added loader for matchmove family

This commit is contained in:
Ondrej Samohel 2019-10-29 12:09:32 +01:00
parent 00d3bbc878
commit c234e332f8
No known key found for this signature in database
GPG key ID: 8A29C663C672C2B7

View file

@ -0,0 +1,30 @@
from avalon import api
from maya import mel
class MatchmoveLoader(api.Loader):
"""
This will run matchmove script to create track in scene.
Supported script types are .py and .mel
"""
families = ["rendersetup"]
representations = ["py", "mel"]
defaults = ["Camera", "Object", "Mocap"]
label = "Run matchmove script"
icon = "empire"
color = "orange"
def load(self, context, name, namespace, data):
if self.fname.lower().endswith(".py"):
exec(open(self.fname).read())
elif self.fname.lower().endswith(".mel"):
mel.eval('source "{}"'.format(self.fname))
else:
self.log.error("Unsupported script type")
return True