[Automated] Merged main into develop

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# Changelog
## [3.8.1-nightly.1](https://github.com/pypeclub/OpenPype/tree/HEAD)
[Full Changelog](https://github.com/pypeclub/OpenPype/compare/3.8.0...HEAD)
**🚀 Enhancements**
- Loader: Allow to toggle default family filters between "include" or "exclude" filtering [\#2541](https://github.com/pypeclub/OpenPype/pull/2541)
**🐛 Bug fixes**
- Webpublisher: Fix - subset names from processed .psd used wrong value for task [\#2586](https://github.com/pypeclub/OpenPype/pull/2586)
- `vrscene` creator Deadline webservice URL handling [\#2580](https://github.com/pypeclub/OpenPype/pull/2580)
- global: track name was failing if duplicated root word in name [\#2568](https://github.com/pypeclub/OpenPype/pull/2568)
**Merged pull requests:**
- build\(deps\): bump pillow from 8.4.0 to 9.0.0 [\#2523](https://github.com/pypeclub/OpenPype/pull/2523)
## [3.8.0](https://github.com/pypeclub/OpenPype/tree/3.8.0) (2022-01-24)
[Full Changelog](https://github.com/pypeclub/OpenPype/compare/3.7.0...3.8.0)
[Full Changelog](https://github.com/pypeclub/OpenPype/compare/CI/3.8.0-nightly.7...3.8.0)
### 📖 Documentation
- Variable in docs renamed to proper name [\#2546](https://github.com/pypeclub/OpenPype/pull/2546)
**🆕 New features**
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- Improve FusionPreLaunch hook errors [\#2505](https://github.com/pypeclub/OpenPype/pull/2505)
- Maya: Validate Shape Zero do not keep fixed geometry vertices selected/active after repair [\#2456](https://github.com/pypeclub/OpenPype/pull/2456)
### 📖 Documentation
- Variable in docs renamed to proper name [\#2546](https://github.com/pypeclub/OpenPype/pull/2546)
**Merged pull requests:**
- AfterEffects: Move implementation to OpenPype [\#2543](https://github.com/pypeclub/OpenPype/pull/2543)
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- General: Workdir extra folders [\#2462](https://github.com/pypeclub/OpenPype/pull/2462)
- Photoshop: New style validations for New publisher [\#2429](https://github.com/pypeclub/OpenPype/pull/2429)
- General: Environment variables groups [\#2424](https://github.com/pypeclub/OpenPype/pull/2424)
- Unreal: Dynamic menu created in Python [\#2422](https://github.com/pypeclub/OpenPype/pull/2422)
- Settings UI: Hyperlinks to settings [\#2420](https://github.com/pypeclub/OpenPype/pull/2420)
- Modules: JobQueue module moved one hierarchy level higher [\#2419](https://github.com/pypeclub/OpenPype/pull/2419)
- TimersManager: Start timer post launch hook [\#2418](https://github.com/pypeclub/OpenPype/pull/2418)
**🐛 Bug fixes**
- Short Pyblish plugin path [\#2428](https://github.com/pypeclub/OpenPype/pull/2428)
- PS: Introduced settings for invalid characters to use in ValidateNaming plugin [\#2417](https://github.com/pypeclub/OpenPype/pull/2417)
**Merged pull requests:**

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# -*- coding: utf-8 -*-
"""Package declaring Pype version."""
__version__ = "3.8.0"
__version__ = "3.8.1-nightly.1"

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[tool.poetry]
name = "OpenPype"
version = "3.8.0" # OpenPype
version = "3.8.1-nightly.1" # OpenPype
description = "Open VFX and Animation pipeline with support."
authors = ["OpenPype Team <info@openpype.io>"]
license = "MIT License"