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Documentation
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@ -308,6 +308,8 @@ Select its root and Go **OpenPype → Create...** and select **Point Cache**.
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After that, publishing will create corresponding **abc** files.
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When creating the instance, a objectset child `proxy` will be created. Meshes in the `proxy` objectset will be the viewport representation where loading supports proxies. Proxy representations are stored as `resources` of the subset.
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Example setup:
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@ -315,6 +317,7 @@ Example setup:
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:::note Publish on farm
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If your studio has Deadline configured, artists could choose to offload potentially long running export of pointache and publish it to the farm.
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Only thing that is necessary is to toggle `Farm` property in created pointcache instance to True.
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:::
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### Loading Point Caches
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16
website/docs/artist_hosts_maya_arnold.md
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16
website/docs/artist_hosts_maya_arnold.md
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---
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id: artist_hosts_maya_arnold
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title: Arnold for Maya
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sidebar_label: Arnold
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---
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## Arnold Scene Source (.ass)
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Arnold Scene Source can be published as a single file or a sequence of files, determined by the frame range.
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When creating the instance, two objectsets are created; `content` and `proxy`. Meshes in the `proxy` objectset will be the viewport representation when loading as `standin`. Proxy representations are stored as `resources` of the subset.
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## Standin
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Arnold Scene Source `ass` and Alembic `abc` are supported to load as standins.
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If a subset has a proxy representation, this will be used as display in the viewport. At render time the standin path will be replaced using the recommended string replacement workflow;
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https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_for_maya_operators_am_Updating_procedural_file_paths_with_string_replace_html
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@ -44,6 +44,7 @@ module.exports = {
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"artist_hosts_maya_multiverse",
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"artist_hosts_maya_yeti",
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"artist_hosts_maya_xgen",
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"artist_hosts_maya_arnold",
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"artist_hosts_maya_vray",
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"artist_hosts_maya_redshift",
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],
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