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♻️ remove unused variable
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@ -227,7 +227,6 @@ class UnrealPrelaunchHook(PreLaunchHook):
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if not project_file.is_file():
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with tempfile.TemporaryDirectory() as temp_dir:
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temp_path = Path(temp_dir) / unreal_project_filename
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self.exec_ue_project_gen(engine_version,
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unreal_project_name,
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engine_path,
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