From 02014e20cfec96ba2f188c2d21c2522dca2ebf0a Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Thu, 12 Mar 2020 11:22:53 +0100 Subject: [PATCH] fix(global): maya is collecting fps as string --- .../global/publish/collect_instance_anatomy_data.py | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/pype/plugins/global/publish/collect_instance_anatomy_data.py b/pype/plugins/global/publish/collect_instance_anatomy_data.py index 4afcac118c..06a25b7c8a 100644 --- a/pype/plugins/global/publish/collect_instance_anatomy_data.py +++ b/pype/plugins/global/publish/collect_instance_anatomy_data.py @@ -110,11 +110,13 @@ class CollectInstanceAnatomyData(pyblish.api.InstancePlugin): pixel_aspect = instance.data.get("pixelAspect") if pixel_aspect: - anatomy_data["pixel_aspect"] = float("{:0.2f}".format(pixel_aspect)) + anatomy_data["pixel_aspect"] = float("{:0.2f}".format( + float(pixel_aspect))) fps = instance.data.get("fps") - if resolution_height: - anatomy_data["fps"] = float("{:0.2f}".format(fps)) + if fps: + anatomy_data["fps"] = float("{:0.2f}".format( + float(fps))) instance.data["projectEntity"] = project_entity instance.data["assetEntity"] = asset_entity