diff --git a/changelog.md b/changelog.md index 648ce6c57d..aef639fd1d 100644 --- a/changelog.md +++ b/changelog.md @@ -18,20 +18,38 @@ A large cleanup release. Most of the change are under the hood. - _(maya)_ Ability to load published sequences as image planes - _(system)_ Ftrack event that sets asset folder permissions based on task assignees in ftrack. - _(maya)_ Pyblish plugin that allow validation of maya attributes +- _(system)_ added better startup logging to tray debug, including basic connection information +- _(avalon)_ option to group published subsets to groups in the loader +- _(avalon)_ loader family filters are working now **changed**: - change multiple key attributes to unify their behaviour across the pipeline -- (nuke) write nodes are now created inside group with only some attributes editable by the artist +- _(nuke)_ write nodes are now created inside group with only some attributes editable by the artist - rendered frames are now deleted from temporary location after their publishing is finished. -- (ftrack) RV action can now be launched from any entity +- _(ftrack)_ RV action can now be launched from any entity +- after publishing only refresh button is now available in pyblish UI +- added context instance pyblish-lite so that artist knows if context plugin fails +- _(avalon)_ allow opening selected files using enter key **fix**: - faster hierarchy retrieval from db -- (nuke) A lot of stability enhancements -- (nuke studio) A lot of stability enhancements -- (nuke) now only renders a single write node on farm -- (ftrack) pype would crash when launcher project level task +- _(nuke)_ A lot of stability enhancements +- _(nuke studio)_ A lot of stability enhancements +- _(nuke)_ now only renders a single write node on farm +- _(ftrack)_ pype would crash when launcher project level task +- work directory was sometimes not being created correctly +- major pype.lib cleanup. Removing of unused functions, merging those that were doing the same and general house cleaning. +- _(avalon)_ subsets in maya 2019 weren't behaving correctly in the outliner **deprecated**: -- following attributes are considered deprecated as of 2.1 release - - +- following attributes are considered deprecated because they have been remapped to a different name as of 2.1 release + - `frameRate` to `fps` + - `startFrame` to `frameStart` + - `endFrame` to `frameEnd` + - `fstart` to `frameStart` + - `fend` to `frameEnd` + - `handle_start` to `handleStart` + - `handle_end` to `handleEnd` + - `resolution_width` to `resolutionWidth` + - `resolution_height` to `resolutionHeight` + - `pixel_aspect` to `pixelAspect`