From 9c2a7253ea53f9ecaac176852f61fe2cc04e9612 Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Fri, 22 Apr 2022 11:25:23 +0100 Subject: [PATCH] Fix naming problem when loading animation for the asset container --- openpype/hosts/unreal/plugins/load/load_animation.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/unreal/plugins/load/load_animation.py b/openpype/hosts/unreal/plugins/load/load_animation.py index c7581e0cdd..dc1337ed5d 100644 --- a/openpype/hosts/unreal/plugins/load/load_animation.py +++ b/openpype/hosts/unreal/plugins/load/load_animation.py @@ -165,7 +165,7 @@ class AnimationFBXLoader(plugin.Loader): instance_name = data.get("instance_name") - animation = self._process(asset_dir, container_name, instance_name) + animation = self._process(asset_dir, asset_name, instance_name) asset_content = EditorAssetLibrary.list_assets( hierarchy_dir, recursive=True, include_folder=False)