diff --git a/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py b/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py index f7cfd33c0b..0b084223fe 100644 --- a/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py +++ b/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py @@ -68,7 +68,7 @@ class ConvertGLSLShader(publish.Extractor): mtl = glsl + ".u_MetallicTexture" ao = glsl + ".u_OcclusionTexture" - rough = glsl + "u_RoughnessTexture" + rough = glsl + ".u_RoughnessTexture" cmds.connectAttr(orm_output, mtl) cmds.connectAttr(orm_output, ao)