Changed validator to work with other families as well

This commit is contained in:
Simone Barbieri 2023-11-09 12:56:34 +00:00
parent 75e891254f
commit a4dbc19580
2 changed files with 17 additions and 9 deletions

View file

@ -67,6 +67,10 @@ class PublishPuginsModel(BaseSettingsModel):
default_factory=ValidateFileSavedModel,
title="Validate File Saved",
)
ValidateInstanceEmpty: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
title="Validate Instance is not Empty"
)
ValidateMeshHasUvs: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
title="Validate Mesh Has Uvs",
@ -84,11 +88,6 @@ class PublishPuginsModel(BaseSettingsModel):
default_factory=ValidatePluginModel,
title="Validate No Colons In Name"
)
ValidateInstanceEmpty: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
title="Validate Instance is not Empty",
section="BlendScene Validators"
)
ValidateRenderCameraIsSet: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
title="Validate Render Camera Is Set",