Fixed problem when loading rig and missing material in material slot

This commit is contained in:
Simone Barbieri 2021-06-09 11:21:43 +01:00
parent 32c876db85
commit c8c70cc0a7

View file

@ -99,7 +99,8 @@ class BlendRigLoader(plugin.AssetLoader):
constraint.target = local_obj
for material_slot in local_obj.material_slots:
plugin.prepare_data(material_slot.material, group_name)
if material_slot.material:
plugin.prepare_data(material_slot.material, group_name)
elif obj.type == 'ARMATURE':
plugin.prepare_data(local_obj.data, group_name)