From cbde1425fae8466d3b3db3f201708c1f08a80e88 Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Wed, 10 May 2023 14:37:33 +0100 Subject: [PATCH] Fix camera framerange when loading it in Unreal --- openpype/hosts/unreal/plugins/load/load_camera.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/openpype/hosts/unreal/plugins/load/load_camera.py b/openpype/hosts/unreal/plugins/load/load_camera.py index c082562775..2303ed1ffc 100644 --- a/openpype/hosts/unreal/plugins/load/load_camera.py +++ b/openpype/hosts/unreal/plugins/load/load_camera.py @@ -268,8 +268,8 @@ class CameraLoader(plugin.Loader): data = get_asset_by_name(project_name, asset)["data"] cam_seq.set_display_rate( unreal.FrameRate(data.get("fps"), 1.0)) - cam_seq.set_playback_start(0) - cam_seq.set_playback_end(data.get('clipOut') - data.get('clipIn') + 1) + cam_seq.set_playback_start(data.get('clipIn')) + cam_seq.set_playback_end(data.get('clipOut') + 1) self._set_sequence_hierarchy( sequences[-1], cam_seq, data.get('clipIn'), data.get('clipOut'))