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Merge pull request #344 from ynput/bugfix/houdini-ignore_inputs_on_rendering
Bugfix/houdini ignore inputs on rendering
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commit
aba3bb16f3
2 changed files with 7 additions and 4 deletions
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@ -243,7 +243,10 @@ def render_rop(ropnode):
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try:
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ropnode.render(verbose=verbose,
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# Allow Deadline to capture completion percentage
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output_progress=verbose)
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output_progress=verbose,
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# Render only this node
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# (do not render any of its dependencies)
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ignore_inputs=True)
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except hou.Error as exc:
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# The hou.Error is not inherited from a Python Exception class,
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# so we explicitly capture the houdini error, otherwise pyblish
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@ -948,7 +951,7 @@ def self_publish():
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Firstly, it gets the node and its dependencies.
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Then, it deactivates all other ROPs
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And finaly, it triggers the publishing action.
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And finally, it triggers the publishing action.
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"""
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result, comment = hou.ui.readInput(
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@ -1076,4 +1079,4 @@ def prompt_reset_context():
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if options["instances"]:
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update_content_on_context_change()
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dialog.deleteLater()
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dialog.deleteLater()
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@ -92,7 +92,7 @@ line-ending = "auto"
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[tool.codespell]
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# Ignore words that are not in the dictionary.
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ignore-words-list = "ayon,ynput"
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ignore-words-list = "ayon,ynput,parms,parm,hda"
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skip = "./.*,./package/*,*/vendor/*,*/unreal/integration/*,*/aftereffects/api/extension/js/libs/*"
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count = true
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quiet-level = 3
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