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Fix look assigner showing no meshes if 'not found' representations are present
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1 changed files with 7 additions and 2 deletions
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@ -138,8 +138,13 @@ def create_items_from_nodes(nodes):
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asset_doc = asset_docs_by_id.get(asset_id)
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# Skip if asset id is not found
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if not asset_doc:
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log.warning("Id not found in the database, skipping '%s'." % _id)
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log.warning("Nodes: %s" % id_nodes)
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log.warning(
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"Id found on {num} nodes for which no asset is found database,"
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" skipping '{asset_id}'".format(
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num=len(nodes),
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asset_id=asset_id
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)
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)
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continue
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# Collect available look subsets for this asset
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