ftrackRun.py renamed to ftrack_run.py

This commit is contained in:
Jakub Trllo 2018-12-06 11:54:52 +01:00
parent 0d61f2d59f
commit 796388b330

209
pype/ftrack/ftrack_run.py Normal file
View file

@ -0,0 +1,209 @@
import sys
import os
import argparse
import subprocess
import threading
import time
from app import style
from app.vendor.Qt import QtCore, QtGui, QtWidgets
from pype.ftrack import credentials, login_dialog as login_dialog
from FtrackServer import FtrackServer
from pype import api as pype
# load data from templates
pype.load_data_from_templates()
log = pype.Logger.getLogger(__name__, "ftrack")
# Validation if alredy logged into Ftrack
class FtrackRunner:
def __init__(self, main_parent=None, parent=None):
self.parent = parent
self.loginWidget = login_dialog.Login_Dialog_ui(self)
self.actionThread = None
self.actionServer = FtrackServer('action')
self.eventThread = None
self.eventServer = FtrackServer('event')
self.boolLogged = False
self.boolActionServer = False
self.boolEventServer = False
def showLoginWidget(self):
self.loginWidget.show()
def validate(self):
validation = False
cred = credentials._get_credentials()
try:
if 'username' in cred and 'apiKey' in cred:
validation = credentials._check_credentials(
cred['username'],
cred['apiKey']
)
if validation is False:
self.showLoginWidget()
else:
self.showLoginWidget()
except Exception as e:
log.error("We are unable to connect to Ftrack: {0}".format(e))
validation = credentials._check_credentials()
if validation is True:
log.info("Connected to Ftrack successfully")
self.loginChange()
else:
log.warning("Please sign in to Ftrack")
self.boolLogged = False
self.setMenuVisibility()
return validation
# Necessary - login_dialog works with this method after logging in
def loginChange(self):
self.boolLogged = True
self.setMenuVisibility()
self.runActionServer()
def logout(self):
credentials._clear_credentials()
self.stopActionServer()
self.stopEventServer()
log.info("Logged out of Ftrack")
self.boolLogged = False
self.setMenuVisibility()
# Actions part
def runActionServer(self):
if self.actionThread is None:
self.actionThread = threading.Thread(target=self.setActionServer)
self.actionThread.daemon = True
self.actionThread.start()
log.info("Ftrack action server launched")
self.boolActionServer = True
self.setMenuVisibility()
def setActionServer(self):
self.actionServer.run_server()
def resetActionServer(self):
self.stopActionServer()
self.runActionServer()
def stopActionServer(self):
try:
self.actionServer.stop_session()
if self.actionThread is not None:
self.actionThread.join()
self.actionThread = None
log.info("Ftrack action server stopped")
self.boolActionServer = False
self.setMenuVisibility()
except Exception as e:
log.error("During Killing action server: {0}".format(e))
# Events part
def runEventServer(self):
if self.eventThread is None:
self.eventThread = threading.Thread(target=self.setEventServer)
self.eventThread.daemon = True
self.eventThread.start()
log.info("Ftrack event server launched")
self.boolEventServer = True
self.setMenuVisibility()
def setEventServer(self):
self.eventServer.run_server()
def resetEventServer(self):
self.stopEventServer()
self.runEventServer()
def stopEventServer(self):
try:
self.eventServer.stop_session()
if self.eventThread is not None:
self.eventThread.join()
self.eventThread = None
log.info("Ftrack event server stopped")
self.boolEventServer = False
self.setMenuVisibility()
except Exception as e:
log.error("During Killing Event server: {0}".format(e))
# Definition of Tray menu
def trayMenu(self, parent):
# Menu for Tray App
self.menu = QtWidgets.QMenu('Ftrack', parent)
self.menu.setProperty('submenu', 'on')
self.menu.setStyleSheet(style.load_stylesheet())
# Actions - server
self.smActionS = self.menu.addMenu("Action server")
self.aRunActionS = QtWidgets.QAction("Run action server", self.smActionS)
self.aRunActionS.triggered.connect(self.runActionServer)
self.aResetActionS = QtWidgets.QAction("Reset action server", self.smActionS)
self.aResetActionS.triggered.connect(self.resetActionServer)
self.aStopActionS = QtWidgets.QAction("Stop action server", self.smActionS)
self.aStopActionS.triggered.connect(self.stopActionServer)
self.smActionS.addAction(self.aRunActionS)
self.smActionS.addAction(self.aResetActionS)
self.smActionS.addAction(self.aStopActionS)
# Actions - server
self.smEventS = self.menu.addMenu("Event server")
self.aRunEventS = QtWidgets.QAction("Run event server", self.smEventS)
self.aRunEventS.triggered.connect(self.runEventServer)
self.aResetEventS = QtWidgets.QAction("Reset event server", self.smEventS)
self.aResetEventS.triggered.connect(self.resetEventServer)
self.aStopEventS = QtWidgets.QAction("Stop event server", self.smEventS)
self.aStopEventS.triggered.connect(self.stopEventServer)
self.smEventS.addAction(self.aRunEventS)
self.smEventS.addAction(self.aResetEventS)
self.smEventS.addAction(self.aStopEventS)
# Actions - basic
self.aLogin = QtWidgets.QAction("Login", self.menu)
self.aLogin.triggered.connect(self.validate)
self.aLogout = QtWidgets.QAction("Logout", self.menu)
self.aLogout.triggered.connect(self.logout)
self.menu.addAction(self.aLogin)
self.menu.addAction(self.aLogout)
self.boolLogged = False
self.setMenuVisibility()
return self.menu
# Definition of visibility of each menu actions
def setMenuVisibility(self):
self.smActionS.menuAction().setVisible(self.boolLogged)
self.smEventS.menuAction().setVisible(self.boolLogged)
self.aLogin.setVisible(not self.boolLogged)
self.aLogout.setVisible(self.boolLogged)
if self.boolLogged is False:
return
self.aRunActionS.setVisible(not self.boolActionServer)
self.aResetActionS.setVisible(self.boolActionServer)
self.aStopActionS.setVisible(self.boolActionServer)
self.aRunEventS.setVisible(not self.boolEventServer)
self.aResetEventS.setVisible(self.boolEventServer)
self.aStopEventS.setVisible(self.boolEventServer)