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Add MayaUsdReferenceLoader to reference USD as Maya native geometry using mayaUSDImport file translator
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2 changed files with 101 additions and 2 deletions
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@ -771,7 +771,8 @@ class ReferenceLoader(Loader):
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"ma": "mayaAscii",
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"mb": "mayaBinary",
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"abc": "Alembic",
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"fbx": "FBX"
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"fbx": "FBX",
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"usd": "USD Import"
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}.get(representation["name"])
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assert file_type, "Unsupported representation: %s" % representation
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