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Hound fixes
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1 changed files with 0 additions and 1 deletions
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@ -147,7 +147,6 @@ class PointCacheAlembicLoader(plugin.Loader):
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if not unreal.EditorAssetLibrary.does_directory_exist(asset_dir):
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path = self.filepath_from_context(context)
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self.import_and_containerize(
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path, asset_dir, asset_name, container_name,
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frame_start, frame_end)
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