From 6575e304b8a8127e4fa0d0989efcacb3d773be46 Mon Sep 17 00:00:00 2001 From: Toke Stuart Jepsen Date: Thu, 5 Jan 2023 18:20:03 +0000 Subject: [PATCH] Connect Geometry action --- .../plugins/inventory/connect_geometry.py | 139 ++++++++++++++++++ 1 file changed, 139 insertions(+) create mode 100644 openpype/hosts/maya/plugins/inventory/connect_geometry.py diff --git a/openpype/hosts/maya/plugins/inventory/connect_geometry.py b/openpype/hosts/maya/plugins/inventory/connect_geometry.py new file mode 100644 index 0000000000..375ad29ef0 --- /dev/null +++ b/openpype/hosts/maya/plugins/inventory/connect_geometry.py @@ -0,0 +1,139 @@ +from maya import cmds + +from openpype.pipeline import InventoryAction, get_representation_context + + +class ConnectGeometry(InventoryAction): + """Connect geometries within containers. + + Source container will connect to the target containers, by searching for + matching geometry IDs (cbid). + Source containers are of family; "animation" and "pointcache". + The connection with be done with a live world space blendshape. + """ + + label = "Connect Geometry" + icon = "link" + color = "white" + + def process(self, containers): + # Validate selection is more than 1. + message = ( + "Only 1 container selected. 2+ containers needed for this action." + ) + if len(containers) == 1: + self.display_warning(message) + return + + # Categorize containers by family. + containers_by_family = {} + for container in containers: + family = get_representation_context( + container["representation"] + )["subset"]["data"]["family"] + try: + containers_by_family[family].append(container) + except KeyError: + containers_by_family[family] = [container] + + # Validate to only 1 source container. + source_containers = containers_by_family.get("animation", []) + source_containers += containers_by_family.get("pointcache", []) + source_container_namespaces = [ + x["namespace"] for x in source_containers + ] + message = ( + "{} animation containers selected:\n\n{}\n\nOnly select 1 of type " + "\"animation\" or \"pointcache\".".format( + len(source_containers), source_container_namespaces + ) + ) + if len(source_containers) != 1: + self.display_warning(message) + return + + source_container = source_containers[0] + + # Collect matching geometry transforms based cbId attribute. + target_containers = [] + for family, containers in containers_by_family.items(): + if family in ["animation", "pointcache"]: + continue + + target_containers.extend(containers) + + source_data = self.get_container_data(source_container["objectName"]) + matches = [] + node_types = [] + for target_container in target_containers: + target_data = self.get_container_data( + target_container["objectName"] + ) + node_types.extend(target_data["node_types"]) + for id, transform in target_data["ids"].items(): + source_match = source_data["ids"].get(id) + if source_match: + matches.append([source_match, transform]) + + # Message user about what is about to happen. + if not matches: + self.display_warning("No matching geometries found.") + return + + message = "Linking geometries:\n\n" + for match in matches: + message += "{} > {}\n".format(match[0], match[1]) + + choice = self.display_warning(message, show_cancel=True) + if choice is False: + return + + # Setup live worldspace blendshape connection. + for match in matches: + source = match[0] + target = match[1] + blendshape = cmds.blendShape(source, target)[0] + cmds.setAttr(blendshape + ".origin", 0) + cmds.setAttr(blendshape + "." + target.split(":")[-1], 1) + + # Update Xgen if in any of the containers. + if "xgmPalette" in node_types: + cmds.xgmPreview() + + def get_container_data(self, container): + data = {"node_types": [], "ids": {}} + ref_node = cmds.sets(container, query=True, nodesOnly=True)[0] + for node in cmds.referenceQuery(ref_node, nodes=True): + node_type = cmds.nodeType(node) + data["node_types"].append(node_type) + if node_type == "mesh": + transform = cmds.listRelatives(node, parent=True)[0] + id = cmds.getAttr(transform + ".cbId") + data["ids"][id] = transform + + return data + + def display_warning(self, message, show_cancel=False): + """Show feedback to user. + + Returns: + bool + """ + + from Qt import QtWidgets + + accept = QtWidgets.QMessageBox.Ok + if show_cancel: + buttons = accept | QtWidgets.QMessageBox.Cancel + else: + buttons = accept + + state = QtWidgets.QMessageBox.warning( + None, + "", + message, + buttons=buttons, + defaultButton=accept + ) + + return state == accept