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Merge branch 'develop' into bugfix/colorspace-anatomy-init
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commit
943fa33b96
1 changed files with 10 additions and 6 deletions
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@ -80,17 +80,21 @@ def get_engine_versions(env=None):
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def get_editor_exe_path(engine_path: Path, engine_version: str) -> Path:
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"""Get UE Editor executable path."""
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ue_path = engine_path / "Engine/Binaries"
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ue_name = "UnrealEditor"
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# handle older versions of Unreal Engine
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if engine_version.split(".")[0] == "4":
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ue_name = "UE4Editor"
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if platform.system().lower() == "windows":
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if engine_version.split(".")[0] == "4":
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ue_path /= "Win64/UE4Editor.exe"
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elif engine_version.split(".")[0] == "5":
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ue_path /= "Win64/UnrealEditor.exe"
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ue_path /= f"Win64/{ue_name}.exe"
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elif platform.system().lower() == "linux":
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ue_path /= "Linux/UE4Editor"
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ue_path /= f"Linux/{ue_name}"
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elif platform.system().lower() == "darwin":
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ue_path /= "Mac/UE4Editor"
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ue_path /= f"Mac/{ue_name}"
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return ue_path
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