Fix container data in loaders

This commit is contained in:
Simone Barbieri 2024-06-06 15:08:38 +01:00
parent 9adf62f2f2
commit b72f94e9ee
6 changed files with 11 additions and 11 deletions

View file

@ -118,8 +118,8 @@ class PointCacheAlembicLoader(UnrealBaseLoader):
"container_name": container_name,
"asset_name": asset_name,
"loader": self.__class__.__name__,
"representation": str(context["representation"]["_id"]),
"parent": str(context["representation"]["parent"]),
"representation": str(context["representation"]["id"]),
"parent": str(context["representation"]["versionId"]),
"frame_start": frame_start,
"frame_end": frame_end,
"product_type": product_type,

View file

@ -580,7 +580,7 @@ class LayoutLoader(UnrealBaseLoader):
"container_name": container_name,
"asset_name": asset_name,
"loader": str(self.__class__.__name__),
"representation": str(context["representation"]["_id"]),
"representation": str(context["representation"]["id"]),
"parent": str(context["representation"]["versionId"]),
"family": context["product"]["productType"],
"loaded_assets": loaded_assets

View file

@ -106,8 +106,8 @@ class SkeletalMeshAlembicLoader(UnrealBaseLoader):
"container_name": container_name,
"asset_name": asset_name,
"loader": self.__class__.__name__,
"representation": str(context["representation"]["_id"]),
"parent": str(context["representation"]["parent"]),
"representation": str(context["representation"]["id"]),
"parent": str(context["representation"]["versionId"]),
"default_conversion": default_conversion,
"product_type": product_type,
# TODO these should be probably removed

View file

@ -113,8 +113,8 @@ class SkeletalMeshFBXLoader(UnrealBaseLoader):
"container_name": container_name,
"asset_name": asset_name,
"loader": self.__class__.__name__,
"representation": str(context["representation"]["_id"]),
"parent": str(context["representation"]["parent"]),
"representation": str(context["representation"]["id"]),
"parent": str(context["representation"]["versionId"]),
"product_type": product_type,
# TODO these should be probably removed
"asset": folder_path,

View file

@ -112,8 +112,8 @@ class StaticMeshAlembicLoader(UnrealBaseLoader):
"container_name": container_name,
"asset_name": asset_name,
"loader": self.__class__.__name__,
"representation": str(context["representation"]["_id"]),
"parent": str(context["representation"]["parent"]),
"representation": str(context["representation"]["id"]),
"parent": str(context["representation"]["versionId"]),
"default_conversion": default_conversion,
"product_type": product_type,
# TODO these should be probably removed

View file

@ -98,8 +98,8 @@ class StaticMeshFBXLoader(UnrealBaseLoader):
"container_name": container_name,
"asset_name": asset_name,
"loader": self.__class__.__name__,
"representation": str(context["representation"]["_id"]),
"parent": str(context["representation"]["parent"]),
"representation": str(context["representation"]["id"]),
"parent": str(context["representation"]["versionId"]),
"product_type": product_type,
# TODO these should be probably removed
"asset": folder_path,