Merge remote-tracking branch 'origin/develop' into enhancement/1296-product-base-types-support-in-integrator

This commit is contained in:
Ondřej Samohel 2025-12-01 16:39:35 +01:00
commit 85668a1b74
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GPG key ID: 02376E18990A97C6
16 changed files with 223 additions and 82 deletions

View file

@ -87,15 +87,19 @@ class ExtractOIIOTranscode(publish.Extractor):
profile_output_defs = profile["outputs"]
new_representations = []
repres = instance.data["representations"]
for idx, repre in enumerate(list(repres)):
# target space, display and view might be defined upstream
# TODO: address https://github.com/ynput/ayon-core/pull/1268#discussion_r2156555474
# Implement upstream logic to handle target_colorspace,
# target_display, target_view in other DCCs
target_colorspace = False
target_display = instance.data.get("colorspaceDisplay")
target_view = instance.data.get("colorspaceView")
scene_display = instance.data.get(
"sceneDisplay",
# Backward compatibility
instance.data.get("colorspaceDisplay")
)
scene_view = instance.data.get(
"sceneView",
# Backward compatibility
instance.data.get("colorspaceView")
)
for idx, repre in enumerate(list(repres)):
self.log.debug("repre ({}): `{}`".format(idx + 1, repre["name"]))
if not self._repre_is_valid(repre):
continue
@ -142,24 +146,18 @@ class ExtractOIIOTranscode(publish.Extractor):
transcoding_type = output_def["transcoding_type"]
# NOTE: we use colorspace_data as the fallback values for
# the target colorspace.
# Set target colorspace/display/view based on transcoding type
target_colorspace = None
target_view = None
target_display = None
if transcoding_type == "colorspace":
# TODO: Should we fallback to the colorspace
# (which used as source above) ?
# or should we compute the target colorspace from
# current view and display ?
target_colorspace = (output_def["colorspace"] or
colorspace_data.get("colorspace"))
target_colorspace = output_def["colorspace"]
elif transcoding_type == "display_view":
display_view = output_def["display_view"]
target_view = (
display_view["view"]
or colorspace_data.get("view"))
target_display = (
display_view["display"]
or colorspace_data.get("display")
)
# If empty values are provided in output definition,
# fallback to scene display/view that is collected from DCC
target_view = display_view["view"] or scene_view
target_display = display_view["display"] or scene_display
# both could be already collected by DCC,
# but could be overwritten when transcoding

View file

@ -163,7 +163,8 @@ class ExtractReview(pyblish.api.InstancePlugin):
"flame",
"unreal",
"batchdelivery",
"photoshop"
"photoshop",
"substancepainter",
]
settings_category = "core"

View file

@ -500,7 +500,7 @@ class CollectUSDLayerContributions(pyblish.api.InstancePlugin,
"asset"
if profile.get("contribution_target_product") == "usdAsset"
else "shot")
init_as_visible = False
init_as_visible = True
# Attributes logic
publish_attributes = instance["publish_attributes"].get(
@ -844,6 +844,7 @@ class ExtractUSDAssetContribution(publish.Extractor):
# If no existing publish of this product exists then we initialize
# the layer as either a default asset or shot structure.
init_type = instance.data["contribution_target_product_init"]
self.log.debug("Initializing layer as type: %s", init_type)
asset_layer, payload_layer = self.init_layer(
asset_name=asset_name, init_type=init_type
)
@ -925,7 +926,7 @@ class ExtractUSDAssetContribution(publish.Extractor):
payload_layer.Export(payload_path, args={"format": "usda"})
self.add_relative_file(instance, payload_path)
def init_layer(self, asset_name, init_type):
def init_layer(self, asset_name: str, init_type: str):
"""Initialize layer if no previous version exists"""
if init_type == "asset":