diff --git a/openpype/hosts/unreal/plugins/load/load_alembic_animation.py b/openpype/hosts/unreal/plugins/load/load_alembic_animation.py index 059c1515c0..1d60b63f9a 100644 --- a/openpype/hosts/unreal/plugins/load/load_alembic_animation.py +++ b/openpype/hosts/unreal/plugins/load/load_alembic_animation.py @@ -77,6 +77,7 @@ class AnimationAlembicLoader(plugin.Loader): else: asset_name = "{}".format(name) version = context.get('version') + # Check if version is hero version and use different name if not version.get("name") and version.get('type') == "hero_version": name_version = f"{name}_hero" else: diff --git a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py index 8848722bd7..9285602b64 100644 --- a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py +++ b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py @@ -79,6 +79,7 @@ class SkeletalMeshAlembicLoader(plugin.Loader): else: asset_name = "{}".format(name) version = context.get('version') + # Check if version is hero version and use different name if not version.get("name") and version.get('type') == "hero_version": name_version = f"{name}_hero" else: diff --git a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py index 6fb3476d89..9aa0e4d1a8 100644 --- a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py +++ b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py @@ -53,6 +53,7 @@ class SkeletalMeshFBXLoader(plugin.Loader): else: asset_name = "{}".format(name) version = context.get('version') + # Check if version is hero version and use different name if not version.get("name") and version.get('type') == "hero_version": name_version = f"{name}_hero" else: diff --git a/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py b/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py index 20d9a31e03..bb13692f9e 100644 --- a/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py +++ b/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py @@ -81,6 +81,7 @@ class StaticMeshAlembicLoader(plugin.Loader): suffix = "_CON" asset_name = f"{asset}_{name}" if asset else f"{name}" version = context.get('version') + # Check if version is hero version and use different name if not version.get("name") and version.get('type') == "hero_version": name_version = f"{name}_hero" else: diff --git a/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py b/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py index 981003ece2..ffc68d8375 100644 --- a/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py +++ b/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py @@ -79,6 +79,7 @@ class StaticMeshFBXLoader(plugin.Loader): else: asset_name = "{}".format(name) version = context.get('version') + # Check if version is hero version and use different name if not version.get("name") and version.get('type') == "hero_version": name_version = f"{name}_hero" else: