add template loader module

This commit is contained in:
Thomas Fricard 2022-05-25 12:52:44 +02:00
parent 770b6d3ab2
commit a5a3685f2b

View file

@ -0,0 +1,242 @@
from maya import cmds
from openpype.pipeline import legacy_io
from openpype.lib.abstract_template_loader import (
AbstractPlaceholder,
AbstractTemplateLoader
)
from openpype.lib.build_template_exceptions import TemplateAlreadyImported
PLACEHOLDER_SET = 'PLACEHOLDERS_SET'
class MayaTemplateLoader(AbstractTemplateLoader):
"""Concrete implementation of AbstractTemplateLoader for maya
"""
def import_template(self, path):
"""Import template into current scene.
Block if a template is already loaded.
Args:
path (str): A path to current template (usually given by
get_template_path implementation)
Returns:
bool: Wether the template was succesfully imported or not
"""
if cmds.objExists(PLACEHOLDER_SET):
raise TemplateAlreadyImported(
"Build template already loaded\n"
"Clean scene if needed (File > New Scene)")
cmds.sets(name=PLACEHOLDER_SET, empty=True)
self.new_nodes = cmds.file(path, i=True, returnNewNodes=True)
cmds.setAttr(PLACEHOLDER_SET + '.hiddenInOutliner', True)
for set in cmds.listSets(allSets=True):
if (cmds.objExists(set) and
cmds.attributeQuery('id', node=set, exists=True) and
cmds.getAttr(set + '.id') == 'pyblish.avalon.instance'):
if cmds.attributeQuery('asset', node=set, exists=True):
cmds.setAttr(
set + '.asset',
legacy_io.Session['AVALON_ASSET'], type='string'
)
return True
def template_already_imported(self, err_msg):
clearButton = "Clear scene and build"
updateButton = "Update template"
abortButton = "Abort"
title = "Scene already builded"
message = (
"It's seems a template was already build for this scene.\n"
"Error message reveived :\n\n\"{}\"".format(err_msg))
buttons = [clearButton, updateButton, abortButton]
defaultButton = clearButton
cancelButton = abortButton
dismissString = abortButton
answer = cmds.confirmDialog(
t=title,
m=message,
b=buttons,
db=defaultButton,
cb=cancelButton,
ds=dismissString)
if answer == clearButton:
cmds.file(newFile=True, force=True)
self.import_template(self.template_path)
self.populate_template()
elif answer == updateButton:
self.update_missing_containers()
elif answer == abortButton:
return
@staticmethod
def get_template_nodes():
attributes = cmds.ls('*.builder_type', long=True)
return [attribute.rpartition('.')[0] for attribute in attributes]
def get_loaded_containers_by_id(self):
containers = cmds.sets('AVALON_CONTAINERS', q=True)
return [
cmds.getAttr(container + '.representation')
for container in containers]
class MayaPlaceholder(AbstractPlaceholder):
"""Concrete implementation of AbstractPlaceholder for maya
"""
optional_attributes = {'asset', 'subset', 'hierarchy'}
def get_data(self, node):
user_data = dict()
for attr in self.attributes.union(self.optional_attributes):
attribute_name = '{}.{}'.format(node, attr)
if not cmds.attributeQuery(attr, node=node, exists=True):
print("{} not found".format(attribute_name))
continue
user_data[attr] = cmds.getAttr(
attribute_name,
asString=True)
user_data['parent'] = (
cmds.getAttr(node + '.parent', asString=True)
or node.rpartition('|')[0] or "")
user_data['node'] = node
if user_data['parent']:
siblings = cmds.listRelatives(user_data['parent'], children=True)
else:
siblings = cmds.ls(assemblies=True)
node_shortname = user_data['node'].rpartition('|')[2]
current_index = cmds.getAttr(node + '.index', asString=True)
user_data['index'] = (
current_index if current_index >= 0
else siblings.index(node_shortname))
self.data = user_data
def parent_in_hierarchy(self, containers):
"""Parent loaded container to placeholder's parent
ie : Set loaded content as placeholder's sibling
Args:
containers (String): Placeholder loaded containers
"""
if not containers:
return
roots = cmds.sets(containers, q=True)
nodes_to_parent = []
for root in roots:
if root.endswith("_RN"):
refRoot = cmds.referenceQuery(root, n=True)[0]
refRoot = cmds.listRelatives(refRoot, parent=True) or [refRoot]
nodes_to_parent.extend(refRoot)
elif root in cmds.listSets(allSets=True):
if not cmds.sets(root, q=True):
return
else:
continue
else:
nodes_to_parent.append(root)
if self.data['parent']:
cmds.parent(nodes_to_parent, self.data['parent'])
# Move loaded nodes to correct index in outliner hierarchy
placeholder_node = self.data['node']
placeholder_form = cmds.xform(
placeholder_node,
q=True,
matrix=True,
worldSpace=True
)
for node in set(nodes_to_parent):
cmds.reorder(node, front=True)
cmds.reorder(node, relative=self.data['index'])
cmds.xform(node, matrix=placeholder_form, ws=True)
holding_sets = cmds.listSets(object=placeholder_node)
if not holding_sets:
return
for holding_set in holding_sets:
cmds.sets(roots, forceElement=holding_set)
def clean(self):
"""Hide placeholder, parent them to root
add them to placeholder set and register placeholder's parent
to keep placeholder info available for future use
"""
node = self.data['node']
if self.data['parent']:
cmds.setAttr(node + '.parent', self.data['parent'], type='string')
if cmds.getAttr(node + '.index') < 0:
cmds.setAttr(node + '.index', self.data['index'])
holding_sets = cmds.listSets(object=node)
if holding_sets:
for set in holding_sets:
cmds.sets(node, remove=set)
if cmds.listRelatives(node, p=True):
node = cmds.parent(node, world=True)[0]
cmds.sets(node, addElement=PLACEHOLDER_SET)
cmds.hide(node)
cmds.setAttr(node + '.hiddenInOutliner', True)
def convert_to_db_filters(self, current_asset, linked_asset):
if self.data['builder_type'] == "context_asset":
return [
{
"type": "representation",
"context.asset": {
"$eq": current_asset,
"$regex": self.data['asset']
},
"context.subset": {"$regex": self.data['subset']},
"context.hierarchy": {"$regex": self.data['hierarchy']},
"context.representation": self.data['representation'],
"context.family": self.data['family'],
}
]
elif self.data['builder_type'] == "linked_asset":
return [
{
"type": "representation",
"context.asset": {
"$eq": asset_name,
"$regex": self.data['asset']
},
"context.subset": {"$regex": self.data['subset']},
"context.hierarchy": {"$regex": self.data['hierarchy']},
"context.representation": self.data['representation'],
"context.family": self.data['family'],
} for asset_name in linked_asset
]
else:
return [
{
"type": "representation",
"context.asset": {"$regex": self.data['asset']},
"context.subset": {"$regex": self.data['subset']},
"context.hierarchy": {"$regex": self.data['hierarchy']},
"context.representation": self.data['representation'],
"context.family": self.data['family'],
}
]
def err_message(self):
return (
"Error while trying to load a representation.\n"
"Either the subset wasn't published or the template is malformed."
"\n\n"
"Builder was looking for :\n{attributes}".format(
attributes="\n".join([
"{}: {}".format(key.title(), value)
for key, value in self.data.items()]
)
)
)