add documentation for validator

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Ondrej Samohel 2021-05-12 18:38:22 +02:00 committed by Ondrej Samohel
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4 changed files with 55 additions and 3 deletions

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@ -219,8 +219,7 @@ class ValidateRenderSettings(pyblish.api.InstancePlugin):
instance.context.data["project_settings"]["maya"]["publish"]["ValidateRenderSettings"].get( # noqa: E501
"{}_render_attributes".format(renderer))
)
from pprint import pprint
pprint(validation_settings)
# go through definitions and test if such node.attribute exists.
# if so, compare its value from the one required.
for attr, value in OrderedDict(validation_settings).items():

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@ -0,0 +1,52 @@
---
id: admin_hosts_maya
title: Maya
sidebar_label: Maya
---
## Maya
### Publish Plugins
#### Render Settings Validator (`ValidateRenderSettings`)
Render Settings Validator is here to make sure artists will submit renders
we correct settings. Some of these settings are needed by OpenPype but some
can be defined by TD using [OpenPype Settings UI](admin_settings).
OpenPype enforced settings include:
- animation must be enabled in output
- render prefix must start with `maya/<scene>` to make sure renders are in
correct directory
- there must be `<renderlayer>` or its equivalent in different renderers in
file prefix
- if multiple cameras are to be rendered, `<camera>` token must be in file prefix
For **Vray**:
- AOV separator must be set to `_` (underscore)
For **Redshift**:
- all AOVs must follow `<BeautyPath>/<BeautyFile>_<RenderPass>` image file prefix
- AOV image format must be same as the one set in Output settings
For **Renderman**:
- both image and directory prefixes must comply to `<layer>_<aov>.<f4>.<ext>` and `<ws>/renders/maya/<scene>/<layer>` respectively
For **Arnold**:
- there shouldn't be `<renderpass>` token when merge AOVs option is turned on
Additional check can be added via Settings - **Project Settings > Maya > Publish plugin > ValidateRenderSettings**.
You can add as many options as you want for every supported renderer. In first field put node type and attribute
and in the second required value.
![Settings example](assets/maya-admin_render_settings_validator.png)
In this example we've put `aiOptions.AA_samples` in first one and `6` to second to enforce
Arnolds Camera (AA) samples to 6.
Note that `aiOptions` is not the name of node but rather its type. For renderers there is usually
just one instance of this node type but if that is not so, validator will go through all its
instances and check the value there. Node type for **VRay** settings is `VRaySettingsNode`, for **Renderman**
it is `rmanGlobals`, for **Redshift** it is `RedshiftOptions`.

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@ -82,7 +82,8 @@ module.exports = {
type: "category",
label: "Integrations",
items: [
"admin_hosts_blender"
"admin_hosts_blender",
"admin_hosts_maya"
],
},
{