Merge branch 'develop' into bugfix/houdini_refactor_get_output_parameter
|
|
@ -1,6 +1,6 @@
|
|||
# AfterEffects Integration
|
||||
|
||||
Requirements: This extension requires use of Javascript engine, which is
|
||||
Requirements: This extension requires use of Javascript engine, which is
|
||||
available since CC 16.0.
|
||||
Please check your File>Project Settings>Expressions>Expressions Engine
|
||||
|
||||
|
|
@ -13,26 +13,28 @@ The After Effects integration requires two components to work; `extension` and `
|
|||
To install the extension download [Extension Manager Command Line tool (ExManCmd)](https://github.com/Adobe-CEP/Getting-Started-guides/tree/master/Package%20Distribute%20Install#option-2---exmancmd).
|
||||
|
||||
```
|
||||
ExManCmd /install {path to avalon-core}\avalon\photoshop\extension.zxp
|
||||
ExManCmd /install {path to addon}/api/extension.zxp
|
||||
```
|
||||
OR
|
||||
download [Anastasiy’s Extension Manager](https://install.anastasiy.com/)
|
||||
|
||||
`{path to addon}` will be most likely in your AppData (on Windows, in your user data folder in Linux and MacOS.)
|
||||
|
||||
### Server
|
||||
|
||||
The easiest way to get the server and After Effects launch is with:
|
||||
|
||||
```
|
||||
python -c ^"import avalon.photoshop;avalon.aftereffects.launch(""c:\Program Files\Adobe\Adobe After Effects 2020\Support Files\AfterFX.exe"")^"
|
||||
python -c ^"import openpype.hosts.photoshop;openpype.hosts..aftereffects.launch(""c:\Program Files\Adobe\Adobe After Effects 2020\Support Files\AfterFX.exe"")^"
|
||||
```
|
||||
|
||||
`avalon.aftereffects.launch` launches the application and server, and also closes the server when After Effects exists.
|
||||
|
||||
## Usage
|
||||
|
||||
The After Effects extension can be found under `Window > Extensions > OpenPype`. Once launched you should be presented with a panel like this:
|
||||
The After Effects extension can be found under `Window > Extensions > AYON`. Once launched you should be presented with a panel like this:
|
||||
|
||||

|
||||

|
||||
|
||||
|
||||
## Developing
|
||||
|
|
@ -43,8 +45,8 @@ When developing the extension you can load it [unsigned](https://github.com/Adob
|
|||
When signing the extension you can use this [guide](https://github.com/Adobe-CEP/Getting-Started-guides/tree/master/Package%20Distribute%20Install#package-distribute-install-guide).
|
||||
|
||||
```
|
||||
ZXPSignCmd -selfSignedCert NA NA Avalon Avalon-After-Effects avalon extension.p12
|
||||
ZXPSignCmd -sign {path to avalon-core}\avalon\aftereffects\extension {path to avalon-core}\avalon\aftereffects\extension.zxp extension.p12 avalon
|
||||
ZXPSignCmd -selfSignedCert NA NA Ayon Avalon-After-Effects Ayon extension.p12
|
||||
ZXPSignCmd -sign {path to addon}/api/extension {path to addon}/api/extension.zxp extension.p12 Ayon
|
||||
```
|
||||
|
||||
### Plugin Examples
|
||||
|
|
@ -52,14 +54,14 @@ ZXPSignCmd -sign {path to avalon-core}\avalon\aftereffects\extension {path to av
|
|||
These plugins were made with the [polly config](https://github.com/mindbender-studio/config). To fully integrate and load, you will have to use this config and add `image` to the [integration plugin](https://github.com/mindbender-studio/config/blob/master/polly/plugins/publish/integrate_asset.py).
|
||||
|
||||
Expected deployed extension location on default Windows:
|
||||
`c:\Program Files (x86)\Common Files\Adobe\CEP\extensions\com.openpype.AE.panel`
|
||||
`c:\Program Files (x86)\Common Files\Adobe\CEP\extensions\io.ynput.AE.panel`
|
||||
|
||||
For easier debugging of Javascript:
|
||||
https://community.adobe.com/t5/download-install/adobe-extension-debuger-problem/td-p/10911704?page=1
|
||||
Add (optional) --enable-blink-features=ShadowDOMV0,CustomElementsV0 when starting Chrome
|
||||
then localhost:8092
|
||||
|
||||
Or use Visual Studio Code https://medium.com/adobetech/extendscript-debugger-for-visual-studio-code-public-release-a2ff6161fa01
|
||||
Or use Visual Studio Code https://medium.com/adobetech/extendscript-debugger-for-visual-studio-code-public-release-a2ff6161fa01
|
||||
## Resources
|
||||
- https://javascript-tools-guide.readthedocs.io/introduction/index.html
|
||||
- https://github.com/Adobe-CEP/Getting-Started-guides
|
||||
|
|
|
|||
|
|
@ -1,32 +1,31 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ExtensionList>
|
||||
<Extension Id="com.openpype.AE.panel">
|
||||
<Extension Id="io.ynput.AE.panel">
|
||||
<HostList>
|
||||
|
||||
|
||||
<!-- Comment Host tags according to the apps you want your panel to support -->
|
||||
|
||||
|
||||
<!-- Photoshop -->
|
||||
<Host Name="PHXS" Port="8088"/>
|
||||
|
||||
|
||||
<!-- Illustrator -->
|
||||
<Host Name="ILST" Port="8089"/>
|
||||
|
||||
<!-- InDesign -->
|
||||
<Host Name="IDSN" Port="8090" />
|
||||
|
||||
|
||||
<!-- Premiere -->
|
||||
<Host Name="PPRO" Port="8091" />
|
||||
|
||||
|
||||
<!-- AfterEffects -->
|
||||
<Host Name="AEFT" Port="8092" />
|
||||
|
||||
|
||||
<!-- PRELUDE -->
|
||||
<Host Name="PRLD" Port="8093" />
|
||||
|
||||
|
||||
<!-- FLASH Pro -->
|
||||
<Host Name="FLPR" Port="8094" />
|
||||
|
||||
|
||||
</HostList>
|
||||
</Extension>
|
||||
</ExtensionList>
|
||||
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ExtensionManifest Version="8.0" ExtensionBundleId="com.openpype.AE.panel" ExtensionBundleVersion="1.0.27"
|
||||
ExtensionBundleName="com.openpype.AE.panel" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<ExtensionManifest Version="8.0" ExtensionBundleId="io.ynput.AE.panel" ExtensionBundleVersion="1.1.0"
|
||||
ExtensionBundleName="io.ynput.AE.panel" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<ExtensionList>
|
||||
<Extension Id="com.openpype.AE.panel" Version="1.0" />
|
||||
<Extension Id="io.ynput.AE.panel" Version="1.0" />
|
||||
</ExtensionList>
|
||||
<ExecutionEnvironment>
|
||||
<HostList>
|
||||
|
|
@ -38,7 +38,7 @@
|
|||
</RequiredRuntimeList>
|
||||
</ExecutionEnvironment>
|
||||
<DispatchInfoList>
|
||||
<Extension Id="com.openpype.AE.panel">
|
||||
<Extension Id="io.ynput.AE.panel">
|
||||
<DispatchInfo >
|
||||
<Resources>
|
||||
<MainPath>./index.html</MainPath>
|
||||
|
|
@ -49,7 +49,7 @@
|
|||
</Lifecycle>
|
||||
<UI>
|
||||
<Type>Panel</Type>
|
||||
<Menu>OpenPype</Menu>
|
||||
<Menu>AYON</Menu>
|
||||
<Geometry>
|
||||
<Size>
|
||||
<Height>200</Height>
|
||||
|
|
@ -66,7 +66,7 @@
|
|||
|
||||
</Geometry>
|
||||
<Icons>
|
||||
<Icon Type="Normal">./icons/iconNormal.png</Icon>
|
||||
<Icon Type="Normal">./icons/ayon_logo.png</Icon>
|
||||
<Icon Type="RollOver">./icons/iconRollover.png</Icon>
|
||||
<Icon Type="Disabled">./icons/iconDisabled.png</Icon>
|
||||
<Icon Type="DarkNormal">./icons/iconDarkNormal.png</Icon>
|
||||
|
|
|
|||
BIN
openpype/hosts/aftereffects/api/extension/icons/ayon_logo.png
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
openpype/hosts/aftereffects/api/panel.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 13 KiB |
BIN
openpype/hosts/aftereffects/api/panel_failure.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
|
|
@ -60,8 +60,9 @@ class ExtractLocalRender(publish.Extractor):
|
|||
first_repre = not representations
|
||||
if instance.data["review"] and first_repre:
|
||||
repre_data["tags"] = ["review"]
|
||||
thumbnail_path = os.path.join(staging_dir, files[0])
|
||||
instance.data["thumbnailSource"] = thumbnail_path
|
||||
# TODO return back when Extract from source same as regular
|
||||
# thumbnail_path = os.path.join(staging_dir, files[0])
|
||||
# instance.data["thumbnailSource"] = thumbnail_path
|
||||
|
||||
representations.append(repre_data)
|
||||
|
||||
|
|
|
|||
|
|
@ -14,18 +14,13 @@ class CollectChunkSize(pyblish.api.InstancePlugin,
|
|||
hosts = ["houdini"]
|
||||
targets = ["local", "remote"]
|
||||
label = "Collect Chunk Size"
|
||||
chunkSize = 999999
|
||||
chunk_size = 999999
|
||||
|
||||
def process(self, instance):
|
||||
# need to get the chunk size info from the setting
|
||||
attr_values = self.get_attr_values_from_data(instance.data)
|
||||
instance.data["chunkSize"] = attr_values.get("chunkSize")
|
||||
|
||||
@classmethod
|
||||
def apply_settings(cls, project_settings):
|
||||
project_setting = project_settings["houdini"]["publish"]["CollectChunkSize"] # noqa
|
||||
cls.chunkSize = project_setting["chunk_size"]
|
||||
|
||||
@classmethod
|
||||
def get_attribute_defs(cls):
|
||||
return [
|
||||
|
|
@ -33,7 +28,6 @@ class CollectChunkSize(pyblish.api.InstancePlugin,
|
|||
minimum=1,
|
||||
maximum=999999,
|
||||
decimals=0,
|
||||
default=cls.chunkSize,
|
||||
default=cls.chunk_size,
|
||||
label="Frame Per Task")
|
||||
|
||||
]
|
||||
|
|
|
|||
|
|
@ -198,8 +198,8 @@ def _render_preview_animation_max_pre_2024(
|
|||
res_width, res_height, filename=filepath
|
||||
)
|
||||
dib = rt.gw.getViewportDib()
|
||||
dib_width = rt.renderWidth
|
||||
dib_height = rt.renderHeight
|
||||
dib_width = float(dib.width)
|
||||
dib_height = float(dib.height)
|
||||
# aspect ratio
|
||||
viewportRatio = dib_width / dib_height
|
||||
renderRatio = float(res_width / res_height)
|
||||
|
|
|
|||
|
|
@ -1,9 +1,12 @@
|
|||
import pyblish.api
|
||||
from pymxs import runtime as rt
|
||||
from openpype.pipeline import (
|
||||
PublishValidationError,
|
||||
OptionalPyblishPluginMixin
|
||||
)
|
||||
from pymxs import runtime as rt
|
||||
from openpype.pipeline.publish import (
|
||||
RepairAction,
|
||||
PublishValidationError
|
||||
)
|
||||
from openpype.hosts.max.api.lib import reset_scene_resolution
|
||||
|
||||
|
||||
|
|
@ -16,6 +19,7 @@ class ValidateResolutionSetting(pyblish.api.InstancePlugin,
|
|||
hosts = ["max"]
|
||||
label = "Validate Resolution Setting"
|
||||
optional = True
|
||||
actions = [RepairAction]
|
||||
|
||||
def process(self, instance):
|
||||
if not self.is_active(instance.data):
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ The Photoshop integration requires two components to work; `extension` and `serv
|
|||
To install the extension download [Extension Manager Command Line tool (ExManCmd)](https://github.com/Adobe-CEP/Getting-Started-guides/tree/master/Package%20Distribute%20Install#option-2---exmancmd).
|
||||
|
||||
```
|
||||
ExManCmd /install {path to avalon-core}\avalon\photoshop\extension.zxp
|
||||
ExManCmd /install {path to addon}/api/extension.zxp
|
||||
```
|
||||
|
||||
### Server
|
||||
|
|
@ -17,16 +17,16 @@ ExManCmd /install {path to avalon-core}\avalon\photoshop\extension.zxp
|
|||
The easiest way to get the server and Photoshop launch is with:
|
||||
|
||||
```
|
||||
python -c ^"import avalon.photoshop;avalon.photoshop.launch(""C:\Program Files\Adobe\Adobe Photoshop 2020\Photoshop.exe"")^"
|
||||
python -c ^"import openpype.hosts.photoshop;openpype.hosts.photoshop.launch(""C:\Program Files\Adobe\Adobe Photoshop 2020\Photoshop.exe"")^"
|
||||
```
|
||||
|
||||
`avalon.photoshop.launch` launches the application and server, and also closes the server when Photoshop exists.
|
||||
|
||||
## Usage
|
||||
|
||||
The Photoshop extension can be found under `Window > Extensions > Avalon`. Once launched you should be presented with a panel like this:
|
||||
The Photoshop extension can be found under `Window > Extensions > Ayon`. Once launched you should be presented with a panel like this:
|
||||
|
||||

|
||||

|
||||
|
||||
|
||||
## Developing
|
||||
|
|
@ -37,7 +37,7 @@ When developing the extension you can load it [unsigned](https://github.com/Adob
|
|||
When signing the extension you can use this [guide](https://github.com/Adobe-CEP/Getting-Started-guides/tree/master/Package%20Distribute%20Install#package-distribute-install-guide).
|
||||
|
||||
```
|
||||
ZXPSignCmd -selfSignedCert NA NA Avalon Avalon-Photoshop avalon extension.p12
|
||||
ZXPSignCmd -selfSignedCert NA NA Ayon Ayon-Photoshop Ayon extension.p12
|
||||
ZXPSignCmd -sign {path to avalon-core}\avalon\photoshop\extension {path to avalon-core}\avalon\photoshop\extension.zxp extension.p12 avalon
|
||||
```
|
||||
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ExtensionList>
|
||||
<Extension Id="com.openpype.PS.panel">
|
||||
<Extension Id="io.ynput.PS.panel">
|
||||
<HostList>
|
||||
<Host Name="PHXS" Port="8078"/>
|
||||
<Host Name="FLPR" Port="8078"/>
|
||||
</HostList>
|
||||
</Extension>
|
||||
</ExtensionList>
|
||||
</ExtensionList>
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<ExtensionManifest ExtensionBundleId="com.openpype.PS.panel" ExtensionBundleVersion="1.0.12" Version="7.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<ExtensionManifest ExtensionBundleId="io.ynput.PS.panel" ExtensionBundleVersion="1.1.0" Version="7.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
<ExtensionList>
|
||||
<Extension Id="com.openpype.PS.panel" Version="1.0.1" />
|
||||
<Extension Id="io.ynput.PS.panel" Version="1.0.1" />
|
||||
</ExtensionList>
|
||||
<ExecutionEnvironment>
|
||||
<HostList>
|
||||
|
|
@ -16,7 +16,7 @@
|
|||
</RequiredRuntimeList>
|
||||
</ExecutionEnvironment>
|
||||
<DispatchInfoList>
|
||||
<Extension Id="com.openpype.PS.panel">
|
||||
<Extension Id="io.ynput.PS.panel">
|
||||
<DispatchInfo>
|
||||
<Resources>
|
||||
<MainPath>./index.html</MainPath>
|
||||
|
|
@ -32,7 +32,7 @@
|
|||
</Lifecycle>
|
||||
<UI>
|
||||
<Type>Panel</Type>
|
||||
<Menu>OpenPype</Menu>
|
||||
<Menu>AYON</Menu>
|
||||
<Geometry>
|
||||
<Size>
|
||||
<Width>300</Width>
|
||||
|
|
@ -44,7 +44,7 @@
|
|||
</MaxSize>
|
||||
</Geometry>
|
||||
<Icons>
|
||||
<Icon Type="Normal">./icons/avalon-logo-48.png</Icon>
|
||||
<Icon Type="Normal">./icons/ayon_logo.png</Icon>
|
||||
</Icons>
|
||||
</UI>
|
||||
</DispatchInfo>
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 1.3 KiB |
BIN
openpype/hosts/photoshop/api/extension/icons/ayon_logo.png
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
|
Before Width: | Height: | Size: 8.6 KiB |
|
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 8.6 KiB |
|
Before Width: | Height: | Size: 13 KiB |
BIN
openpype/hosts/photoshop/api/panel_failure.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
|
|
@ -257,8 +257,6 @@ class CollectHierarchyContext(pyblish.api.ContextPlugin):
|
|||
if 'shot' not in instance.data.get('family', ''):
|
||||
continue
|
||||
|
||||
name = instance.data["asset"]
|
||||
|
||||
# get handles
|
||||
handle_start = int(instance.data["handleStart"])
|
||||
handle_end = int(instance.data["handleEnd"])
|
||||
|
|
@ -286,6 +284,8 @@ class CollectHierarchyContext(pyblish.api.ContextPlugin):
|
|||
parents = instance.data.get('parents', [])
|
||||
self.log.debug(f"parents: {pformat(parents)}")
|
||||
|
||||
# Split by '/' for AYON where asset is a path
|
||||
name = instance.data["asset"].split("/")[-1]
|
||||
actual = {name: in_info}
|
||||
|
||||
for parent in reversed(parents):
|
||||
|
|
|
|||
|
|
@ -583,18 +583,9 @@ def prompt_new_file_with_mesh(mesh_filepath):
|
|||
file_dialog.setDirectory(os.path.dirname(mesh_filepath))
|
||||
url = QtCore.QUrl.fromLocalFile(os.path.basename(mesh_filepath))
|
||||
file_dialog.selectUrl(url)
|
||||
|
||||
# Give the explorer window time to refresh to the folder and select
|
||||
# the file
|
||||
while not file_dialog.selectedFiles():
|
||||
app.processEvents(QtCore.QEventLoop.ExcludeUserInputEvents, 1000)
|
||||
print(f"Selected: {file_dialog.selectedFiles()}")
|
||||
|
||||
# Set it again now we know the path is refreshed - without this
|
||||
# accepting the dialog will often not trigger the correct filepath
|
||||
file_dialog.setDirectory(os.path.dirname(mesh_filepath))
|
||||
url = QtCore.QUrl.fromLocalFile(os.path.basename(mesh_filepath))
|
||||
file_dialog.selectUrl(url)
|
||||
# TODO: find a way to improve the process event to
|
||||
# load more complicated mesh
|
||||
app.processEvents(QtCore.QEventLoop.ExcludeUserInputEvents, 3000)
|
||||
|
||||
file_dialog.done(file_dialog.Accepted)
|
||||
app.processEvents(QtCore.QEventLoop.AllEvents)
|
||||
|
|
@ -628,7 +619,12 @@ def prompt_new_file_with_mesh(mesh_filepath):
|
|||
mesh_filename_label = mesh_filename.findChild(QtWidgets.QLabel)
|
||||
if not mesh_filename_label.text():
|
||||
dialog.close()
|
||||
raise RuntimeError(f"Failed to set mesh path: {mesh_filepath}")
|
||||
substance_painter.logging.warning(
|
||||
"Failed to set mesh path with the prompt dialog:"
|
||||
f"{mesh_filepath}\n\n"
|
||||
"Creating new project directly with the mesh path instead.")
|
||||
else:
|
||||
dialog.done(dialog.Accepted)
|
||||
|
||||
new_action = _get_new_project_action()
|
||||
if not new_action:
|
||||
|
|
|
|||
|
|
@ -44,14 +44,22 @@ class SubstanceLoadProjectMesh(load.LoaderPlugin):
|
|||
# Get user inputs
|
||||
import_cameras = data.get("import_cameras", True)
|
||||
preserve_strokes = data.get("preserve_strokes", True)
|
||||
|
||||
sp_settings = substance_painter.project.Settings(
|
||||
import_cameras=import_cameras
|
||||
)
|
||||
if not substance_painter.project.is_open():
|
||||
# Allow to 'initialize' a new project
|
||||
path = self.filepath_from_context(context)
|
||||
# TODO: improve the prompt dialog function to not
|
||||
# only works for simple polygon scene
|
||||
result = prompt_new_file_with_mesh(mesh_filepath=path)
|
||||
if not result:
|
||||
self.log.info("User cancelled new project prompt.")
|
||||
return
|
||||
self.log.info("User cancelled new project prompt."
|
||||
"Creating new project directly from"
|
||||
" Substance Painter API Instead.")
|
||||
settings = substance_painter.project.create(
|
||||
mesh_file_path=path, settings=sp_settings
|
||||
)
|
||||
|
||||
else:
|
||||
# Reload the mesh
|
||||
|
|
|
|||
|
|
@ -663,7 +663,7 @@ or updating already created. Publishing will create OTIO file.
|
|||
variant_name = instance_data["variant"]
|
||||
|
||||
# basic unique asset name
|
||||
clip_name = os.path.splitext(otio_clip.name)[0].lower()
|
||||
clip_name = os.path.splitext(otio_clip.name)[0]
|
||||
project_doc = get_project(self.project_name)
|
||||
|
||||
shot_name, shot_metadata = self._shot_metadata_solver.generate_data(
|
||||
|
|
|
|||
|
|
@ -155,8 +155,6 @@ class CollectShotInstance(pyblish.api.InstancePlugin):
|
|||
else {}
|
||||
)
|
||||
|
||||
asset_name = instance.data["asset"]
|
||||
|
||||
# get handles
|
||||
handle_start = int(instance.data["handleStart"])
|
||||
handle_end = int(instance.data["handleEnd"])
|
||||
|
|
@ -177,6 +175,8 @@ class CollectShotInstance(pyblish.api.InstancePlugin):
|
|||
|
||||
parents = instance.data.get('parents', [])
|
||||
|
||||
# Split by '/' for AYON where asset is a path
|
||||
asset_name = instance.data["asset"].split("/")[-1]
|
||||
actual = {asset_name: in_info}
|
||||
|
||||
for parent in reversed(parents):
|
||||
|
|
|
|||