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initial implementation of blender's add_implementation_envs
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import os
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def add_implementation_envs(env):
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"""Modify environments to contain all required for implementation."""
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# Prepare path to implementation script
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implementation_user_script_path = os.path.join(
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os.environ["OPENPYPE_REPOS_ROOT"],
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"repos",
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"avalon-core",
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"setup",
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"blender"
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)
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# Add blender implementation script path to PYTHONPATH
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python_path = env.get("PYTHONPATH") or ""
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python_path_parts = [
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path
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for path in python_path.split(os.pathsep)
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if path
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]
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python_path_parts.insert(0, implementation_user_script_path)
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env["PYTHONPATH"] = os.pathsep.join(python_path_parts)
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# Modify Blender user scripts path
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blender_user_scripts = env.get("BLENDER_USER_SCRIPTS") or ""
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previous_user_scripts = []
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for path in blender_user_scripts.split(os.pathsep):
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if path and os.path.exists(path):
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path = os.path.normpath(path)
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if path != implementation_user_script_path:
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previous_user_scripts.append(path)
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env["OPENPYPE_BLENDER_USER_SCRIPTS"] = os.pathsep.join(
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previous_user_scripts
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)
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env["BLENDER_USER_SCRIPTS"] = implementation_user_script_path
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# Define Qt binding if not defined
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if not env.get("QT_PREFERRED_BINDING"):
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env["QT_PREFERRED_BINDING"] = "PySide2"
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