add renderer settings

This commit is contained in:
Allan Ihsan 2022-04-11 15:22:17 +03:00
parent 1177ee2a25
commit 8c4d44fd46

View file

@ -43,8 +43,39 @@
"defaults": [ "defaults": [
"Main" "Main"
], ],
"default_render_image_folder": "renders",
"aov_separator": "underscore", "aov_separator": "underscore",
"default_render_image_folder": "renders" "arnold_renderer": {
"image_prefix": "maya/<Scene>/<RenderLayer>/<RenderLayer>{aov_separator}<RenderPass>",
"image_format": "exr",
"multilayer_exr": false,
"tiled": true,
"aov_list": [
"empty"
],
"additional_options": {}
},
"vray_renderer": {
"image_prefix": "maya/<scene>/<Layer>/<Layer>",
"engine": "1",
"image_format": "exr",
"aov_list": [
"empty"
],
"additional_options": {}
},
"redshift_renderer": {
"image_prefix": "'maya/<Scene>/<RenderLayer>/<RenderLayer>{aov_separator}<RenderPass>",
"primary_gi_engine": "0",
"secondary_gi_engine": "0",
"image_format": "exr",
"multilayer_exr": false,
"force_combine": false,
"aov_list": [
"empty"
],
"additional_options": {}
}
}, },
"CreateUnrealStaticMesh": { "CreateUnrealStaticMesh": {
"enabled": true, "enabled": true,