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fix get_linked_assets project name arg (#4940)
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@ -186,7 +186,7 @@ class BuildWorkfile:
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if link_context_profiles:
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# Find and append linked assets if preset has set linked mapping
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link_assets = get_linked_assets(current_asset_entity)
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link_assets = get_linked_assets(project_name, current_asset_entity)
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if link_assets:
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assets.extend(link_assets)
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