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https://github.com/ynput/ayon-core.git
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removed reviewable key from settings (unused)
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parent
1baf0457ba
commit
8a6ee91ec2
2 changed files with 1 additions and 19 deletions
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@ -12,7 +12,6 @@
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"detailed_description": "Workfiles are full scenes from any application that are directly edited by artists. They represent a state of work on a task at a given point and are usually not directly referenced into other scenes.",
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"allow_sequences": false,
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"allow_multiple_items": false,
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"reviewable": false,
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"extensions": [
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".ma",
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".mb",
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@ -47,7 +46,6 @@
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"detailed_description": "Models should only contain geometry data, without any extras like cameras, locators or bones.\n\nKeep in mind that models published from tray publisher are not validated for correctness. ",
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"allow_sequences": false,
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"allow_multiple_items": true,
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"reviewable": false,
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"extensions": [
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".ma",
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".mb",
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@ -73,7 +71,6 @@
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"detailed_description": "Alembic or bgeo cache of animated data",
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"allow_sequences": true,
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"allow_multiple_items": true,
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"reviewable": false,
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"extensions": [
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".abc",
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".bgeo",
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@ -97,7 +94,6 @@
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"detailed_description": "Any type of image seqeuence coming from outside of the studio. Usually camera footage, but could also be animatics used for reference.",
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"allow_sequences": true,
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"allow_multiple_items": true,
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"reviewable": true,
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"extensions": [
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".exr",
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".png",
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@ -120,7 +116,6 @@
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"detailed_description": "Sequence or single file renders",
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"allow_sequences": true,
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"allow_multiple_items": true,
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"reviewable": true,
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"extensions": [
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".exr",
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".png",
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@ -144,7 +139,6 @@
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"detailed_description": "Ideally this should be only camera itself with baked animation, however, it can technically also include helper geometry.",
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"allow_sequences": false,
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"allow_multiple_items": true,
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"reviewable": false,
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"extensions": [
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".abc",
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".ma",
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@ -169,7 +163,6 @@
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"detailed_description": "Any image data can be published as image family. References, textures, concept art, matte paints. This is a fallback 2d family for everything that doesn't fit more specific family.",
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"allow_sequences": false,
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"allow_multiple_items": true,
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"reviewable": true,
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"extensions": [
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".exr",
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".jpg",
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@ -193,7 +186,6 @@
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"detailed_description": "Hierarchical data structure for the efficient storage and manipulation of sparse volumetric data discretized on three-dimensional grids",
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"allow_sequences": true,
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"allow_multiple_items": true,
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"reviewable": false,
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"extensions": [
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".vdb"
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]
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@ -212,7 +204,6 @@
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"detailed_description": "Script exported from matchmoving application to be later processed into a tracked camera with additional data",
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"allow_sequences": false,
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"allow_multiple_items": true,
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"reviewable": false,
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"extensions": []
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},
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{
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@ -225,7 +216,6 @@
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"detailed_description": "CG rigged character or prop. Rig should be clean of any extra data and directly loadable into it's respective application\t",
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"allow_sequences": false,
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"allow_multiple_items": false,
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"reviewable": false,
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"extensions": [
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".ma",
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".blend",
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@ -238,14 +228,11 @@
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"identifier": "",
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"label": "Simple UE texture",
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"icon": "fa.image",
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"default_variants": [
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""
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],
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"default_variants": [],
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"description": "Simple Unreal Engine texture",
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"detailed_description": "Texture files with Unreal Engine naming conventions",
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"allow_sequences": false,
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"allow_multiple_items": true,
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"reviewable": false,
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"extensions": []
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}
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]
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@ -72,11 +72,6 @@
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"label": "Allow multiple items",
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"type": "boolean"
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},
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{
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"key": "reviewable",
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"label": "Reviewable",
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"type": "boolean"
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},
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{
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"type": "list",
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"key": "extensions",
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