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Fixed issue with the updater for GeometryCaches
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1 changed files with 2 additions and 2 deletions
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@ -722,8 +722,8 @@ def replace_skeletal_mesh_actors(old_assets, new_assets):
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def replace_geometry_cache_actors(old_assets, new_assets):
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geometry_cache_comps, old_caches, new_caches = _get_comps_and_assets(
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unreal.SkeletalMeshComponent,
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unreal.SkeletalMesh,
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unreal.GeometryCacheComponent,
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unreal.GeometryCache,
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old_assets,
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new_assets
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)
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