Fix NoneType error when animationdata is missing for a rig

This commit is contained in:
Simone Barbieri 2021-10-04 12:32:40 +01:00
parent 55668d7587
commit da23042db9

View file

@ -111,7 +111,8 @@ class BlendRigLoader(plugin.AssetLoader):
if action is not None:
local_obj.animation_data.action = action
elif local_obj.animation_data.action is not None:
elif (local_obj.animation_data and
local_obj.animation_data.action is not None):
plugin.prepare_data(
local_obj.animation_data.action, group_name)