mirror of
https://github.com/ynput/ayon-core.git
synced 2026-01-02 00:44:52 +01:00
Merge branch 'develop' into feature/895-add-option-to-define-paht-to-workfile-template
This commit is contained in:
commit
d2ec91ec0e
59 changed files with 2804 additions and 3167 deletions
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@ -1,25 +0,0 @@
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import bpy
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from avalon import api, blender
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import openpype.hosts.blender.api.plugin
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class CreateSetDress(openpype.hosts.blender.api.plugin.Creator):
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"""A grouped package of loaded content"""
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name = "setdressMain"
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label = "Set Dress"
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family = "setdress"
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icon = "cubes"
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defaults = ["Main", "Anim"]
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def process(self):
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asset = self.data["asset"]
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subset = self.data["subset"]
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name = openpype.hosts.blender.api.plugin.asset_name(asset, subset)
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collection = bpy.data.collections.new(name=name)
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bpy.context.scene.collection.children.link(collection)
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self.data['task'] = api.Session.get('AVALON_TASK')
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blender.lib.imprint(collection, self.data)
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return collection
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@ -25,9 +25,6 @@ class BlendLayoutLoader(plugin.AssetLoader):
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icon = "code-fork"
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color = "orange"
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animation_creator_name = "CreateAnimation"
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setdress_creator_name = "CreateSetDress"
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def _remove(self, objects, obj_container):
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for obj in list(objects):
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if obj.type == 'ARMATURE':
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@ -293,7 +290,6 @@ class UnrealLayoutLoader(plugin.AssetLoader):
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color = "orange"
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animation_creator_name = "CreateAnimation"
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setdress_creator_name = "CreateSetDress"
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def _remove_objects(self, objects):
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for obj in list(objects):
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@ -383,7 +379,7 @@ class UnrealLayoutLoader(plugin.AssetLoader):
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def _process(
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self, libpath, layout_container, container_name, representation,
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actions, parent
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actions, parent_collection
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):
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with open(libpath, "r") as fp:
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data = json.load(fp)
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@ -392,6 +388,11 @@ class UnrealLayoutLoader(plugin.AssetLoader):
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layout_collection = bpy.data.collections.new(container_name)
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scene.collection.children.link(layout_collection)
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parent = parent_collection
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if parent is None:
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parent = scene.collection
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all_loaders = api.discover(api.Loader)
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avalon_container = bpy.data.collections.get(
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|
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@ -516,23 +517,9 @@ class UnrealLayoutLoader(plugin.AssetLoader):
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container_metadata["libpath"] = libpath
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container_metadata["lib_container"] = lib_container
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# Create a setdress subset to contain all the animation for all
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# the rigs in the layout
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creator_plugin = get_creator_by_name(self.setdress_creator_name)
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if not creator_plugin:
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raise ValueError("Creator plugin \"{}\" was not found.".format(
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self.setdress_creator_name
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))
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parent = api.create(
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creator_plugin,
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name="animation",
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asset=api.Session["AVALON_ASSET"],
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options={"useSelection": True},
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data={"dependencies": str(context["representation"]["_id"])})
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layout_collection = self._process(
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libpath, layout_container, container_name,
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str(context["representation"]["_id"]), None, parent)
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str(context["representation"]["_id"]), None, None)
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container_metadata["obj_container"] = layout_collection
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|
|
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|
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@ -107,6 +107,9 @@ class BlendRigLoader(plugin.AssetLoader):
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if action is not None:
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local_obj.animation_data.action = action
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elif local_obj.animation_data.action is not None:
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plugin.prepare_data(
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local_obj.animation_data.action, collection_name)
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# Set link the drivers to the local object
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if local_obj.data.animation_data:
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|
|
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@ -1,61 +0,0 @@
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import os
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import json
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import openpype.api
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import pyblish.api
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import bpy
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class ExtractSetDress(openpype.api.Extractor):
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"""Extract setdress."""
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label = "Extract SetDress"
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hosts = ["blender"]
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families = ["setdress"]
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optional = True
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order = pyblish.api.ExtractorOrder + 0.1
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def process(self, instance):
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stagingdir = self.staging_dir(instance)
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json_data = []
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for i in instance.context:
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collection = i.data.get("name")
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container = None
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for obj in bpy.data.collections[collection].objects:
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if obj.type == "ARMATURE":
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container_name = obj.get("avalon").get("container_name")
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container = bpy.data.collections[container_name]
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if container:
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json_dict = {
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"subset": i.data.get("subset"),
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"container": container.name,
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}
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json_dict["instance_name"] = container.get("avalon").get(
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"instance_name"
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)
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json_data.append(json_dict)
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if "representations" not in instance.data:
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instance.data["representations"] = []
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json_filename = f"{instance.name}.json"
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json_path = os.path.join(stagingdir, json_filename)
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with open(json_path, "w+") as file:
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json.dump(json_data, fp=file, indent=2)
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json_representation = {
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"name": "json",
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"ext": "json",
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"files": json_filename,
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"stagingDir": stagingdir,
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}
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instance.data["representations"].append(json_representation)
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self.log.info(
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"Extracted instance '{}' to: {}".format(instance.name,
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json_representation)
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)
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@ -1,4 +1,5 @@
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import os
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import json
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import openpype.api
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@ -121,6 +122,25 @@ class ExtractAnimationFBX(openpype.api.Extractor):
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pair[1].user_clear()
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bpy.data.actions.remove(pair[1])
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json_filename = f"{instance.name}.json"
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json_path = os.path.join(stagingdir, json_filename)
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json_dict = {}
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collection = instance.data.get("name")
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container = None
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for obj in bpy.data.collections[collection].objects:
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if obj.type == "ARMATURE":
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container_name = obj.get("avalon").get("container_name")
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container = bpy.data.collections[container_name]
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if container:
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json_dict = {
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"instance_name": container.get("avalon").get("instance_name")
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}
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with open(json_path, "w+") as file:
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json.dump(json_dict, fp=file, indent=2)
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if "representations" not in instance.data:
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instance.data["representations"] = []
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@ -130,7 +150,15 @@ class ExtractAnimationFBX(openpype.api.Extractor):
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'files': fbx_filename,
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"stagingDir": stagingdir,
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}
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json_representation = {
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'name': 'json',
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'ext': 'json',
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'files': json_filename,
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"stagingDir": stagingdir,
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}
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instance.data["representations"].append(fbx_representation)
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instance.data["representations"].append(json_representation)
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self.log.info("Extracted instance '{}' to: {}".format(
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instance.name, fbx_representation))
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|
|
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@ -214,7 +214,9 @@ def get_track_items(
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# add all if no track_type is defined
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return_list.append(track_item)
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return return_list
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# return output list but make sure all items are TrackItems
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return [_i for _i in return_list
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if type(_i) == hiero.core.TrackItem]
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def get_track_item_pype_tag(track_item):
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|
|
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@ -52,10 +52,11 @@ class ExtractClipEffects(openpype.api.Extractor):
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instance.data["representations"] = list()
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transfer_data = [
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"handleStart", "handleEnd", "sourceIn", "sourceOut",
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"frameStart", "frameEnd", "sourceInH", "sourceOutH",
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"clipIn", "clipOut", "clipInH", "clipOutH", "asset", "track",
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"version"
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"handleStart", "handleEnd",
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"sourceStart", "sourceStartH", "sourceEnd", "sourceEndH",
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"frameStart", "frameEnd",
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"clipIn", "clipOut", "clipInH", "clipOutH",
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"asset", "version"
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]
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# pass data to version
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@ -5,7 +5,7 @@ import pyblish.api
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class PreCollectClipEffects(pyblish.api.InstancePlugin):
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"""Collect soft effects instances."""
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order = pyblish.api.CollectorOrder - 0.508
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order = pyblish.api.CollectorOrder - 0.579
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label = "Pre-collect Clip Effects Instances"
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families = ["clip"]
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@ -24,7 +24,8 @@ class PreCollectClipEffects(pyblish.api.InstancePlugin):
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self.clip_in_h = self.clip_in - self.handle_start
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self.clip_out_h = self.clip_out + self.handle_end
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track = instance.data["trackItem"]
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track_item = instance.data["item"]
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track = track_item.parent()
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track_index = track.trackIndex()
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tracks_effect_items = instance.context.data.get("tracksEffectItems")
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clip_effect_items = instance.data.get("clipEffectItems")
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@ -112,7 +113,12 @@ class PreCollectClipEffects(pyblish.api.InstancePlugin):
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node = sitem.node()
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node_serialized = self.node_serialisation(node)
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node_name = sitem.name()
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||||
node_class = re.sub(r"\d+", "", node_name)
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||||
|
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if "_" in node_name:
|
||||
node_class = re.sub(r"(?:_)[_0-9]+", "", node_name) # more numbers
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||||
else:
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||||
node_class = re.sub(r"\d+", "", node_name) # one number
|
||||
|
||||
# collect timelineIn/Out
|
||||
effect_t_in = int(sitem.timelineIn())
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effect_t_out = int(sitem.timelineOut())
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||||
|
|
@ -121,6 +127,7 @@ class PreCollectClipEffects(pyblish.api.InstancePlugin):
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|||
return
|
||||
|
||||
self.log.debug("node_name: `{}`".format(node_name))
|
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self.log.debug("node_class: `{}`".format(node_class))
|
||||
|
||||
return {node_name: {
|
||||
"class": node_class,
|
||||
|
|
@ -2,6 +2,9 @@ import pyblish
|
|||
import openpype
|
||||
from openpype.hosts.hiero import api as phiero
|
||||
from openpype.hosts.hiero.otio import hiero_export
|
||||
import hiero
|
||||
|
||||
from compiler.ast import flatten
|
||||
|
||||
# # developer reload modules
|
||||
from pprint import pformat
|
||||
|
|
@ -14,18 +17,40 @@ class PrecollectInstances(pyblish.api.ContextPlugin):
|
|||
label = "Precollect Instances"
|
||||
hosts = ["hiero"]
|
||||
|
||||
audio_track_items = []
|
||||
|
||||
def process(self, context):
|
||||
otio_timeline = context.data["otioTimeline"]
|
||||
self.otio_timeline = context.data["otioTimeline"]
|
||||
|
||||
selected_timeline_items = phiero.get_track_items(
|
||||
selected=True, check_enabled=True, check_tagged=True)
|
||||
selected=True, check_tagged=True, check_enabled=True)
|
||||
|
||||
# only return enabled track items
|
||||
if not selected_timeline_items:
|
||||
selected_timeline_items = phiero.get_track_items(
|
||||
check_enabled=True, check_tagged=True)
|
||||
|
||||
self.log.info(
|
||||
"Processing enabled track items: {}".format(
|
||||
selected_timeline_items))
|
||||
|
||||
# add all tracks subtreck effect items to context
|
||||
all_tracks = hiero.ui.activeSequence().videoTracks()
|
||||
tracks_effect_items = self.collect_sub_track_items(all_tracks)
|
||||
context.data["tracksEffectItems"] = tracks_effect_items
|
||||
|
||||
# process all sellected timeline track items
|
||||
for track_item in selected_timeline_items:
|
||||
|
||||
data = {}
|
||||
clip_name = track_item.name()
|
||||
source_clip = track_item.source()
|
||||
|
||||
# get clips subtracks and anotations
|
||||
annotations = self.clip_annotations(source_clip)
|
||||
subtracks = self.clip_subtrack(track_item)
|
||||
self.log.debug("Annotations: {}".format(annotations))
|
||||
self.log.debug(">> Subtracks: {}".format(subtracks))
|
||||
|
||||
# get openpype tag data
|
||||
tag_data = phiero.get_track_item_pype_data(track_item)
|
||||
|
|
@ -76,12 +101,15 @@ class PrecollectInstances(pyblish.api.ContextPlugin):
|
|||
"item": track_item,
|
||||
"families": families,
|
||||
"publish": tag_data["publish"],
|
||||
"fps": context.data["fps"]
|
||||
"fps": context.data["fps"],
|
||||
|
||||
# clip's effect
|
||||
"clipEffectItems": subtracks,
|
||||
"clipAnnotations": annotations
|
||||
})
|
||||
|
||||
# otio clip data
|
||||
otio_data = self.get_otio_clip_instance_data(
|
||||
otio_timeline, track_item) or {}
|
||||
otio_data = self.get_otio_clip_instance_data(track_item) or {}
|
||||
self.log.debug("__ otio_data: {}".format(pformat(otio_data)))
|
||||
data.update(otio_data)
|
||||
self.log.debug("__ data: {}".format(pformat(data)))
|
||||
|
|
@ -185,6 +213,10 @@ class PrecollectInstances(pyblish.api.ContextPlugin):
|
|||
item = data.get("item")
|
||||
clip_name = item.name()
|
||||
|
||||
# test if any audio clips
|
||||
if not self.test_any_audio(item):
|
||||
return
|
||||
|
||||
asset = data["asset"]
|
||||
subset = "audioMain"
|
||||
|
||||
|
|
@ -215,7 +247,28 @@ class PrecollectInstances(pyblish.api.ContextPlugin):
|
|||
self.log.debug(
|
||||
"_ instance.data: {}".format(pformat(instance.data)))
|
||||
|
||||
def get_otio_clip_instance_data(self, otio_timeline, track_item):
|
||||
def test_any_audio(self, track_item):
|
||||
# collect all audio tracks to class variable
|
||||
if not self.audio_track_items:
|
||||
for otio_clip in self.otio_timeline.each_clip():
|
||||
if otio_clip.parent().kind != "Audio":
|
||||
continue
|
||||
self.audio_track_items.append(otio_clip)
|
||||
|
||||
# get track item timeline range
|
||||
timeline_range = self.create_otio_time_range_from_timeline_item_data(
|
||||
track_item)
|
||||
|
||||
# loop trough audio track items and search for overlaping clip
|
||||
for otio_audio in self.audio_track_items:
|
||||
parent_range = otio_audio.range_in_parent()
|
||||
|
||||
# if any overaling clip found then return True
|
||||
if openpype.lib.is_overlapping_otio_ranges(
|
||||
parent_range, timeline_range, strict=False):
|
||||
return True
|
||||
|
||||
def get_otio_clip_instance_data(self, track_item):
|
||||
"""
|
||||
Return otio objects for timeline, track and clip
|
||||
|
||||
|
|
@ -231,7 +284,7 @@ class PrecollectInstances(pyblish.api.ContextPlugin):
|
|||
ti_track_name = track_item.parent().name()
|
||||
timeline_range = self.create_otio_time_range_from_timeline_item_data(
|
||||
track_item)
|
||||
for otio_clip in otio_timeline.each_clip():
|
||||
for otio_clip in self.otio_timeline.each_clip():
|
||||
track_name = otio_clip.parent().name
|
||||
parent_range = otio_clip.range_in_parent()
|
||||
if ti_track_name not in track_name:
|
||||
|
|
@ -258,3 +311,76 @@ class PrecollectInstances(pyblish.api.ContextPlugin):
|
|||
|
||||
return hiero_export.create_otio_time_range(
|
||||
frame_start, frame_duration, fps)
|
||||
|
||||
@staticmethod
|
||||
def collect_sub_track_items(tracks):
|
||||
"""
|
||||
Returns dictionary with track index as key and list of subtracks
|
||||
"""
|
||||
# collect all subtrack items
|
||||
sub_track_items = {}
|
||||
for track in tracks:
|
||||
items = track.items()
|
||||
|
||||
# skip if no clips on track > need track with effect only
|
||||
if items:
|
||||
continue
|
||||
|
||||
# skip all disabled tracks
|
||||
if not track.isEnabled():
|
||||
continue
|
||||
|
||||
track_index = track.trackIndex()
|
||||
_sub_track_items = flatten(track.subTrackItems())
|
||||
|
||||
# continue only if any subtrack items are collected
|
||||
if len(_sub_track_items) < 1:
|
||||
continue
|
||||
|
||||
enabled_sti = []
|
||||
# loop all found subtrack items and check if they are enabled
|
||||
for _sti in _sub_track_items:
|
||||
# checking if not enabled
|
||||
if not _sti.isEnabled():
|
||||
continue
|
||||
if isinstance(_sti, hiero.core.Annotation):
|
||||
continue
|
||||
# collect the subtrack item
|
||||
enabled_sti.append(_sti)
|
||||
|
||||
# continue only if any subtrack items are collected
|
||||
if len(enabled_sti) < 1:
|
||||
continue
|
||||
|
||||
# add collection of subtrackitems to dict
|
||||
sub_track_items[track_index] = enabled_sti
|
||||
|
||||
return sub_track_items
|
||||
|
||||
@staticmethod
|
||||
def clip_annotations(clip):
|
||||
"""
|
||||
Returns list of Clip's hiero.core.Annotation
|
||||
"""
|
||||
annotations = []
|
||||
subTrackItems = flatten(clip.subTrackItems())
|
||||
annotations += [item for item in subTrackItems if isinstance(
|
||||
item, hiero.core.Annotation)]
|
||||
return annotations
|
||||
|
||||
@staticmethod
|
||||
def clip_subtrack(clip):
|
||||
"""
|
||||
Returns list of Clip's hiero.core.SubTrackItem
|
||||
"""
|
||||
subtracks = []
|
||||
subTrackItems = flatten(clip.parent().subTrackItems())
|
||||
for item in subTrackItems:
|
||||
# avoid all anotation
|
||||
if isinstance(item, hiero.core.Annotation):
|
||||
continue
|
||||
# # avoid all not anaibled
|
||||
if not item.isEnabled():
|
||||
continue
|
||||
subtracks.append(item)
|
||||
return subtracks
|
||||
|
|
|
|||
|
|
@ -75,10 +75,26 @@ class PrecollectWorkfile(pyblish.api.ContextPlugin):
|
|||
"activeProject": project,
|
||||
"otioTimeline": otio_timeline,
|
||||
"currentFile": curent_file,
|
||||
"fps": fps,
|
||||
"colorspace": self.get_colorspace(project),
|
||||
"fps": fps
|
||||
}
|
||||
context.data.update(context_data)
|
||||
|
||||
self.log.info("Creating instance: {}".format(instance))
|
||||
self.log.debug("__ instance.data: {}".format(pformat(instance.data)))
|
||||
self.log.debug("__ context_data: {}".format(pformat(context_data)))
|
||||
|
||||
def get_colorspace(self, project):
|
||||
# get workfile's colorspace properties
|
||||
return {
|
||||
"useOCIOEnvironmentOverride": project.useOCIOEnvironmentOverride(),
|
||||
"lutSetting16Bit": project.lutSetting16Bit(),
|
||||
"lutSetting8Bit": project.lutSetting8Bit(),
|
||||
"lutSettingFloat": project.lutSettingFloat(),
|
||||
"lutSettingLog": project.lutSettingLog(),
|
||||
"lutSettingViewer": project.lutSettingViewer(),
|
||||
"lutSettingWorkingSpace": project.lutSettingWorkingSpace(),
|
||||
"lutUseOCIOForExport": project.lutUseOCIOForExport(),
|
||||
"ocioConfigName": project.ocioConfigName(),
|
||||
"ocioConfigPath": project.ocioConfigPath()
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1060,7 +1060,7 @@ class WorkfileSettings(object):
|
|||
# replace reset resolution from avalon core to pype's
|
||||
self.reset_frame_range_handles()
|
||||
# add colorspace menu item
|
||||
# self.set_colorspace()
|
||||
self.set_colorspace()
|
||||
|
||||
def set_favorites(self):
|
||||
work_dir = os.getenv("AVALON_WORKDIR")
|
||||
|
|
|
|||
|
|
@ -4,18 +4,19 @@ import json
|
|||
from collections import OrderedDict
|
||||
|
||||
|
||||
class LoadLuts(api.Loader):
|
||||
class LoadEffects(api.Loader):
|
||||
"""Loading colorspace soft effect exported from nukestudio"""
|
||||
|
||||
representations = ["lutJson"]
|
||||
families = ["lut"]
|
||||
representations = ["effectJson"]
|
||||
families = ["effect"]
|
||||
|
||||
label = "Load Luts - nodes"
|
||||
label = "Load Effects - nodes"
|
||||
order = 0
|
||||
icon = "cc"
|
||||
color = style.colors.light
|
||||
ignore_attr = ["useLifetime"]
|
||||
|
||||
|
||||
def load(self, context, name, namespace, data):
|
||||
"""
|
||||
Loading function to get the soft effects to particular read node
|
||||
|
|
@ -66,15 +67,15 @@ class LoadLuts(api.Loader):
|
|||
for key, value in json.load(f).iteritems()}
|
||||
|
||||
# get correct order of nodes by positions on track and subtrack
|
||||
nodes_order = self.reorder_nodes(json_f["effects"])
|
||||
nodes_order = self.reorder_nodes(json_f)
|
||||
|
||||
# adding nodes to node graph
|
||||
# just in case we are in group lets jump out of it
|
||||
nuke.endGroup()
|
||||
|
||||
GN = nuke.createNode("Group")
|
||||
|
||||
GN["name"].setValue(object_name)
|
||||
GN = nuke.createNode(
|
||||
"Group",
|
||||
"name {}_1".format(object_name))
|
||||
|
||||
# adding content to the group node
|
||||
with GN:
|
||||
|
|
@ -186,7 +187,7 @@ class LoadLuts(api.Loader):
|
|||
for key, value in json.load(f).iteritems()}
|
||||
|
||||
# get correct order of nodes by positions on track and subtrack
|
||||
nodes_order = self.reorder_nodes(json_f["effects"])
|
||||
nodes_order = self.reorder_nodes(json_f)
|
||||
|
||||
# adding nodes to node graph
|
||||
# just in case we are in group lets jump out of it
|
||||
|
|
@ -266,7 +267,11 @@ class LoadLuts(api.Loader):
|
|||
None: if nothing found
|
||||
"""
|
||||
search_name = "{0}_{1}".format(asset, subset)
|
||||
node = [n for n in nuke.allNodes() if search_name in n["name"].value()]
|
||||
|
||||
node = [
|
||||
n for n in nuke.allNodes(filter="Read")
|
||||
if search_name in n["file"].value()
|
||||
]
|
||||
if len(node) > 0:
|
||||
rn = node[0]
|
||||
else:
|
||||
|
|
@ -286,8 +291,10 @@ class LoadLuts(api.Loader):
|
|||
|
||||
def reorder_nodes(self, data):
|
||||
new_order = OrderedDict()
|
||||
trackNums = [v["trackIndex"] for k, v in data.items()]
|
||||
subTrackNums = [v["subTrackIndex"] for k, v in data.items()]
|
||||
trackNums = [v["trackIndex"] for k, v in data.items()
|
||||
if isinstance(v, dict)]
|
||||
subTrackNums = [v["subTrackIndex"] for k, v in data.items()
|
||||
if isinstance(v, dict)]
|
||||
|
||||
for trackIndex in range(
|
||||
min(trackNums), max(trackNums) + 1):
|
||||
|
|
@ -300,6 +307,7 @@ class LoadLuts(api.Loader):
|
|||
|
||||
def get_item(self, data, trackIndex, subTrackIndex):
|
||||
return {key: val for key, val in data.items()
|
||||
if isinstance(val, dict)
|
||||
if subTrackIndex == val["subTrackIndex"]
|
||||
if trackIndex == val["trackIndex"]}
|
||||
|
||||
|
|
@ -5,13 +5,13 @@ from collections import OrderedDict
|
|||
from openpype.hosts.nuke.api import lib
|
||||
|
||||
|
||||
class LoadLutsInputProcess(api.Loader):
|
||||
class LoadEffectsInputProcess(api.Loader):
|
||||
"""Loading colorspace soft effect exported from nukestudio"""
|
||||
|
||||
representations = ["lutJson"]
|
||||
families = ["lut"]
|
||||
representations = ["effectJson"]
|
||||
families = ["effect"]
|
||||
|
||||
label = "Load Luts - Input Process"
|
||||
label = "Load Effects - Input Process"
|
||||
order = 0
|
||||
icon = "eye"
|
||||
color = style.colors.alert
|
||||
|
|
@ -67,15 +67,15 @@ class LoadLutsInputProcess(api.Loader):
|
|||
for key, value in json.load(f).iteritems()}
|
||||
|
||||
# get correct order of nodes by positions on track and subtrack
|
||||
nodes_order = self.reorder_nodes(json_f["effects"])
|
||||
nodes_order = self.reorder_nodes(json_f)
|
||||
|
||||
# adding nodes to node graph
|
||||
# just in case we are in group lets jump out of it
|
||||
nuke.endGroup()
|
||||
|
||||
GN = nuke.createNode("Group")
|
||||
|
||||
GN["name"].setValue(object_name)
|
||||
GN = nuke.createNode(
|
||||
"Group",
|
||||
"name {}_1".format(object_name))
|
||||
|
||||
# adding content to the group node
|
||||
with GN:
|
||||
|
|
@ -190,7 +190,7 @@ class LoadLutsInputProcess(api.Loader):
|
|||
for key, value in json.load(f).iteritems()}
|
||||
|
||||
# get correct order of nodes by positions on track and subtrack
|
||||
nodes_order = self.reorder_nodes(json_f["effects"])
|
||||
nodes_order = self.reorder_nodes(json_f)
|
||||
|
||||
# adding nodes to node graph
|
||||
# just in case we are in group lets jump out of it
|
||||
|
|
@ -304,8 +304,10 @@ class LoadLutsInputProcess(api.Loader):
|
|||
|
||||
def reorder_nodes(self, data):
|
||||
new_order = OrderedDict()
|
||||
trackNums = [v["trackIndex"] for k, v in data.items()]
|
||||
subTrackNums = [v["subTrackIndex"] for k, v in data.items()]
|
||||
trackNums = [v["trackIndex"] for k, v in data.items()
|
||||
if isinstance(v, dict)]
|
||||
subTrackNums = [v["subTrackIndex"] for k, v in data.items()
|
||||
if isinstance(v, dict)]
|
||||
|
||||
for trackIndex in range(
|
||||
min(trackNums), max(trackNums) + 1):
|
||||
|
|
@ -318,6 +320,7 @@ class LoadLutsInputProcess(api.Loader):
|
|||
|
||||
def get_item(self, data, trackIndex, subTrackIndex):
|
||||
return {key: val for key, val in data.items()
|
||||
if isinstance(val, dict)
|
||||
if subTrackIndex == val["subTrackIndex"]
|
||||
if trackIndex == val["trackIndex"]}
|
||||
|
||||
|
|
@ -1,6 +1,7 @@
|
|||
from openpype.hosts.nuke.api.lib import (
|
||||
on_script_load,
|
||||
check_inventory_versions
|
||||
check_inventory_versions,
|
||||
WorkfileSettings
|
||||
)
|
||||
|
||||
import nuke
|
||||
|
|
@ -9,8 +10,14 @@ from openpype.api import Logger
|
|||
log = Logger().get_logger(__name__)
|
||||
|
||||
|
||||
nuke.addOnScriptSave(on_script_load)
|
||||
# fix ffmpeg settings on script
|
||||
nuke.addOnScriptLoad(on_script_load)
|
||||
|
||||
# set checker for last versions on loaded containers
|
||||
nuke.addOnScriptLoad(check_inventory_versions)
|
||||
nuke.addOnScriptSave(check_inventory_versions)
|
||||
|
||||
# # set apply all workfile settings on script load and save
|
||||
nuke.addOnScriptLoad(WorkfileSettings().set_context_settings)
|
||||
|
||||
log.info('Automatic syncing of write file knob to script version')
|
||||
|
|
|
|||
|
|
@ -19,6 +19,10 @@ CREATE_PATH = os.path.join(PLUGINS_DIR, "create")
|
|||
|
||||
|
||||
def on_instance_toggle(instance, old_value, new_value):
|
||||
# Review may not have real instance in wokrfile metadata
|
||||
if not instance.data.get("uuid"):
|
||||
return
|
||||
|
||||
instance_id = instance.data["uuid"]
|
||||
found_idx = None
|
||||
current_instances = pipeline.list_instances()
|
||||
|
|
|
|||
|
|
@ -1,19 +0,0 @@
|
|||
from avalon.tvpaint import pipeline
|
||||
from openpype.hosts.tvpaint.api import plugin
|
||||
|
||||
|
||||
class CreateReview(plugin.Creator):
|
||||
"""Review for global review of all layers."""
|
||||
name = "review"
|
||||
label = "Review"
|
||||
family = "review"
|
||||
icon = "cube"
|
||||
defaults = ["Main"]
|
||||
|
||||
def process(self):
|
||||
instances = pipeline.list_instances()
|
||||
for instance in instances:
|
||||
if instance["family"] == self.family:
|
||||
self.log.info("Review family is already Created.")
|
||||
return
|
||||
super(CreateReview, self).process()
|
||||
|
|
@ -17,6 +17,20 @@ class CollectInstances(pyblish.api.ContextPlugin):
|
|||
json.dumps(workfile_instances, indent=4)
|
||||
))
|
||||
|
||||
# Backwards compatibility for workfiles that already have review
|
||||
# instance in metadata.
|
||||
review_instance_exist = False
|
||||
for instance_data in workfile_instances:
|
||||
if instance_data["family"] == "review":
|
||||
review_instance_exist = True
|
||||
break
|
||||
|
||||
# Fake review instance if review was not found in metadata families
|
||||
if not review_instance_exist:
|
||||
workfile_instances.append(
|
||||
self._create_review_instance_data(context)
|
||||
)
|
||||
|
||||
for instance_data in workfile_instances:
|
||||
instance_data["fps"] = context.data["sceneFps"]
|
||||
|
||||
|
|
@ -90,6 +104,16 @@ class CollectInstances(pyblish.api.ContextPlugin):
|
|||
instance, json.dumps(instance.data, indent=4)
|
||||
))
|
||||
|
||||
def _create_review_instance_data(self, context):
|
||||
"""Fake review instance data."""
|
||||
|
||||
return {
|
||||
"family": "review",
|
||||
"asset": context.data["workfile_context"]["asset"],
|
||||
# Dummy subset name
|
||||
"subset": "reviewMain"
|
||||
}
|
||||
|
||||
def create_render_layer_instance(self, context, instance_data):
|
||||
name = instance_data["name"]
|
||||
# Change label
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
import os
|
||||
import json
|
||||
|
||||
from avalon import api, pipeline
|
||||
from avalon.unreal import lib
|
||||
|
|
@ -61,10 +62,16 @@ class AnimationFBXLoader(api.Loader):
|
|||
task = unreal.AssetImportTask()
|
||||
task.options = unreal.FbxImportUI()
|
||||
|
||||
# If there are no options, the process cannot be automated
|
||||
if options:
|
||||
libpath = self.fname.replace("fbx", "json")
|
||||
|
||||
with open(libpath, "r") as fp:
|
||||
data = json.load(fp)
|
||||
|
||||
instance_name = data.get("instance_name")
|
||||
|
||||
if instance_name:
|
||||
automated = True
|
||||
actor_name = 'PersistentLevel.' + options.get('instance_name')
|
||||
actor_name = 'PersistentLevel.' + instance_name
|
||||
actor = unreal.EditorLevelLibrary.get_actor_reference(actor_name)
|
||||
skeleton = actor.skeletal_mesh_component.skeletal_mesh.skeleton
|
||||
task.options.set_editor_property('skeleton', skeleton)
|
||||
|
|
@ -81,16 +88,31 @@ class AnimationFBXLoader(api.Loader):
|
|||
|
||||
# set import options here
|
||||
task.options.set_editor_property(
|
||||
'automated_import_should_detect_type', True)
|
||||
'automated_import_should_detect_type', False)
|
||||
task.options.set_editor_property(
|
||||
'original_import_type', unreal.FBXImportType.FBXIT_ANIMATION)
|
||||
'original_import_type', unreal.FBXImportType.FBXIT_SKELETAL_MESH)
|
||||
task.options.set_editor_property(
|
||||
'mesh_type_to_import', unreal.FBXImportType.FBXIT_ANIMATION)
|
||||
task.options.set_editor_property('import_mesh', False)
|
||||
task.options.set_editor_property('import_animations', True)
|
||||
task.options.set_editor_property('override_full_name', True)
|
||||
|
||||
task.options.skeletal_mesh_import_data.set_editor_property(
|
||||
'import_content_type',
|
||||
unreal.FBXImportContentType.FBXICT_SKINNING_WEIGHTS
|
||||
task.options.anim_sequence_import_data.set_editor_property(
|
||||
'animation_length',
|
||||
unreal.FBXAnimationLengthImportType.FBXALIT_EXPORTED_TIME
|
||||
)
|
||||
task.options.anim_sequence_import_data.set_editor_property(
|
||||
'import_meshes_in_bone_hierarchy', False)
|
||||
task.options.anim_sequence_import_data.set_editor_property(
|
||||
'use_default_sample_rate', True)
|
||||
task.options.anim_sequence_import_data.set_editor_property(
|
||||
'import_custom_attribute', True)
|
||||
task.options.anim_sequence_import_data.set_editor_property(
|
||||
'import_bone_tracks', True)
|
||||
task.options.anim_sequence_import_data.set_editor_property(
|
||||
'remove_redundant_keys', True)
|
||||
task.options.anim_sequence_import_data.set_editor_property(
|
||||
'convert_scene', True)
|
||||
|
||||
unreal.AssetToolsHelpers.get_asset_tools().import_asset_tasks([task])
|
||||
|
||||
|
|
|
|||
|
|
@ -1,127 +0,0 @@
|
|||
import json
|
||||
|
||||
from avalon import api
|
||||
import unreal
|
||||
|
||||
|
||||
class AnimationCollectionLoader(api.Loader):
|
||||
"""Load Unreal SkeletalMesh from FBX"""
|
||||
|
||||
families = ["setdress"]
|
||||
representations = ["json"]
|
||||
|
||||
label = "Load Animation Collection"
|
||||
icon = "cube"
|
||||
color = "orange"
|
||||
|
||||
def load(self, context, name, namespace, options):
|
||||
from avalon import api, pipeline
|
||||
from avalon.unreal import lib
|
||||
from avalon.unreal import pipeline as unreal_pipeline
|
||||
import unreal
|
||||
|
||||
# Create directory for asset and avalon container
|
||||
root = "/Game/Avalon/Assets"
|
||||
asset = context.get('asset').get('name')
|
||||
suffix = "_CON"
|
||||
|
||||
tools = unreal.AssetToolsHelpers().get_asset_tools()
|
||||
asset_dir, container_name = tools.create_unique_asset_name(
|
||||
"{}/{}".format(root, asset), suffix="")
|
||||
|
||||
container_name += suffix
|
||||
|
||||
unreal.EditorAssetLibrary.make_directory(asset_dir)
|
||||
|
||||
libpath = self.fname
|
||||
|
||||
with open(libpath, "r") as fp:
|
||||
data = json.load(fp)
|
||||
|
||||
all_loaders = api.discover(api.Loader)
|
||||
|
||||
for element in data:
|
||||
reference = element.get('_id')
|
||||
|
||||
loaders = api.loaders_from_representation(all_loaders, reference)
|
||||
loader = None
|
||||
for l in loaders:
|
||||
if l.__name__ == "AnimationFBXLoader":
|
||||
loader = l
|
||||
break
|
||||
|
||||
if not loader:
|
||||
continue
|
||||
|
||||
instance_name = element.get('instance_name')
|
||||
|
||||
api.load(
|
||||
loader,
|
||||
reference,
|
||||
namespace=instance_name,
|
||||
options=element
|
||||
)
|
||||
|
||||
# Create Asset Container
|
||||
lib.create_avalon_container(
|
||||
container=container_name, path=asset_dir)
|
||||
|
||||
data = {
|
||||
"schema": "openpype:container-2.0",
|
||||
"id": pipeline.AVALON_CONTAINER_ID,
|
||||
"asset": asset,
|
||||
"namespace": asset_dir,
|
||||
"container_name": container_name,
|
||||
"loader": str(self.__class__.__name__),
|
||||
"representation": context["representation"]["_id"],
|
||||
"parent": context["representation"]["parent"],
|
||||
"family": context["representation"]["context"]["family"]
|
||||
}
|
||||
unreal_pipeline.imprint(
|
||||
"{}/{}".format(asset_dir, container_name), data)
|
||||
|
||||
asset_content = unreal.EditorAssetLibrary.list_assets(
|
||||
asset_dir, recursive=True, include_folder=True
|
||||
)
|
||||
|
||||
return asset_content
|
||||
|
||||
def update(self, container, representation):
|
||||
from avalon import api, io
|
||||
from avalon.unreal import pipeline
|
||||
|
||||
source_path = api.get_representation_path(representation)
|
||||
|
||||
with open(source_path, "r") as fp:
|
||||
data = json.load(fp)
|
||||
|
||||
animation_containers = [
|
||||
i for i in pipeline.ls() if
|
||||
i.get('asset') == container.get('asset') and
|
||||
i.get('family') == 'animation']
|
||||
|
||||
for element in data:
|
||||
new_version = io.find_one({"_id": io.ObjectId(element.get('_id'))})
|
||||
new_version_number = new_version.get('context').get('version')
|
||||
anim_container = None
|
||||
for i in animation_containers:
|
||||
if i.get('container_name') == (element.get('subset') + "_CON"):
|
||||
anim_container = i
|
||||
break
|
||||
if not anim_container:
|
||||
continue
|
||||
|
||||
api.update(anim_container, new_version_number)
|
||||
|
||||
container_path = "{}/{}".format(container["namespace"],
|
||||
container["objectName"])
|
||||
# update metadata
|
||||
pipeline.imprint(
|
||||
container_path,
|
||||
{
|
||||
"representation": str(representation["_id"]),
|
||||
"parent": str(representation["parent"])
|
||||
})
|
||||
|
||||
def remove(self, container):
|
||||
unreal.EditorAssetLibrary.delete_directory(container["namespace"])
|
||||
Loading…
Add table
Add a link
Reference in a new issue