diff --git a/colorbleed/plugins/maya/create/colorbleed_rig.py b/colorbleed/plugins/maya/create/colorbleed_rig.py index 4af7eaae3e..b29d5ae7e5 100644 --- a/colorbleed/plugins/maya/create/colorbleed_rig.py +++ b/colorbleed/plugins/maya/create/colorbleed_rig.py @@ -13,5 +13,5 @@ class CreateRig(avalon.maya.Creator): instance = super(CreateRig, self).process() controls = cmds.sets(name="controls_SET", empty=True) - pointcache = cmds.sets(name="pointcache_SET", empty=True) + pointcache = cmds.sets(name="out_SET", empty=True) cmds.sets([controls, pointcache], forceElement=instance) diff --git a/colorbleed/plugins/maya/publish/_validate_rig_pointcache_node_ids.py b/colorbleed/plugins/maya/publish/_validate_rig_pointcache_node_ids.py index afb2fd5bb2..8dcee25aeb 100644 --- a/colorbleed/plugins/maya/publish/_validate_rig_pointcache_node_ids.py +++ b/colorbleed/plugins/maya/publish/_validate_rig_pointcache_node_ids.py @@ -5,9 +5,9 @@ import colorbleed.api class ValidateRigPointcacheNodeIds(pyblish.api.InstancePlugin): - """Validate rig pointcache_SET nodes have ids + """Validate rig out_SET nodes have ids - The nodes in a rig's pointcache_SET must all have node IDs + The nodes in a rig's out_SET must all have node IDs that are all unique. Geometry in a rig should be using published model's geometry. @@ -29,9 +29,9 @@ class ValidateRigPointcacheNodeIds(pyblish.api.InstancePlugin): def get_invalid(cls, instance): from maya import cmds - # Get pointcache_SET + # Get out_SET sets = cmds.ls(instance, type='objectSet') - pointcache_sets = [x for x in sets if x == 'pointcache_SET'] + pointcache_sets = [x for x in sets if x == 'out_SET'] nodes = list() for s in pointcache_sets: diff --git a/colorbleed/plugins/maya/publish/_validate_rig_pointcache_shape_render_stats.py b/colorbleed/plugins/maya/publish/_validate_rig_pointcache_shape_render_stats.py index 7663103bbe..0f38f79744 100644 --- a/colorbleed/plugins/maya/publish/_validate_rig_pointcache_shape_render_stats.py +++ b/colorbleed/plugins/maya/publish/_validate_rig_pointcache_shape_render_stats.py @@ -31,9 +31,9 @@ class ValidateRigPointcacheShapeRenderStats(pyblish.api.Validator): @classmethod def get_pointcache_nodes(cls, instance): - # Get pointcache_SET + # Get out_SET sets = cmds.ls(instance, type='objectSet') - pointcache_sets = [x for x in sets if x == 'pointcache_SET'] + pointcache_sets = [x for x in sets if x == 'out_SET'] nodes = list() for s in pointcache_sets: diff --git a/colorbleed/plugins/maya/publish/collect_look.py b/colorbleed/plugins/maya/publish/collect_look.py index cd4593ffcd..526eb0a2a8 100644 --- a/colorbleed/plugins/maya/publish/collect_look.py +++ b/colorbleed/plugins/maya/publish/collect_look.py @@ -67,7 +67,7 @@ class CollectLook(pyblish.api.InstancePlugin): hosts = ["maya"] # Ignore specifically named sets (check with endswith) - IGNORE = ["pointcache_SET", "controls_SET", "_INST"] + IGNORE = ["out_SET", "controls_SET", "_INST"] def collect(self, instance): diff --git a/colorbleed/plugins/maya/publish/validate_rig_pointcache_related_node_ids.py b/colorbleed/plugins/maya/publish/validate_rig_pointcache_related_node_ids.py index 5a7ba1fd01..0f0bcac829 100644 --- a/colorbleed/plugins/maya/publish/validate_rig_pointcache_related_node_ids.py +++ b/colorbleed/plugins/maya/publish/validate_rig_pointcache_related_node_ids.py @@ -7,7 +7,7 @@ import cbra.utils.maya.node_uuid as id_utils class ValidateRigPointcacheRelatedNodeIds(pyblish.api.InstancePlugin): - """Validate rig pointcache_SET nodes have related ids to current context + """Validate rig out_SET nodes have related ids to current context An ID is 'related' if its built in the current Item. @@ -29,9 +29,9 @@ class ValidateRigPointcacheRelatedNodeIds(pyblish.api.InstancePlugin): @classmethod def get_pointcache_nodes(cls, instance): - # Get pointcache_SET + # Get out_SET sets = cmds.ls(instance, type='objectSet') - pointcache_sets = [x for x in sets if x == 'pointcache_SET'] + pointcache_sets = [x for x in sets if x == 'out_SET'] nodes = list() for s in pointcache_sets: