diff --git a/openpype/hosts/unreal/plugins/load/load_animation.py b/openpype/hosts/unreal/plugins/load/load_animation.py index 1fe0bef462..f0c08680d3 100644 --- a/openpype/hosts/unreal/plugins/load/load_animation.py +++ b/openpype/hosts/unreal/plugins/load/load_animation.py @@ -156,7 +156,7 @@ class AnimationFBXLoader(plugin.Loader): package_paths=[f"{root}/{hierarchy[0]}"], recursive_paths=False) levels = ar.get_assets(_filter) - master_level = levels[0].get_editor_property('object_path') + master_level = levels[0].get_full_name() hierarchy_dir = root for h in hierarchy: @@ -168,7 +168,7 @@ class AnimationFBXLoader(plugin.Loader): package_paths=[f"{hierarchy_dir}/"], recursive_paths=True) levels = ar.get_assets(_filter) - level = levels[0].get_editor_property('object_path') + level = levels[0].get_full_name() unreal.EditorLevelLibrary.save_all_dirty_levels() unreal.EditorLevelLibrary.load_level(level) diff --git a/openpype/hosts/unreal/plugins/load/load_layout.py b/openpype/hosts/unreal/plugins/load/load_layout.py index 63d415a52b..f0663a8778 100644 --- a/openpype/hosts/unreal/plugins/load/load_layout.py +++ b/openpype/hosts/unreal/plugins/load/load_layout.py @@ -819,7 +819,7 @@ class LayoutLoader(plugin.Loader): recursive_paths=False) levels = ar.get_assets(filter) - layout_level = levels[0].get_editor_property('object_path') + layout_level = levels[0].get_full_name() EditorLevelLibrary.save_all_dirty_levels() EditorLevelLibrary.load_level(layout_level) @@ -919,7 +919,7 @@ class LayoutLoader(plugin.Loader): package_paths=[f"{root}/{ms_asset}"], recursive_paths=False) levels = ar.get_assets(_filter) - master_level = levels[0].get_editor_property('object_path') + master_level = levels[0].get_full_name() sequences = [master_sequence]