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fixing the issue of duplciated contents during switching assets
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parent
8c890641ad
commit
70bab9fdb8
4 changed files with 13 additions and 4 deletions
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@ -73,7 +73,10 @@ class FbxLoader(load.LoaderPlugin):
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rt.FBXImporterSetParam("Preserveinstances", True)
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rt.ImportFile(
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path, rt.name("noPrompt"), using=rt.FBXIMP)
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current_fbx_objects = rt.GetCurrentSelection()
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current_fbx_objects = [sel for sel in rt.GetCurrentSelection()
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if sel != rt.Container
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and sel.name == node_name]
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update_custom_attribute_data(node, current_fbx_objects)
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for fbx_object in current_fbx_objects:
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fbx_object.name = f"{namespace}:{fbx_object.name}"
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@ -56,7 +56,9 @@ class FbxModelLoader(load.LoaderPlugin):
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node_list = get_previous_loaded_object(node)
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rt.Select(node_list)
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prev_fbx_objects = rt.GetCurrentSelection()
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prev_fbx_objects = [sel for sel in rt.GetCurrentSelection()
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if sel != rt.Container
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and sel.name == node_name]
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transform_data = object_transform_set(prev_fbx_objects)
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for prev_fbx_obj in prev_fbx_objects:
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if rt.isValidNode(prev_fbx_obj):
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@ -55,7 +55,9 @@ class ObjLoader(load.LoaderPlugin):
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namespace, _ = get_namespace(node_name)
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node_list = get_previous_loaded_object(node)
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rt.Select(node_list)
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previous_objects = rt.GetCurrentSelection()
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previous_objects = [sel for sel in rt.GetCurrentSelection()
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if sel != rt.Container
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and sel.name == node_name]
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transform_data = object_transform_set(previous_objects)
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for prev_obj in previous_objects:
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if rt.isValidNode(prev_obj):
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@ -71,7 +71,9 @@ class ModelUSDLoader(load.LoaderPlugin):
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namespace, name = get_namespace(node_name)
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node_list = get_previous_loaded_object(node)
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rt.Select(node_list)
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prev_objects = rt.GetCurrentSelection()
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prev_objects = [sel for sel in rt.GetCurrentSelection()
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if sel != rt.Container
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and sel.name == node_name]
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transform_data = object_transform_set(prev_objects)
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for n in prev_objects:
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rt.Delete(n)
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