonsManager, dict) -> None - self.rr_paths = {} - self._api = None - self.settings = settings - super(RoyalRenderModule, self).__init__(manager, settings) - - def initialize(self, module_settings): - # type: (dict) -> None - rr_settings = module_settings[self.name] - self.enabled = rr_settings["enabled"] - self.rr_paths = rr_settings.get("rr_paths") - - @staticmethod - def get_plugin_paths(): - # type: () -> dict - """Royal Render plugin paths. - - Returns: - dict: Dictionary of plugin paths for RR. - """ - current_dir = os.path.dirname(os.path.abspath(__file__)) - return { - "publish": [os.path.join(current_dir, "plugins", "publish")] - } diff --git a/client/ayon_core/settings/ayon_settings.py b/client/ayon_core/settings/ayon_settings.py index 013752da4f..503dcc926d 100644 --- a/client/ayon_core/settings/ayon_settings.py +++ b/client/ayon_core/settings/ayon_settings.py @@ -62,34 +62,13 @@ def _convert_general(ayon_settings, output, default_settings): } -def _convert_royalrender_system_settings( - ayon_settings, output, addon_versions, default_settings -): - enabled = addon_versions.get("royalrender") is not None - rr_settings = default_settings["modules"]["royalrender"] - rr_settings["enabled"] = enabled - if enabled: - ayon_royalrender = ayon_settings["royalrender"] - rr_settings["rr_paths"] = { - item["name"]: item["value"] - for item in ayon_royalrender["rr_paths"] - } - output["modules"]["royalrender"] = rr_settings - - def _convert_modules_system( ayon_settings, output, addon_versions, default_settings ): - # TODO add all modules - # TODO add 'enabled' values - for func in ( - _convert_royalrender_system_settings, - ): - func(ayon_settings, output, addon_versions, default_settings) - for key in { "timers_manager", "clockify", + "royalrender", "deadline", }: if addon_versions.get(key): diff --git a/client/ayon_core/settings/defaults/project_settings/blender.json b/client/ayon_core/settings/defaults/project_settings/blender.json index 385e97ef91..48f3ef8ef0 100644 --- a/client/ayon_core/settings/defaults/project_settings/blender.json +++ b/client/ayon_core/settings/defaults/project_settings/blender.json @@ -22,7 +22,8 @@ "aov_separator": "underscore", "image_format": "exr", "multilayer_exr": true, - "aov_list": [], + "renderer": "CYCLES", + "aov_list": ["combined"], "custom_passes": [] }, "workfile_builder": { diff --git a/server_addon/blender/server/settings/render_settings.py b/server_addon/blender/server/settings/render_settings.py index f91ba1627a..f992ea6fcc 100644 --- a/server_addon/blender/server/settings/render_settings.py +++ b/server_addon/blender/server/settings/render_settings.py @@ -23,6 +23,13 @@ def image_format_enum(): ] +def renderers_enum(): + return [ + {"value": "CYCLES", "label": "Cycles"}, + {"value": "BLENDER_EEVEE", "label": "Eevee"}, + ] + + def aov_list_enum(): return [ {"value": "empty", "label": "< none >"}, @@ -30,18 +37,52 @@ def aov_list_enum(): {"value": "z", "label": "Z"}, {"value": "mist", "label": "Mist"}, {"value": "normal", "label": "Normal"}, - {"value": "diffuse_light", "label": "Diffuse Light"}, + {"value": "position", "label": "Position (Cycles Only)"}, + {"value": "vector", "label": "Vector (Cycles Only)"}, + {"value": "uv", "label": "UV (Cycles Only)"}, + {"value": "denoising", "label": "Denoising Data (Cycles Only)"}, + {"value": "object_index", "label": "Object Index (Cycles Only)"}, + {"value": "material_index", "label": "Material Index (Cycles Only)"}, + {"value": "sample_count", "label": "Sample Count (Cycles Only)"}, + {"value": "diffuse_light", "label": "Diffuse Light/Direct"}, + { + "value": "diffuse_indirect", + "label": "Diffuse Indirect (Cycles Only)" + }, {"value": "diffuse_color", "label": "Diffuse Color"}, - {"value": "specular_light", "label": "Specular Light"}, - {"value": "specular_color", "label": "Specular Color"}, - {"value": "volume_light", "label": "Volume Light"}, + {"value": "specular_light", "label": "Specular (Glossy) Light/Direct"}, + { + "value": "specular_indirect", + "label": "Specular (Glossy) Indirect (Cycles Only)" + }, + {"value": "specular_color", "label": "Specular (Glossy) Color"}, + { + "value": "transmission_light", + "label": "Transmission Light/Direct (Cycles Only)" + }, + { + "value": "transmission_indirect", + "label": "Transmission Indirect (Cycles Only)" + }, + { + "value": "transmission_color", + "label": "Transmission Color (Cycles Only)" + }, + {"value": "volume_light", "label": "Volume Light/Direct"}, + {"value": "volume_indirect", "label": "Volume Indirect (Cycles Only)"}, {"value": "emission", "label": "Emission"}, {"value": "environment", "label": "Environment"}, - {"value": "shadow", "label": "Shadow"}, + {"value": "shadow", "label": "Shadow/Shadow Catcher"}, {"value": "ao", "label": "Ambient Occlusion"}, - {"value": "denoising", "label": "Denoising"}, - {"value": "volume_direct", "label": "Direct Volumetric Scattering"}, - {"value": "volume_indirect", "label": "Indirect Volumetric Scattering"} + {"value": "bloom", "label": "Bloom (Eevee Only)"}, + {"value": "transparent", "label": "Transparent (Eevee Only)"}, + {"value": "cryptomatte_object", "label": "Cryptomatte Object"}, + {"value": "cryptomatte_material", "label": "Cryptomatte Material"}, + {"value": "cryptomatte_asset", "label": "Cryptomatte Asset"}, + { + "value": "cryptomatte_accurate", + "label": "Cryptomatte Accurate Mode (Eevee Only)" + }, ] @@ -81,6 +122,14 @@ class RenderSettingsModel(BaseSettingsModel): multilayer_exr: bool = SettingsField( title="Multilayer (EXR)" ) + renderer: str = SettingsField( + "CYCLES", + title="Renderer", + enum_resolver=renderers_enum + ) + compositing: bool = SettingsField( + title="Enable Compositing" + ) aov_list: list[str] = SettingsField( default_factory=list, enum_resolver=aov_list_enum, @@ -102,6 +151,8 @@ DEFAULT_RENDER_SETTINGS = { "aov_separator": "underscore", "image_format": "exr", "multilayer_exr": True, - "aov_list": [], + "renderer": "CYCLES", + "compositing": True, + "aov_list": ["combined"], "custom_passes": [] } diff --git a/server_addon/blender/server/version.py b/server_addon/blender/server/version.py index 1276d0254f..0a8da88258 100644 --- a/server_addon/blender/server/version.py +++ b/server_addon/blender/server/version.py @@ -1 +1 @@ -__version__ = "0.1.5" +__version__ = "0.1.6"