diff --git a/openpype/hosts/maya/api/plugin.py b/openpype/hosts/maya/api/plugin.py index 00d6602ef9..3f383fafb8 100644 --- a/openpype/hosts/maya/api/plugin.py +++ b/openpype/hosts/maya/api/plugin.py @@ -260,7 +260,7 @@ class MayaCreator(NewCreator, MayaCreatorBase): default=True) ] - def apply_settings(self, project_settings, system_settings): + def apply_settings(self, project_settings): """Method called on initialization of plugin to apply settings.""" settings_name = self.settings_name diff --git a/openpype/hosts/maya/plugins/create/create_animation.py b/openpype/hosts/maya/plugins/create/create_animation.py index 214ac18aef..115c73c0d3 100644 --- a/openpype/hosts/maya/plugins/create/create_animation.py +++ b/openpype/hosts/maya/plugins/create/create_animation.py @@ -81,10 +81,8 @@ class CreateAnimation(plugin.MayaHiddenCreator): return defs - def apply_settings(self, project_settings, system_settings): - super(CreateAnimation, self).apply_settings( - project_settings, system_settings - ) + def apply_settings(self, project_settings): + super(CreateAnimation, self).apply_settings(project_settings) # Hardcoding creator to be enabled due to existing settings would # disable the creator causing the creator plugin to not be # discoverable. diff --git a/openpype/hosts/maya/plugins/create/create_render.py b/openpype/hosts/maya/plugins/create/create_render.py index cc5c1eb205..6266689af4 100644 --- a/openpype/hosts/maya/plugins/create/create_render.py +++ b/openpype/hosts/maya/plugins/create/create_render.py @@ -34,7 +34,7 @@ class CreateRenderlayer(plugin.RenderlayerCreator): render_settings = {} @classmethod - def apply_settings(cls, project_settings, system_settings): + def apply_settings(cls, project_settings): cls.render_settings = project_settings["maya"]["RenderSettings"] def create(self, subset_name, instance_data, pre_create_data): diff --git a/openpype/hosts/maya/plugins/create/create_unreal_skeletalmesh.py b/openpype/hosts/maya/plugins/create/create_unreal_skeletalmesh.py index 4e2a99eced..3c9a79156a 100644 --- a/openpype/hosts/maya/plugins/create/create_unreal_skeletalmesh.py +++ b/openpype/hosts/maya/plugins/create/create_unreal_skeletalmesh.py @@ -21,7 +21,7 @@ class CreateUnrealSkeletalMesh(plugin.MayaCreator): # Defined in settings joint_hints = set() - def apply_settings(self, project_settings, system_settings): + def apply_settings(self, project_settings): """Apply project settings to creator""" settings = ( project_settings["maya"]["create"]["CreateUnrealSkeletalMesh"] diff --git a/openpype/hosts/maya/plugins/create/create_unreal_staticmesh.py b/openpype/hosts/maya/plugins/create/create_unreal_staticmesh.py index 3f96d91a54..025b39fa55 100644 --- a/openpype/hosts/maya/plugins/create/create_unreal_staticmesh.py +++ b/openpype/hosts/maya/plugins/create/create_unreal_staticmesh.py @@ -16,7 +16,7 @@ class CreateUnrealStaticMesh(plugin.MayaCreator): # Defined in settings collision_prefixes = [] - def apply_settings(self, project_settings, system_settings): + def apply_settings(self, project_settings): """Apply project settings to creator""" settings = project_settings["maya"]["create"]["CreateUnrealStaticMesh"] self.collision_prefixes = settings["collision_prefixes"] diff --git a/openpype/hosts/maya/plugins/create/create_vrayscene.py b/openpype/hosts/maya/plugins/create/create_vrayscene.py index d601dceb54..2726979d30 100644 --- a/openpype/hosts/maya/plugins/create/create_vrayscene.py +++ b/openpype/hosts/maya/plugins/create/create_vrayscene.py @@ -22,7 +22,7 @@ class CreateVRayScene(plugin.RenderlayerCreator): singleton_node_name = "vraysceneMain" @classmethod - def apply_settings(cls, project_settings, system_settings): + def apply_settings(cls, project_settings): cls.render_settings = project_settings["maya"]["RenderSettings"] def create(self, subset_name, instance_data, pre_create_data):