fix maya string imports

This commit is contained in:
Milan Kolar 2021-04-01 21:48:18 +02:00
parent 5e89c1be22
commit d70ffbd384
6 changed files with 12 additions and 12 deletions

View file

@ -15,7 +15,7 @@ import openpype.hosts.maya
from openpype.hosts.maya.lib import copy_workspace_mel
from . import menu, lib
log = logging.getLogger("pype.hosts.maya")
log = logging.getLogger("openpype.hosts.maya")
HOST_DIR = os.path.dirname(os.path.abspath(openpype.hosts.maya.__file__))
PLUGINS_DIR = os.path.join(HOST_DIR, "plugins")
@ -136,13 +136,13 @@ def on_open(_):
from openpype.widgets import popup
cmds.evalDeferred(
"from pype.hosts.maya.api import lib;"
"from openpype.hosts.maya.api import lib;"
"lib.remove_render_layer_observer()")
cmds.evalDeferred(
"from pype.hosts.maya.api import lib;"
"from openpype.hosts.maya.api import lib;"
"lib.add_render_layer_observer()")
cmds.evalDeferred(
"from pype.hosts.maya.api import lib;"
"from openpype.hosts.maya.api import lib;"
"lib.add_render_layer_change_observer()")
# # Update current task for the current scene
# update_task_from_path(cmds.file(query=True, sceneName=True))
@ -183,13 +183,13 @@ def on_new(_):
avalon.logger.info("Running callback on new..")
with suspended_refresh():
cmds.evalDeferred(
"from pype.hosts.maya.api import lib;"
"from openpype.hosts.maya.api import lib;"
"lib.remove_render_layer_observer()")
cmds.evalDeferred(
"from pype.hosts.maya.api import lib;"
"from openpype.hosts.maya.api import lib;"
"lib.add_render_layer_observer()")
cmds.evalDeferred(
"from pype.hosts.maya.api import lib;"
"from openpype.hosts.maya.api import lib;"
"lib.add_render_layer_change_observer()")
lib.set_context_settings()

View file

@ -3,7 +3,7 @@
https://github.com/Colorbleed/colorbleed-config/blob/acre/colorbleed/maya/lib_rendersetup.py
Credits: Roy Nieterau (BigRoy) / Colorbleed
Modified for use in Pype
Modified for use in OpenPype
"""

View file

@ -22,7 +22,7 @@
},
{
"type": "action",
"command": "from pype.tools.assetcreator import app as assetcreator; assetcreator.show(context='maya')",
"command": "from openpype.tools.assetcreator import app as assetcreator; assetcreator.show(context='maya')",
"sourcetype": "python",
"title": "Asset Creator",
"tooltip": "Open the Asset Creator"

View file

@ -127,7 +127,7 @@ def uninstall():
def install():
if cmds.about(batch=True):
log.info("Skipping pype.menu initialization in batch mode..")
log.info("Skipping openpype.menu initialization in batch mode..")
return
uninstall()

View file

@ -5,7 +5,7 @@ Export Maya nodes from Render Setup layer as if flattened in that layer instead
of exporting the defaultRenderLayer as Maya forces by default
Credits: Roy Nieterau (BigRoy) / Colorbleed
Modified for use in Pype
Modified for use in OpenPype
"""

View file

@ -32,7 +32,7 @@ class RenderSetupLoader(api.Loader):
def load(self, context, name, namespace, data):
"""Load RenderSetup settings."""
from avalon.maya.pipeline import containerise
# from pype.hosts.maya.api.lib import namespaced
# from openpype.maya.api.lib import namespaced
asset = context['asset']['name']
namespace = namespace or lib.unique_namespace(