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Removed apply_settings override to fix plugin settings actually being applied
This makes it so again that it's up to the studio admin to enable or disable the plug-in per project instead of whether the modeler's workfile just happened to have the current renderer set to arnold or not. Note that the plug-in is currently disabled by default in project settings.
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1 changed files with 0 additions and 6 deletions
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@ -39,12 +39,6 @@ class ValidateMeshArnoldAttributes(pyblish.api.InstancePlugin,
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# cache (will be `dict` when cached)
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arnold_mesh_defaults = None
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@classmethod
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def apply_settings(cls, project_settings, system_settings):
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# todo: this should not be done this way
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attr = "defaultRenderGlobals.currentRenderer"
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cls.active = cmds.getAttr(attr).lower() == "arnold"
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@classmethod
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def get_default_attributes(cls):
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