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Created context validator for accessible render layers
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from collections import defaultdict
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import pyblish.api
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from maya import cmds
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class ValidateMayaRenderLayersAccessible(pyblish.api.ContextPlugin):
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"""Validate if the render is accessible to iterate through
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A bug in Maya can result in inaccessible render layers.
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The render layer is not visible in the render layer manager or outliner
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but can be found through code. The bug occurs when a referenced file is
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imported.
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Sometimes the issue is an unresolved adjustment in render layers.
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"""
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order = pyblish.api.CollectorOrder
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label = "Render Layer Accessible"
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hosts = ["maya"]
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def process(self, context):
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# Get render globals node
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try:
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render_globals = cmds.ls("renderglobalsDefault")[0]
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except IndexError:
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self.log.error("Cannot collect renderlayers without "
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"renderGlobals node")
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return
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loaded, referenced = self.get_invalid()
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if loaded or referenced:
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message_a = ("Discovered inaccessible loaded renderlayers: %s"
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% list(loaded)) if loaded else ""
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message_b = ("Discovered inaccessible referenced renderlayers: %s"
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% list(referenced)) if referenced else ""
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raise RuntimeError("{}\n{}".format(message_a, message_b))
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@classmethod
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def get_invalid(cls):
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invalid = []
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invalid_referenced = []
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lookup = defaultdict(list)
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render_layers = cmds.ls(type="renderLayer")
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# Create look up
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for layer in render_layers:
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parts = layer.rsplit(":", 1)
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lookup[parts[-1]].append(layer)
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for name, layers in lookup.items():
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cls.log.info("Checking if %i '%s' layers can be accessed" %
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(len(layers), name))
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for layer in layers:
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try:
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cmds.editRenderLayerGlobals(currentRenderLayer=layer)
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except RuntimeError:
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if cmds.referenceQuery(layer, isNodeReferenced=True):
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cls.log.error("Referenced layer '%s' cannot "
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"be accessed" % layer)
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invalid_referenced.append(layer)
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else:
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cls.log.error("Non-referenced layer '%s' cannot "
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"be accessed" % layer)
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invalid.append(layer)
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return invalid, invalid_referenced
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