mirror of
https://github.com/ynput/ayon-core.git
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Merge pull request #5569 from ynput/enhancement/fusion-code-refactor
Fusion: Code updates
This commit is contained in:
commit
8aee7d0ca4
8 changed files with 1 additions and 546 deletions
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@ -1,16 +0,0 @@
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from openpype.hosts.fusion.api import (
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comp_lock_and_undo_chunk,
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get_current_comp
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)
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def main():
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comp = get_current_comp()
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"""Set all selected backgrounds to 32 bit"""
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with comp_lock_and_undo_chunk(comp, 'Selected Backgrounds to 32bit'):
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tools = comp.GetToolList(True, "Background").values()
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for tool in tools:
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tool.Depth = 5
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main()
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@ -1,16 +0,0 @@
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from openpype.hosts.fusion.api import (
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comp_lock_and_undo_chunk,
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get_current_comp
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)
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def main():
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comp = get_current_comp()
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"""Set all backgrounds to 32 bit"""
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with comp_lock_and_undo_chunk(comp, 'Backgrounds to 32bit'):
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tools = comp.GetToolList(False, "Background").values()
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for tool in tools:
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tool.Depth = 5
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main()
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@ -1,16 +0,0 @@
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from openpype.hosts.fusion.api import (
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comp_lock_and_undo_chunk,
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get_current_comp
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)
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def main():
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comp = get_current_comp()
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"""Set all selected loaders to 32 bit"""
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with comp_lock_and_undo_chunk(comp, 'Selected Loaders to 32bit'):
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tools = comp.GetToolList(True, "Loader").values()
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for tool in tools:
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tool.Depth = 5
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main()
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@ -1,16 +0,0 @@
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from openpype.hosts.fusion.api import (
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comp_lock_and_undo_chunk,
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get_current_comp
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)
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def main():
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comp = get_current_comp()
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"""Set all loaders to 32 bit"""
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with comp_lock_and_undo_chunk(comp, 'Loaders to 32bit'):
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tools = comp.GetToolList(False, "Loader").values()
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for tool in tools:
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tool.Depth = 5
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main()
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@ -1,200 +0,0 @@
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import os
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import sys
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import glob
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import logging
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from qtpy import QtWidgets, QtCore
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import qtawesome as qta
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from openpype.client import get_assets
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from openpype import style
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from openpype.pipeline import (
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install_host,
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get_current_project_name,
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)
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from openpype.hosts.fusion import api
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from openpype.pipeline.context_tools import get_workdir_from_session
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log = logging.getLogger("Fusion Switch Shot")
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class App(QtWidgets.QWidget):
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def __init__(self, parent=None):
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################################################
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# |---------------------| |------------------| #
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# |Comp | |Asset | #
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# |[..][ v]| |[ v]| #
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# |---------------------| |------------------| #
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# | Update existing comp [ ] | #
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# |------------------------------------------| #
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# | Switch | #
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# |------------------------------------------| #
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################################################
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QtWidgets.QWidget.__init__(self, parent)
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layout = QtWidgets.QVBoxLayout()
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# Comp related input
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comp_hlayout = QtWidgets.QHBoxLayout()
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comp_label = QtWidgets.QLabel("Comp file")
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comp_label.setFixedWidth(50)
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comp_box = QtWidgets.QComboBox()
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button_icon = qta.icon("fa.folder", color="white")
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open_from_dir = QtWidgets.QPushButton()
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open_from_dir.setIcon(button_icon)
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comp_box.setFixedHeight(25)
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open_from_dir.setFixedWidth(25)
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open_from_dir.setFixedHeight(25)
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comp_hlayout.addWidget(comp_label)
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comp_hlayout.addWidget(comp_box)
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comp_hlayout.addWidget(open_from_dir)
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# Asset related input
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asset_hlayout = QtWidgets.QHBoxLayout()
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asset_label = QtWidgets.QLabel("Shot")
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asset_label.setFixedWidth(50)
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asset_box = QtWidgets.QComboBox()
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asset_box.setLineEdit(QtWidgets.QLineEdit())
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asset_box.setFixedHeight(25)
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refresh_icon = qta.icon("fa.refresh", color="white")
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refresh_btn = QtWidgets.QPushButton()
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refresh_btn.setIcon(refresh_icon)
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asset_box.setFixedHeight(25)
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refresh_btn.setFixedWidth(25)
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refresh_btn.setFixedHeight(25)
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asset_hlayout.addWidget(asset_label)
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asset_hlayout.addWidget(asset_box)
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asset_hlayout.addWidget(refresh_btn)
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# Options
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options = QtWidgets.QHBoxLayout()
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options.setAlignment(QtCore.Qt.AlignLeft)
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current_comp_check = QtWidgets.QCheckBox()
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current_comp_check.setChecked(True)
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current_comp_label = QtWidgets.QLabel("Use current comp")
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options.addWidget(current_comp_label)
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options.addWidget(current_comp_check)
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accept_btn = QtWidgets.QPushButton("Switch")
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layout.addLayout(options)
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layout.addLayout(comp_hlayout)
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layout.addLayout(asset_hlayout)
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layout.addWidget(accept_btn)
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self._open_from_dir = open_from_dir
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self._comps = comp_box
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self._assets = asset_box
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self._use_current = current_comp_check
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self._accept_btn = accept_btn
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self._refresh_btn = refresh_btn
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self.setWindowTitle("Fusion Switch Shot")
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self.setLayout(layout)
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self.resize(260, 140)
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self.setMinimumWidth(260)
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self.setFixedHeight(140)
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self.connections()
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# Update ui to correct state
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self._on_use_current_comp()
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self._refresh()
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def connections(self):
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self._use_current.clicked.connect(self._on_use_current_comp)
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self._open_from_dir.clicked.connect(self._on_open_from_dir)
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self._refresh_btn.clicked.connect(self._refresh)
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self._accept_btn.clicked.connect(self._on_switch)
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def _on_use_current_comp(self):
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state = self._use_current.isChecked()
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self._open_from_dir.setEnabled(not state)
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self._comps.setEnabled(not state)
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def _on_open_from_dir(self):
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start_dir = get_workdir_from_session()
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comp_file, _ = QtWidgets.QFileDialog.getOpenFileName(
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self, "Choose comp", start_dir)
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if not comp_file:
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return
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# Create completer
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self.populate_comp_box([comp_file])
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self._refresh()
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def _refresh(self):
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# Clear any existing items
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self._assets.clear()
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asset_names = self.collect_asset_names()
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completer = QtWidgets.QCompleter(asset_names)
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self._assets.setCompleter(completer)
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self._assets.addItems(asset_names)
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def _on_switch(self):
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if not self._use_current.isChecked():
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file_name = self._comps.itemData(self._comps.currentIndex())
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else:
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comp = api.get_current_comp()
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file_name = comp.GetAttrs("COMPS_FileName")
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asset = self._assets.currentText()
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import colorbleed.scripts.fusion_switch_shot as switch_shot
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switch_shot.switch(asset_name=asset, filepath=file_name, new=True)
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def collect_slap_comps(self, directory):
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items = glob.glob("{}/*.comp".format(directory))
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return items
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def collect_asset_names(self):
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project_name = get_current_project_name()
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asset_docs = get_assets(project_name, fields=["name"])
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asset_names = {
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asset_doc["name"]
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for asset_doc in asset_docs
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}
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return list(asset_names)
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def populate_comp_box(self, files):
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"""Ensure we display the filename only but the path is stored as well
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Args:
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files (list): list of full file path [path/to/item/item.ext,]
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Returns:
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None
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"""
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for f in files:
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filename = os.path.basename(f)
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self._comps.addItem(filename, userData=f)
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if __name__ == '__main__':
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install_host(api)
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app = QtWidgets.QApplication(sys.argv)
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window = App()
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window.setStyleSheet(style.load_stylesheet())
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window.show()
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sys.exit(app.exec_())
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@ -1,40 +0,0 @@
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"""Forces Fusion to 'retrigger' the Loader to update.
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Warning:
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This might change settings like 'Reverse', 'Loop', trims and other
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settings of the Loader. So use this at your own risk.
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"""
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from openpype.hosts.fusion.api.pipeline import (
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get_current_comp,
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comp_lock_and_undo_chunk
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)
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def update_loader_ranges():
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comp = get_current_comp()
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with comp_lock_and_undo_chunk(comp, "Reload clip time ranges"):
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tools = comp.GetToolList(True, "Loader").values()
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for tool in tools:
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# Get tool attributes
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tool_a = tool.GetAttrs()
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clipTable = tool_a['TOOLST_Clip_Name']
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altclipTable = tool_a['TOOLST_AltClip_Name']
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startTime = tool_a['TOOLNT_Clip_Start']
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old_global_in = tool.GlobalIn[comp.CurrentTime]
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# Reapply
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for index, _ in clipTable.items():
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time = startTime[index]
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tool.Clip[time] = tool.Clip[time]
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for index, _ in altclipTable.items():
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time = startTime[index]
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tool.ProxyFilename[time] = tool.ProxyFilename[time]
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tool.GlobalIn[comp.CurrentTime] = old_global_in
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if __name__ == '__main__':
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update_loader_ranges()
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@ -5,7 +5,7 @@ Global = {
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Map = {
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["OpenPype:"] = "$(OPENPYPE_FUSION)/deploy",
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["Config:"] = "UserPaths:Config;OpenPype:Config",
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["Scripts:"] = "UserPaths:Scripts;Reactor:System/Scripts;OpenPype:Scripts",
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["Scripts:"] = "UserPaths:Scripts;Reactor:System/Scripts",
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},
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},
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Script = {
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@ -1,241 +0,0 @@
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import os
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import re
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import sys
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import logging
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from openpype.client import get_asset_by_name, get_versions
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# Pipeline imports
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from openpype.hosts.fusion import api
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import openpype.hosts.fusion.api.lib as fusion_lib
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# Config imports
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from openpype.lib import version_up
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from openpype.pipeline import (
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install_host,
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registered_host,
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legacy_io,
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get_current_project_name,
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)
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from openpype.pipeline.context_tools import get_workdir_from_session
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from openpype.pipeline.version_start import get_versioning_start
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log = logging.getLogger("Update Slap Comp")
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def _format_version_folder(folder):
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"""Format a version folder based on the filepath
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Args:
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folder: file path to a folder
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Returns:
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str: new version folder name
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"""
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new_version = get_versioning_start(
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get_current_project_name(),
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"fusion",
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family="workfile"
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)
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if os.path.isdir(folder):
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re_version = re.compile(r"v\d+$")
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versions = [i for i in os.listdir(folder) if os.path.isdir(i)
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and re_version.match(i)]
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if versions:
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# ensure the "v" is not included
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new_version = int(max(versions)[1:]) + 1
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version_folder = "v{:03d}".format(new_version)
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return version_folder
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def _get_fusion_instance():
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fusion = getattr(sys.modules["__main__"], "fusion", None)
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if fusion is None:
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try:
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# Support for FuScript.exe, BlackmagicFusion module for py2 only
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import BlackmagicFusion as bmf
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fusion = bmf.scriptapp("Fusion")
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except ImportError:
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raise RuntimeError("Could not find a Fusion instance")
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return fusion
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def _format_filepath(session):
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project = session["AVALON_PROJECT"]
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asset = session["AVALON_ASSET"]
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# Save updated slap comp
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work_path = get_workdir_from_session(session)
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walk_to_dir = os.path.join(work_path, "scenes", "slapcomp")
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slapcomp_dir = os.path.abspath(walk_to_dir)
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# Ensure destination exists
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if not os.path.isdir(slapcomp_dir):
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log.warning("Folder did not exist, creating folder structure")
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os.makedirs(slapcomp_dir)
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# Compute output path
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new_filename = "{}_{}_slapcomp_v001.comp".format(project, asset)
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new_filepath = os.path.join(slapcomp_dir, new_filename)
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# Create new unqiue filepath
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if os.path.exists(new_filepath):
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new_filepath = version_up(new_filepath)
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return new_filepath
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def _update_savers(comp, session):
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"""Update all savers of the current comp to ensure the output is correct
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Args:
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comp (object): current comp instance
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session (dict): the current Avalon session
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Returns:
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None
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"""
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new_work = get_workdir_from_session(session)
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renders = os.path.join(new_work, "renders")
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version_folder = _format_version_folder(renders)
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renders_version = os.path.join(renders, version_folder)
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comp.Print("New renders to: %s\n" % renders)
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with api.comp_lock_and_undo_chunk(comp):
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savers = comp.GetToolList(False, "Saver").values()
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for saver in savers:
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filepath = saver.GetAttrs("TOOLST_Clip_Name")[1.0]
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filename = os.path.basename(filepath)
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new_path = os.path.join(renders_version, filename)
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saver["Clip"] = new_path
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|
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def update_frame_range(comp, representations):
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"""Update the frame range of the comp and render length
|
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|
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The start and end frame are based on the lowest start frame and the highest
|
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end frame
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|
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Args:
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comp (object): current focused comp
|
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representations (list) collection of dicts
|
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|
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Returns:
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None
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"""
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|
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version_ids = [r["parent"] for r in representations]
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project_name = get_current_project_name()
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versions = list(get_versions(project_name, version_ids=version_ids))
|
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|
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start = min(v["data"]["frameStart"] for v in versions)
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end = max(v["data"]["frameEnd"] for v in versions)
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fusion_lib.update_frame_range(start, end, comp=comp)
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def switch(asset_name, filepath=None, new=True):
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"""Switch the current containers of the file to the other asset (shot)
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|
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Args:
|
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filepath (str): file path of the comp file
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asset_name (str): name of the asset (shot)
|
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new (bool): Save updated comp under a different name
|
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|
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Returns:
|
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comp path (str): new filepath of the updated comp
|
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|
||||
"""
|
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# If filepath provided, ensure it is valid absolute path
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if filepath is not None:
|
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if not os.path.isabs(filepath):
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filepath = os.path.abspath(filepath)
|
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|
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assert os.path.exists(filepath), "%s must exist " % filepath
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|
||||
# Assert asset name exists
|
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# It is better to do this here then to wait till switch_shot does it
|
||||
project_name = get_current_project_name()
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||||
asset = get_asset_by_name(project_name, asset_name)
|
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assert asset, "Could not find '%s' in the database" % asset_name
|
||||
|
||||
# Go to comp
|
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if not filepath:
|
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current_comp = api.get_current_comp()
|
||||
assert current_comp is not None, "Could not find current comp"
|
||||
else:
|
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fusion = _get_fusion_instance()
|
||||
current_comp = fusion.LoadComp(filepath, quiet=True)
|
||||
assert current_comp is not None, "Fusion could not load '%s'" % filepath
|
||||
|
||||
host = registered_host()
|
||||
containers = list(host.ls())
|
||||
assert containers, "Nothing to update"
|
||||
|
||||
representations = []
|
||||
for container in containers:
|
||||
try:
|
||||
representation = fusion_lib.switch_item(container,
|
||||
asset_name=asset_name)
|
||||
representations.append(representation)
|
||||
except Exception as e:
|
||||
current_comp.Print("Error in switching! %s\n" % e.message)
|
||||
|
||||
message = "Switched %i Loaders of the %i\n" % (len(representations),
|
||||
len(containers))
|
||||
current_comp.Print(message)
|
||||
|
||||
# Build the session to switch to
|
||||
switch_to_session = legacy_io.Session.copy()
|
||||
switch_to_session["AVALON_ASSET"] = asset['name']
|
||||
|
||||
if new:
|
||||
comp_path = _format_filepath(switch_to_session)
|
||||
|
||||
# Update savers output based on new session
|
||||
_update_savers(current_comp, switch_to_session)
|
||||
else:
|
||||
comp_path = version_up(filepath)
|
||||
|
||||
current_comp.Print(comp_path)
|
||||
|
||||
current_comp.Print("\nUpdating frame range")
|
||||
update_frame_range(current_comp, representations)
|
||||
|
||||
current_comp.Save(comp_path)
|
||||
|
||||
return comp_path
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
||||
import argparse
|
||||
|
||||
parser = argparse.ArgumentParser(description="Switch to a shot within an"
|
||||
"existing comp file")
|
||||
|
||||
parser.add_argument("--file_path",
|
||||
type=str,
|
||||
default=True,
|
||||
help="File path of the comp to use")
|
||||
|
||||
parser.add_argument("--asset_name",
|
||||
type=str,
|
||||
default=True,
|
||||
help="Name of the asset (shot) to switch")
|
||||
|
||||
args, unknown = parser.parse_args()
|
||||
|
||||
install_host(api)
|
||||
switch(args.asset_name, args.file_path)
|
||||
|
||||
sys.exit(0)
|
||||
Loading…
Add table
Add a link
Reference in a new issue