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Merge branch 'develop' into houdini_opengl
This commit is contained in:
commit
c0ece932c3
13 changed files with 275 additions and 74 deletions
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@ -1047,6 +1047,10 @@
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125,
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255
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]
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},
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"reference_loader": {
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"namespace": "{asset_name}_{subset}_##",
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"group_name": "_GRP"
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}
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},
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"workfile_build": {
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@ -91,6 +91,28 @@
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"key": "yetiRig"
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}
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]
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},
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{
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"type": "dict",
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"collapsible": true,
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"key": "reference_loader",
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"label": "Reference Loader",
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"children": [
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{
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"type": "text",
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"label": "Namespace",
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"key": "namespace"
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},
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{
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"type": "text",
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"label": "Group name",
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"key": "group_name"
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},
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{
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"type": "label",
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"label": "Here's a link to the doc where you can find explanations about customing the naming of referenced assets: https://openpype.io/docs/admin_hosts_maya#load-plugins"
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}
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]
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}
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]
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}
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