Updated OpenPype Settings

This commit is contained in:
Simone Barbieri 2024-01-19 11:04:25 +00:00
parent dd0533ecb3
commit c911c67dae
2 changed files with 37 additions and 9 deletions

View file

@ -22,7 +22,8 @@
"aov_separator": "underscore",
"image_format": "exr",
"multilayer_exr": true,
"aov_list": [],
"renderer": "CYCLES",
"aov_list": ["combined"],
"custom_passes": []
},
"workfile_builder": {

View file

@ -103,6 +103,17 @@
"type": "label",
"label": "Note: Multilayer EXR is only used when output format type set to EXR."
},
{
"key": "renderer",
"label": "Renderer",
"type": "enum",
"multiselection": false,
"defaults": "CYCLES",
"enum_items": [
{"CYCLES": "Cycles"},
{"BLENDER_EEVEE": "Eevee"}
]
},
{
"key": "aov_list",
"label": "AOVs to create",
@ -115,18 +126,34 @@
{"z": "Z"},
{"mist": "Mist"},
{"normal": "Normal"},
{"diffuse_light": "Diffuse Light"},
{"position": "Position (Cycles Only)"},
{"vector": "Vector (Cycles Only)"},
{"uv": "UV (Cycles Only)"},
{"denoising": "Denoising Data (Cycles Only)"},
{"object_index": "Object Index (Cycles Only)"},
{"material_index": "Material Index (Cycles Only)"},
{"sample_count": "Sample Count (Cycles Only)"},
{"diffuse_light": "Diffuse Light/Direct"},
{"diffuse_indirect": "Diffuse Indirect (Cycles Only)"},
{"diffuse_color": "Diffuse Color"},
{"specular_light": "Specular Light"},
{"specular_color": "Specular Color"},
{"volume_light": "Volume Light"},
{"specular_light": "Specular (Glossy) Light/Direct"},
{"specular_indirect": "Specular (Glossy) Indirect (Cycles Only)"},
{"specular_color": "Specular (Glossy) Color"},
{"transmission_light": "Transmission Light/Direct (Cycles Only)"},
{"transmission_indirect": "Transmission Indirect (Cycles Only)"},
{"transmission_color": "Transmission Color (Cycles Only)"},
{"volume_light": "Volume Light/Direct"},
{"volume_indirect": "Volume Indirect (Cycles Only)"},
{"emission": "Emission"},
{"environment": "Environment"},
{"shadow": "Shadow"},
{"shadow": "Shadow/Shadow Catcher"},
{"ao": "Ambient Occlusion"},
{"denoising": "Denoising"},
{"volume_direct": "Direct Volumetric Scattering"},
{"volume_indirect": "Indirect Volumetric Scattering"}
{"bloom": "Bloom (Eevee Only)"},
{"transparent": "Transparent (Eevee Only)"},
{"cryptomatte_object": "Cryptomatte Object"},
{"cryptomatte_material": "Cryptomatte Material"},
{"cryptomatte_asset": "Cryptomatte Asset"},
{"cryptomatte_accurate": "Cryptomatte Accurate Mode (Eevee Only)"}
]
},
{