Let Blender load scene settings from Ftrack

This commit is contained in:
Simone Barbieri 2021-04-13 10:12:00 +01:00
parent 39a158f8e2
commit 6d68cfa579

View file

@ -51,18 +51,38 @@ def set_start_end_frames():
"name": asset_name
})
# Default frame start/end
frameStart = 0
frameEnd = 100
scene = bpy.context.scene
# Check if frameStart/frameEnd are set
if asset_doc["data"]["frameStart"]:
frameStart = asset_doc["data"]["frameStart"]
if asset_doc["data"]["frameEnd"]:
frameEnd = asset_doc["data"]["frameEnd"]
# Default scene settings
frameStart = scene.frame_start
frameEnd = scene.frame_end
fps = scene.render.fps
resolution_x = scene.render.resolution_x
resolution_y = scene.render.resolution_y
# Check if settings are set
data = asset_doc.get("data")
if not data:
return
if data.get("frameStart"):
frameStart = data.get("frameStart")
if data.get("frameEnd"):
frameEnd = data.get("frameEnd")
if data.get("fps"):
fps = data.get("fps")
if data.get("resolutionWidth"):
resolution_x = data.get("resolutionWidth")
if data.get("resolutionHeight"):
resolution_y = data.get("resolutionHeight")
scene.frame_start = frameStart
scene.frame_end = frameEnd
scene.render.fps = fps
scene.render.resolution_x = resolution_x
scene.render.resolution_y = resolution_y
bpy.context.scene.frame_start = frameStart
bpy.context.scene.frame_end = frameEnd
def on_new(arg1, arg2):
set_start_end_frames()