Merge pull request #1097 from pypeclub/feature/ws_tool_in_avalon

Websocket server tool in avalon
This commit is contained in:
Milan Kolar 2021-03-11 18:22:59 +01:00 committed by GitHub
commit a7a38a359c
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GPG key ID: 4AEE18F83AFDEB23
18 changed files with 210 additions and 1611 deletions

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@ -101,6 +101,9 @@ class ApplicationManager:
def refresh(self):
"""Refresh applications from settings."""
self.applications.clear()
self.tools.clear()
settings = get_system_settings()
hosts_definitions = settings["applications"]

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@ -40,7 +40,7 @@ from .log_viewer import LogViewModule
from .muster import MusterModule
from .deadline import DeadlineModule
from .standalonepublish_action import StandAlonePublishAction
from .websocket_server import WebsocketModule
from .webserver import WebServerModule
from .sync_server import SyncServer
@ -82,6 +82,6 @@ __all__ = (
"DeadlineModule",
"StandAlonePublishAction",
"WebsocketModule",
"WebServerModule",
"SyncServer"
)

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@ -107,7 +107,6 @@ class RestApiModule(PypeModule, ITrayService):
self.rest_api_url = None
self.rest_api_thread = None
self.resources_url = None
def register_callback(
self, path, callback, url_prefix="", methods=[], strict_match=False
@ -189,11 +188,9 @@ class RestApiModule(PypeModule, ITrayService):
self.rest_api_url = "http://localhost:{}".format(port)
self.rest_api_thread = RestApiThread(self, port)
self.register_statics("/res", resources.RESOURCES_DIR)
self.resources_url = "{}/res".format(self.rest_api_url)
# Set rest api environments
os.environ["PYPE_REST_API_URL"] = self.rest_api_url
os.environ["PYPE_STATICS_SERVER"] = self.resources_url
def tray_start(self):
RestApiFactory.prepare_registered()

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@ -0,0 +1,6 @@
from .webserver_module import WebServerModule
__all__ = (
"WebServerModule",
)

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@ -0,0 +1,142 @@
import threading
import asyncio
from aiohttp import web
from pype.lib import PypeLogger
log = PypeLogger.get_logger("WebServer")
class WebServerManager:
"""Manger that care about web server thread."""
def __init__(self, module):
self.module = module
self.client = None
self.handlers = {}
self.on_stop_callbacks = []
self.app = web.Application()
# add route with multiple methods for single "external app"
self.webserver_thread = WebServerThread(self, self.module.port)
def add_route(self, *args, **kwargs):
self.app.router.add_route(*args, **kwargs)
def add_static(self, *args, **kwargs):
self.app.router.add_static(*args, **kwargs)
def start_server(self):
if self.webserver_thread and not self.webserver_thread.is_alive():
self.webserver_thread.start()
def stop_server(self):
if not self.is_running:
return
try:
log.debug("Stopping Web server")
self.webserver_thread.is_running = False
self.webserver_thread.stop()
except Exception:
log.warning(
"Error has happened during Killing Web server",
exc_info=True
)
@property
def is_running(self):
if not self.webserver_thread:
return False
return self.webserver_thread.is_running
def thread_stopped(self):
for callback in self.on_stop_callbacks:
callback()
class WebServerThread(threading.Thread):
""" Listener for requests in thread."""
def __init__(self, manager, port):
super(WebServerThread, self).__init__()
self.is_running = False
self.port = port
self.manager = manager
self.loop = None
self.runner = None
self.site = None
self.tasks = []
def run(self):
self.is_running = True
try:
log.info("Starting WebServer server")
self.loop = asyncio.new_event_loop() # create new loop for thread
asyncio.set_event_loop(self.loop)
self.loop.run_until_complete(self.start_server())
log.debug(
"Running Web server on URL: \"localhost:{}\"".format(self.port)
)
asyncio.ensure_future(self.check_shutdown(), loop=self.loop)
self.loop.run_forever()
except Exception:
log.warning(
"Web Server service has failed", exc_info=True
)
finally:
self.loop.close() # optional
self.is_running = False
self.manager.thread_stopped()
log.info("Web server stopped")
async def start_server(self):
""" Starts runner and TCPsite """
self.runner = web.AppRunner(self.manager.app)
await self.runner.setup()
self.site = web.TCPSite(self.runner, 'localhost', self.port)
await self.site.start()
def stop(self):
"""Sets is_running flag to false, 'check_shutdown' shuts server down"""
self.is_running = False
async def check_shutdown(self):
""" Future that is running and checks if server should be running
periodically.
"""
while self.is_running:
while self.tasks:
task = self.tasks.pop(0)
log.debug("waiting for task {}".format(task))
await task
log.debug("returned value {}".format(task.result))
await asyncio.sleep(0.5)
log.debug("Starting shutdown")
await self.site.stop()
log.debug("Site stopped")
await self.runner.cleanup()
log.debug("Runner stopped")
tasks = [
task
for task in asyncio.all_tasks()
if task is not asyncio.current_task()
]
list(map(lambda task: task.cancel(), tasks)) # cancel all the tasks
results = await asyncio.gather(*tasks, return_exceptions=True)
log.debug(f'Finished awaiting cancelled tasks, results: {results}...')
await self.loop.shutdown_asyncgens()
# to really make sure everything else has time to stop
await asyncio.sleep(0.07)
self.loop.stop()

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@ -0,0 +1,55 @@
import os
from pype import resources
from .. import PypeModule, ITrayService
class WebServerModule(PypeModule, ITrayService):
name = "webserver"
label = "WebServer"
def initialize(self, module_settings):
self.enabled = True
self.server_manager = None
# TODO find free port
self.port = 8098
def connect_with_modules(self, *_a, **_kw):
return
def tray_init(self):
self.create_server_manager()
self._add_resources_statics()
def tray_start(self):
self.start_server()
def tray_exit(self):
self.stop_server()
def _add_resources_statics(self):
static_prefix = "/res"
self.server_manager.add_static(static_prefix, resources.RESOURCES_DIR)
os.environ["PYPE_STATICS_SERVER"] = "http://localhost:{}{}".format(
self.port, static_prefix
)
def start_server(self):
if self.server_manager:
self.server_manager.start_server()
def stop_server(self):
if self.server_manager:
self.server_manager.stop_server()
def create_server_manager(self):
if self.server_manager:
return
from .server import WebServerManager
self.server_manager = WebServerManager(self)
self.server_manager.on_stop_callbacks.append(
self.set_service_failed_icon
)

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@ -1,10 +0,0 @@
from .websocket_server import (
WebsocketModule,
WebSocketServer
)
__all__ = (
"WebsocketModule",
"WebSocketServer"
)

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@ -1,64 +0,0 @@
from pype.api import Logger
from wsrpc_aiohttp import WebSocketRoute
import functools
import avalon.aftereffects as aftereffects
log = Logger().get_logger("WebsocketServer")
class AfterEffects(WebSocketRoute):
"""
One route, mimicking external application (like Harmony, etc).
All functions could be called from client.
'do_notify' function calls function on the client - mimicking
notification after long running job on the server or similar
"""
instance = None
def init(self, **kwargs):
# Python __init__ must be return "self".
# This method might return anything.
log.debug("someone called AfterEffects route")
self.instance = self
return kwargs
# server functions
async def ping(self):
log.debug("someone called AfterEffects route ping")
# This method calls function on the client side
# client functions
async def read(self):
log.debug("aftereffects.read client calls server server calls "
"aftereffects client")
return await self.socket.call('aftereffects.read')
# panel routes for tools
async def creator_route(self):
self._tool_route("creator")
async def workfiles_route(self):
self._tool_route("workfiles")
async def loader_route(self):
self._tool_route("loader")
async def publish_route(self):
self._tool_route("publish")
async def sceneinventory_route(self):
self._tool_route("sceneinventory")
async def projectmanager_route(self):
self._tool_route("projectmanager")
def _tool_route(self, tool_name):
"""The address accessed when clicking on the buttons."""
partial_method = functools.partial(aftereffects.show, tool_name)
aftereffects.execute_in_main_thread(partial_method)
# Required return statement.
return "nothing"

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@ -1,47 +0,0 @@
import asyncio
from pype.api import Logger
from wsrpc_aiohttp import WebSocketRoute
log = Logger().get_logger("WebsocketServer")
class ExternalApp1(WebSocketRoute):
"""
One route, mimicking external application (like Harmony, etc).
All functions could be called from client.
'do_notify' function calls function on the client - mimicking
notification after long running job on the server or similar
"""
def init(self, **kwargs):
# Python __init__ must be return "self".
# This method might return anything.
log.debug("someone called ExternalApp1 route")
return kwargs
async def server_function_one(self):
log.info('In function one')
async def server_function_two(self):
log.info('In function two')
return 'function two'
async def server_function_three(self):
log.info('In function three')
asyncio.ensure_future(self.do_notify())
return '{"message":"function tree"}'
async def server_function_four(self, *args, **kwargs):
log.info('In function four args {} kwargs {}'.format(args, kwargs))
ret = dict(**kwargs)
ret["message"] = "function four received arguments"
return str(ret)
# This method calls function on the client side
async def do_notify(self):
import time
time.sleep(5)
log.info('Calling function on server after delay')
awesome = 'Somebody server_function_three method!'
await self.socket.call('notify', result=awesome)

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@ -1,67 +0,0 @@
from pype.api import Logger
from wsrpc_aiohttp import WebSocketRoute
import functools
import avalon.photoshop as photoshop
log = Logger().get_logger("WebsocketServer")
class Photoshop(WebSocketRoute):
"""
One route, mimicking external application (like Harmony, etc).
All functions could be called from client.
'do_notify' function calls function on the client - mimicking
notification after long running job on the server or similar
"""
instance = None
def init(self, **kwargs):
# Python __init__ must be return "self".
# This method might return anything.
log.debug("someone called Photoshop route")
self.instance = self
return kwargs
# server functions
async def ping(self):
log.debug("someone called Photoshop route ping")
# This method calls function on the client side
# client functions
async def read(self):
log.debug("photoshop.read client calls server server calls "
"Photo client")
return await self.socket.call('Photoshop.read')
# panel routes for tools
async def creator_route(self):
self._tool_route("creator")
async def workfiles_route(self):
self._tool_route("workfiles")
async def loader_route(self):
self._tool_route("loader")
async def publish_route(self):
self._tool_route("publish")
async def sceneinventory_route(self):
self._tool_route("sceneinventory")
async def projectmanager_route(self):
self._tool_route("projectmanager")
async def subsetmanager_route(self):
self._tool_route("subsetmanager")
def _tool_route(self, tool_name):
"""The address accessed when clicking on the buttons."""
partial_method = functools.partial(photoshop.show, tool_name)
photoshop.execute_in_main_thread(partial_method)
# Required return statement.
return "nothing"

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@ -1,502 +0,0 @@
from pype.modules.websocket_server import WebSocketServer
"""
Stub handling connection from server to client.
Used anywhere solution is calling client methods.
"""
import json
import attr
import logging
log = logging.getLogger(__name__)
@attr.s
class AEItem(object):
"""
Object denoting Item in AE. Each item is created in AE by any Loader,
but contains same fields, which are being used in later processing.
"""
# metadata
id = attr.ib() # id created by AE, could be used for querying
name = attr.ib() # name of item
item_type = attr.ib(default=None) # item type (footage, folder, comp)
# all imported elements, single for
# regular image, array for Backgrounds
members = attr.ib(factory=list)
workAreaStart = attr.ib(default=None)
workAreaDuration = attr.ib(default=None)
frameRate = attr.ib(default=None)
file_name = attr.ib(default=None)
class AfterEffectsServerStub():
"""
Stub for calling function on client (Photoshop js) side.
Expects that client is already connected (started when avalon menu
is opened).
'self.websocketserver.call' is used as async wrapper
"""
def __init__(self):
self.websocketserver = WebSocketServer.get_instance()
self.client = self.websocketserver.get_client()
def open(self, path):
"""
Open file located at 'path' (local).
Args:
path(string): file path locally
Returns: None
"""
self.websocketserver.call(self.client.call
('AfterEffects.open', path=path)
)
def get_metadata(self):
"""
Get complete stored JSON with metadata from AE.Metadata.Label
field.
It contains containers loaded by any Loader OR instances creted
by Creator.
Returns:
(dict)
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_metadata')
)
try:
metadata = json.loads(res)
except json.decoder.JSONDecodeError:
raise ValueError("Unparsable metadata {}".format(res))
return metadata or []
def read(self, item, layers_meta=None):
"""
Parses item metadata from Label field of active document.
Used as filter to pick metadata for specific 'item' only.
Args:
item (AEItem): pulled info from AE
layers_meta (dict): full list from Headline
(load and inject for better performance in loops)
Returns:
(dict):
"""
if layers_meta is None:
layers_meta = self.get_metadata()
for item_meta in layers_meta:
if 'container' in item_meta.get('id') and \
str(item.id) == str(item_meta.get('members')[0]):
return item_meta
log.debug("Couldn't find layer metadata")
def imprint(self, item, data, all_items=None, items_meta=None):
"""
Save item metadata to Label field of metadata of active document
Args:
item (AEItem):
data(string): json representation for single layer
all_items (list of item): for performance, could be
injected for usage in loop, if not, single call will be
triggered
items_meta(string): json representation from Headline
(for performance - provide only if imprint is in
loop - value should be same)
Returns: None
"""
if not items_meta:
items_meta = self.get_metadata()
result_meta = []
# fix existing
is_new = True
for item_meta in items_meta:
if item_meta.get('members') \
and str(item.id) == str(item_meta.get('members')[0]):
is_new = False
if data:
item_meta.update(data)
result_meta.append(item_meta)
else:
result_meta.append(item_meta)
if is_new:
result_meta.append(data)
# Ensure only valid ids are stored.
if not all_items:
# loaders create FootageItem now
all_items = self.get_items(comps=True,
folders=True,
footages=True)
item_ids = [int(item.id) for item in all_items]
cleaned_data = []
for meta in result_meta:
# for creation of instance OR loaded container
if 'instance' in meta.get('id') or \
int(meta.get('members')[0]) in item_ids:
cleaned_data.append(meta)
payload = json.dumps(cleaned_data, indent=4)
self.websocketserver.call(self.client.call
('AfterEffects.imprint', payload=payload))
def get_active_document_full_name(self):
"""
Returns just a name of active document via ws call
Returns(string): file name
"""
res = self.websocketserver.call(self.client.call(
'AfterEffects.get_active_document_full_name'))
return res
def get_active_document_name(self):
"""
Returns just a name of active document via ws call
Returns(string): file name
"""
res = self.websocketserver.call(self.client.call(
'AfterEffects.get_active_document_name'))
return res
def get_items(self, comps, folders=False, footages=False):
"""
Get all items from Project panel according to arguments.
There are multiple different types:
CompItem (could have multiple layers - source for Creator,
will be rendered)
FolderItem (collection type, currently used for Background
loading)
FootageItem (imported file - created by Loader)
Args:
comps (bool): return CompItems
folders (bool): return FolderItem
footages (bool: return FootageItem
Returns:
(list) of namedtuples
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_items',
comps=comps,
folders=folders,
footages=footages)
)
return self._to_records(res)
def get_selected_items(self, comps, folders=False, footages=False):
"""
Same as get_items but using selected items only
Args:
comps (bool): return CompItems
folders (bool): return FolderItem
footages (bool: return FootageItem
Returns:
(list) of namedtuples
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_selected_items',
comps=comps,
folders=folders,
footages=footages)
)
return self._to_records(res)
def import_file(self, path, item_name, import_options=None):
"""
Imports file as a FootageItem. Used in Loader
Args:
path (string): absolute path for asset file
item_name (string): label for created FootageItem
import_options (dict): different files (img vs psd) need different
config
"""
res = self.websocketserver.call(self.client.call(
'AfterEffects.import_file',
path=path,
item_name=item_name,
import_options=import_options)
)
records = self._to_records(res)
if records:
return records.pop()
log.debug("Couldn't import {} file".format(path))
def replace_item(self, item, path, item_name):
""" Replace FootageItem with new file
Args:
item (dict):
path (string):absolute path
item_name (string): label on item in Project list
"""
self.websocketserver.call(self.client.call
('AfterEffects.replace_item',
item_id=item.id,
path=path, item_name=item_name))
def rename_item(self, item, item_name):
""" Replace item with item_name
Args:
item (dict):
item_name (string): label on item in Project list
"""
self.websocketserver.call(self.client.call
('AfterEffects.rename_item',
item_id=item.id,
item_name=item_name))
def delete_item(self, item_id):
""" Deletes *Item in a file
Args:
item_id (int):
"""
self.websocketserver.call(self.client.call
('AfterEffects.delete_item',
item_id=item_id
))
def is_saved(self):
# TODO
return True
def set_label_color(self, item_id, color_idx):
"""
Used for highlight additional information in Project panel.
Green color is loaded asset, blue is created asset
Args:
item_id (int):
color_idx (int): 0-16 Label colors from AE Project view
"""
self.websocketserver.call(self.client.call
('AfterEffects.set_label_color',
item_id=item_id,
color_idx=color_idx
))
def get_work_area(self, item_id):
""" Get work are information for render purposes
Args:
item_id (int):
Returns:
(namedtuple)
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_work_area',
item_id=item_id
))
records = self._to_records(res)
if records:
return records.pop()
log.debug("Couldn't get work area")
def set_work_area(self, item, start, duration, frame_rate):
"""
Set work area to predefined values (from Ftrack).
Work area directs what gets rendered.
Beware of rounding, AE expects seconds, not frames directly.
Args:
item (dict):
start (float): workAreaStart in seconds
duration (float): in seconds
frame_rate (float): frames in seconds
"""
self.websocketserver.call(self.client.call
('AfterEffects.set_work_area',
item_id=item.id,
start=start,
duration=duration,
frame_rate=frame_rate
))
def save(self):
"""
Saves active document
Returns: None
"""
self.websocketserver.call(self.client.call
('AfterEffects.save'))
def saveAs(self, project_path, as_copy):
"""
Saves active project to aep (copy) or png or jpg
Args:
project_path(string): full local path
as_copy: <boolean>
Returns: None
"""
self.websocketserver.call(self.client.call
('AfterEffects.saveAs',
image_path=project_path,
as_copy=as_copy))
def get_render_info(self):
""" Get render queue info for render purposes
Returns:
(namedtuple): with 'file_name' field
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_render_info'))
records = self._to_records(res)
if records:
return records.pop()
log.debug("Render queue needs to have file extension in 'Output to'")
def get_audio_url(self, item_id):
""" Get audio layer absolute url for comp
Args:
item_id (int): composition id
Returns:
(str): absolute path url
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_audio_url',
item_id=item_id))
return res
def close(self):
self.client.close()
def import_background(self, comp_id, comp_name, files):
"""
Imports backgrounds images to existing or new composition.
If comp_id is not provided, new composition is created, basic
values (width, heights, frameRatio) takes from first imported
image.
All images from background json are imported as a FootageItem and
separate layer is created for each of them under composition.
Order of imported 'files' is important.
Args:
comp_id (int): id of existing composition (null if new)
comp_name (str): used when new composition
files (list): list of absolute paths to import and
add as layers
Returns:
(AEItem): object with id of created folder, all imported images
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.import_background',
comp_id=comp_id,
comp_name=comp_name,
files=files))
records = self._to_records(res)
if records:
return records.pop()
log.debug("Import background failed.")
def reload_background(self, comp_id, comp_name, files):
"""
Reloads backgrounds images to existing composition.
It actually deletes complete folder with imported images and
created composition for safety.
Args:
comp_id (int): id of existing composition to be overwritten
comp_name (str): new name of composition (could be same as old
if version up only)
files (list): list of absolute paths to import and
add as layers
Returns:
(AEItem): object with id of created folder, all imported images
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.reload_background',
comp_id=comp_id,
comp_name=comp_name,
files=files))
records = self._to_records(res)
if records:
return records.pop()
log.debug("Reload of background failed.")
def add_item_as_layer(self, comp_id, item_id):
"""
Adds already imported FootageItem ('item_id') as a new
layer to composition ('comp_id').
Args:
comp_id (int): id of target composition
item_id (int): FootageItem.id
comp already found previously
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.add_item_as_layer',
comp_id=comp_id,
item_id=item_id))
records = self._to_records(res)
if records:
return records.pop()
log.debug("Adding new layer failed.")
def _to_records(self, res):
"""
Converts string json representation into list of AEItem
dot notation access to work.
Returns: <list of AEItem>
res(string): - json representation
"""
if not res:
return []
try:
layers_data = json.loads(res)
except json.decoder.JSONDecodeError:
raise ValueError("Received broken JSON {}".format(res))
if not layers_data:
return []
ret = []
# convert to AEItem to use dot donation
if isinstance(layers_data, dict):
layers_data = [layers_data]
for d in layers_data:
# currently implemented and expected fields
item = AEItem(d.get('id'),
d.get('name'),
d.get('type'),
d.get('members'),
d.get('workAreaStart'),
d.get('workAreaDuration'),
d.get('frameRate'),
d.get('file_name'))
ret.append(item)
return ret

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@ -1,437 +0,0 @@
from pype.modules.websocket_server import WebSocketServer
"""
Stub handling connection from server to client.
Used anywhere solution is calling client methods.
"""
import json
import attr
@attr.s
class PSItem(object):
"""
Object denoting layer or group item in PS. Each item is created in
PS by any Loader, but contains same fields, which are being used
in later processing.
"""
# metadata
id = attr.ib() # id created by AE, could be used for querying
name = attr.ib() # name of item
group = attr.ib(default=None) # item type (footage, folder, comp)
parents = attr.ib(factory=list)
visible = attr.ib(default=True)
type = attr.ib(default=None)
# all imported elements, single for
members = attr.ib(factory=list)
long_name = attr.ib(default=None)
class PhotoshopServerStub:
"""
Stub for calling function on client (Photoshop js) side.
Expects that client is already connected (started when avalon menu
is opened).
'self.websocketserver.call' is used as async wrapper
"""
PUBLISH_ICON = '\u2117 '
LOADED_ICON = '\u25bc'
def __init__(self):
self.websocketserver = WebSocketServer.get_instance()
self.client = self.websocketserver.get_client()
def open(self, path):
"""
Open file located at 'path' (local).
Args:
path(string): file path locally
Returns: None
"""
self.websocketserver.call(self.client.call
('Photoshop.open', path=path)
)
def read(self, layer, layers_meta=None):
"""
Parses layer metadata from Headline field of active document
Args:
layer: (PSItem)
layers_meta: full list from Headline (for performance in loops)
Returns:
"""
if layers_meta is None:
layers_meta = self.get_layers_metadata()
return layers_meta.get(str(layer.id))
def imprint(self, layer, data, all_layers=None, layers_meta=None):
"""
Save layer metadata to Headline field of active document
Stores metadata in format:
[{
"active":true,
"subset":"imageBG",
"family":"image",
"id":"pyblish.avalon.instance",
"asset":"Town",
"uuid": "8"
}] - for created instances
OR
[{
"schema": "avalon-core:container-2.0",
"id": "pyblish.avalon.instance",
"name": "imageMG",
"namespace": "Jungle_imageMG_001",
"loader": "ImageLoader",
"representation": "5fbfc0ee30a946093c6ff18a",
"members": [
"40"
]
}] - for loaded instances
Args:
layer (PSItem):
data(string): json representation for single layer
all_layers (list of PSItem): for performance, could be
injected for usage in loop, if not, single call will be
triggered
layers_meta(string): json representation from Headline
(for performance - provide only if imprint is in
loop - value should be same)
Returns: None
"""
if not layers_meta:
layers_meta = self.get_layers_metadata()
# json.dumps writes integer values in a dictionary to string, so
# anticipating it here.
if str(layer.id) in layers_meta and layers_meta[str(layer.id)]:
if data:
layers_meta[str(layer.id)].update(data)
else:
layers_meta.pop(str(layer.id))
else:
layers_meta[str(layer.id)] = data
# Ensure only valid ids are stored.
if not all_layers:
all_layers = self.get_layers()
layer_ids = [layer.id for layer in all_layers]
cleaned_data = []
for id in layers_meta:
if int(id) in layer_ids:
cleaned_data.append(layers_meta[id])
payload = json.dumps(cleaned_data, indent=4)
self.websocketserver.call(self.client.call
('Photoshop.imprint', payload=payload)
)
def get_layers(self):
"""
Returns JSON document with all(?) layers in active document.
Returns: <list of PSItem>
Format of tuple: { 'id':'123',
'name': 'My Layer 1',
'type': 'GUIDE'|'FG'|'BG'|'OBJ'
'visible': 'true'|'false'
"""
res = self.websocketserver.call(self.client.call
('Photoshop.get_layers'))
return self._to_records(res)
def get_layer(self, layer_id):
"""
Returns PSItem for specific 'layer_id' or None if not found
Args:
layer_id (string): unique layer id, stored in 'uuid' field
Returns:
(PSItem) or None
"""
layers = self.get_layers()
for layer in layers:
if str(layer.id) == str(layer_id):
return layer
def get_layers_in_layers(self, layers):
"""
Return all layers that belong to layers (might be groups).
Args:
layers <list of PSItem>:
Returns: <list of PSItem>
"""
all_layers = self.get_layers()
ret = []
parent_ids = set([lay.id for lay in layers])
for layer in all_layers:
parents = set(layer.parents)
if len(parent_ids & parents) > 0:
ret.append(layer)
if layer.id in parent_ids:
ret.append(layer)
return ret
def create_group(self, name):
"""
Create new group (eg. LayerSet)
Returns: <PSItem>
"""
enhanced_name = self.PUBLISH_ICON + name
ret = self.websocketserver.call(self.client.call
('Photoshop.create_group',
name=enhanced_name))
# create group on PS is asynchronous, returns only id
return PSItem(id=ret, name=name, group=True)
def group_selected_layers(self, name):
"""
Group selected layers into new LayerSet (eg. group)
Returns: (Layer)
"""
enhanced_name = self.PUBLISH_ICON + name
res = self.websocketserver.call(self.client.call
('Photoshop.group_selected_layers',
name=enhanced_name)
)
res = self._to_records(res)
if res:
rec = res.pop()
rec.name = rec.name.replace(self.PUBLISH_ICON, '')
return rec
raise ValueError("No group record returned")
def get_selected_layers(self):
"""
Get a list of actually selected layers
Returns: <list of Layer('id':XX, 'name':"YYY")>
"""
res = self.websocketserver.call(self.client.call
('Photoshop.get_selected_layers'))
return self._to_records(res)
def select_layers(self, layers):
"""
Selects specified layers in Photoshop by its ids
Args:
layers: <list of Layer('id':XX, 'name':"YYY")>
Returns: None
"""
layers_id = [str(lay.id) for lay in layers]
self.websocketserver.call(self.client.call
('Photoshop.select_layers',
layers=json.dumps(layers_id))
)
def get_active_document_full_name(self):
"""
Returns full name with path of active document via ws call
Returns(string): full path with name
"""
res = self.websocketserver.call(
self.client.call('Photoshop.get_active_document_full_name'))
return res
def get_active_document_name(self):
"""
Returns just a name of active document via ws call
Returns(string): file name
"""
res = self.websocketserver.call(self.client.call
('Photoshop.get_active_document_name'))
return res
def is_saved(self):
"""
Returns true if no changes in active document
Returns: <boolean>
"""
return self.websocketserver.call(self.client.call
('Photoshop.is_saved'))
def save(self):
"""
Saves active document
Returns: None
"""
self.websocketserver.call(self.client.call
('Photoshop.save'))
def saveAs(self, image_path, ext, as_copy):
"""
Saves active document to psd (copy) or png or jpg
Args:
image_path(string): full local path
ext: <string psd|jpg|png>
as_copy: <boolean>
Returns: None
"""
self.websocketserver.call(self.client.call
('Photoshop.saveAs',
image_path=image_path,
ext=ext,
as_copy=as_copy))
def set_visible(self, layer_id, visibility):
"""
Set layer with 'layer_id' to 'visibility'
Args:
layer_id: <int>
visibility: <true - set visible, false - hide>
Returns: None
"""
self.websocketserver.call(self.client.call
('Photoshop.set_visible',
layer_id=layer_id,
visibility=visibility))
def get_layers_metadata(self):
"""
Reads layers metadata from Headline from active document in PS.
(Headline accessible by File > File Info)
Returns:
(string): - json documents
example:
{"8":{"active":true,"subset":"imageBG",
"family":"image","id":"pyblish.avalon.instance",
"asset":"Town"}}
8 is layer(group) id - used for deletion, update etc.
"""
layers_data = {}
res = self.websocketserver.call(self.client.call('Photoshop.read'))
try:
layers_data = json.loads(res)
except json.decoder.JSONDecodeError:
pass
# format of metadata changed from {} to [] because of standardization
# keep current implementation logic as its working
if not isinstance(layers_data, dict):
temp_layers_meta = {}
for layer_meta in layers_data:
layer_id = layer_meta.get("uuid") or \
(layer_meta.get("members")[0])
temp_layers_meta[layer_id] = layer_meta
layers_data = temp_layers_meta
else:
# legacy version of metadata
for layer_id, layer_meta in layers_data.items():
if layer_meta.get("schema") != "avalon-core:container-2.0":
layer_meta["uuid"] = str(layer_id)
else:
layer_meta["members"] = [str(layer_id)]
return layers_data
def import_smart_object(self, path, layer_name):
"""
Import the file at `path` as a smart object to active document.
Args:
path (str): File path to import.
layer_name (str): Unique layer name to differentiate how many times
same smart object was loaded
"""
enhanced_name = self.LOADED_ICON + layer_name
res = self.websocketserver.call(self.client.call
('Photoshop.import_smart_object',
path=path, name=enhanced_name))
rec = self._to_records(res).pop()
if rec:
rec.name = rec.name.replace(self.LOADED_ICON, '')
return rec
def replace_smart_object(self, layer, path, layer_name):
"""
Replace the smart object `layer` with file at `path`
layer_name (str): Unique layer name to differentiate how many times
same smart object was loaded
Args:
layer (PSItem):
path (str): File to import.
"""
enhanced_name = self.LOADED_ICON + layer_name
self.websocketserver.call(self.client.call
('Photoshop.replace_smart_object',
layer_id=layer.id,
path=path, name=enhanced_name))
def delete_layer(self, layer_id):
"""
Deletes specific layer by it's id.
Args:
layer_id (int): id of layer to delete
"""
self.websocketserver.call(self.client.call
('Photoshop.delete_layer',
layer_id=layer_id))
def rename_layer(self, layer_id, name):
"""
Renames specific layer by it's id.
Args:
layer_id (int): id of layer to delete
name (str): new name
"""
self.websocketserver.call(self.client.call
('Photoshop.rename_layer',
layer_id=layer_id,
name=name))
def remove_instance(self, instance_id):
cleaned_data = {}
for key, instance in self.get_layers_metadata().items():
if key != instance_id:
cleaned_data[key] = instance
payload = json.dumps(cleaned_data, indent=4)
self.websocketserver.call(self.client.call
('Photoshop.imprint', payload=payload)
)
def close(self):
self.client.close()
def _to_records(self, res):
"""
Converts string json representation into list of PSItem for
dot notation access to work.
Args:
res (string): valid json
Returns:
<list of PSItem>
"""
try:
layers_data = json.loads(res)
except json.decoder.JSONDecodeError:
raise ValueError("Received broken JSON {}".format(res))
ret = []
# convert to AEItem to use dot donation
if isinstance(layers_data, dict):
layers_data = [layers_data]
for d in layers_data:
# currently implemented and expected fields
item = PSItem(d.get('id'),
d.get('name'),
d.get('group'),
d.get('parents'),
d.get('visible'),
d.get('type'),
d.get('members'),
d.get('long_name'))
ret.append(item)
return ret

View file

@ -1,179 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Title</title>
<!-- CSS only -->
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.5.0/css/bootstrap.min.css" integrity="sha384-9aIt2nRpC12Uk9gS9baDl411NQApFmC26EwAOH8WgZl5MYYxFfc+NcPb1dKGj7Sk" crossorigin="anonymous">
<script src="https://code.jquery.com/jquery-3.5.1.slim.min.js" integrity="sha384-DfXdz2htPH0lsSSs5nCTpuj/zy4C+OGpamoFVy38MVBnE+IbbVYUew+OrCXaRkfj" crossorigin="anonymous"></script>
<script src="https://cdn.jsdelivr.net/npm/popper.js@1.16.0/dist/umd/popper.min.js" integrity="sha384-Q6E9RHvbIyZFJoft+2mJbHaEWldlvI9IOYy5n3zV9zzTtmI3UksdQRVvoxMfooAo" crossorigin="anonymous"></script>
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.5.0/js/bootstrap.min.js" integrity="sha384-OgVRvuATP1z7JjHLkuOU7Xw704+h835Lr+6QL9UvYjZE3Ipu6Tp75j7Bh/kR0JKI" crossorigin="anonymous"></script>
<script type="text/javascript" src="//unpkg.com/@wsrpc/client"></script>
<script>
WSRPC.DEBUG = true;
WSRPC.TRACE = true;
var url = (window.location.protocol==="https):"?"wss://":"ws://") + window.location.host + '/ws/';
url = 'ws://localhost:8099/ws/';
RPC = new WSRPC(url, 5000);
console.log(RPC.state());
// Configure client API, that can be called from server
RPC.addRoute('notify', function (data) {
console.log('Server called client route "notify":', data);
alert('Server called client route "notify":', data)
return data.result;
});
RPC.connect();
console.log(RPC.state());
$(document).ready(function() {
function NoReturn(){
// Call stateful route
// After you call that route, server would execute 'notify' route on the
// client, that is registered above.
RPC.call('ExternalApp1.server_function_one').then(function (data) {
console.log('Result for calling server route "server_function_one": ', data);
alert('Function "server_function_two" returned: '+data);
}, function (error) {
alert(error);
});
}
function ReturnValue(){
// Call stateful route
// After you call that route, server would execute 'notify' route on the
// client, that is registered above.
RPC.call('ExternalApp1.server_function_two').then(function (data) {
console.log('Result for calling server route "server_function_two": ', data);
alert('Function "server_function_two" returned: '+data);
}, function (error) {
alert(error);
});
}
function ValueAndNotify(){
// After you call that route, server would execute 'notify' route on the
// client, that is registered above.
RPC.call('ExternalApp1.server_function_three').then(function (data) {
console.log('Result for calling server route "server_function_three": ', data);
alert('Function "server_function_three" returned: '+data);
}, function (error) {
alert(error);
});
}
function SendValue(){
// After you call that route, server would execute 'notify' route on the
// client, that is registered above.
RPC.call('ExternalApp1.server_function_four', {foo: 'one', bar:'two'}).then(function (data) {
console.log('Result for calling server route "server_function_four": ', data);
alert('Function "server_function_four" returned: '+data);
}, function (error) {
alert(error);
});
}
$('#noReturn').click(function() {
NoReturn();
})
$('#returnValue').click(function() {
ReturnValue();
})
$('#valueAndNotify').click(function() {
ValueAndNotify();
})
$('#sendValue').click(function() {
SendValue();
})
})
<!-- // Call stateless method-->
<!-- RPC.call('test2').then(function (data) {-->
<!-- console.log('Result for calling server route "test2"', data);-->
<!-- });-->
</script>
</head>
<body>
<div class="d-flex flex-column flex-md-row align-items-center p-3 px-md-4 mb-3 bg-white border-bottom shadow-sm">
<h5 class="my-0 mr-md-auto font-weight-normal">Test of wsrpc javascript client</h5>
</div>
<div class="container">
<div class="card-deck mb-3 text-center">
<div class="card mb-4 shadow-sm">
<div class="card-header">
<h4 class="my-0 font-weight-normal">No return value</h4>
</div>
<div class="card-body">
<ul class="list-unstyled mt-3 mb-4">
<li>Calls server_function_one</li>
<li>Function only logs on server</li>
<li>No return value</li>
<li>&nbsp;</li>
<li>&nbsp;</li>
<li>&nbsp;</li>
</ul>
<button type="button" id="noReturn" class="btn btn-lg btn-block btn-outline-primary">Call server</button>
</div>
</div>
<div class="card mb-4 shadow-sm">
<div class="card-header">
<h4 class="my-0 font-weight-normal">Return value</h4>
</div>
<div class="card-body">
<ul class="list-unstyled mt-3 mb-4">
<li>Calls server_function_two</li>
<li>Function logs on server</li>
<li>Returns simple text value</li>
<li>&nbsp;</li>
<li>&nbsp;</li>
<li>&nbsp;</li>
</ul>
<button type="button" id="returnValue" class="btn btn-lg btn-block btn-outline-primary">Call server</button>
</div>
</div>
<div class="card mb-4 shadow-sm">
<div class="card-header">
<h4 class="my-0 font-weight-normal">Notify</h4>
</div>
<div class="card-body">
<ul class="list-unstyled mt-3 mb-4">
<li>Calls server_function_three</li>
<li>Function logs on server</li>
<li>Returns json payload </li>
<li>Server then calls function ON the client after delay</li>
<li>&nbsp;</li>
</ul>
<button type="button" id="valueAndNotify" class="btn btn-lg btn-block btn-outline-primary">Call server</button>
</div>
</div>
<div class="card mb-4 shadow-sm">
<div class="card-header">
<h4 class="my-0 font-weight-normal">Send value</h4>
</div>
<div class="card-body">
<ul class="list-unstyled mt-3 mb-4">
<li>Calls server_function_four</li>
<li>Function logs on server</li>
<li>Returns modified sent values</li>
<li>&nbsp;</li>
<li>&nbsp;</li>
<li>&nbsp;</li>
</ul>
<button type="button" id="sendValue" class="btn btn-lg btn-block btn-outline-primary">Call server</button>
</div>
</div>
</div>
</div>
</body>
</html>

View file

@ -1,34 +0,0 @@
import asyncio
from wsrpc_aiohttp import WSRPCClient
"""
Simple testing Python client for wsrpc_aiohttp
Calls sequentially multiple methods on server
"""
loop = asyncio.get_event_loop()
async def main():
print("main")
client = WSRPCClient("ws://127.0.0.1:8099/ws/",
loop=asyncio.get_event_loop())
client.add_route('notify', notify)
await client.connect()
print("connected")
print(await client.proxy.ExternalApp1.server_function_one())
print(await client.proxy.ExternalApp1.server_function_two())
print(await client.proxy.ExternalApp1.server_function_three())
print(await client.proxy.ExternalApp1.server_function_four(foo="one"))
await client.close()
def notify(socket, *args, **kwargs):
print("called from server")
if __name__ == "__main__":
# loop.run_until_complete(main())
asyncio.run(main())

View file

@ -1,265 +0,0 @@
import os
import sys
import pyclbr
import importlib
import urllib
import threading
import six
from pype.lib import PypeLogger
from .. import PypeModule, ITrayService
if six.PY2:
web = asyncio = STATIC_DIR = WebSocketAsync = None
else:
from aiohttp import web
import asyncio
from wsrpc_aiohttp import STATIC_DIR, WebSocketAsync
log = PypeLogger().get_logger("WebsocketServer")
class WebsocketModule(PypeModule, ITrayService):
name = "Websocket server"
label = "Websocket server"
def initialize(self, module_settings):
if asyncio is None:
raise AssertionError(
"WebSocketServer module requires Python 3.5 or higher."
)
self.enabled = True
self.websocket_server = None
def connect_with_modules(self, *_a, **kw):
return
def tray_init(self):
self.websocket_server = WebSocketServer()
self.websocket_server.on_stop_callbacks.append(
self.set_service_failed_icon
)
def tray_start(self):
if self.websocket_server:
self.websocket_server.module_start()
def tray_exit(self):
if self.websocket_server:
self.websocket_server.module_stop()
class WebSocketServer():
"""
Basic POC implementation of asychronic websocket RPC server.
Uses class in external_app_1.py to mimic implementation for single
external application.
'test_client' folder contains two test implementations of client
"""
_instance = None
def __init__(self):
WebSocketServer._instance = self
self.client = None
self.handlers = {}
self.on_stop_callbacks = []
port = None
websocket_url = os.getenv("WEBSOCKET_URL")
if websocket_url:
parsed = urllib.parse.urlparse(websocket_url)
port = parsed.port
if not port:
port = 8098 # fallback
self.app = web.Application()
self.app.router.add_route("*", "/ws/", WebSocketAsync)
self.app.router.add_static("/js", STATIC_DIR)
self.app.router.add_static("/", ".")
# add route with multiple methods for single "external app"
directories_with_routes = ['hosts']
self.add_routes_for_directories(directories_with_routes)
self.websocket_thread = WebsocketServerThread(self, port)
def module_start(self):
if self.websocket_thread:
self.websocket_thread.start()
def module_stop(self):
if self.websocket_thread:
self.websocket_thread.stop()
def add_routes_for_directories(self, directories_with_routes):
""" Loops through selected directories to find all modules and
in them all classes implementing 'WebSocketRoute' that could be
used as route.
All methods in these classes are registered automatically.
"""
for dir_name in directories_with_routes:
dir_name = os.path.join(os.path.dirname(__file__), dir_name)
for file_name in os.listdir(dir_name):
if '.py' in file_name and '__' not in file_name:
self.add_routes_for_module(file_name, dir_name)
def add_routes_for_module(self, file_name, dir_name):
""" Auto routes for all classes implementing 'WebSocketRoute'
in 'file_name' in 'dir_name'
"""
module_name = file_name.replace('.py', '')
module_info = pyclbr.readmodule(module_name, [dir_name])
for class_name, cls_object in module_info.items():
sys.path.append(dir_name)
if 'WebSocketRoute' in cls_object.super:
log.debug('Adding route for {}'.format(class_name))
module = importlib.import_module(module_name)
cls = getattr(module, class_name)
WebSocketAsync.add_route(class_name, cls)
sys.path.pop()
def call(self, func):
log.debug("websocket.call {}".format(func))
future = asyncio.run_coroutine_threadsafe(func,
self.websocket_thread.loop)
result = future.result()
return result
def get_client(self):
"""
Return first connected client to WebSocket
TODO implement selection by Route
:return: <WebSocketAsync> client
"""
clients = WebSocketAsync.get_clients()
client = None
if len(clients) > 0:
key = list(clients.keys())[0]
client = clients.get(key)
return client
@staticmethod
def get_instance():
if WebSocketServer._instance is None:
WebSocketServer()
return WebSocketServer._instance
def stop_websocket_server(self):
self.stop()
@property
def is_running(self):
return self.websocket_thread.is_running
def stop(self):
if not self.is_running:
return
try:
log.debug("Stopping websocket server")
self.websocket_thread.is_running = False
self.websocket_thread.stop()
except Exception:
log.warning(
"Error has happened during Killing websocket server",
exc_info=True
)
def thread_stopped(self):
for callback in self.on_stop_callbacks:
callback()
class WebsocketServerThread(threading.Thread):
""" Listener for websocket rpc requests.
It would be probably better to "attach" this to main thread (as for
example Harmony needs to run something on main thread), but currently
it creates separate thread and separate asyncio event loop
"""
def __init__(self, module, port):
if asyncio is None:
raise AssertionError(
"WebSocketServer module requires Python 3.5 or higher."
)
super(WebsocketServerThread, self).__init__()
self.is_running = False
self.port = port
self.module = module
self.loop = None
self.runner = None
self.site = None
self.tasks = []
def run(self):
self.is_running = True
try:
log.info("Starting websocket server")
self.loop = asyncio.new_event_loop() # create new loop for thread
asyncio.set_event_loop(self.loop)
self.loop.run_until_complete(self.start_server())
log.debug(
"Running Websocket server on URL:"
" \"ws://localhost:{}\"".format(self.port)
)
asyncio.ensure_future(self.check_shutdown(), loop=self.loop)
self.loop.run_forever()
except Exception:
log.warning(
"Websocket Server service has failed", exc_info=True
)
finally:
self.loop.close() # optional
self.is_running = False
self.module.thread_stopped()
log.info("Websocket server stopped")
async def start_server(self):
""" Starts runner and TCPsite """
self.runner = web.AppRunner(self.module.app)
await self.runner.setup()
self.site = web.TCPSite(self.runner, 'localhost', self.port)
await self.site.start()
def stop(self):
"""Sets is_running flag to false, 'check_shutdown' shuts server down"""
self.is_running = False
async def check_shutdown(self):
""" Future that is running and checks if server should be running
periodically.
"""
while self.is_running:
while self.tasks:
task = self.tasks.pop(0)
log.debug("waiting for task {}".format(task))
await task
log.debug("returned value {}".format(task.result))
await asyncio.sleep(0.5)
log.debug("Starting shutdown")
await self.site.stop()
log.debug("Site stopped")
await self.runner.cleanup()
log.debug("Runner stopped")
tasks = [task for task in asyncio.all_tasks() if
task is not asyncio.current_task()]
list(map(lambda task: task.cancel(), tasks)) # cancel all the tasks
results = await asyncio.gather(*tasks, return_exceptions=True)
log.debug(f'Finished awaiting cancelled tasks, results: {results}...')
await self.loop.shutdown_asyncgens()
# to really make sure everything else has time to stop
await asyncio.sleep(0.07)
self.loop.stop()

View file

@ -144,6 +144,7 @@ class ActionModel(QtGui.QStandardItemModel):
if not project_doc:
return actions
self.application_manager.refresh()
for app_def in project_doc["config"]["apps"]:
app_name = app_def["name"]
app = self.application_manager.applications.get(app_name)

@ -1 +1 @@
Subproject commit 8d3364dc8ae73a33726ba3279ff75adff73c6239
Subproject commit b6b56c4b3be612138fb2df6f11c8e27f11c62ffd