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Cleanup: Remove old commented code
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1 changed files with 0 additions and 6 deletions
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@ -549,14 +549,10 @@ def on_save():
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Any transform of a mesh, without an existing ID, is given one
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automatically on file save.
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"""
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log.info("Running callback on save..")
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# remove lockfile if users jumps over from one scene to another
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_remove_workfile_lock()
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# # Update current task for the current scene
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# update_task_from_path(cmds.file(query=True, sceneName=True))
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# Generate ids of the current context on nodes in the scene
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nodes = lib.get_id_required_nodes(referenced_nodes=False)
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for node, new_id in lib.generate_ids(nodes):
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@ -577,8 +573,6 @@ def on_open():
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from openpype.widgets import popup
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utils.executeDeferred(_update_render_layer_observers)
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# # Update current task for the current scene
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# update_task_from_path(cmds.file(query=True, sceneName=True))
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# Validate FPS after update_task_from_path to
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# ensure it is using correct FPS for the asset
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