Force resetting render settings

This commit is contained in:
Allan Ihsan 2022-05-11 12:28:45 +03:00
parent bb67065d39
commit ae0708b639

View file

@ -1,6 +1,7 @@
# -*- coding: utf-8 -*-
"""Class for handling Render Settings."""
from maya import cmds # noqa
import maya.mel as mel
import six
import sys
@ -103,9 +104,17 @@ class RenderSettings(object):
from mtoa.aovs import AOVInterface # noqa
createOptions()
arnold_render_presets = self._project_settings["maya"]["RenderSettings"]["arnold_renderer"] # noqa
# Force resetting settings and AOV list to avoid having to deal with
# AOV checking logic, for now.
# This is a work around because the standard
# function to revert render settings does not reset AOVs list in MtoA
# Fetch current aovs in case there's any.
current_aovs = AOVInterface().getAOVs()
# Remove fetched AOVs
AOVInterface().removeAOVs(current_aovs)
mel.eval("unifiedRenderGlobalsRevertToDefault")
img_ext = arnold_render_presets["image_format"]
aovs = arnold_render_presets["aov_list"]
for aov in aovs:
AOVInterface('defaultArnoldRenderOptions').addAOV(aov)