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add maya ascii xgen export
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commit
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5 changed files with 19 additions and 4 deletions
11
openpype/hosts/maya/plugins/create/create_xgen.py
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11
openpype/hosts/maya/plugins/create/create_xgen.py
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@ -0,0 +1,11 @@
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from openpype.hosts.maya.api import plugin
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class CreateXgen(plugin.Creator):
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"""Xgen interactive export"""
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name = "xgen"
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label = "Xgen Interactive"
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family = "xgen"
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icon = "pagelines"
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defaults = ['Main']
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@ -17,7 +17,8 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
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"layout",
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"camera",
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"rig",
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"camerarig"]
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"camerarig",
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"xgen"]
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representations = ["ma", "abc", "fbx", "mb"]
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label = "Reference"
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@ -19,7 +19,8 @@ class ExtractMayaSceneRaw(openpype.api.Extractor):
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families = ["mayaAscii",
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"setdress",
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"layout",
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"camerarig"]
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"camerarig",
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"xgen"]
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scene_type = "ma"
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def process(self, instance):
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@ -19,7 +19,8 @@ class ExtractAlembic(openpype.api.Extractor):
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hosts = ["maya"]
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families = ["pointcache",
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"model",
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"vrayproxy"]
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"vrayproxy",
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"xgen"]
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def process(self, instance):
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@ -97,7 +97,8 @@ class IntegrateAssetNew(pyblish.api.InstancePlugin):
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"background",
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"camerarig",
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"redshiftproxy",
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"effect"
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"effect",
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"xgen"
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]
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exclude_families = ["clip"]
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db_representation_context_keys = [
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