simplified comparison

This commit is contained in:
wijnand 2018-07-06 15:56:08 +02:00
parent 3703cc5983
commit 9a13ee30fe

View file

@ -1356,17 +1356,7 @@ def validate_fps():
fps = lib.get_project_fps() # can be int or float
current_fps = mel.eval('currentTimeUnitToFPS()') # returns float
# Check if FPS is supported in Maya and compare with current fps
if isinstance(fps, int) and fps in INT_FPS:
valid = int(current_fps) == fps
elif isinstance(fps, float) and fps in FLOAT_FPS:
valid = current_fps == fps
else:
valid = False
if not valid:
if current_fps != fps:
from avalon.vendor.Qt import QtWidgets
from ..widgets import popup